Under the Armor

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Guildhest.png

Under the Armor

Under the armor.png
Level
10 (Sync: 11)
Difficulty
Normal
Party size
Light Party
4 man 1 Tank role.png 1 Healer role.png 2 DPS role.png
Unsyncing
Not Allowed
Time limit
30 minutes
Roulette
Guildhests
Patch
2.0

Bockman, a wandering revenant trapped in the corporeal realm, has reclaimed his legendary suit of armor and now waits silently near the Tam-Tara Deepcroft for any who would challenge him. Not only does the undead knight brandish a massive blade capable of incapacitating multiple victims in one fell stroke, but when threatened, Bockman will summon his decaying minions from the pits of the seventh hell.

Defeat the restless soul, and send him back to the Lifestream where he may, at long last, find peace.

— In-game description

Under the Armor is a level 10 guildhest introduced in patch 2.0. It intends to teach basic group mechanics.

Guide

Aggressive difficulty r4.png Bockman

Players are required to defeat the mini-boss Bockman.

Throughout the fight, Bockman spawns adds in the forms of Magicked Bones. Players are intended to manage these adds by killing them as soon as they spawn. Bockman also has a cleaving attack that damages all party members in an arc in front of him. Non-tank members of the party should stay away from the front of the boss.

Note that only Bockman needs to be defeated to complete the duty. If there is enough damage on Bockman, the tank can hold the adds and DPS can burn down the boss.

In most Duty Finder groups, the tank will take Bockman's aggro and then pull him outside, while DPS ignore the adds and focus all damage on the boss. The team's damage tends to be high enough that Bockman will die before the adds pose any significant danger.

Loot

Rewards: Experience 680 experience and Gil 50 gil