Basic Training: Enemy Parties
Basic Training: Enemy Parties
- Level
- 10 (Sync: 11)
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1
1
2 
- Unsyncing
- Not Allowed
- Time limit
- 30 minutes
- Phoenix Down
- Available
- Roulette
- Guildhests
- Location
- Middle La Noscea
- Region
- La Noscea
- Patch
- 2.0
- Links
- EDB GT TC
This battle exercise will test your ability to manage multiple parties of enemies.
Learn to draw single targets from groups using ranged attacks and engage them in locations far out of the lines of sight of other creatures.— In-game description
Basic Training: Enemy Parties is a level 10 guildhest introduced in patch 2.0. It intends to teach basic group mechanics.
Objective
Slay all the enemies, but stay out of the goobbue's sight!
Enemies in parties will all attack at once. Try to avoid engaging more than one party at a time by keeping an eye out for knockback attacks which may thrust you into a second party's line of sight. If the goobbue spots you, he will order all the other enemies to attack. Use ranged attacks to lure single targets from the pack without the massive seedkin noticing. This battle exercise will test your ability to manage multiple parties of enemies. Learn to draw single targets from groups using ranged attacks and engage them in locations far out of the lines of sight of other creatures.
Guide
Players are required to defeat 4 groups of 3 Tiny Mandragoras, Pecking Condor and one Elder Goobbue.
When you attack one of the Tiny Mondragora in a pack, the other 2 will assist its friend. Your party is intended to fight 1 group or 3 Tiny Mandragoras at a time, and keep that pack from the other groups. After defeating the 4 groups of Mandragoras, You'll be able to take on the Elder Goobbue.
The Goobbue fight is straightforward as long as you have your tank maintain its aggro. Defeat the smaller adds first before directing damage to the Goobbue.
In most Duty Finder groups, the tank will simply pull all enemy groups at once, as they die quickly and don't deal a lot of damage.
Historically, when A Realm Reborn launched, TP and MP management were much more involved and classes and jobs could not spam their area-of-effect attacks constantly. Wall-to-wall pulling as is done since at least Shadowbringers was not feasible at the time.
Loot
- Reward:
660 experience,
60 gil
Dialogue
When talking to Tiroro
After defeating the Elder Goobbue