The Sunken Temple of Qarn (Hard)
- This article is about the optional level 50 dungeon. For the Leveling dungeon, see The Sunken Temple of Qarn.
The Sunken Temple of Qarn (Hard)
Adventurers fear not danger, scholars care not for comfort, and miners like not unturned stones. Thus was born the unlikely partnership between the Order of Nald'thal and Amajina & Sons Mineral Concern, in the wake of a certain adventurer's conquest of the Sunken Temple's notorious traps. But the dead of Qarn left many snares─more than enough for a thousand years of greed─and now, a tomb raider's fevered dream of riches has stranded the joint expedition in a place where history has a tendency to come alive...
— In-game description
- Find a sun sphere: 0/1
- Defeat the damaged adjudicator: 0/1
- Find a moon sphere: 0/1
- Slay the sabotender emperatriz: 0/1
- Find a star sphere: 0/1
- Solve the magicked trap: 0/3
- Slay the vicegerent to the Warden: 0/1
- Belah'dian Knight
- Belah'dian Soul
- Death Sickle
- Cracked Qarn Facer
- Temple Fox
- Tail of the Adjudicator
- Arm of the Adjudicator
- Head of the Adjudicator
- Temple Mite
- Desert Viper
- Vicegerent's Head
- Vicegerent's Right Hand
- Vicegerent's Left Hand
- Sabotender Soldado
- Sabotender Campeador
- Sabotender Gaurdia
- Reckless Tomb Raider
- Temple Mummy
- Qarn Guardian
Do not attack the boss itself, attack the body part with the core. The core is indicated by a bright, red orb. Once the body part with the core is destroyed, the boss will break apart and adds will spawn. Kill the adds and repeat the process til the boss is dead.
Move out of the sand whirlpools that spawn on the ground. The whirlpools slowly pull you under the floor until you die.
Occasionally the boss will target a random player and spawn a sphere of sand. The sphere generates an circular AoE sand attack, it is advised that you move towards the edge of the battlefield if targeted.
Kill the adds throughout the fight. During the fight the boss will attempt to cast 100,000 needles when her health drops low enough. This must be interrupted by dealing enough damage to her, as it will hit everyone for 100,000 damage. On the third and last time a Sabotender Guardia will spawn and cast Cactguard on her and must be killed first.
Do not get hit by the mummies. Every time you are hit by the mummies, you gain 1 stack of Curse of the Mummy. When you reach 4 stacks, you will run to a corner of the room, enter a sarcophagus and undergo Mummification. As a mummy you lose control of your character and run around aimlessly in the center of the boss room for a short time. Mummified players can also stack the curse on other players if they run into them.
As the fight drags on, the boss will target a non-tank member of the party for a sword strike. Players can avoid the attack by running behind the boss while he is casting.
- Tanks should have cooldowns ready in case healer gets mummified.
- When the boss tethers a player, the player will receive stacks of Curse of the Mummy over time. The boss can be Stunned to stop this.
|Hero's Ring of Aiming||Ring||Tomestone||1|
|Hero's Ring of Casting||Ring||Tomestone||1|
|Hero's Ring of Fending||Ring||Tomestone||1|
|Hero's Ring of Healing||Ring||Tomestone||1|
|Hero's Ring of Slaying||Ring||Tomestone||1|
|Hero's Bracelet of Fending||Bracelets||Tomestone||1|
|Hero's Bracelet of Slaying||Bracelets||Tomestone||1|
|Hero's Bracelet of Aiming||Bracelets||Tomestone||1|
|Hero's Bracelet of Casting||Bracelets||Tomestone||1|
|Hero's Bracelet of Healing||Bracelets||Tomestone||1|
|Hero's Earrings of Fending||Earrings||Tomestone||1|
|Hero's Earrings of Slaying||Earrings||Tomestone||1|
|Hero's Earrings of Aiming||Earrings||Tomestone||1|
|Hero's Earrings of Casting||Earrings||Tomestone||1|
|Hero's Earrings of Healing||Earrings||Tomestone||1|
|Hero's Necklace of Aiming||Necklace||Tomestone||1|
|Hero's Necklace of Casting||Necklace||Tomestone||1|
|Hero's Necklace of Fending||Necklace||Tomestone||1|
|Hero's Necklace of Healing||Necklace||Tomestone||1|
|Hero's Necklace of Slaying||Necklace||Tomestone||1|
|Mummy's Little Mummy||Minion||Basic||1|
|Vicegerent to the Warden Card||Triple Triad Card||1|