Stormblood content

The Pool of Tribute

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Disambig icon.png This article is about the story-mode Main Scenario trial. For the level 70 challenge-mode trial, see The Pool of Tribute (Extreme).

Trial.png

The Pool of Tribute

The Pool of Tribute.png
Level
63 (Sync: 64)
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Duty Finder
Trials (Stormblood)
Roulette
Trials
Req. quest
Main Scenario quest The Lord of the Revel
Entrance
The Ruby Sea (X:4.7, Y:22.2)
Location
The Blessed Treasury
Region
Othard
Patch
4.0
The echo icon1.png The Echo
On wipe: +10% (max +50%)

Your efforts to wreak havoc on the Isle of Zekki and draw the Red Kojin away from their imperial masters have exceeded all expectations. Unfortunately, for reasons beyond your knowing, two of the sacred treasures stored in the isle's vault "reacted" to the presence of the Yasakani-no-Magatama, summoning forth from the aether the great kami Susano—a primal by another name. How fortunate that you had the wisdom and foresight to invite several of your fellow adventurers on this journey to the Far East, and how kind they were to agree to help you torment the Red Kojin, for no single warrior, no matter how blessed or powerful, could ever hope to slay a primal on their own, despite what some wandering minstrels would have you believe.

— In-game description

The Pool of Tribute is a level 63 trial introduced in patch 4.0 with Stormblood.

Strategy

Aggressive difficulty r6.png Lord of the Revel: Susano

Updated Shadowbringers Guide
The Pool of Tribute - Lv.63 Trial Guide

Many of the mechanics during this fight are simplified by having the Main Tank hold Susano in place while the rest of the party stacks behind him. Susano calls some of his attacks with a set phrase.

Phase 1

Assail - Untelegraphed tankbuster with no cast bar that deals moderate damage

Rasen Kaikyo - Places a circular AoE under each party member. Being hit will inflict a stack of Lightning resistance down icon2.png Lightning Resistance Down.

Yata No Kagami - "The seas part for we alone!" - A player will be marked (Red). After a short time, they will be damaged and knocked back. The path of their knockback will determine the safe area of the platform-wide AoE that follows. This AoE applies Lightning resistance down icon2.png Lightning Resistance Down.

Brightstorm - Immediately following Yata No Kagami, a stack marker will appear on the previously marked party member. Stack to share damage.

Dark Cloud - Susano will periodically spawn Dark Clouds. These clouds will each cast a wide line AoE (The Parting Clouds) that inflict Paralysis icon1.png Paralysis.

At around 65%, Susano will start Phase 2

Phase 2

  • "How our hearts sing in the chaos!"

At the beginning of Phase 2, a flower-shaped crystal will appear on the platform. A Tank should pick this up as the player who picks it up will be the one receiving continuous damage from Susano during this phase.

Clashing icon1.png Clashing - The player that picked up the flower-shaped crystal will be locked in a clash with Susano, receiving a damage-over-time Flesh wound icon1.png Flesh Wound debuff for as long as Ame-no-Murakumo is alive.

Ame-no-Murakumo - While clashing, Susano will begin casting this ability. Successful casting, of if the Clashing player dies, will cause a wipe. The party should focus damage on the sword to interrupt this cast.

Sheer Force - During the clash, orbs will spawn on the perimeter of the platform. The off-tank should run into these orbs before they get to the party, as they do splash damage.

This ends in unavoidable damage (a wipe if Ame-no-Murakumo is not destroyed), marked by a large, red line AoE across the platform. Anyone standing in the red line will die.

Phase 3

All abilities from Phase 1 are present during this phase.

Stormsplitter - Line AoE Tankbuster. Pop mitigation cooldowns.

Ama-no-iwato - "Earth and stone at our beck and call!" - Susano will trap a player in a chained stone, giving them the Fetters icon3.png Fetters debuff. Two "dummy stones" will also spawn. The stone containing the player will be marked and then the stones will be shuffled. Only the stone containing a player needs to be destroyed. If the stone finishes casting 'The Sealed Gate', the trapped player will die. The correct stone is always the bottom-most target in the enemy list.

Ukehi - Moderate party-wide damage that can hit 1 or 2 times.

Loot

Images