The Lost City of Amdapor
The Lost City of Amdapor
- Level
- 50 (Sync: 50)
- Item Level
- 55 (Sync: 110)
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1
1
2 
- Unsyncing
- Allowed
- Time limit
- 90 minutes
- Phoenix Down
- Available
- Duty Finder
- Dungeons (A Realm Reborn)
- Roulette
- High-level Dungeons
- Tomestones
40 - Req. quest
- One Night in Amdapor
- Entrance
- South Shroud
- Modes
Explorer- Patch
- 2.2
“Born in magic, the ancient city of Amdapor lived in splendor and died in agony. As the Fifth Astral Era gave way to the Sixth Umbral and the ensuing catastrophe, the agent of Amdapor's destruction slept. Now, the seal that has held so long is softening like windfallen fruit—and what blind worms writhe underneath the skin of the dead city?
— In-game description
The Lost City of Amdapor is a level 50 dungeon introduced in patch 2.2.
Objectives
- Clear the Halcyon Court: 0/1
- Clear the Tower of White: 0/1
- Defeat Diabolos: 0/1
Enemies
- Demonstool
- Wamoura
- Ruins Dross
- Gremlin
- Mold Colony
- Tainted Mold
- Hecteyes
- Madmite
- Wamouracampa
- Gadfly
- Ranch Wamoura
- Dastardly Devilet
- Baalzephon
- Allotaur
- White Magestone
- Dirty Eye
Bosses
- Devour: a person will be marked with Prey. After a delay, the person will get devoured and will be unable to execute any actions.
- After the person is devoured, the boss will have a Voracious Maw add, which should be defeated to free the victim. If this add is not killed within a timeframe, the victim will be spat out and be KO'd.
- Moldy Phlegm: a medium-sized circular AoE that leaves a puddle, inflicting Pollen to people standing in it, dealing damage-overtime.
- Being hit with the initial AoE will inflict Reduced Immunity.
- Spore Cloud: an instant-cast roomwide AoE, dealing light damage and inflicting a cleanseable stacking debuff of Poison.
- Dirty Sneeze: uncasted moderate damage on the main target.
There will be passive
Ranch Wamoura adds that spawn throughout the fight, with one in the arena to initiate the boss.
- Upon killing this add, it will perform a small conal AoE that inflicts a stacking Scale Flakes debuff, which allows the boss to become targetable and attack the person (preferably the tank) with the highest amount of stacks. It also increases damage taken.
- If multiple people are inflicted with the same amount of Scale Flakes stacks, the boss will choose a random target and not change targets until a person receives more stacks.
- If there are no players inflicted with Scale Flakes, the boss will become untargetable.
- Plague Swipe: a large conal AoE.
- Eerie Soundwave: roomwide AoE.
- The boss will form a green puddle that will expand in size. Standing in this puddle will inflict Pollen, dealing damage-overtime.
There are 8 doors divided into pairs of 2 in the arena.
- Each pair of doors will have one of four symbols: the blue goobbue, red demon, the light green dragon, and the dark green moth.
- When a pair of doors with matching symbols are opened, the party will be pulled into one of the doors and transported to the other door with the same symbol.
- During transportation, the party will be inflicted with Voidbound which prevents the use of any actions but become invincible.
- After transportation, the party will inflicted with one stack of Diabolic Curse, which increases damage taken.
- The pair of doors used for transportation will disappear after transportation.
- The symbols will only appear at the start of the fight and during transportation, after which they will disappear.
- Doors can be marked with
signs to keep track of pairs.
- Doors can be marked with
- Ruinous Omen: a very hard-hitting roomwide AoE that will inflict three stacks of Diabolic Curse.
- The damage from this spell can be fatal to players with less sufficient gear, or are not topped from healing.
- The party should have the effects of Voidbound given during transportation between doors to avoid multiple stacks of Diabolic Curse and avoid the damage from Ruinous Omen.
- The boss will gain Noctoshield, a buff that grants immunity to stun during the cast.
- Graviball: a player will be targeted with crosshairs and an orb will be fired at them, dealing light damage.
- Being in close proximity to this ball will cause it to explode and deal moderate damage and inflict a cleanseable heavy status effect.
- This ball should be placed away from doors and away from the party.
- Ultimate Terror: a donut-AoE centered around the boss.
- Nightmare: a roomwide AoE that inflicts a cleanseable and short sleep status effect. Taking any damage will remove this status effect.
- Night Terror: a targeted moderately-sized AoE under a person.
- Camisado: magical tankbuster on the main target.
- The boss regularly does small frontal cleaves toward the main target, dealing moderate damage. Tanks should face the boss away from the party.
