Duty Roulette

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Duty Roulette in the Duty Finder

Duty Roulette is a feature for the Duty Finder first introduced in the patch 2.1. Duty Roulette allows the player to participate in a randomly selected duty for additional daily rewards. Since patch 2.1, various additional roulette modes have been added or changed to reflect the changing state of the game.

Duty Roulette is divided into several categories: Expert, Level Cap Dungeons, High-level Dungeons, Leveling, Trials, Main Scenario, Guildhests, Normal Raids, Alliance Raids, Mentor, and Frontline.

Players must use the default Duty Finder settings to queue for a Duty Roulette, with the exception of "Join Party in Progress" and "Limited Leveling Roulette", which are allowed to be enabled. If role requirements are met, Trials, Normal Raids and Alliance Raids roulettes allow one to eight players to queue as a group, and all other roulettes allow one to four players to queue as a group. Players must queue alone for Mentor roulette.

Rewards

The Duty Roulette offers a daily reward that give the players a combination of experience, Grand Company Seals, Cracked Novaclusters, Cracked Prismaticlusters, and Gil, depending on the type of duty, your job depending on what is currently needed, and the level of job when entering the queue. Even in-game, the amount of bonus experience is not determined until a duty is selected, but it is based on your current level and the level of the duty chosen. The type of Allagan Tomestones available for each roulette changes with even-numbered major patch (.0 .2 and .4).

Type Daily Poetics Daily Uncapped Daily Capped Daily Gil Daily Seals "In Need" Bonus
Expert Allagan Tomestone of Poetics - Allagan Tomestone of Mathematics 60 Allagan Tomestone of Mnemonics 40 Gil 7,200 - Gil 7,200
Level Cap Dungeons Allagan Tomestone of Poetics - Allagan Tomestone of Mathematics 100 Allagan Tomestone of Mnemonics 15 Gil 7,200 - Gil 7,200
High-level Dungeons Allagan Tomestone of Poetics 100 Allagan Tomestone of Mathematics 120 Allagan Tomestone of Mnemonics - Gil 7,050 - Gil 7,200
Leveling Allagan Tomestone of Poetics - Allagan Tomestone of Mathematics 100 Allagan Tomestone of Mnemonics 20 Gil 7,770 Company seal 839 Gil 12,000 & Company seal 4,200 & Cracked Novacluster 1 Cracked Novacluster & Cracked Prismaticluster 2 Cracked Prismaticluster
Trials Allagan Tomestone of Poetics - Allagan Tomestone of Mathematics 60 Allagan Tomestone of Mnemonics 15 Gil 12,000 - Gil 4,320
Main Scenario Allagan Tomestone of Poetics 350 Allagan Tomestone of Mathematics 100 Allagan Tomestone of Mnemonics 50 Gil 9,000 - Gil 7,200
Guildhests Allagan Tomestone of Poetics - Allagan Tomestone of Mathematics - Allagan Tomestone of Mnemonics - Gil 1,120 Company seal 530 Gil 1,800 & Company seal 264
Alliance Raids Allagan Tomestone of Poetics 120 Allagan Tomestone of Mathematics 120 Allagan Tomestone of Mnemonics 50 Gil 12,000 - Gil 7,200 & Cracked Novacluster 1 Cracked Novacluster & Cracked Prismaticluster 2 Cracked Prismaticluster
Normal Raids Allagan Tomestone of Poetics 80 Allagan Tomestone of Mathematics 60 Allagan Tomestone of Mnemonics 20 Gil 12,000 - Gil 1,440
Mentor Allagan Tomestone of Poetics - Allagan Tomestone of Mathematics 30 Allagan Tomestone of Mnemonics 10 Gil 7,050 - Gil 5,400
Daily Challenges
Frontline Allagan Tomestone of Poetics - Allagan Tomestone of Mathematics 50 Allagan Tomestone of Mnemonics 20 Gil - - -
  • The daily reset is 3PM GMT. This is 10AM Eastern, 9AM Central, 8AM Mountain, and 7AM Pacific. During Daylight Savings Time, the reset occurs one hour later.
  • End-game tomestone rewards are only given to players who are at the level cap.
  • Clusters are only awarded if you are within 10 levels of the current level cap.
  • The Gil amounts and Company Seals listed here are based on a level 90 class. Lower level players will receive a smaller bonus than those listed.
  • The "In Need" Bonus is given to the party role ( Tank, Healer, or DPS) that is most needed for the Duties in that category. The bonus stacks with the daily rewards, and is received every time a player completes a roulette while meeting the requirements, even if they have already earned the daily reward.
    • The "In Need" Bonus role is locked in once the player queues. If it changes roles before the duty starts, the player will still receive the "In Need" Bonus.
  • Daily Challenge: Frontline also awards 600 PvP PvP Experience points, 1,500 Series Malmstones Series Malmstones Experience points, and Wolf Mark 1,000 Wolf Marks once per day.

