Endwalker content

The Dead Ends

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The Dead Ends

Level
90 (Sync: 90)
Item Level
540 (Sync: 570)
Difficulty
Normal
Party size
Light Party
4 man 1 1 2
Unsyncing
Allowed
Time limit
90 minutes
Phoenix Down
Available
Duty Finder
Dungeons (Endwalker)
Roulette
High-level Dungeons
Tomestones
Allagan Tomestone of Poetics 20 
Req. quest
Main Scenario Quest Endwalker
Entrance
Ultima Thule (X:21.4, Y:21.2)
Region
The Sea of Stars
Modes
Duty Support
Trust
Explorer
Trust EXP
Experience 0
Patch
6.0

Here, at the edge of the universe, await as many stories as there are stars in its sea. Of rises and falls, of beginnings and ends...of a little bird who left home with hope, yet nested in sorrow. Hearken unto these tales to be told...

— In-game description

The Dead Ends is a level 90 dungeon introduced in patch 6.0 with Endwalker.

Duty Support

  • Party member selection is available.
G'raha Tia Thancred Urianger Alphinaud Alisaie Y'shtola Estinien
Class All-Rounder Gunbreaker Astrologian Sage Red Mage Sorceress Dragoon
Role Any Tank Healer Healer DPS DPS DPS

Objectives

  • Meet the sixth end: 0/1
  • Leave the sixth end behind: 0/1
  • Meet the eighth end: 0/1
  • Leave the eighth end behind: 0/1
  • Meet the seventeenth end: 0/1
  • Leave the seventeenth end behind: 0/1

Enemies

Bosses

Dungeon Guide by MTQcapture

If you are entering the dungeon for the first time, please make sure you have received your Artifact Armor for Endwalker. It is level 89 item level 560 CBlue gear with IL sync.

Players should be aware that stepping in any of the puddles on the ground in the Pestilent Sands or the Grebuloff Pillars will debuff them with a potent poison Damage over Time debuff called Toxicosis, which deals about 10,000 damage per second until they step out.

Note that failing any mechanics in these fights will result in the player who failed them receiving a two minute stacking Vulnerability Up debuff.

  • Miasmata: Roomwide AoE that additionally spawns AoE circles around the arena. These AoEs will move across the arena in the direction of the wind, so players must position themselves to avoid them. If hit, a player will receive the Necrosis debuff, which must be cleansed with Esuna Esuna or The Warden's Paean The Warden's Paean, or it will kill them if the debuff timer expires.
  • Cough Up: Drops 3 sets of AoEs on each player, spread apart to avoid overlapping. After the AoE circles players will receive a red arrow above their head and the Craven Companionship debuff. Players must be stacked when the debuff timer expires or they will be inflicted with Hysteria for several seconds.
  • Wave of Nausea: A telegraphed donut AoE around the boss. Being hit will inflict Necrosis.
  • Pox Flail: Tankbuster.
  • Blighted Water: Stack marker.
  • Befoulment: Targeted AoE circles, spread to avoid overlap.
  • Decimation: Raid-wide AoE that also covers the outer part of the arena in fire. Contacting it will inflict Burns, dealing damage-over-time.
  • Electromagnetic Repellant: The boss summons a field that fills its hitbox, that debuffs players with Electrocution and deals damage as long as they stand in it.
  • Order To Fire: Spawns a number of turrets around the boss, which then shoot line AoEs directly outward from the boss. The line AoEs converge at the edge of the boss's hitbox, leaving narrow cone safe-zones between the line AoEs between the boss's hitbox and the edge of the arena. Usually combined with a targeted AoE, so spread to avoid overlapping.
  • No Future: Spawns a pattern of targeting circles, which will hit every area of the arena at some point. Stand in areas that don't yet have targeting circles, or ones that spawned later, then move into ones that just exploded. This attack has two patterns: the AoEs will spawn under the boss and move outwards, or will start from outside the arena and move inwards. The hitbox under the boss is never a safe zone, so players should avoid standing there. If the AoEs spawn from the edge inward, players can identify the safe space and move into it. If they spawn from the center of the arena, players can stand at the point where the AoEs overlap, as the next ones to spawn will spawn outward from the first and not be touching. The attack will fire two sets of circles on the first time, and three sets per cast from the second cast onward. Each successive cast is rotated such that the areas that were initially safe in the prior cast are now targeting circles, requiring players to adjust their positioning.
  • Peacefire: Spawns AoEs that will keep rotating around the boss, avoid by rotating with the AoEs. Always cast alongside Electromagnetic Repellant, forcing players to stand in the area the circles rotate through. This can be cast alongside Order To Fire, requiring the players to find a position ahead of the rotating AoEs and within the narrow cone safe zones.
  • Eclipsing Exhaust: Spawns AoE circles around the edges, with several gaps between them, then triggers a telegraphed knockback from the center of the room. Get knocked into a gap.
  • Elimination: Tankbuster. The boss fires a wide beam that will hit other players if they are too close, almost certainly killing them.

