The Lost City of Amdapor

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This article is about the optional level 50 dungeon. For the optional level 60 dungeon from Heavensward, see The Lost City of Amdapor (Hard).

The Lost City of Amdapor

Level
50 (Sync: 50)
Item Level
55 (Sync: 110)
Difficulty
Normal
Party size
Light Party
4 man 1 1 2
Unsyncing
Allowed
Time limit
90 minutes
Phoenix Down
Available
Duty Finder
Dungeons (A Realm Reborn)
Roulette
High-level Dungeons
Tomestones
Allagan Tomestone of Poetics 40 
Req. quest
Feature Quest One Night in Amdapor
Entrance
South Shroud
Modes
Explorer
Patch
2.2

Born in magic, the ancient city of Amdapor lived in splendor and died in agony. As the Fifth Astral Era gave way to the Sixth Umbral and the ensuing catastrophe, the agent of Amdapor's destruction slept. Now, the seal that has held so long is softening like windfallen fruit—and what blind worms writhe underneath the skin of the dead city?

— In-game description

The Lost City of Amdapor is a level 50 dungeon introduced in patch 2.2.

Objectives

  1. Clear the Halcyon Court: 0/1
  2. Clear the Tower of White: 0/1
  3. Defeat Diabolos: 0/1

Enemies

Bosses

The Lost City of Amdapor Guide
  •   Devour: a person will be marked with Prey. After a delay, the person will get devoured and will be unable to execute any actions.
    • After the person is devoured, the boss will have a Voracious Maw add, which should be defeated to free the victim. If this add is not killed within a timeframe, the victim will be spat out and be KO'd.
  • Moldy Phlegm: a medium-sized circular AoE that leaves a puddle, inflicting Pollen to people standing in it, dealing damage-overtime.
  • Spore Cloud: an instant-cast roomwide AoE, dealing light damage and inflicting a cleanseable stacking debuff of Poison.
  • Dirty Sneeze: uncasted moderate damage on the main target.


There will be passive Ranch Wamoura adds that spawn throughout the fight, with one in the arena to initiate the boss.

  • Upon killing this add, it will perform a small conal AoE that inflicts a stacking Scale Flakes debuff, which allows the boss to become targetable and attack the person (preferably the tank) with the highest amount of stacks. It also increases damage taken.
    • If multiple people are inflicted with the same amount of Scale Flakes stacks, the boss will choose a random target and not change targets until a person receives more stacks.
    • If there are no players inflicted with Scale Flakes, the boss will become untargetable.
  • Plague Swipe: a large conal AoE.
  •   Eerie Soundwave: roomwide AoE.
  • The boss will form a green puddle that will expand in size. Standing in this puddle will inflict Pollen, dealing damage-overtime.

There are 8 doors divided into pairs of 2 in the arena.

  • Each pair of doors will have one of four symbols: the blue goobbue, red demon, the light green dragon, and the dark green moth.
    • When a pair of doors with matching symbols are opened, the party will be pulled into one of the doors and transported to the other door with the same symbol.
    • During transportation, the party will be inflicted with Voidbound which prevents the use of any actions but become invincible.
    • After transportation, the party will inflicted with one stack of Diabolic Curse, which increases damage taken.
      • The pair of doors used for transportation will disappear after transportation.
    • The symbols will only appear at the start of the fight and during transportation, after which they will disappear.
      • Doors can be marked with signs to keep track of pairs.
  • Ruinous Omen: a very hard-hitting roomwide AoE that will inflict three stacks of Diabolic Curse.
    • The damage from this spell can be fatal to players with less sufficient gear, or are not topped from healing.
    • The party should have the effects of Voidbound given during transportation between doors to avoid multiple stacks of Diabolic Curse and avoid the damage from Ruinous Omen.
    • The boss will gain Noctoshield, a buff that grants immunity to stun during the cast.
  • Graviball: a player will be targeted with crosshairs and an orb will be fired at them, dealing light damage.
    • Being in close proximity to this ball will cause it to explode and deal moderate damage and inflict a cleanseable heavy status effect.
    • This ball should be placed away from doors and away from the party.
  • Ultimate Terror: a donut-AoE centered around the boss.
  • Nightmare: a roomwide AoE that inflicts a cleanseable and short sleep status effect. Taking any damage will remove this status effect.
  • Night Terror: a targeted moderately-sized AoE under a person.
  • Camisado: magical tankbuster on the main target.
  • The boss regularly does small frontal cleaves toward the main target, dealing moderate damage. Tanks should face the boss away from the party.