Duty Roulette: Expert

Duty complete check mark (added in patch 3.5)

Duty Roulette: Expert places the player into one of the newest light party dungeons that are at the current level cap. Dungeons are added and removed to this roulette as the game is updated; only dungeons released in the current patch and last major patch are in this roulette. There will always be at least two dungeons in total. This roulette will only become available after unlocking and completing all of the dungeons in the roulette. You can verify which duties have been completed with a green check mark at the top right of the duty image (see screenshot).

Players must also have an average item level of 735 or greater to register.

Duty Roulette: Expert currently consists of the following dungeons:

Duty Level Unlocked Via
The Meso Terminal The Meso Terminal 100 A Terminal Invitation A Terminal Invitation
Mistwake Mistwake 100 Beyond the Mountains Beyond the Mountains

Duty Roulette: Level Cap Dungeons

Duty Roulette: Level Cap Dungeons will put the player into one of the dungeons at level 100 that have been rotated out of the Expert Roulette. Similar to Expert Roulette, Level Cap Dungeon Roulette only becomes available after unlocking all dungeons in the current roulette.

Players must also have an average item level of 705 or greater to register.

Duty Roulette: Level Cap Dungeons currently consists of the following dungeons:

Duty Level Unlocked Via
Alexandria Alexandria 100 Dawntrail Dawntrail
Tender Valley Tender Valley 100 It Belongs in a Museum It Belongs in a Museum
The Strayborough Deadwalk The Strayborough Deadwalk 100 Something Stray in the Neighborhood Something Stray in the Neighborhood
Yuweyawata Field Station Yuweyawata Field Station 100 In Search of the Past In Search of the Past
The Underkeep The Underkeep 100 Descent to the Foundation Descent to the Foundation

Duty Roulette: High-level Dungeons

Duty Roulette: High-level Dungeons will put the player into a random level 50, level 60, level 70, level 80, or level 90 light party dungeon. These are dungeons at the level caps of previous expansions in FFXIV. As of patch 3.1, experience is now also awarded on the defeat of bosses and for completion of the duty if the player is not at level cap, and with patch 4.0, access to this Duty Roulette requires unlocking a minimum of 2 of the included dungeons.

Players must also have an average item level of 45 or greater to register.

The following dungeons make up the High-level Dungeons Duty Roulette:

Level 50 Dungeons

Duty Level Unlocked Via
The Wanderer's Palace The Wanderer's Palace 50 Trauma Queen Trauma Queen
Amdapor Keep Amdapor Keep 50 Ghosts of Amdapor Ghosts of Amdapor
Pharos Sirius Pharos Sirius 50 Sirius Business Sirius Business
Copperbell Mines (Hard) Copperbell Mines (Hard) 50 Out of Sight, Out of Mine Out of Sight, Out of Mine
Haukke Manor (Hard) Haukke Manor (Hard) 50 Maniac Manor Maniac Manor
The Lost City of Amdapor The Lost City of Amdapor 50 One Night in Amdapor One Night in Amdapor
Halatali (Hard) Halatali (Hard) 50 This Time's for Fun This Time's for Fun
Brayflox's Longstop (Hard) Brayflox's Longstop (Hard) 50 Curds and Slay Curds and Slay
Hullbreaker Isle Hullbreaker Isle 50 King of the Hull King of the Hull
The Tam-Tara Deepcroft (Hard) The Tam-Tara Deepcroft (Hard) 50 Corpse Groom Corpse Groom
The Stone Vigil (Hard) The Stone Vigil (Hard) 50 Blood for Stone Blood for Stone
Snowcloak Snowcloak 50 The Path of the Righteous The Path of the Righteous
Sastasha (Hard) Sastasha (Hard) 50 It's Definitely Pirates It's Definitely Pirates
The Sunken Temple of Qarn (Hard) The Sunken Temple of Qarn (Hard) 50 The Wrath of Qarn The Wrath of Qarn
The Keeper of the Lake The Keeper of the Lake 50 The Rising Chorus The Rising Chorus
The Wanderer's Palace (Hard) The Wanderer's Palace (Hard) 50 Not Easy Being Green Not Easy Being Green
Amdapor Keep (Hard) Amdapor Keep (Hard) 50 For Keep's Sake For Keep's Sake

