Dawntrail (Quest)
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Dawntrail
- Quest giver
- Wuk Lamat
- Location
- Living Memory (X:11.4, Y:4.6)
- Quest line
Dawntrail Main Scenario Quests- Level
- 100
- Gil
5,000- Previous quest
- A Journey Never-ending
- Next quest
- A Royal Invitation
How the West Was Sung
Trial by Spire
It Belongs in a Museum
Something Stray in the Neighborhood
A New Challenger Appears
An Otherworldly Encounter
An Intrepid New Enterprise
Cultivating Hope
One Last Hurrah
Frosty Neighbors
The White Wanderer
Picking Up the Torch
The Case of the Displaced Inspector
Lindblum, We Hardly Knew Ye
Leaving This Place for Good - Patch
- 7.0
- Links
- EDB GT TC
Main Scenario Progress: 953 / 987 (96.6%)
Dawntrail Progress: 100 / 134 (74.6%)
Wuk Lamat's gaze is firmly fixed on the Meso Terminal.
— In-game description
Rewards
- Unlocks
Steps
- Speak with Wuk Lamat.
- Enter
Alexandria. - Confront Sphene in
The Interphos. - Speak with Wuk Lamat.
Journal
- Wuk Lamat's gaze is firmly fixed on the Meso Terminal.
- The moment of reckoning is at hand. Interdimensional fusion has been initiated, meaning the Meso Terminal is now vulnerable. Determined to carry out Cahciua's plan, you make haste back to the terminal at the heart of the city.
- Unsurprisingly, one cannot simply shut down the Meso Terminal. In anticipation of this, Cahciua has left you with a program that will send your souls into its memory banks, where you are to seek out and stop Sphene. A virtual domain generated by her memories awaits, and dying there would mean dying in reality, but for the sake of the lives in all worlds, you must brave the dangers and see your mission through.
- ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.
- You fight your way through Sphene's lived memories, bearing witness to her past, to arrive at the innermost sector. All that remains is to confront your adversary and prevent her from harvesting life from other worlds.
- ※In the event that you leave the area, you may return by speaking with Erenville in Living Memory.
- At last you come face-to-face with Sphene, but not before her memories are expunged. Before your very eyes, the once-gentle queen is recreated as a terrifying entity, and she summarily expels your comrades before moving to erase you from existence. If you would protect all that you hold dear, your only choice now is to fight─and triumph.
- ※The Interphos can be accessed via the Duty Finder.
- At the end of a grueling struggle, you succeed in defeating the monstrosity Sphene had become. To your surprise, she then reappears as she once was, having been remade from her memories as an Endless. Deeply remorseful, she apologizes for all the suffering she has caused, and entrusts her burdens to Wuk Lamat before going to join her beloved people in oblivion's embrace.
- Together with your comrades, you make a triumphant return to Tuliyollal. Though much work remains to be done, the people again look to a brighter future.
- You are resting in your cabin after the victory celebration when Wuk Lamat and Erenville pay you a visit. The Dawnservant thanks you for all that you have done for her nation, while the gleaner reveals that he has given up that calling, that he might fulfill his mother's dream of seeking discovery. And whatever your own plans may be, you are assured that you are a guest in Tuliyollal until you are ready to leave.
- So it is that your grand adventure in Tural comes to an end. When first you set out in search of the legendary city of gold, little did you imagine that you would discover it to be a twisted utopia. And though Sphene is no more, her hopes survive in Wuk Lamat, who shall watch over her beloved subjects as they rebuild their lives. With the cycle of life restored to Alexandria, its people will once more live and die as creation had intended, with the legacy of one generation being passed down to the next. Thus carrying the memories of those you met in your heart, you look to the journeys still ahead. As you continue walking your path, you may collide with others and your steps may falter. But come what may, you find encouragement in the knowledge that the world shall ever be filled with wonders awaiting discovery.
Related NPCs
Cutscene NPCs
Dialogue
Let us finish this!
We won't let Cahciua's hopes be in vain!
No time for tears... Just as well.
We'll carry out Cahciua's plan. It's our best chance at stopping Sphene.
It will be dangerous, I shouldn't doubt. We are all prepared, I assume?
That goes without saying. Come, we head to the Meso Terminal!
Whatever it takes, we must protect that which we hold dear.
My parents are watching over us, I'm sure of it. As is my grandfather.
I will do my part too.
No good. It seems we can't simply shut down the Meso Terminal like the others.
Not surprising in the least. My mother did tell us its defenses are tight.
But she also left me a means of circumventing them: a program that will send your souls into the terminal's memory banks.
Therein lies a virtual domain generated by Sphene's memories.
So we would venture into this domain, and thence seek out and stop Sphene.
If our souls are transferred in their entirety, dying in that domain would be no different from dying outside of it. There is no guarantee of safe return.
Nonetheless, that is a risk we must take.
We've already come this far, and I'll be damned if I'm going to turn back now.
