Under the Armor
Under the Armor
- Level
- 10 (Sync: 11)
- Difficulty
- Normal
“Bockman, a wandering revenant trapped in the corporeal realm, has reclaimed his legendary suit of armor and now waits silently near the Tam-Tara Deepcroft for any who would challenge him. Not only does the undead knight brandish a massive blade capable of incapacitating multiple victims in one fell stroke, but when threatened, Bockman will summon his decaying minions from the pits of the seventh hell.
Defeat the restless soul, and send him back to the Lifestream where he may, at long last, find peace.— In-game description
Under the Armor is a level 10 guildhest introduced in patch 2.0. It intends to teach basic group mechanics.
Guide
Bockman
Players are required to defeat the mini-boss Bockman.
Throughout the fight, Bockman spawns adds in the forms of Magicked Bones. Players are intended to manage these adds by killing them as soon as they spawn. Bockman also has a cleaving attack that damages all party members in an arc in front of him. Non-tank members of the party should stay away from the front of the boss.
Note that only Bockman needs to be defeated to complete the duty. If there is enough damage on Bockman, the tank can hold the adds and DPS can burn down the boss.
In most Duty Finder groups, the tank will take Bockman's aggro and then pull him outside, while DPS ignore the adds and focus all damage on the boss. The team's damage tends to be high enough that Bockman will die before the adds pose any significant danger.
Loot
Rewards: 680 experience and
50 gil