Level 60 Dungeons

Duty Level Unlocked Via
The Aetherochemical Research Facility The Aetherochemical Research Facility 60 Unknown icon Heavensward
The Fractal Continuum The Fractal Continuum 60 Do It for Gilly Do It for Gilly
Neverreap Neverreap 60 Reap What You Sow Reap What You Sow
Saint Mocianne's Arboretum Saint Mocianne's Arboretum 60 An Overgrown Ambition An Overgrown Ambition
Pharos Sirius (Hard) Pharos Sirius (Hard) 60 Things Are Getting Sirius Things Are Getting Sirius
The Antitower The Antitower 60 The Word of the Mother The Word of the Mother
The Lost City of Amdapor (Hard) The Lost City of Amdapor (Hard) 60 One More Night in Amdapor One More Night in Amdapor
Sohr Khai Sohr Khai 60 Winning Over the Wyrm Winning Over the Wyrm
Hullbreaker Isle (Hard) Hullbreaker Isle (Hard) 60 Storming the Hull Storming the Hull
Xelphatol Xelphatol 60 Shadows of the First Shadows of the First
The Great Gubal Library (Hard) The Great Gubal Library (Hard) 60 Let Me Gubal That for You Let Me Gubal That for You
Baelsar's Wall Baelsar's Wall 60 Griffin, Griffin on the Wall Griffin, Griffin on the Wall
Sohm Al (Hard) Sohm Al (Hard) 60 The Fires of Sohm Al The Fires of Sohm Al

Level 70 Dungeons

Duty Level Unlocked Via
Ala Mhigo Ala Mhigo 70 Unknown icon Stormblood
Kugane Castle Kugane Castle 70 King of the Castle King of the Castle
The Temple of the Fist The Temple of the Fist 70 To Kill a Coeurl To Kill a Coeurl
The Drowned City of Skalla The Drowned City of Skalla 70 The Mad King's Trove The Mad King's Trove
Hells' Lid Hells' Lid 70 An Auspicious Encounter An Auspicious Encounter
The Fractal Continuum (Hard) The Fractal Continuum (Hard) 70 An Unwanted Truth An Unwanted Truth
The Swallow's Compass The Swallow's Compass 70 Tortoise in Time Tortoise in Time
Saint Mocianne's Arboretum (Hard) Saint Mocianne's Arboretum (Hard) 70 Secret of the Ooze Secret of the Ooze
The Burn The Burn 70 Feel the Burn Feel the Burn
The Ghimlyt Dark The Ghimlyt Dark 70 The Face of War The Face of War

Level 80 Dungeons

Duty Level Unlocked Via
Amaurot Amaurot 80 Unknown icon Shadowbringers
The Twinning The Twinning 80 By the Time You Hear This By the Time You Hear This
Akadaemia Anyder Akadaemia Anyder 80 Akadaemia Anyder Akadaemia Anyder
The Grand Cosmos The Grand Cosmos 80 A Grand Adventure A Grand Adventure
Anamnesis Anyder Anamnesis Anyder 80 Beneath the Surface Beneath the Surface
The Heroes' Gauntlet The Heroes' Gauntlet 80 The Converging Light The Converging Light
Matoya's Relict Matoya's Relict 80 Like Master, Like Pupil Like Master, Like Pupil
Paglth'an Paglth'an 80 The Flames of War The Flames of War

Level 90 Dungeons

Duty Level Unlocked Via
The Dead Ends The Dead Ends 90 Unknown icon Endwalker
Smileton Smileton 90 Cutting the Cheese Cutting the Cheese
The Stigma Dreamscape The Stigma Dreamscape 90 Where No Loporrit Has Gone Before Where No Loporrit Has Gone Before
Alzadaal's Legacy Alzadaal's Legacy 90 Alzadaal's Legacy Alzadaal's Legacy
The Fell Court of Troia The Fell Court of Troia 90 In Search of Azdaja In Search of Azdaja
Lapis Manalis Lapis Manalis 90 King of the Mountain King of the Mountain
The Aetherfont The Aetherfont 90 Going Haam Going Haam
The Lunar Subterrane The Lunar Subterrane 90 Down in the Dark Down in the Dark

Duty Roulette: Leveling

The Duty Roulette: Leveling will put the player into a random light party dungeon or light party trial that the player has unlocked which are not part of the current or a historical level cap (X0). Level 16 is the minimum level to use Duty Roulette: Leveling.