Loot

Name Type Item Level Rarity Quantity
  Darklight Band of Aiming Ring 70 CBlue 1
  Darklight Band of Casting Ring 70 CBlue 1
  Darklight Band of Fending Ring 70 CBlue 1
  Darklight Band of Healing Ring 70 CBlue 1
  Darklight Band of Maiming Ring 70 CBlue 1
  Darklight Band of Striking Ring 70 CBlue 1
  Darklight Boots of Casting Feet 70 CBlue 1
  Darklight Boots of Healing Feet 70 CBlue 1
  Darklight Bracelet of Aiming Bracelets 70 CBlue 1
  Darklight Bracelet of Casting Bracelets 70 CBlue 1
  Darklight Bracelet of Fending Bracelets 70 CBlue 1
  Darklight Bracelet of Healing Bracelets 70 CBlue 1
  Darklight Bracelet of Maiming Bracelets 70 CBlue 1
  Darklight Bracelet of Striking Bracelets 70 CBlue 1
  Darklight Caligae of Aiming Feet 70 CBlue 1
  Darklight Caligae of Striking Feet 70 CBlue 1
  Darklight Sollerets Feet 70 CBlue 1
  Devour N/A 1
  Fistfighter's Jackboots Feet 70 BGreen 1
  Hussar's Jackboots Feet 70 BGreen 1
  Magician's Shoes Feet 70 BGreen 1
  Pilgrim's Shoes Feet 70 BGreen 1
  Protector's Sollerets Feet 70 BGreen 1
  Shikaree's Boots Feet 70 BGreen 1
Name Type Item Level Rarity Quantity
  Darklight Bracers of Aiming Hands 70 CBlue 1
  Darklight Bracers of Striking Hands 70 CBlue 1
  Darklight Choker of Aiming Necklace 70 CBlue 1
  Darklight Choker of Casting Necklace 70 CBlue 1
  Darklight Choker of Fending Necklace 70 CBlue 1
  Darklight Choker of Healing Necklace 70 CBlue 1
  Darklight Choker of Maiming Necklace 70 CBlue 1
  Darklight Choker of Striking Necklace 70 CBlue 1
  Darklight Earrings of Aiming Earrings 70 CBlue 1
  Darklight Earrings of Casting Earrings 70 CBlue 1
  Darklight Earrings of Fending Earrings 70 CBlue 1
  Darklight Earrings of Healing Earrings 70 CBlue 1
  Darklight Earrings of Maiming Earrings 70 CBlue 1
  Darklight Earrings of Striking Earrings 70 CBlue 1
  Darklight Eyepatch of Aiming Head 70 CBlue 1
  Darklight Eyepatch of Striking Head 70 CBlue 1
  Darklight Gauntlets Hands 70 CBlue 1
  Darklight Gloves of Casting Hands 70 CBlue 1
  Darklight Gloves of Healing Hands 70 CBlue 1
  Darklight Helm Head 70 CBlue 1
  Fistfighter's Gloves Hands 70 BGreen 1
  Fistfighter's Goggles Head 70 BGreen 1
  Heavy Darklight Gauntlets Hands 70 CBlue 1
  Hussar's Gloves Hands 70 BGreen 1
  Hussar's Goggles Head 70 BGreen 1
  Magician's Gloves Hands 70 BGreen 1
  Magician's Hat Head 70 BGreen 1
  Pilgrim's Eyepatch Head 70 BGreen 1
  Pilgrim's Gloves Hands 70 BGreen 1
  Protector's Barbut Head 70 BGreen 1
  Protector's Gauntlets Hands 70 BGreen 1
  Shikaree's Gloves Hands 70 BGreen 1
  Shikaree's Mask Head 70 BGreen 1
Name Type Item Level Rarity Quantity
  Darklight Breeches of Casting Legs 70 CBlue 1
  Darklight Breeches of Healing Legs 70 CBlue 1
  Darklight Corselet of Aiming Body 70 CBlue 1
  Darklight Corselet of Striking Body 70 CBlue 1
  Darklight Cowl of Casting Body 70 CBlue 1
  Darklight Cowl of Healing Body 70 CBlue 1
  Darklight Cuirass Body 70 CBlue 1
  Darklight Kecks Legs 70 CBlue 1
  Darklight Subligar Legs 70 CBlue 1
  Darklight Trousers Legs 70 CBlue 1
  Faded Copy of The Scars of Battle   This item is guaranteed to drop. Orchestrion Roll N/A ABasic 1
  Fistfighter's Breeches Legs 70 BGreen 1
  Fistfighter's Jackcoat Body 70 BGreen 1
  Heavy Darklight Armor Body 70 CBlue 1
  Heavy Darklight Flanchard Legs 70 CBlue 1
  Hussar's Breeches Legs 70 BGreen 1
  Hussar's Jackcoat Body 70 BGreen 1
  Magician's Robe Body 70 BGreen 1
  Magician's Slops Legs 70 BGreen 1
  Pilgrim's Robe Body 70 BGreen 1
  Pilgrim's Slops Legs 70 BGreen 1
  Protector's Cuirass Body 70 BGreen 1
  Protector's Trousers Legs 70 BGreen 1
  Shikaree's Doublet Body 70 BGreen 1
  Shikaree's Gaskin Legs 70 BGreen 1