The Last Mercy: Ra-la

  • Warm Glow: Raid-wide AoE.
  • Pity: Tankbuster.
  • Prance: Boss jumps 4 times, dealing no damage, but dropping golden circular zones that will grow, then explode in the order they were spawned in. Move into one of the last two circles, then move into where the first circle was after it explodes.
  • Lifesbreath: The boss jumps to the edge of the arena, then shoots a line AoEs through the middle. After the line AoE, a line of butterflies will spawn in the same location, facing one half of the arena in alternating pairs. (⬆⬆⬇⬇⬆⬆⬇⬇ etc...) After a short delay, the butterflies will fire a line AoE (Lamellar Light) in the direction they are facing. Players must position themselves behind a butterfly to avoid the attack. Note that you can move through the line of butterflies before they fire. If hit by the butterflies players will receive Doom Doom and must be healed up to full health to recover, or they will die. The second cast of this is accompanied by Loving Embrace, making one half of the arena unsafe to stand on. Loving Embrace fires off slightly after the butterflies' attack, allowing melee DPS to swap sides if necessary.
  • Benevolence: Stack marker.
  • Loving Embrace: The boss will raise a glowing wing, then cleave that entire side of the stage from the middle of its hitbox outwards. Move to the other side to avoid.
  • Still Embrace: Targeted AoE circles, spread to avoid overlapping.

Loot

Name Type Item Level Rarity Quantity
The Last Earring of Aiming The Last Earring of Aiming Earrings 560 BGreen 1
The Last Earring of Casting The Last Earring of Casting Earrings 560 BGreen 1
The Last Earring of Fending The Last Earring of Fending Earrings 560 BGreen 1
The Last Earring of Healing The Last Earring of Healing Earrings 560 BGreen 1
The Last Earring of Slaying The Last Earring of Slaying Earrings 560 BGreen 1
The Last Necklace of Aiming The Last Necklace of Aiming Necklace 560 BGreen 1
The Last Necklace of Casting The Last Necklace of Casting Necklace 560 BGreen 1
The Last Necklace of Fending The Last Necklace of Fending Necklace 560 BGreen 1
The Last Necklace of Healing The Last Necklace of Healing Necklace 560 BGreen 1
The Last Necklace of Slaying The Last Necklace of Slaying Necklace 560 BGreen 1
Name Type Item Level Rarity Quantity
Battledance Materia IX Battledance Materia IX Materia 560 ABasic 1
Heavens' Eye Materia IX Heavens' Eye Materia IX Materia 560 ABasic 1
Piety Materia IX Piety Materia IX Materia 560 ABasic 1
Quickarm Materia IX Quickarm Materia IX Materia 560 ABasic 1
Quicktongue Materia IX Quicktongue Materia IX Materia 560 ABasic 1
Savage Aim Materia IX Savage Aim Materia IX Materia 560 ABasic 1
Savage Might Materia IX Savage Might Materia IX Materia 560 ABasic 1
The Last Bracelet of Aiming The Last Bracelet of Aiming Bracelets 560 BGreen 1
The Last Bracelet of Casting The Last Bracelet of Casting Bracelets 560 BGreen 1
The Last Bracelet of Fending The Last Bracelet of Fending Bracelets 560 BGreen 1
The Last Bracelet of Healing The Last Bracelet of Healing Bracelets 560 BGreen 1
The Last Bracelet of Slaying The Last Bracelet of Slaying Bracelets 560 BGreen 1
The Last Ring of Aiming The Last Ring of Aiming Ring 560 BGreen 1
The Last Ring of Casting The Last Ring of Casting Ring 560 BGreen 1
The Last Ring of Fending The Last Ring of Fending Ring 560 BGreen 1
The Last Ring of Healing The Last Ring of Healing Ring 560 BGreen 1
The Last Ring of Slaying The Last Ring of Slaying Ring 560 BGreen 1