To unlock Duty Roulette: Leveling players must have completed both Sastasha and The Tam-Tara Deepcroft dungeons in the A Realm Reborn Main Scenario.

The daily reward for Duty Roulette depends on your character's level at the time of signing up. Players not at level cap will receive experience points along with Company Seals and Gil. These players will also receive additional experience based on the difference between their actual level and the level of the dungeon or trial completed, with a further amount given based on the character's actual level.

Players who are at the level cap will receive a daily amount of Allagan Tomestones.
As of patch 7.0, the following dungeons and trials make up this roulette:

Duty Level Range Unlocked Via
A Realm Reborn
Sastasha Sastasha 15-18 It's Probably Pirates It's Probably Pirates
The Tam-Tara Deepcroft The Tam-Tara Deepcroft 16-19 Fire in the Gloom Fire in the Gloom
Copperbell Mines Copperbell Mines 17-20 Into a Copper Hell Into a Copper Hell
The Bowl of Embers The Bowl of Embers 20-22 Lord of the Inferno Lord of the Inferno
Halatali Halatali 20-23 Hallo Halatali Hallo Halatali
The Thousand Maws of Toto-Rak The Thousand Maws of Toto-Rak 24-27 Into the Beast's Maw Into the Beast's Maw
Haukke Manor Haukke Manor 28-31 Skeletons in Her Closet Skeletons in Her Closet
Brayflox's Longstop Brayflox's Longstop 32-34 The Things We Do for Cheese The Things We Do for Cheese
The Navel The Navel 34-36 Lord of Crags Lord of Crags
The Sunken Temple of Qarn The Sunken Temple of Qarn 35-37 Braving New Depths Braving New Depths
Cutter's Cry Cutter's Cry 38-40 Dishonor Before Death Dishonor Before Death
The Stone Vigil The Stone Vigil 41-43 In Pursuit of the Past In Pursuit of the Past
The Howling Eye The Howling Eye 44-46 Lady of the Vortex Lady of the Vortex
Dzemael Darkhold Dzemael Darkhold 44-46 Fort of Fear Fort of Fear
The Aurum Vale The Aurum Vale 47-49 Going for Gold Going for Gold
Heavensward
The Dusk Vigil The Dusk Vigil 51-52 For All the Nights to Come For All the Nights to Come
Sohm Al Sohm Al 53-54 Mourn in Passing Mourn in Passing
The Aery The Aery 55-56 Into the Aery Into the Aery
The Vault The Vault 57-58 A Knight's Calling A Knight's Calling
The Great Gubal Library The Great Gubal Library 59 Forbidden Knowledge Forbidden Knowledge
Stormblood
The Sirensong Sea The Sirensong Sea 61-62 Not without Incident Not without Incident
Shisui of the Violet Tides Shisui of the Violet Tides 63-64 The Palace of Lost Souls The Palace of Lost Souls
Bardam's Mettle Bardam's Mettle 65-66 In the Footsteps of Bardam the Brave In the Footsteps of Bardam the Brave
Doma Castle Doma Castle 67-68 The Die Is Cast The Die Is Cast
Castrum Abania Castrum Abania 69 The Price of Freedom The Price of Freedom
Shadowbringers
Holminster Switch Holminster Switch 71-72 The Lightwardens The Lightwardens
Dohn Mheg Dohn Mheg 73-74 The Key to the Castle The Key to the Castle
The Qitana Ravel The Qitana Ravel 75-76 The Burden of Knowledge The Burden of Knowledge
Malikah's Well Malikah's Well 77-78 A Fresh Start A Fresh Start
Mt. Gulg Mt. Gulg 79 Extinguishing the Last Light Extinguishing the Last Light
Endwalker
The Tower of Zot The Tower of Zot 81-82 In the Dark of the Tower In the Dark of the Tower
The Tower of Babil The Tower of Babil 83-84 Gateway of the Gods Gateway of the Gods
Vanaspati Vanaspati 85-86 Skies Aflame Skies Aflame
Ktisis Hyperboreia Ktisis Hyperboreia 87-88 Caging the Messenger Caging the Messenger
The Aitiascope The Aitiascope 89 Her Children, One and All Her Children, One and All
Dawntrail
Ihuykatumu Ihuykatumu 91-92 For All Turali For All Turali
Worqor Zormor Worqor Zormor 93-94 The High Luminary The High Luminary
The Skydeep Cenote The Skydeep Cenote 95-96 Road to the Golden City Road to the Golden City
Vanguard Vanguard 97-98 All Aboard All Aboard
Origenics Origenics 99 The Resilient Son The Resilient Son

Duty Roulette: Trials

Duty Roulette: Trials will put the player into a random trial that they have unlocked. It is unlocked upon unlocking two or more trials in the roulette.