Other Loot

Treasure Coffer 1 (X: 15.3 Y: 10.7)

Name Type Item Level Rarity Quantity
  Protector's Sollerets Feet 70 BGreen 1
  Darklight Sollerets Feet 70 CBlue 1
  Hussar's Jackboots Feet 70 BGreen 1
  Darklight Caligae of Striking Feet 70 CBlue 1
  Fistfighter's Jackboots Feet 70 BGreen 1
  Darklight Caligae of Aiming Feet 70 CBlue 1
  Shikaree's Boots Feet 70 BGreen 1
  Darklight Boots of Casting Feet 70 CBlue 1
  Magician's Shoes Feet 70 BGreen 1
  Darklight Boots of Healing Feet 70 CBlue 1
  Pilgrim's Shoes Feet 70 BGreen 1
  Darklight Bracelet of Fending Bracelets 70 CBlue 1
  Darklight Bracelet of Maiming Bracelets 70 CBlue 1
  Darklight Bracelet of Striking Bracelets 70 CBlue 1
  Darklight Bracelet of Aiming Bracelets 70 CBlue 1
  Darklight Bracelet of Casting Bracelets 70 CBlue 1
  Darklight Bracelet of Healing Bracelets 70 CBlue 1
  Darklight Band of Fending Ring 70 CBlue 1
  Darklight Band of Maiming Ring 70 CBlue 1
  Darklight Band of Striking Ring 70 CBlue 1
  Darklight Band of Aiming Ring 70 CBlue 1
  Darklight Band of Casting Ring 70 CBlue 1
  Darklight Band of Healing Ring 70 CBlue 1

Treasure Coffer 2 (X: 13.7 Y: 11.6)

