Sastasha (Hard)

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This article is about the optional level 50 dungeon. For the Main Scenario dungeon, see Sastasha.

Sastasha (Hard)

Level
50 (Sync: 50)
Item Level
80
Difficulty
Hard
Party size
Light Party
4 man 1 1 2
Unsyncing
Allowed
Time limit
90 minutes
Phoenix Down
Available
Duty Finder
Dungeons (A Realm Reborn)
Roulette
High-level Dungeons
Tomestones
Allagan Tomestone of Poetics 70 
Req. quest
Feature Quest It's Definitely Pirates
Entrance
Western La Noscea (X:28, Y:21)
Modes
Explorer
Patch
2.4

Tucked deep inside the dank caverns of the Sastasha Seagrot, there is a secret port said to have been built by the pirate Mistbeard. In the years following the Calamity, the notorious Serpent Reavers claimed it as their lair, until the cutthroats were vanquished by a band of dauntless adventurers. The place subsequently came under the control of Lominsan authorities, who maintained a security presence within. Alas, that control did not last, for an unknown faction has arisen─seemingly from the briny depths─and overwhelmed the occupying Yellowjackets. Opinion is divided over the identity of these foes. Some say that they are pirates, while others swear that they are fiends. Yet it does not take a scholar to see that these two things need not be mutually exclusive.

— In-game description

Sastasha (Hard) is a level 50 dungeon introduced in patch 2.4.

Objectives

  1. Defeat Karlabos: 0/1
  2. Clear the Pull: 0/1
  3. Defeat Captain Madison: 0/1
  4. Defeat First Mate Haerstymm: 0/1
  5. Defeat the Kraken: 0/1

Enemies

Bosses

Sastasha HM Video Guide

Karlabos will drop Aqua Balls on players to apply a damage-over-time (DoT) debuff called Slime. Remove the DoT ASAP with   Esuna. He will also target the highest-enmity party member with Prey. A few seconds later, Karlabos will stun the player holding the Prey effect. Prey can be passed to other players by physically running into them, resulting in a stun on that player instead. His next attack is   Tail Screw, which he will use on a player that is not the tank. Tail Screw will bring the player to 1% of their HP, but will not kill them; however, the player will die if they have the Slime debuff on them. Tail Screw can be stunned; if possible, the tank should pass Prey to a nearby DPS before being stunned so they are able to stun Tail Screw immediately after.

The Aqua Balls that apply Slime can overlap to inflict Slime on nearby players. Players can therefore have more than 1 Slime debuff at a time. Avoid standing too close to other players; otherwise, the healer might need to remove Slime several times from a single party member before the Tail Screw attack is used. As long as no one has the debuff, the highest priority after that is keeping the tank's health high.

So in short, the healer's priorities are as follows:

  • Remove Slime debuff from everyone before Tail Screw attack > Keep tank health up > Keep party members' health up.

Kill the Captain's Guard adds as soon as they spawn because they are quite weak. After Captain Madison charges a player and knocking them back. He immediately marks a random player and starts shooting at them with his gun. He will keep shooting until enough damage is dealt to him. He cannot be stunned while firing. At very low HP, Captain Madison will spawn a bunch of adds then run away.

Players should gather in the center of the boss room for the 3rd set and the 4th set (final set) of adds then AoE them down. Use caster Limit Break on the 3rd set if needed.

  • DUMP DPS on him after he charges someone and starts shooting because he will keep shooting until enough damage is dealt.

When only Kraken and Tentacles are up, attack Kraken and ignore Tentacles

When Kraken, Tentacles and Kraken's Arms are up, kill Kraken's Arms and ignore Tentacles.

When Kraken and 6 Kraken's Arms are up, just try to survive.

  • Attack Kraken and Kraken's Arms, ignore Tentacles.

The   Ink Jet AOE attacks are not worth dodging. Healers should remove the Blind they cause before resuming normal healing activities.

Alternative Method: Players should pick an Arm that is near the boss and is in a corner then kill the Arm. Then ranged DPS should hide near the hole in a position that is out of reach of other Arms and DPS the head of Kraken.