As of Patch 7.4, the following trials make up this roulette:

Trial Level Range Unlocked Via
A Realm Reborn
The Bowl of Embers (Hard) The Bowl of Embers (Hard) 50 Ifrit Bleeds, We Can Kill It Ifrit Bleeds, We Can Kill It
The Howling Eye (Hard) The Howling Eye (Hard) 50 In for Garuda Awakening In for Garuda Awakening
The Navel (Hard) The Navel (Hard) 50 In a Titan Spot In a Titan Spot
Thornmarch (Hard) Thornmarch (Hard) 50 You Have Selected Regicide You Have Selected Regicide
A Relic Reborn: The Chimera A Relic Reborn: The Chimera 50 Unknown icon A Relic Reborn
A Relic Reborn: The Hydra A Relic Reborn: The Hydra 50 Unknown icon A Relic Reborn
The Whorleater (Hard) The Whorleater (Hard) 50 Lord of the Whorl Lord of the Whorl
Battle on the Big Bridge Battle on the Big Bridge 50 The Three Collectors The Three Collectors
The Striking Tree (Hard) The Striking Tree (Hard) 50 Levin an Impression Levin an Impression
The Akh Afah Amphitheatre (Hard) The Akh Afah Amphitheatre (Hard) 50 The Instruments of Our Deliverance The Instruments of Our Deliverance
The Dragon's Neck The Dragon's Neck 50 The Coliseum Conundrum The Coliseum Conundrum
The Chrysalis The Chrysalis 50 An Uninvited Ascian An Uninvited Ascian
Battle in the Big Keep Battle in the Big Keep 50 Her Last Vow Her Last Vow
Heavensward
Thok ast Thok (Hard) Thok ast Thok (Hard) 53-54 Lord of the Hive Lord of the Hive
The Limitless Blue (Hard) The Limitless Blue (Hard) 57-58 Bolt, Chain, and Island Bolt, Chain, and Island
The Singularity Reactor The Singularity Reactor 60 Unknown icon Heavensward
The Final Steps of Faith The Final Steps of Faith 60 An End to the Song An End to the Song
Containment Bay S1T7 Containment Bay S1T7 60 When the Bough Wakes When the Bough Wakes
Containment Bay P1T6 Containment Bay P1T6 60 Balance unto All Balance unto All
Containment Bay Z1T9 Containment Bay Z1T9 60 The Last Pillar to Fall The Last Pillar to Fall
Stormblood
The Pool of Tribute The Pool of Tribute 63-64 The Lord of the Revel The Lord of the Revel
Emanation Emanation 67-68 The Lady of Bliss The Lady of Bliss
The Royal Menagerie The Royal Menagerie 70 Unknown icon Stormblood
The Jade Stoa The Jade Stoa 70 An Auspicious Encounter An Auspicious Encounter
Castrum Fluminis Castrum Fluminis 70 The Primary Agreement The Primary Agreement
The Great Hunt The Great Hunt 70 The New King on the Block The New King on the Block
Hells' Kier Hells' Kier 70 The Fire-bird Down Below The Fire-bird Down Below
The Wreath of Snakes The Wreath of Snakes 70 Surpassing the Samurai Surpassing the Samurai
Kugane Ohashi Kugane Ohashi 70 The Past Is Never Past The Past Is Never Past
Shadowbringers
The Dancing Plague The Dancing Plague 73-74 Acht-la Ormh Inn Acht-la Ormh Inn
The Crown of the Immaculate The Crown of the Immaculate 79-80 Extinguishing the Last Light Extinguishing the Last Light
The Dying Gasp The Dying Gasp 80 Unknown icon Shadowbringers
Cinder Drift Cinder Drift 80 Ruby Doomsday Ruby Doomsday
The Seat of Sacrifice The Seat of Sacrifice 80 Hope's Confluence Hope's Confluence
Castrum Marinum Castrum Marinum 80 Blood of Emerald Blood of Emerald
The Cloud Deck The Cloud Deck 80 Duty in the Sky with Diamond Duty in the Sky with Diamond
Endwalker
The Dark Inside The Dark Inside 83-84 The Martyr The Martyr
The Mothercrystal The Mothercrystal 89-90 Her Children, One and All Her Children, One and All
The Final Day The Final Day 90 Unknown icon Endwalker
Storm's Crown Storm's Crown 90 The Wind Rises The Wind Rises
Mount Ordeals Mount Ordeals 90 Desires Untold Desires Untold
The Voidcast Dais The Voidcast Dais 90 Abyssal Dark Abyssal Dark
The Abyssal Fracture The Abyssal Fracture 90 Down in the Dark Down in the Dark
The Gilded Araya The Gilded Araya 90 Gentlemen at Heart Gentlemen at Heart
Dawntrail
Worqor Lar Dor Worqor Lar Dor 93-94 The Skyruin The Skyruin
Everkeep Everkeep 99-100 The Resilient Son The Resilient Son
The Interphos The Interphos 100 Dawntrail Dawntrail
Recollection Recollection 100 Descent to the Foundation Descent to the Foundation
The Ageless Necropolis The Ageless Necropolis 100 A Terminal Invitation A Terminal Invitation
Trial The Windward Wilds 100 Feature Quest The White Wanderer
Trial Hell on Rails 100 Main Scenario Quest Where We Call Home