Name Type Item Level Rarity Quantity
  Protector's Barbut Head 70 BGreen 1
  Darklight Helm Head 70 CBlue 1
  Hussar's Goggles Head 70 BGreen 1
  Darklight Eyepatch of Striking Head 70 CBlue 1
  Fistfighter's Goggles Head 70 BGreen 1
  Darklight Eyepatch of Aiming Head 70 CBlue 1
  Shikaree's Mask Head 70 BGreen 1
  Magician's Hat Head 70 BGreen 1
  Pilgrim's Eyepatch Head 70 BGreen 1
  Heavy Darklight Gauntlets Hands 70 CBlue 1
  Protector's Gauntlets Hands 70 BGreen 1
  Darklight Gauntlets Hands 70 CBlue 1
  Hussar's Gloves Hands 70 BGreen 1
  Darklight Bracers of Striking Hands 70 CBlue 1
  Fistfighter's Gloves Hands 70 BGreen 1
  Darklight Bracers of Aiming Hands 70 CBlue 1
  Shikaree's Gloves Hands 70 BGreen 1
  Darklight Gloves of Casting Hands 70 CBlue 1
  Magician's Gloves Hands 70 BGreen 1
  Darklight Gloves of Healing Hands 70 CBlue 1
  Pilgrim's Gloves Hands 70 BGreen 1
  Darklight Earrings of Fending Earrings 70 CBlue 1
  Darklight Earrings of Maiming Earrings 70 CBlue 1
  Darklight Earrings of Striking Earrings 70 CBlue 1
  Darklight Earrings of Aiming Earrings 70 CBlue 1
  Darklight Earrings of Casting Earrings 70 CBlue 1
  Darklight Earrings of Healing Earrings 70 CBlue 1
  Darklight Choker of Fending Necklace 70 CBlue 1
  Darklight Choker of Maiming Necklace 70 CBlue 1
  Darklight Choker of Striking Necklace 70 CBlue 1
  Darklight Choker of Aiming Necklace 70 CBlue 1
  Darklight Choker of Casting Necklace 70 CBlue 1
  Darklight Choker of Healing Necklace 70 CBlue 1

Treasure Coffer 3 (X: 10.5 Y: 11.2)

Name Type Item Level Rarity Quantity
  Heavy Darklight Armor Body 70 CBlue 1
  Protector's Cuirass Body 70 BGreen 1
  Darklight Cuirass Body 70 CBlue 1
  Hussar's Jackcoat Body 70 BGreen 1
  Darklight Corselet of Striking Body 70 CBlue 1
  Fistfighter's Jackcoat Body 70 BGreen 1
  Darklight Corselet of Aiming Body 70 CBlue 1
  Shikaree's Doublet Body 70 BGreen 1
  Darklight Cowl of Casting Body 70 CBlue 1
  Magician's Robe Body 70 BGreen 1
  Darklight Cowl of Healing Body 70 CBlue 1
  Pilgrim's Robe Body 70 BGreen 1
  Heavy Darklight Flanchard Legs 70 CBlue 1
  Protector's Trousers Legs 70 BGreen 1
  Darklight Trousers Legs 70 CBlue 1
  Hussar's Breeches Legs 70 BGreen 1
  Darklight Subligar Legs 70 CBlue 1
  Fistfighter's Breeches Legs 70 BGreen 1
  Darklight Kecks Legs 70 CBlue 1
  Shikaree's Gaskin Legs 70 BGreen 1
  Darklight Breeches of Casting Legs 70 CBlue 1
  Magician's Slops Legs 70 BGreen 1
  Darklight Breeches of Healing Legs 70 CBlue 1
  Pilgrim's Slops Legs 70 BGreen 1
  Darklight Bracelet of Fending Bracelets 70 CBlue 1
  Darklight Bracelet of Maiming Bracelets 70 CBlue 1
  Darklight Bracelet of Striking Bracelets 70 CBlue 1
  Darklight Bracelet of Aiming Bracelets 70 CBlue 1
  Darklight Bracelet of Casting Bracelets 70 CBlue 1
  Darklight Bracelet of Healing Bracelets 70 CBlue 1
  Darklight Band of Fending Ring 70 CBlue 1
  Darklight Band of Maiming Ring 70 CBlue 1
  Darklight Band of Striking Ring 70 CBlue 1
  Darklight Band of Aiming Ring 70 CBlue 1
  Darklight Band of Casting Ring 70 CBlue 1
  Darklight Band of Healing Ring 70 CBlue 1