The Last Mercy: Ra-la

Name Type Item Level Rarity Quantity
Of Countless Stars Orchestrion Roll Of Countless Stars Orchestrion Roll Other N/A ABasic 1
Starbird Starbird Minion N/A ABasic 1
The Last Earring of Aiming The Last Earring of Aiming Earrings 560 BGreen 1
The Last Earring of Casting The Last Earring of Casting Earrings 560 BGreen 1
The Last Earring of Fending The Last Earring of Fending Earrings 560 BGreen 1
The Last Earring of Healing The Last Earring of Healing Earrings 560 BGreen 1
The Last Earring of Slaying The Last Earring of Slaying Earrings 560 BGreen 1
The Last Necklace of Aiming The Last Necklace of Aiming Necklace 560 BGreen 1
The Last Necklace of Casting The Last Necklace of Casting Necklace 560 BGreen 1
The Last Necklace of Fending The Last Necklace of Fending Necklace 560 BGreen 1
The Last Necklace of Healing The Last Necklace of Healing Necklace 560 BGreen 1
The Last Necklace of Slaying The Last Necklace of Slaying Necklace 560 BGreen 1

Treasure Coffers

Treasure Coffer 1 (X:11.6 Y:12.8)

Name Type Item Level Rarity Quantity
Savage Aim Materia IX Savage Aim Materia IX Materia 560 ABasic 1
Savage Might Materia IX Savage Might Materia IX Materia 560 ABasic 1
Heavens' Eye Materia IX Heavens' Eye Materia IX Materia 560 ABasic 1
Quickarm Materia IX Quickarm Materia IX Materia 560 ABasic 1
Quicktongue Materia IX Quicktongue Materia IX Materia 560 ABasic 1
Battledance Materia IX Battledance Materia IX Materia 560 ABasic 1
Piety Materia IX Piety Materia IX Materia 560 ABasic 1

Treasure Coffer 2 (X:10.3 Y:9.3)

Name Type Item Level Rarity Quantity
The Last Bracelet of Fending The Last Bracelet of Fending Bracelets 560 BGreen 1
The Last Bracelet of Slaying The Last Bracelet of Slaying Bracelets 560 BGreen 1
The Last Bracelet of Aiming The Last Bracelet of Aiming Bracelets 560 BGreen 1
The Last Bracelet of Casting The Last Bracelet of Casting Bracelets 560 BGreen 1
The Last Bracelet of Healing The Last Bracelet of Healing Bracelets 560 BGreen 1
The Last Ring of Fending The Last Ring of Fending Ring 560 BGreen 1
The Last Ring of Slaying The Last Ring of Slaying Ring 560 BGreen 1
The Last Ring of Aiming The Last Ring of Aiming Ring 560 BGreen 1
The Last Ring of Casting The Last Ring of Casting Ring 560 BGreen 1
The Last Ring of Healing The Last Ring of Healing Ring 560 BGreen 1

Treasure Coffer 3 (X:11.2 Y:11.8)

Name Type Item Level Rarity Quantity
The Last Earring of Fending The Last Earring of Fending Earrings 560 BGreen 1
The Last Earring of Slaying The Last Earring of Slaying Earrings 560 BGreen 1
The Last Earring of Aiming The Last Earring of Aiming Earrings 560 BGreen 1
The Last Earring of Casting The Last Earring of Casting Earrings 560 BGreen 1
The Last Earring of Healing The Last Earring of Healing Earrings 560 BGreen 1
The Last Necklace of Fending The Last Necklace of Fending Necklace 560 BGreen 1
The Last Necklace of Slaying The Last Necklace of Slaying Necklace 560 BGreen 1
The Last Necklace of Aiming The Last Necklace of Aiming Necklace 560 BGreen 1
The Last Necklace of Casting The Last Necklace of Casting Necklace 560 BGreen 1
The Last Necklace of Healing The Last Necklace of Healing Necklace 560 BGreen 1
Savage Aim Materia IX Savage Aim Materia IX Materia 560 ABasic 1
Savage Might Materia IX Savage Might Materia IX Materia 560 ABasic 1
Heavens' Eye Materia IX Heavens' Eye Materia IX Materia 560 ABasic 1
Quickarm Materia IX Quickarm Materia IX Materia 560 ABasic 1
Quicktongue Materia IX Quicktongue Materia IX Materia 560 ABasic 1
Battledance Materia IX Battledance Materia IX Materia 560 ABasic 1
Piety Materia IX Piety Materia IX Materia 560 ABasic 1

Treasure Coffer 4 (X:9.3 Y:9.3)

Name Type Item Level Rarity Quantity
The Last Bracelet of Fending The Last Bracelet of Fending Bracelets 560 BGreen 1
The Last Bracelet of Slaying The Last Bracelet of Slaying Bracelets 560 BGreen 1
The Last Bracelet of Aiming The Last Bracelet of Aiming Bracelets 560 BGreen 1
The Last Bracelet of Casting The Last Bracelet of Casting Bracelets 560 BGreen 1
The Last Bracelet of Healing The Last Bracelet of Healing Bracelets 560 BGreen 1
The Last Ring of Fending The Last Ring of Fending Ring 560 BGreen 1
The Last Ring of Slaying The Last Ring of Slaying Ring 560 BGreen 1
The Last Ring of Aiming The Last Ring of Aiming Ring 560 BGreen 1
The Last Ring of Casting The Last Ring of Casting Ring 560 BGreen 1
The Last Ring of Healing The Last Ring of Healing Ring 560 BGreen 1
Savage Aim Materia IX Savage Aim Materia IX Materia 560 ABasic 1
Savage Might Materia IX Savage Might Materia IX Materia 560 ABasic 1
Heavens' Eye Materia IX Heavens' Eye Materia IX Materia 560 ABasic 1
Quickarm Materia IX Quickarm Materia IX Materia 560 ABasic 1
Quicktongue Materia IX Quicktongue Materia IX Materia 560 ABasic 1
Battledance Materia IX Battledance Materia IX Materia 560 ABasic 1
Piety Materia IX Piety Materia IX Materia 560 ABasic 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
Mapping the Realm: The Dead Ends Mapping the Realm: The Dead Ends 10 Discover every location within the Dead Ends. - 6.0

Music

Section Theme
Main Of Countless Stars Of Countless Stars
Mid-Bosses On Blade's Edge On Blade's Edge
Final Boss Finality Finality

Images

Gear Images

Dungeon Images

Other Images

Dialogue

Start of voiced cutscene.
So you are finally here. In this place between death and rebirth, where life knows no dawn.
Come, then. Follow me down into the darkest depths of despair.
End of cutscene.

Duty dialogue

Ostrakon Hexi (area 1)

Once upon a time, there was a beautiful blue star...
...that fell to pestilence, and rotted inside and out.
Fleeing Grebuloff 1
Is nowhere safe!?
Fleeing Grebuloff 2
...How!? How did it come to this!?
Warped Flesh
HeLp... PlEaSe...
The more its people clung to life, the more they suffered.
Traumatized Grebuloff
The plague will consume us all!
Dying Grebuloff 1
It's so hot... Can't breathe...
Strong-willed Grebuloff
Please, no! You must hold on!
Dying Grebuloff 2
I... I need...water...
Exhausted Grebuloff
I can't take it anymore...
Until they cursed not the illness, but their fellow corrupted.
Resentful Grebuloff 1
Purify them with fire, I say!
Resentful Grebuloff 2
Begone with you!
Resentful Grebuloff 3
Your lot brought the pestilence! You!
Resentful Grebuloff 1
Don't let them touch you!
Resentful Grebuloff 2
Stay away!
Resentful Grebuloff 3
The blighted! Run!
Accused Grebuloff
How did it come to this?

Shell Mound (boss 1)

Those who lived and festered, those who died and decayed...
Help...me...
Don't...leave me...
Don't...want to...die...alone...

After the fight

And the very last of them wished they had never been born at all.

Ostrakon Okto (area 2)

In a faraway place, a brilliant star eradicated disease...
Fleeing Global Citizen
Retreat! Retreat!
...before destroying the selfsame lives it had saved.
Resolute Global Citizen
It means to kill us all!
I have to end this!
Executing peace protocol. Commencing extermination.
Resolute Global Citizen
If I can reach the terminal...
ITs people sought ever greater freedoms no matter the cost...
Your compliance is not a factor.
They tried to buy peace with fire and steel...
Freedom Fighter 1
How did they get here!?
Freedom Fighter 2
Remember your orders! No survivors!
Freedom Fighter 3
Global Community scum!

Deterrence Grounds (boss 2)

Resuming peace protocol. All life-forms must be eliminated to achieve peace in perpetuity.
Deploying perpetual war machines. Please stand by for order to fire.
Vital signs detected... Initiating extinction protocol in accordance with primary directive.

After the fight'

And when one asked, "What is the point?" there were none left to answer.
Resolute Global Citizen
I did it! I killed them all!
I...killed them all...

Ostrakon Deka-hepta (area 3)

Farther still exited a star without strife...
Nibirun 1
Release at last.
Nibirun 2
I choose death!
Nibirun 3
Is my time not yet come?
...where none remembered life's trials—or its joys.
Nibirun 4
Death delivered on golden wings...
Nibirun 5
Beautiful creatures...the time has come.
Nibirun 6
Death's sweet release.
Nibirun 7
Ah, finally we are free.
What its people had gained from ease, they lost to apathy.
Nibirun 8
Oh, how I have waited for this moment.
Nibirun 9
Thank you...
Nibirun 10
Please, Ra-la, come back! I long for release!
Nibirun 11
Has my time come at last?
Nibirun 12
Please, I beg of you—end my suffering.

The World Tree (boss 3)

So they created the kindest, most gentle of beasts.
Its steps were light, and its gift was as painless as it was beautiful.
Bathed in its golden glow, they all slept happily ever after...

Miscellaneous text bubbles

Warped Flesh (Umbril)
It burns... BuRnS!
It hurtsss!
Warped Flesh (Flan)
The pain...
Kill...me...
Warped Flesh (Mudman)
<gurgle>
Freedom Fighters
Fire! Fire!
For freedom!
Keep it up!
We have them now!
Nibirun
At last our time is come. Mercy for us all.
Only in death may we find peace!
O Ra-la, bringer of sweet oblivion! Hear our prayers!
Ra-la shall set all to rights.
Please, O merciful Ra-la! Free us from the shackles of mortality!
On golden wings, it comes. Sweet oblivion!
From nothing we were born! To nothing must we return!
Ra-la...?
By golden wings shall we know our end!
Ra-la, I beseech you—free me from this mortal coil!

Optional post-duty pop-ups

Optional dialogue
I shudder to think how many more worlds she watched fall.
However deep the despair, we cannot give up!
At least now we have an idea of what drives her.
A great dread nigh beyond description yet hangeth on the air.
They attained paradise, and yet it proved their unmaking... Not at all what I expected.
I am no stranger to despair. I would not be here with you otherwise.
A calamity of disease or war I can understand. But paradise?

Duty Support dialogue

Optional dialogue

Ostrakon Hexi (area 1)

Ugh, that smell...
Aye, a most horrid calamity hath made a corpse of the star.
Is this truly what Meteion and her sisters saw?
Are those...denizens of this star?
A most grievous malady hath stricken this star.
They turned on each other, just like that?
To be fueled by hatred is no way to live.
Gods, this is awful...
Such devastation... It defies belief.
Were all the stars she visited like this, I wonder?

Shell Mound (boss 1)

To live only meant spreading this plague to others.
Perhaps death would have been kinder...
I'm not sure how much more I can stand to see.
'Twould seem this beast drinketh deep of pestilence...
It's as if the affliction warps their very bones.
I pity them.

After the fight

Would that this were not merely a memory.
I know. We can but pray it found peace in the hereafter.
I think I've had my fill of this nightmare.
That any star should suffer such a fate...
Telling that Meteion recalls their suffering in such detail.
A hollow victory.

Ostrakon Okto (area 2)

Such wanton destruction...
A fate I pray never comes to pass on Etheirys.
This star was sundered by war, then?
Has she thrown us into the middle of a war!?
Whatever freedom they found, I'm sure it was short-lived.
Or mayhap it was not freedom at all.
Does she truly believe this is the fate of all peoples?
Surely, there were those who sought to end the bloodshed?
Not everyone would have abandoned hope. I know it...

Deterrence Grounds (boss 2)

They could have accomplished so much good with their knowledge...
I can see why you chose to lock the Crystal Tower.
We've come too far to back down now.
That's a big one.
Was this meant to bring an end to the war?
Hmph. I've seen bigger.

After the fight

This is not at all what technology was meant for!
"Freedom through technology." If not for that, we wouldn't be here.
Come on, we have to keep going!
That brings back memories I'd much rather forget.
Peace through exterminating its creators... "Peacekeeper," indeed.
This could have been us, had we been unable to stop the war...

Ostrakon Deka-hepta (area 3)

How could anyone despair in a world such as this?
Looks can deceive. This place is beautiful...but cold.
How many worlds have stained her soul with despair?
This place is...beautiful.
Is it me or has Meteion grown a shade darker?
Their end came not for want, but for the lack of it...
This place feels strangely devoid of life...
They lost their passion for everything? Even life itself?
Apathy...? Hmph, madness is what it was.
Apathy is no excuse to give up on living.
Meteion hath taken a blackened hue. To reflect her heart, mayhap?
That apathy could usurp their will to live is horrifying to say the least.
And so the world died without so much as a whimper.
I pray such a future never comes to pass on Etheirys.

The World Tree (boss 3)

No... How could they?
They may have given up, but it's no reason for us to lose hope.
You'll not dissuade us with these bleak visions of the past.
Was this what brought about their end?
Let us give the lie to her promise of ruin.
Our world will never succumb to such a fate.
Was this meant to discourage us? Hmph.

Lore

Long-Forgotten Seashell

Why do you ask such a question? Do you not see the plague and pestilence that consumes us? Ours is a world of rancid blood and rotting flesh, where death is the only remedy to suffering. There is no meaning to be found in such misery.
But it was not always thus... Beneath the waves we knew only peace and plenty. We wanted for naught, and yet craved more, that our progeny might someday flourish as we never could. Eventually we ventured to the lands above bearing flame and iron, toppling any who dared oppose our might.
The world was ours for the taking.

— Long-Forgotten Seashell #1

Long-Forgotten Seashell

The world is not the boundless paradise we were promised.
Our population quickly outstripped the habitable land, while seas we thought would shine forever blue ran dry, spoiled in forging the tools of conquest. Cramped homes turned to squalor, and then came the sickness.
Our undoing--and the final blessing this star has to offer.
We are no longer the fools we once were. Wheresoever life goes, death will follow. Indeed, existence is but the most painful path unto nothingness--and the wise embrace their obliteration wholeheartedly.

— Long-Forgotten Seashell #2

Long-Forgotten Correspondence

That otherworldly beings should first grace us with their presence is a sign. Indeed, they understand that we--the Global Community--are possessed of the wisdom and compassion needed to guide this star back to the path of righteousness!
Yet the Freedom Fighters dare to undermine us, inviting chaos to disrupt the order we labored so hard to build. They have forgotten the history of this star and its once myriad nations. The wars waged, the countless lives lost...
They must be brought to heel, the world united under a single standard, no matter the cost.

— Long-Forgotten Correspondence #1

Long-Forgotten Correspondence

We constructed the Peacekeeper, the pinnacle of engineering and technology. This mighty war machine was designed to rid us of the Freedom Fighters, as well as any other potential threats to the peace we have so long pined for.
Its artificial intelligence ensures that this singular function is carried out with cold and calculating precision. Indeed, the 10,000 Peacekeeper units we created have now routed every threat to peace...including us. All that remains is to stand and fight.

— Long-Forgotten Correspondence #2

Long-Forgotten Essence

A curious traveler visited our star─a bird which proffered these questions: “What meaning does life hold? For what do you strive?” I could find no satisfactory answers, only bittersweet memories of an age long past.
There was a time when we were lesser, and in our nescience sought purpose─struggled to justify life's worth. That was, of course, before we achieved perfection. Now, condemned to our paradise, we understand the fatuity of existence.
Like the fledglings we once were, the poor bird could not accept the truth. It asked us again and again─hoping, perhaps, our answer might change.

— Long-Forgotten Essence #1

Long-Forgotten Essence

There was a time when we yearned to explore the heavens, found purpose in the hope of unveiling life's mysteries. A dream shattered when we reached enlightenment, and found it empty.
There was a time when we believed in our legacy, thought ourselves marking a worthy path our successors might follow. Efforts rendered futile when we discovered the keys to paradise and immortality.
As individuals we struggled to know what was right, yet in today's perfect unity there is naught left to question. We are infinity constricted by the finite, but no more─Ra-la shall grant us the mercy of annihilation.

— Long-Forgotten Essence #2