Duty Roulette: Main Scenario

Duty Roulette: Main Scenario places players into one of three duties relating to the finale of A Realm Reborn:

Dungeons

Trials

Unlocking all three duties is necessary to unlock this roulette. Characters must be level 50 and have an average item level of 42 to join. Most cutscenes (except for post-final boss cutscenes, and the intro cutscene of The Porta Decumana) cannot be skipped in these duties.

Historical

Despite what the "Main Scenario" name implies, this roulette exists solely as a result of historical Main Scenario Quest design choices in A Realm Reborn. At the time of the roulette's introduction in Patch 2.1, Castrum Meridianum and The Praetorium were the only eight-player dungeons in the game. Unlike later expansions, which separated the penultimate dungeon and trial into their own distinct duties, these dungeons combined multiple story elements into a single experience.

Conflicts between players who wished to view all the cutscenes and players who wished to complete the duties as fast as possible led to the introduction of unskippable cutscenes for each duty in Patch 4.2. Due to the length of these duties, often exceeding 30 to 40 minutes, players began referring to this roulette as the "Netflix roulette." Rewards were increased to compensate for the extended duty times. This also led to the side effect of being unable to give a response to the Gaius speech, though Gaius's response remained the same. In Patch 6.3, Gaius's response was changed to the one for the ellipses option, which removes his remark "how very glib!", as that would imply the player had said a response.

In Patch 6.1, the following reworks to the dungeons in this roulette were done for quality of life purposes and Duty Support compatibility:

Castrum Meridianum Castrum Meridianum:

  • Castrum Meridianum was retooled into a 4-player dungeon.
  • The dungeon was drastically shortened and simplified.
    • Players no longer sabotage a ceruleum fuel line, avoid being spotted by spotlights, fight an enhanced Magitek Colossus with Cid, or down an imperial aircraft with anti-air cannons. Due to this, only one tower is destroyed on screen, as opposed to three.
    • The final boss fight was completely reworked: the initial phase of destroying the boss's magitek armor mount with cannons was removed, the boss no longer summons adds, and the boss has several more moves, including AoEs, prioximity markers, an arena-wide attack, and a tankbuster.

The Praetorium The Praetorium:

  • The Praetorium was retooled into a 4-player dungeon ending with the Gaius fight.
    • The Gaius fight increased in difficulty with the addition of a DPS check, tankbuster, and charge meter.
  • Several sections, mostly trash mob pulls, were removed.
    • If the mounted section is not counted, then only three trash pulls remain in the entire dungeon, and all of them occur before the first boss.

The Porta Decumana The Porta Decumana

  • The Ultima Weapon was moved from The Praetorium to the newly created 4-player trial The Porta Decumana, and Lahabrea was made into a solo duty.
    • Certain story elements in the Ultima Weapon fight (specifically, parts involving the primals' essence in the first phase) were also adjusted to better align with lore introduced in later expansions.

Duty Roulette: Guildhests

Duty Roulette: Guildhests places the player into a random guildhest the player has unlocked. Players can begin to participate in this Duty Roulette at level 10 or higher. The Roulette unlocks automatically when you unlock at least two Guildhests.
Higher level guildhests are unlocked when players complete the previous set and are at least the same level as the next set, in increments of 5 levels until level 40.

Duty Roulette: Normal Raids

Added in patch 4.3, an 8-man normal-mode raid will be selected at random from among those you have unlocked.
This notably does NOT include The Coils of Bahamut, owing to its difficulty level closer to Savage-tier raids.