Loot

Name Type Item Level Rarity Quantity
  Antique Sollerets Other N/A BGreen 1
  Hero's Ring of Aiming Ring 90 CBlue 1
  Hero's Ring of Casting Ring 90 CBlue 1
  Hero's Ring of Fending Ring 90 CBlue 1
  Hero's Ring of Healing Ring 90 CBlue 1
  Hero's Ring of Slaying Ring 90 CBlue 1
  Tail Screw N/A 1
Name Type Item Level Rarity Quantity
  Antique Gauntlets Other N/A BGreen 1
  Antique Helm Other N/A BGreen 1
  Hero's Bracelet of Aiming Bracelets 90 CBlue 1
  Hero's Bracelet of Casting Bracelets 90 CBlue 1
  Hero's Bracelet of Fending Bracelets 90 CBlue 1
  Hero's Bracelet of Healing Bracelets 90 CBlue 1
  Hero's Bracelet of Slaying Bracelets 90 CBlue 1
  Hero's Earrings of Aiming Earrings 90 CBlue 1
  Hero's Earrings of Casting Earrings 90 CBlue 1
  Hero's Earrings of Fending Earrings 90 CBlue 1
  Hero's Earrings of Healing Earrings 90 CBlue 1
  Hero's Earrings of Slaying Earrings 90 CBlue 1
Name Type Item Level Rarity Quantity
  Hero's Necklace of Fending Necklace 90 CBlue 1
  Hero's Necklace of Slaying Necklace 90 CBlue 1
  Hero's Necklace of Aiming Necklace 90 CBlue 1
  Hero's Necklace of Casting Necklace 90 CBlue 1
  Hero's Necklace of Healing Necklace 90 CBlue 1
  Antique Mail Other N/A BGreen 1
  Antique Breeches Other N/A BGreen 1
  Tight-beaked Parrot Minion N/A ABasic 1

Other Loot

Treasure Coffer (X:7.5, Y:16.3)

Name Type Item Level Rarity Quantity
  Splintered Chest Other N/A ABasic 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
  Remapping the Realm: Sastasha 10 Discover every location within Sastasha (Hard). - 2.4

Music

Condition Theme
Main   Riptide
Mid-Bosses   From Fear to Fortitude
Final Boss   Beneath Bloodied Banners

Images

Dialogue

Cutscene

Parrot: Filthy intruders! Filthy intruders! Squawk!

Duty Dialogue

Captain Madison: You! Yer that bastard 'venturer from afore! It's yer fault we're abominations!
Captain Madison: Die, ye swivin' whoresons! Yaaargh!
Captain Madison: H-How the hells did I miss!? That's balls', I tell ye!
Captain Madison: Ye want Lord Leviathan to punish us again!? Get yer poxy arses over here, all o' ye!
Captain Madison: W-We can't fail! Not again!
Captain Madison: Die, ye swivin' whoresons! Yaaargh!
Captain Madison: H-How the hells did I miss!? That's balls', I tell ye!
Captain Madison: Argh, that bloody hurt!
Captain Madison: Ack, do this...
You lot, take care o' the rest!
Captain Madison: I'll be waitin' fer ye with a surprise...assumin' ye live long enough, that is!
First Mate Haerstymm: We got usselves some company, lads! In the name o' Lord Leviathan...kill 'em an' make 'em dead!
First Mate Haerstymm: Look sharp, ye useless bloody whoresons!
First Mate Haerstymm: Kill 'em, I said! What part o' that don't ye understand!?
First Mate Haerstymm: Are we pirates or spineless swivin' jellyfish!? Fight harder!
First Mate Haerstymm: Ugh... I'm sorry, Cap'n...

Cutscene

Captain Madison: Ye've done well to make it this far...but ye'll wish ye hadn't! Me trusty pet'll turn ye into fish bait!
Captain Madison: RELEASE THE KRAKEN!
Captain Madison: Blaaaargh!