By meeting the Endless, I've gained a better understanding of Sphene and the burden she bears.
I want to say a few things to her when we meet again...even if it doesn't make a difference.
Whatever happens, we won't let Sphene walk her misguided path any longer!
What will you say?
For those we've yet to meet!
It's our duty as the living!
I'll do all I can to provide support. Mother has instructed me on her program as well as the world within the terminal.
I'll also keep an eye on your bodies while you are gone.
Should it come to it, though, I won't hesitate to call on our comrades outside. I'm acutely aware of my limits.
Upon entering the terminal, we will most certainly meet with fierce resistance from its defenses.
Then there is Sphene herself. In order to initiate interdimensional fusion, she said that she intends to erase her own memories. What manner of entity she will become as a result, none can say.
And if she invokes the key and opens portals to other worlds, she would have access to vast amounts of aether to bring to bear against us. We must be prepared for anything.
Whatever we encounter won't change our objective. And it won't change what I'll do.
Come, my friends! It's time to settle this!
Come back alive, do you hear? Else I can't repay you for everything you've done.
Proceed to the Interphos?
What will you do?
Small talk.
Form a party and enter Alexandria.
Nothing.
A part of me still clings to the hope that we can avoid fighting Sphene. But even if we can't, I want to see her people and their legacy live on.
I don't know what awaits at the end of this path. But together, we'll walk it all the way!
Since we averted the Final Days, it has been one existential threat after another. And now lives in all reflections hang in the balance.
But considering the key and the power it wields, I cannot help but feel a sense of destiny in our being here. Would you not agree, my friend?
As much as we've been able to learn, there is still much and more we do not know about the key.
What I do know, however, is that interdimensional fusion must be stopped. This is the mission I've inherited from my parents, and I will see it done!
Homecomings are usually uneventful affairs. This time, it was anything but for me.
But all's well that ends well, and we have you to thank for that.
Welcome to the For'ard Cabins, good madam/sir. While I am still in training, I will endeavor to ensure that your stay with us is comfortable.
Well, as much as I'd love to keep chatting, I need to get going. Still a heap of things to do, and it wouldn't do to leave it all to Koana.
By the way, did Gulool Ja decide to remain in Solution Nine?
He did. I said that he can consider Tuliyollal his home, but he's more comfortable over there. Shale keeps an eye on him for us.
But we'll visit him as often as we can. He still needs our support, especially while he's agonizing over his inherited authority.
Though I told him he needn't make a decision right away, we can't postpone it forever either.
I'll do whatever I can to help Gulool Ja, as well as everyone inside the dome.
I promised as much to Sphene...
For my part, I'll be keeping to Tural for a time. Among other things, I'd like to look into the problem with the wildlife in Shaaloani.
So if you get the urge, Forename, let's go on another journey together. There's still plenty of places I would like to show you.
Now that sounds like fun! If you ever have need of me, I'll come running!
Oh, and before I forget, I also have a gift for you. Can you guess what it is?
An alpaca! It comes from Tobli's stable, of course, and it's as sure-footed as they come!
Perfect for an adventurer who's always on the move, eh? Here, this is the whistle for calling it.
Right, I'll really get going now, but I'm sure we'll meet again soon. Till next time, take care!
Fellow citizens of Alexandria. Ever since our beloved queen's passing, you have understandably abided in grief. Sorrow darkens your once-bright faces.
But is this what Her Majesty would have wished to see? No, most assuredly not. You know this to be true.
If we are to honor her memory, we must reclaim our smiles. To that end...
That's right, friends—after a long hiatus, I am pleased to announce the grand reopening of the Arcadion!
The realm's finest fighters stand ready to entertain you in glorious and thrilling combat! Come and join us, I bid you, and let your cares be forgotten!
You have completed the main scenario quest “Dawntrail”! Quests to unlock new content have now become available in Tuliyollal and Solution Nine.
Additionally, you may now enter Alexandria with a party of NPC avatars. To make use of this feature, open the Trust interface located under Duty in the main menu.
Rest well, seeker of the unknown, for many and more adventures await you!
Cutscene 1
Sphene!
Sphene! Listen to me! Please!
I'm afraid she's gone...
Synchronization will soon be complete.
Synchronization complete. Data for the Endless “Sphene” has been overwritten and reconfigured. All shall be well, henceforth and in perpetuity.
Forever will I keep and cherish my people. To that end, I have removed the remaining checks upon my authority.
What the—!?
Obstructions to the plan will be summarily removed.
Wait! I still haven't said—!
Begone from my presence.
According to Eliminator's battle data, you pose the single greatest threat.
As such, you will be erased here and now.
I am the bearer of the memories of Queen Sphene of Alexandria, and my desire to protect my people transcends all others!
If it were you, could you have found another way? With your strength, could you have held fast to that which is dear without sacrifice?
Listen to me. There's something that I need to tell you...
Is that concern? Or suspicion?
If things should take a turn for the worse...