Alexander Omega Eden Pandæmonium The Arcadion
Alexander - The Fist of the Father Alexander - The Fist of the Father Deltascape V1.0 Deltascape V1.0 Eden's Gate: Resurrection Eden's Gate: Resurrection Asphodelos: The First Circle Asphodelos: The First Circle AAC Light-heavyweight M1 AAC Light-heavyweight M1
Alexander - The Cuff of the Father Alexander - The Cuff of the Father Deltascape V2.0 Deltascape V2.0 Eden's Gate: Descent Eden's Gate: Descent Asphodelos: The Second Circle Asphodelos: The Second Circle AAC Light-heavyweight M2 AAC Light-heavyweight M2
Alexander - The Arm of the Father Alexander - The Arm of the Father Deltascape V3.0 Deltascape V3.0 Eden's Gate: Inundation Eden's Gate: Inundation Asphodelos: The Third Circle Asphodelos: The Third Circle AAC Light-heavyweight M3 AAC Light-heavyweight M3
Alexander - The Burden of the Father Alexander - The Burden of the Father Deltascape V4.0 Deltascape V4.0 Eden's Gate: Sepulture Eden's Gate: Sepulture Asphodelos: The Fourth Circle Asphodelos: The Fourth Circle AAC Light-heavyweight M4 AAC Light-heavyweight M4
Alexander - The Fist of the Son Alexander - The Fist of the Son Sigmascape V1.0 Sigmascape V1.0 Eden's Verse: Fulmination Eden's Verse: Fulmination Abyssos: The Fifth Circle Abyssos: The Fifth Circle AAC Cruiserweight M1 AAC Cruiserweight M1
Alexander - The Cuff of the Son Alexander - The Cuff of the Son Sigmascape V2.0 Sigmascape V2.0 Eden's Verse: Furor Eden's Verse: Furor Abyssos: The Sixth Circle Abyssos: The Sixth Circle AAC Cruiserweight M2 AAC Cruiserweight M2
Alexander - The Arm of the Son Alexander - The Arm of the Son Sigmascape V3.0 Sigmascape V3.0 Eden's Verse: Iconoclasm Eden's Verse: Iconoclasm Abyssos: The Seventh Circle Abyssos: The Seventh Circle AAC Cruiserweight M3 AAC Cruiserweight M3
Alexander - The Burden of the Son Alexander - The Burden of the Son Sigmascape V4.0 Sigmascape V4.0 Eden's Verse: Refulgence Eden's Verse: Refulgence Abyssos: The Eighth Circle Abyssos: The Eighth Circle AAC Cruiserweight M4 AAC Cruiserweight M4
Alexander - The Eyes of the Creator Alexander - The Eyes of the Creator Alphascape V1.0 Alphascape V1.0 Eden's Promise: Umbra Eden's Promise: Umbra Anabaseios: The Ninth Circle Anabaseios: The Ninth Circle AAC Heavyweight M1 AAC Heavyweight M1
Alexander - The Breath of the Creator Alexander - The Breath of the Creator Alphascape V2.0 Alphascape V2.0 Eden's Promise: Litany Eden's Promise: Litany Anabaseios: The Tenth Circle Anabaseios: The Tenth Circle AAC Heavyweight M2 AAC Heavyweight M2
Alexander - The Heart of the Creator Alexander - The Heart of the Creator Alphascape V3.0 Alphascape V3.0 Eden's Promise: Anamorphosis Eden's Promise: Anamorphosis Anabaseios: The Eleventh Circle Anabaseios: The Eleventh Circle AAC Heavyweight M3 AAC Heavyweight M3
Alexander - The Soul of the Creator Alexander - The Soul of the Creator Alphascape V4.0 Alphascape V4.0 Eden's Promise: Eternity Eden's Promise: Eternity Anabaseios: The Twelfth Circle Anabaseios: The Twelfth Circle AAC Heavyweight M4 AAC Heavyweight M4

Duty Roulette: Alliance Raids

Duty Roulette: Alliance Raids places the player into one of the 24-player alliance raids. It is available once at least two such raids have been unlocked.

