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Salt and Light

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Salt and Light

S RANK

Salt and Light is a Rank S Elite Mark found in The Lochs.

Map of Spawn Points

Killing the Elite Mark will reward the player up to Centurio Seal 100 Centurio Seals, Allagan Tomestone of Poetics 100 Allagan Tomestones of Poetics, Allagan Tomestone of Causality 30 Allagan Tomestones of Causality and 1 Cracked cluster icon1.png  Cracked Cluster.

Coordinates

Zone Coordinates Level range
The Lochs (X:3, Y:35) 70
The Lochs (X:11, Y:34) 70
The Lochs (X:8, Y:26) 70
The Lochs (X:14, Y:21) 70
The Lochs (X:19, Y:26) 70
The Lochs (X:6, Y:8) 70
The Lochs (X:28, Y:8) 70
The Lochs (X:24, Y:33) 70
The Lochs (X:30, Y:36) 70

Spawn Conditions

Trigger

Assuming Salt and Light's random timer is up, it will spawn once 50 items are discarded.[1][2][3]

  • You can be anywhere in the zone while discarding items.
  • Discarding a stack counts as discarding one item.
  • More than one person can contribute to the 50 items needed; two people can discard 25 each.

Time

84 to 132 hours after it's been killed; or alternatively 50 to 80 hours after maintenance has ended.[4]

Tips and Tricks

  • Splash is a large AoE.
  • Brine Bomb is a telegraphed circle AoE.
  • Fluid Swing is an untelegraphed conal AoE on the MT.
  • Protean Wave.png  Protean Wave is an untelegraphed column AoE on a random target.
  • Digititis is a telegraphed circle AoE around Salt and Light that transforms players into a minion.
  • Ferrofluid is a large AoE that draws players in.
  • Cascade is a proximity AoE that immediately follows Ferrofluid. Run away.

Trivia

  • (x27,y35) was discontinued as a spawn location for Salt and Light a few months after Stormblood's release.

Description

According to the records of the Resistance, a clan of goblins once came barreling in from the west, and smashed through an imperial checkpoint.
The Empires forces soon gave chase, and cornered the beastmen on the shores of Loch Seld. The goblins were slain to a man, but not before one of them hurled a strange device into the loch's waters.
The surface of the loch was seen to bulge upwards, forming into a watery giant which proceeded to decimate the Garlean soldiers before suddenly draining away once more. Honestly, folks should be more careful with what they choose to throw away...

— Hroudland of Rhalgr's Reach

According to information received from Armago Liberation Army. At one time, the Goblin tribe from the west. He seems to have broken through the inspection of the Imperial Army.
However, following the imperial pursuit of the imperial army, an extinct annihilation near Loch Cell Lake ... At that time, strange equipment was thrown into the lake.
Then, the lake surface rises when Mirumi, When it becomes a giant of water, it says that it disappeared at the end after a row of rampage. Absolutely ... I do not want you to discard everything.

— Japanese Client Translation

Lore

According to the records of the Resistance, a clan of goblins once came barreling in from the west, and smashed through an imperial checkpoint. The Empire’s forces soon gave chase, and cornered the beastmen on the shores of Loch Seld. The goblins were slain to a man, but not before one of them hurled a strange device into the loch’s waters. The surface of the loch was seen to bulge upwards, forming into a watery giant which proceeded to decimate the Garlean soldiers before suddenly draining.

Encyclopædia Eorzea vol 2

Gallery


References

  1. It's spawned for too many people, too many times, on exactly the 50th item, for it not to be correct.
  2. Video of Salt and Light spawning on the 50th discard.
  3. Example #1, #2 and #3 of the "many people" spawning it "many times" on the 50th.
  4. https://horus-hunts.net/SpawnLogs/Graphs