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Containment Bay S1T7 (Extreme)

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Trial.png

Containment Bay S1T7 (Extreme)

Containment Bay S1T7 (Extreme).png
Level
60 (Sync: 60)
iLevel
205
Difficulty
Extreme
Party size
Full Party
8man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Time limit
60min
Roulette
Mentor
Tomestones
Allagan Tomestone of Poetics 20 
Req. quest
Feature quest A Fiendish Likeness
Patch
3.2

Preserved upon the Allagan tomestone you received from Unukalhai was an extraordinary history─a detailed record of the battles fought between the eikon Sephirot and the armies of Allag. After feeding the account of this epic conflict into Azys Lla's verification systems, you have succeeded in activating what the node describes as a “combat simulation."
Can the enigmatic technology of the ancient empire truly manifest an enhanced simulacrum of the formidable Fiend? Can this artificial incarnation truly surpass the threat posed by the original Sephirot? There is but one way to know for certain...

— In-game description

Containment Bay S1T7 (Extreme) is a level 60 trial introduced in patch 3.2 with Heavensward.

See also: Containment Bay S1T7 and Containment Bay S1T7 (Unreal)

Strategy

Video Guide by MTQCapture
Video Guide by Mrhappy1227

Aggressive difficulty r6.png The Fiend: Sephirot

DnT Guide:[DnT] Containment Bay S1T7 (Extreme) Guide

Phase 1: 100% - 65%


Tifferet - Party-wide damage that must be healed through, as it can be used in rapid succession.
Ein Sof - Four green circles will pop up, growing in size over time. Standing in these circles will gradually deal damage and inflict Vulnerability Up icon1.png Vulnerability Up stacks. Go to the half of the arena where there are no circles and prepare for Fiendish Rage.
Fiendish Rage - A healer and a DPS will be marked with stack markers. Sephirot will leap to them one at a time, dealing damage and inflicting a Physical vulnerability up icon1.png Physical Vulnerability Up debuff. While running to the safe half of the arena to deal with Ein Sof, the healers and off-tank should move to one side while the DPS move to the other. Because of the debuff, the main tank should stand between each group and avoid getting hit.
Chesed - Hard-hitting tankbuster with no cast bar, only indicated by Sephirot slowly raising his arm. Tank should re-center the boss and face him away, as this attack is followed by a frontal cleave Triple Trial.
Ain - Sephirot will use Ein Sof again to spawn one green circle, shortly followed by him facing a random party member and cleaving the arena moments later. The group should stand between Sephirot and the circle so that he directs Ain towards it, allowing the party to easily deal with Ratzon.
Ratzon - One party member is targeted with a large purple circle AoE while six are targeted with smaller green circles. The party must run behind Sephirot and spread out. The purple circle can be placed either just behind Sephirot or at the edge of the arena.

Phase 2: Adds


Cochma - Large add that deals strong physical damage and applies Magic vulnerability up icon2.png Magic Vulnerability Up stacks over time. The main tank should grab this and be healed regularly. Upon dying, the Cochma deals significant party-wide damage with Genesis. Two of these will appear during the phase.
Binah - Smaller adds which the off tank should grab, as they deal magical damage. Upon dying, they each deal moderate party-wide damage with Genesis. Four sets of three Binah adds will appear during the phase.

Phase 3


Yesad - The ground will flash yellow, and a small circle AoE will be placed under each party member after a small delay, dealing damage and inflicting a Damage Down icon1.png Damage Down debuff. Avoid this by moving away as the flash occurs. If the party isn't grouped up, be sure to avoid moving into someone else's AoE. This attack is used in conjunction with other attacks during this phase.
Force Field - Four party members receive a green Force against magic icon1.png Force Against Magic debuff, which provides a severe physical weakness and a strong magical resistance. The other four receive an orange Force against might icon1.png Force Against Might debuff, which does the inverse. These are used to resolve the following three attacks.
Spirit/Life Force - Sephirot will damage half the arena with a green sphere and half with an orange sphere. Be sure to stand in the sphere that matches the color of your debuff to avoid fatal damage. When no debuffs are present, this will deal moderate damage to the party.
Fiendish Wail - Two towers will appear, one on each side of the arena. At least one party member with an orange debuff must stand in each tower to prevent lethal damage and a Vulnerability Up icon1.png Vulnerability Up stack from being inflicted on the party. At least one of the four party members should be on each side in preparation to prevent all four from standing in one tower. Four sets of towers will appear throughout the phase, with the latter two requiring a tank to take each as there will not be any debuffs present.
Da'at - When debuffs are present, Sephirot will use Ein Sof to summon expanding circles and tether the four orange-debuff party members. These party members should move away while the green-debuff party members move towards Sephirot and grab a tether, preventing fatal damage from being dealt. When no debuffs are present, this deals heavy AoE damage to random party members, starting with a tankbuster on the main tank.
Earth Shaker - A healer and a DPS will get a marker above their heads as well as a proximity tether. One should move far to the left and away from Sephirot while the other moves right. Another Yesad will occur simultaneously, forcing everyone to move.
Pillar of Mercy - The party should stack inside the first blue circle at the northern edge of the arena until Yesad goes off, then move outside of the circle to be knocked away, without falling off the arena. Two expanding Ein Sof circles will also spawn in sequence, forcing the party to be knocked in a certain direction.
Malkuth - Sephirot will lower his head and inflict a strong knockback. Group up near him or use knockback resistance.
Pillar of Severity: Prior to this move, four Binahs and a Storm of Words add will spawn. Each tank should grab a pair of Binahs while the party quickly burns down the Storm of Words. Mechanics will continue during this time, so tanks should be prepared to take towers. Eventually, the party will stack on the remains of the Storm of Words to avoid getting knocked off stage by Sephirot.

The enrage will be indicated by an unavoidable Pillar of Severity.

Loot

Gold Coffer (small).png Treasure Coffer

Name Type Rarity Quantity
Paladins sephirot arms (il 220) icon1.png  Paladin's Sephirot Arms (IL 220) Other CTomestone 1
Axe of the sephirot icon1.png  Axe of the Sephirot Greataxe CTomestone 1
Edge of the sephirot icon1.png  Edge of the Sephirot Greatsword CTomestone 1
Pike of the sephirot icon1.png  Pike of the Sephirot Polearm CTomestone 1
Fists of the sephirot icon1.png  Fists of the Sephirot Fist Weapon CTomestone 1
Katana of sephirot icon1.png  Katana of Sephirot Katana CTomestone 1
Points of the sephirot icon1.png  Points of the Sephirot Daggers CTomestone 1
Bow of the sephirot icon1.png  Bow of the Sephirot Bow CTomestone 1
Fire of the sephirot icon1.png  Fire of the Sephirot Firearms CTomestone 1
Staff of the sephirot icon1.png  Staff of the Sephirot Staff CTomestone 1
Word of the sephirot icon1.png  Word of the Sephirot Book CTomestone 1
Rapier of sephirot icon1.png  Rapier of Sephirot Rapier CTomestone 1
Cane of the sephirot icon1.png  Cane of the Sephirot Cane CTomestone 1
Song of the sephirot icon1.png  Song of the Sephirot Book CTomestone 1
Star of the sephirot icon1.png  Star of the Sephirot Star Globe CTomestone 1
Shield of the sephirot icon1.png  Shield of the Sephirot Shield CTomestone 1
Sephirot sap icon1.png  Sephirot Sap Crafting material ABasic 1
Fiend sap icon1.png  Fiend Sap Crafting material ABasic 1
Sephirotic weapon coffer (il 220) icon1.png  Sephirotic Weapon Coffer (IL 220) Other ABasic 1
Warring lanner whistle icon1.png  Warring Lanner Whistle Other ABasic 1
Faded copy of fiend icon1.png  Faded Copy of Fiend Orchestrion Roll ABasic 1

Lore

Preserved upon the Allagan tomestone you received from Unukalhai was an extraordinary history─a detailed record of the battles fought between the eikon Sephirot and the armies of Allag. After feeding the account of this epic conflict into Azys Lla's verification systems, you have succeeded in activating what the node describes as a “combat simulation.”

Can the enigmatic technology of the ancient empire truly manifest an enhanced simulacrum of the formidable Fiend? Can this artificial incarnation truly surpass the threat posed by the original Sephirot? There is but one way to know for certain...

Images