Raid Level Unlocking Questline
The Labyrinth of the Ancients The Labyrinth of the Ancients 50 Unknown icon Crystal Tower
Syrcus Tower Syrcus Tower
The World of Darkness The World of Darkness
The Void Ark The Void Ark 60 Unknown icon Shadow of Mhach
The Weeping City of Mhach The Weeping City of Mhach
Dun Scaith Dun Scaith
The Royal City of Rabanastre The Royal City of Rabanastre 70 Unknown icon Return to Ivalice
The Ridorana Lighthouse The Ridorana Lighthouse
The Orbonne Monastery The Orbonne Monastery
The Copied Factory The Copied Factory 80 Unknown icon YoRHa: Dark Apocalypse
The Puppets' Bunker The Puppets' Bunker
The Tower at Paradigm's Breach The Tower at Paradigm's Breach
Aglaia Aglaia 90 Unknown icon Myths of the Realm
Euphrosyne Euphrosyne
Thaleia Thaleia
Jeuno: The First Walk Jeuno: The First Walk 100 Unknown icon Echoes of Vana'diel
San d'Oria: The Second Walk San d'Oria: The Second Walk

The minimum item level (IL) required to register is equal to the highest minimum IL of the alliance raids that the player has unlocked and can access via level. For example, if the player has unlocked The Labyrinth of the Ancients The Labyrinth of the Ancients (min IL 50), Syrcus Tower Syrcus Tower (min IL 70), The World of Darkness The World of Darkness (min IL 90), and The Royal City of Rabanastre The Royal City of Rabanastre (min IL 305), the minimum IL to queue is 305. If they queue with a job below level 70 (which would lock out The Royal City of Rabanastre), then the minimum IL becomes 90.

Historical

Due to its lack of an item level sync, the Crystal Tower series of alliance raids (the third to a lesser extent) have become tediously easy duties that are often completed quickly with little difficulty, to the point where mechanics on several bosses are ignored or skipped. As a result, guides include mechanics that players will normally not experience unless on Minimum Item Level mode.

Clear times for Crystal Tower alliance raids are also significantly faster than those for later expansions, taking around 15-20 minutes as opposed to 30-50 minutes. Because of this, players often deliberately lowered their item level in the Alliance Raid Roulette so that later raids would be locked in order to ensure Crystal Tower would be selected.

In response to this behavior, item level restrictions for the Duty Roulette: Alliance Raids Duty Roulette: Alliance Raids were introduced in Patch 6.5 to increase the chances of selecting alliance raids from other expansions. These were originally based on the level of the player's current class when they queued:

  • Level 50-59: IL 70
  • Level 60-69: IL 175
  • Level 70-79: IL 305
  • Level 80-89: IL 435
  • Level 90: IL 565

However, the Patch 6.5 system was flawed, as it still allowed locking out duties. A level 75 player with all three of the Return to Ivalice raids unlocked could lock out the latter two duties by wearing a combination of gear that ensured an item level between 305 (the minimum item level of The Royal City of Rabanastre) and 335 (the minimum item level of The Ridorana Lighthouse). Moreover, due to the abundance of EXP provided by the Main Scenario Quests and other activities, newer players may become "overleveled" and no longer meet the IL requirements for queuing for this roulette, even if they have yet to unlock higher-level raids.

In patch 7.0, the item level restrictions were changed so that players must match the highest minimum item level of any alliance raids that the player can enter in their current class or job at the time of queueing. Extending the previous example: if a level 70 player has only unlocked The Royal City of Rabanastre and not the latter two duties, then they need to queue with an item level of at least 305. If they have unlocked all three duties, then they need to queue with an item level of at least 365.

Duty Roulette: Mentor

See also: Mentor System

Introduced in patch 3.2, Mentor Roulette allows mentors to join duties that are struggling to find members. This roulette does not necessarily prioritize matching with players who are new to a duty. Rather, it prioritizes queues that have been waiting the longest for a match. Players can earn exclusive achievements from clearing duties using this roulette.

As of Patch 7.4, players using this Roulette must be level 100 and have at least an average item level of 745. Similar to Duty Roulette: Expert, the required level and item level increase with the release of new content. Players also have to be qualified as Battle Mentors. Unlike other roulettes, Duty Roulette: Mentor only allows solo queuing. Players who queue into a duty through Duty Roulette: Mentor will have the Battle Mentor icon displayed next to their name even if they previously had it disabled.

To access the roulette, players must clear the following content. This is essentially everything except (Extreme)s from the current expansion, (Savage)s, (Ultimate)s, and The Coils of Bahamut. In other words, everything that is listed in all the previous roulettes may appear, plus all (Extreme) trials from previous expansions.

Dungeons

Guildhests

Trials

Raids

Daily Challenge: Frontline

Daily Challenge: Frontline places the player into one of the Frontline PvP maps. Players must be equipped with a Soul Crystal to enter this challenge.

The current Frontline map is Onsal Hakair (Danshig Naadam)(refresh) or Worqor Chirteh (Triumph) Worqor Chirteh (Triumph).

One duty in this challenge rotates daily as follows, while Worqor Chirteh is always a possible option: