Warrior
Introduction
“On the northernmost edge of Abalathia's Spine exists a mountain tribe renowned for producing fearsome mercenaries. Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield. In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the frontlines of battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where it remains to this day.
Warrior is a job unlockable at level 30 as an upgrade from the Marauder class and is one of four Tank jobs.
General information
Guild
The Marauders' Guild is in Limsa Lominsa Upper Decks. Marauders must specialize into warrior once they reach level 30, and complete the quests Sylph-management and
Pride and Duty (Will Take You from the Mountain). The job trainer is Curious Gorge, who is normally found in Eastern La Noscea (30.6, 22.9).
Equipment
The warrior is a disciple of war and wears armor "of Fending." They use greataxes as weapons. The following crafting classes can create items that are useful to the warrior:
- Blacksmith — Greataxes.
- Armorer — Fending armor.
- Goldsmith — Earrings, bracelets, necklaces and rings.
Hunting Log
See marauder hunting log.
Quests
Actions
PvE actions
Action | Acquired | ![]() |
Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|---|
Heavy Swing | ![]() |
1 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 200. | ||
Maim | ![]() |
4 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 150. | ||
Berserk | ![]() |
6 | Ability | Instant | 60s | Grants 3 stacks of Berserk, each stack guaranteeing weaponskill attacks are critical and direct hits. | ||
Overpower | ![]() |
10 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 110 to all nearby enemies. | ||
Defiance | ![]() |
10 | Ability | Instant | 2s | Significantly increases enmity generation. | ||
Release Defiance | ![]() |
10 | Ability | Instant | 1s | Cancels the effect of Defiance. | ||
Tomahawk | ![]() |
1![]() |
15 | Weaponskill | Instant | 2.5s | Delivers a ranged attack with a potency of 150. | |
Storm's Path | ![]() |
26 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 160. | ||
Thrill of Battle | ![]() |
1![]() |
30 | Ability | Instant | 90s | Increases maximum HP by 20% and restores the amount increased. | |
Inner Beast | ![]() |
1![]() |
35 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 330. | |
Vengeance | ![]() |
38 | Ability | Instant | 120s | Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage. | ||
Mythril Tempest | ![]() |
1![]() |
40 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 100 to all nearby enemies. | |
Holmgang | ![]() |
42 | Ability | Instant | 240s | Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1. | ||
Steel Cyclone | ![]() |
1![]() |
45 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 170 to all nearby enemies. | |
Storm's Eye | ![]() |
50 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 160. | ||
Infuriate | ![]() |
1![]() |
50 | Ability | Instant | 60s | Increases Beast Gauge by 50. | |
Fell Cleave | ![]() |
1![]() |
54 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 520. | |
Raw Intuition | ![]() |
1![]() |
56 | Ability | Instant | 25s | Reduces damage taken by 10%. | |
Equilibrium | ![]() |
1![]() |
58 | Ability | Instant | 60s | Restores own HP. | |
Decimate | ![]() |
1![]() |
60 | Weaponskill | Instant | 2.5s | Delivers an attack to all nearby enemies with a potency of 200. | |
Onslaught | ![]() |
62 | Ability | Instant | 30s | Rushes target and delivers an attack with a potency of 150. | ||
Upheaval | ![]() |
64 | Ability | Instant | 30s | Delivers an attack with a potency of 400. | ||
Shake It Off | ![]() |
68 | Ability | Instant | 90s | Creates a barrier around self and all nearby party members that absorbs damage totaling 15% of maximum HP. | ||
Inner Release | ![]() |
1![]() |
70 | Ability | Instant | 60s | Grants 3 stacks of Inner Release, each stack allowing the use of Fell Cleave or Decimate without cost and guaranteeing they are critical and direct hits. | |
Chaotic Cyclone | ![]() |
72 | Weaponskill | Instant | 2.5s | Delivers a critical direct hit with a potency of 320 to all nearby enemies. | ||
Nascent Flash | ![]() |
76 | Ability | Instant | 25s | Grants Nascent Flash to self and Nascent Glint to target party member. | ||
Inner Chaos | ![]() |
80 | Weaponskill | Instant | 2.5s | Delivers a critical direct hit with a potency of 660. | ||
Bloodwhetting | ![]() |
82 | Ability | Instant | 25s | Reduces damage taken by 10%. | ||
Orogeny | ![]() |
86 | Ability | Instant | 30s | Delivers an attack with a potency of 150 to all nearby enemies. | ||
Primal Rend | ![]() |
90 | Weaponskill | Instant | 2.5s | Jumps to the target and delivers a critical direct hit to target and all enemies nearby it with a potency of 700 for the first enemy, and 70% less for all remaining enemies. |
PvP actions
Action | Acquired | ![]() |
Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|---|
Heavy Swing (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 3,000. | ||
Maim (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 4,000. | ||
Storm's Path (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 5,000. | ||