Might...I...
Obstructions to the plan will be summarily removed.
End of cutscene.
Cutscene 2
Sphene!
Your voice reached me, Lamaty'i.
Is it...is it really you?
No—only in part. My memories as a living person are gone. I've been remade from those I had as an Endless.
However...I cannot remain long, for the Meso Terminal will soon cease to function.
Once, you wanted to know me, Lamaty'i. Let my last act be to give an honest accounting.
I am, above all, sorry. For the suffering I've caused your people, and mine.
I am, ultimately, powerless against the inevitable. Unable to do aught but visit harm upon the innocent.
I am, in the end, a pitiful, selfish creature. One that should never have been created.
Our nations are worlds apart, but they feel so close. Who knows what we could have accomplished had we walked together, towards a shared future.
And yet...it could never be so. We each had our own to protect.
If only I had met you when I was still alive, then perhaps...
But it's no use dwelling upon a miracle that didn't happen.
Still, if there's one thing I hope you'll believe, it is this.
Brief though it was, I treasured our time together. It pains me to think that its memory will disappear along with me.
I know I have no right to ask this of you, but...when I'm gone...my people... Will you...?
We'll take care of them, don't worry. And we will never forget the Endless.
Neither them nor the time we spent with you.
So be free of your burdens, Sphene. And sleep well.
I will. Thank you.
Farewell, my beloved Alexandria.
End of cutscene.
Cutscene 3
So it was that the Meso Terminal fell dark, and the Endless departed for oblivion's embrace.
Their resplendent paradise was no more, as the memories sustaining it faded with the golden light.
Even so, in a way, they live on.
This I felt with conviction as I basked in the glow of a new dawn.
End of cutscene.
Cutscene 4
It remains to be seen how interdimensional fusion may have affected other reflections.
Krile's parents spoke of the power's capacity for both good and evil.
I cannot help but wonder how Sphene's deeds will be remembered by those they touched.
I cannot help but wonder how Sphene's deeds will be remembered by those they touched.
The key that started it all was entrusted to the adventurer.
Such an artifact certainly lies within the Scions' realm of expertise, and no objection was raised to their retaining it for research.
By order of Vow Koana, the Skydeep Cenote was placed under the strict watch of the Landsguard.
With the mighty Bakool Ja Ja among their number, they shall not want for strength even in Zoraal Ja's absence.
End of cutscene.
Cutscene 5
Upon learning of their queen's passing, the people of Alexandria mourned and wept.
Having devoted herself to sparing them sorrow, the sight might well have moved Sphene to tears.
However...
With Wuk Lamat carrying on her legacy, I have faith that her subjects will know joy once more.
As anticipated, the news that young Gulool Ja had succeeded his father as king was greeted with trepidation.
Reception was also mixed when Wuk Lamat came forward to name herself as the boy's guardian.
But the people were mollified to learn that Everkeep's systems remained operational, and there would be no impact on their lives.
One day, when he is older, Gulool Ja will decide for himself what manner of ruler he will be.
Till that day and beyond, may the path of the young king be illuminated by the love of family.
End of cutscene.
Cutscene 6
Meanwhile, in Tuliyollal, the people came together to hail their new Dawnservants' great victory.
Having honored those they lost, they turned their attention to a brighter future and celebrated for three days and nights.
Not everything had been resolved, though.
Those who had spent thirty years in the dome struggled to resume their former lives. This and a host of other challenges remained.
But as the new Dawnservants continue to lead with strength and wisdom, the people may be assured that peace will endure.
End of cutscene.
Cutscene 7
I'm sorry we haven't been able to talk properly. Between the reconstruction work and Papa's funeral, I've hardly had time to breathe.
But, at long last, there's a lull in my duties.
You've done more for us than we could ever hope to repay. Thank you, from the bottom of my heart.
When we left Eorzea behind to take part in the contest, none of us could have predicted what complications would follow.
You truly have a knack for finding trouble, my friend.
And you wouldn't have it any other way.
So, what's next for you? Assuming you're still set on leaving the gleaner's life behind?
I'm off to fulfill my mother's dream, of course.
Like she had intended, I'll embark on a journey in search of the unknown. She's sure to enjoy my stories when we meet again in the aetherial sea.
Well, well, sounds like a plan! But will you have the coin to get by?
I may no longer be a gleaner, but I still have contacts in Sharlayan. Contacts with deep pockets always eager to pay for information on new or rare species.
Heh, you've got it all worked out.
And what of you? Any new adventures in the offing?
Regardless, until you're ready to leave, you're our guest here in Tuliyollal. And this time, I won't pester you to take up a post.
By now, I know you well enough to know you can't stay in one place. No more than you can ignore the plight of those in need.
Your path will always lead you elsewhere, and you'll continue walking it. Isn't that so?
An adventurer to the marrow, you are. What is it exactly that spurs you on?
[AMUSED CHUCKLE “Hehe”]
End of cutscene.