Treasure Coffer 4 (X: 12.6 Y: 10.8)

Name Type Item Level Rarity Quantity
  Darklight Earrings of Fending Earrings 70 CBlue 1
  Darklight Earrings of Maiming Earrings 70 CBlue 1
  Darklight Earrings of Striking Earrings 70 CBlue 1
  Darklight Earrings of Aiming Earrings 70 CBlue 1
  Darklight Earrings of Casting Earrings 70 CBlue 1
  Darklight Earrings of Healing Earrings 70 CBlue 1
  Darklight Choker of Fending Necklace 70 CBlue 1
  Darklight Choker of Maiming Necklace 70 CBlue 1
  Darklight Choker of Striking Necklace 70 CBlue 1
  Darklight Choker of Aiming Necklace 70 CBlue 1
  Darklight Choker of Casting Necklace 70 CBlue 1
  Darklight Choker of Healing Necklace 70 CBlue 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
  Mapping the Realm: The Lost City of Amdapor 10 Discover every location within the Lost City of Amdapor. - 2.2

Music

Condition Theme
Main   The Scars of Battle
Mid-Bosses Persistence
Final Boss Wrath of the Eikons

Images

Dungeon Images

Lore

City of Decay

The twilight years of the Fifth Astral Era saw magical civilizations reach their zenith, among them the nation of Amdapor, which prospered through the blessings of white magic. But with this prosperity came a bitter rivalry. In a bid to destroy them once and for all, their Mhachi enemies unleashed a powerful voidsent upon the city, and it was only at great cost that the Amdapori succeeded in sealing away the being. Alas, their home devastated by the onslaught, the civilization did not survive the catastrophic arrival of the Sixth Umbral Era.

Since that time, the elementals had kept the ruins of Amdapor hidden from mortal eyes, but the Calamity weakened the seal to reveal the city, long thought to have been lost. To compound matters, the concurrent dwindling of earth-aspected aether gave rise to a moldering blight that swiftly ravaged the overgrown vegetation within the ruins and threatened to spread without. In response, Seedseer Raya-O-Senna raised a great ward to contain the blight, but the darkness that had begun to stir deep within the city would not be so easily stayed.

The Last Guardians

Following the defeat of Diabolos, the unnatural pall choking, the crumbling city of Amdapor was lifted, and tranquility restored to the Twelveswood. Or so it had seemed. When the Hearers entered the ruins, however, they had scarce begun consigning the stones to the forest when their elemental allies fled in a sudden panic. By the spirits' agitated whispers did the Seedseers learn that a daunting and hostile presence yet lingered within Amdapor's smoldering walls.

Unable to complete their ritual of cleaning, once more the Padjals called upon the aid of fearless adventurers, who set out to bring this unknown evil to light. And what should they find inside the ancient city's husk but the stone guardians of the Amdapori, roused to life by the awakening of a voidsent, their mortal foe. The adventurers laid these relics to rest, and thus did the city sleep soundly once more.

Diabolos

Charged with leading the Mhachi's voidsent army against Amdapor, the mighty Diabolos was shorn of power in a desperate counterattack and imprisoned within a potent seal. He awakened centuries later when the Calamity broke the seal, only to be humbled once more by adventurers sent to investigate the ruins vanishing in flurry of leathern wings. He would reemerge at the heart of a sinister plot aboard the Void Ark.

Kuribu

Created by Amdapori mages to protect their city, this winged golem is animated by gems infused with the power of white magic. To better contend with voidsent, it is said to have been made in the image of transcendent beings from yet another plane.

Dialogue

Diabolos: Who dares set foot within my domain? The wretched white mages of Amdapor?
Diabolos: To face me is to face thy deepest, darkest nightmares!
Diabolos: Not even in eternal sleep shalt thou be free from the terror of my weaving!