Loot
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Darklight Breeches of Casting | Legs | 70 | Blue | 1 |
| Darklight Breeches of Healing | Legs | 70 | Blue | 1 |
| Darklight Corselet of Aiming | Body | 70 | Blue | 1 |
| Darklight Corselet of Striking | Body | 70 | Blue | 1 |
| Darklight Cowl of Casting | Body | 70 | Blue | 1 |
| Darklight Cowl of Healing | Body | 70 | Blue | 1 |
| Darklight Cuirass | Body | 70 | Blue | 1 |
| Darklight Kecks | Legs | 70 | Blue | 1 |
| Darklight Subligar | Legs | 70 | Blue | 1 |
| Darklight Trousers | Legs | 70 | Blue | 1 |
| Faded Copy of The Scars of Battle |
Orchestrion Roll | N/A | Basic | 1 |
| Fistfighter's Breeches | Legs | 70 | Green | 1 |
| Fistfighter's Jackcoat | Body | 70 | Green | 1 |
| Heavy Darklight Armor | Body | 70 | Blue | 1 |
| Heavy Darklight Flanchard | Legs | 70 | Blue | 1 |
| Hussar's Breeches | Legs | 70 | Green | 1 |
| Hussar's Jackcoat | Body | 70 | Green | 1 |
| Magician's Robe | Body | 70 | Green | 1 |
| Magician's Slops | Legs | 70 | Green | 1 |
| Pilgrim's Robe | Body | 70 | Green | 1 |
| Pilgrim's Slops | Legs | 70 | Green | 1 |
| Protector's Cuirass | Body | 70 | Green | 1 |
| Protector's Trousers | Legs | 70 | Green | 1 |
| Shikaree's Doublet | Body | 70 | Green | 1 |
| Shikaree's Gaskin | Legs | 70 | Green | 1 |
Other Loot
Treasure Coffer 1 (X: 15.3 Y: 10.7)
Treasure Coffer 2 (X: 13.7 Y: 11.6)
Treasure Coffer 3 (X: 10.5 Y: 11.2)
Treasure Coffer 4 (X: 12.6 Y: 10.8)
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Darklight Earrings of Fending | Earrings | 70 | Blue | 1 |
| Darklight Earrings of Maiming | Earrings | 70 | Blue | 1 |
| Darklight Earrings of Striking | Earrings | 70 | Blue | 1 |
| Darklight Earrings of Aiming | Earrings | 70 | Blue | 1 |
| Darklight Earrings of Casting | Earrings | 70 | Blue | 1 |
| Darklight Earrings of Healing | Earrings | 70 | Blue | 1 |
| Darklight Choker of Fending | Necklace | 70 | Blue | 1 |
| Darklight Choker of Maiming | Necklace | 70 | Blue | 1 |
| Darklight Choker of Striking | Necklace | 70 | Blue | 1 |
| Darklight Choker of Aiming | Necklace | 70 | Blue | 1 |
| Darklight Choker of Casting | Necklace | 70 | Blue | 1 |
| Darklight Choker of Healing | Necklace | 70 | Blue | 1 |
Achievements
This duty is associated with the following achievements:
| Name | Points | Task | Reward | Patch |
|---|---|---|---|---|
| Mapping the Realm: The Lost City of Amdapor | 10 | Discover every location within the Lost City of Amdapor. | - | 2.2 |
Music
| Condition | Theme |
|---|---|
| Main | The Scars of Battle |
| Mid-Bosses | Persistence |
| Final Boss | Wrath of the Eikons |
Images
Dungeon Images
Lore
City of Decay
The twilight years of the Fifth Astral Era saw magical civilizations reach their zenith, among them the nation of Amdapor, which prospered through the blessings of white magic. But with this prosperity came a bitter rivalry. In a bid to destroy them once and for all, their Mhachi enemies unleashed a powerful voidsent upon the city, and it was only at great cost that the Amdapori succeeded in sealing away the being. Alas, their home devastated by the onslaught, the civilization did not survive the catastrophic arrival of the Sixth Umbral Era.
Since that time, the elementals had kept the ruins of Amdapor hidden from mortal eyes, but the Calamity weakened the seal to reveal the city, long thought to have been lost. To compound matters, the concurrent dwindling of earth-aspected aether gave rise to a moldering blight that swiftly ravaged the overgrown vegetation within the ruins and threatened to spread without. In response, Seedseer Raya-O-Senna raised a great ward to contain the blight, but the darkness that had begun to stir deep within the city would not be so easily stayed.
The Last Guardians
Following the defeat of Diabolos, the unnatural pall choking, the crumbling city of Amdapor was lifted, and tranquility restored to the Twelveswood. Or so it had seemed. When the Hearers entered the ruins, however, they had scarce begun consigning the stones to the forest when their elemental allies fled in a sudden panic. By the spirits' agitated whispers did the Seedseers learn that a daunting and hostile presence yet lingered within Amdapor's smoldering walls.
Unable to complete their ritual of cleaning, once more the Padjals called upon the aid of fearless adventurers, who set out to bring this unknown evil to light. And what should they find inside the ancient city's husk but the stone guardians of the Amdapori, roused to life by the awakening of a voidsent, their mortal foe. The adventurers laid these relics to rest, and thus did the city sleep soundly once more.
Diabolos
Charged with leading the Mhachi's voidsent army against Amdapor, the mighty Diabolos was shorn of power in a desperate counterattack and imprisoned within a potent seal. He awakened centuries later when the Calamity broke the seal, only to be humbled once more by adventurers sent to investigate the ruins vanishing in flurry of leathern wings. He would reemerge at the heart of a sinister plot aboard the Void Ark.
Kuribu
Created by Amdapori mages to protect their city, this winged golem is animated by gems infused with the power of white magic. To better contend with voidsent, it is said to have been made in the image of transcendent beings from yet another plane.
Dialogue
Diabolos: Who dares set foot within my domain? The wretched white mages of Amdapor? Diabolos: To face me is to face thy deepest, darkest nightmares! Diabolos: Not even in eternal sleep shalt thou be free from the terror of my weaving!