Primal Rend (PvP) | ![]() |
30 | Weaponskill | Instant | 15s | Delivers a jumping physical attack to target and all enemies nearby it with a potency of 8,000. | ||
Onslaught (PvP) | ![]() |
30 | Ability | Instant | 15s | Rushes target and delivers an attack with a potency of 500. | ||
Orogeny (PvP) | ![]() |
30 | Ability | Instant | 20s | Delivers an attack with a potency of 1,000 to all nearby enemies. | ||
Blota (PvP) | ![]() |
30 | Ability | Instant | 15s | Instantly draws target to your side. | ||
Bloodwhetting (PvP) | ![]() |
30 | Ability | Instant | 20s | Grants Bloodwhetting, Stem the Tide, and Nascent Chaos. | ||
Fell Cleave (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 12,000. | ||
Chaotic Cyclone (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 8,000 to all nearby enemies. |
Common actions (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|
Standard-issue Elixir (PvP) | ![]() |
30 | Ability | 4.5s | 5s | Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. | |
Recuperate (PvP) | ![]() |
30 | Ability | 2,500 | Instant | 1s | Restores own HP. |
Purify | ![]() |
30 | Ability | Instant | 30s | Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze. | |
Guard (PvP) | ![]() |
30 | Ability | Instant | 30s | Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. | |
Sprint (PvP) | ![]() |
30 | Ability | Instant | 1.5s | Increases movement speed. Effect ends upon reuse or execution of another action. |
Limit Break (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|
Primal Scream (PvP) | ![]() |
30 | Limit Break | Instant | 10s | Let out a bloodcurdling cry in a cone before you, rendering enemies unable to use Guard. |
Tank actions
Action | Acquired | Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|
Rampart | ![]() |
8 | Ability | Instant | 90s | Reduces damage taken by 20%. | |
Low Blow | ![]() |
12 | Ability | Instant | 25s | Stuns target. | |
Provoke | ![]() |
15 | Ability | Instant | 30s | Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | |
Interject | ![]() |
18 | Ability | Instant | 30s | Interrupts the use of a target's action. | |
Reprisal | ![]() |
22 | Ability | Instant | 60s | Reduces damage dealt by nearby enemies by 10%. | |
Arm's Length | ![]() ![]() ![]() |
32 | Ability | Instant | 120s | Creates a barrier nullifying most knockback and draw-in effects. | |
Shirk | ![]() |
48 | Ability | Instant | 120s | Diverts 25% of enmity to target party member. |
Traits
PvE traits
Trait | Acquired | ![]() |
Level | Effect |
---|---|---|---|---|
Tank Mastery | ![]() ![]() ![]() ![]() ![]() ![]() |
1 | Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. | |
The Beast Within | ![]() |
35 | Increases Beast Gauge when landing Maim or Storm's Path in a combo. | |
Inner Beast Mastery | ![]() |
1![]() |
54 | Upgrades Inner Beast to Fell Cleave. |
Steel Cyclone Mastery | ![]() |
1![]() |
60 | Upgrades Steel Cyclone to Decimate. |
Enhanced Infuriate | ![]() |
66 | Reduces Infuriate recast time by 5 seconds upon landing Inner Beast, Steel Cyclone, Fell Cleave, or Decimate on most targets. | |
Berserk Mastery | ![]() |
1![]() |
70 | Upgrades Berserk to Inner Release. |
Nascent Chaos | ![]() |
72 | Infuriate grants the effect of Nascent Chaos, upgrading Decimate to Chaotic Cyclone. Upon reaching level 80, Nascent Chaos will also upgrade Fell Cleave to Inner Chaos. | |
Mastering the Beast | ![]() |
74 | Increases Beast Gauge when landing Mythril Tempest in a combo. | |
Enhanced Shake It Off | ![]() |
76 | Adds a healing effect to Shake It Off. | |
Enhanced Thrill of Battle | ![]() |
78 | Adds an additional effect to Thrill of Battle that increases HP recovery via healing actions by 20%. | |
Raw Intuition Mastery | ![]() |
82 | Upgrades Raw Intuition to Bloodwhetting. | |
Enhanced Nascent Flash | ![]() |
82 | Extends the duration of Nascent Flash and Nascent Glint to 8 seconds. | |
Enhanced Equilibrium | ![]() |
84 | Grants healing over time to self. | |
Melee Mastery | ![]() |
84 | Increases the potency of Heavy Swing to 200, Maim to 150, Storm's Path to 160, and Storm's Eye to 160. | |
Enhanced Onslaught | ![]() |
88 | Allows a third charge of Onslaught. |
Combos
Performing actions in a certain order increases potency and applies combo bonuses.
>
>
: Recovers HP and increases the Beast Gauge
>
>
: Grants Surging Tempest, increasing damage dealt by 10%, and increases the Beast Gauge
>
: Hits multiple enemies while granting Surging Tempest and increasing the Beast Gauge.
Job mechanics
Beast Gauge is Warrior's Job Gauge.
Beast Gauge
Upon learning the action Defiance (tank stance) at level 10, a symbol will appear on the screen indicating when it is in effect. Defiance increases enmity gained from using other actions.
Upon learning the trait The Beast Within, the symbol which indicates the use of Defiance will change to also display the Beast Gauge.
The Beast Gauge displays a warrior's current amount of wrath, which is charged by executing certain weaponskills and by ability Infuriate.
Wrath is used to execute actions such as Inner Beast, Steel Cyclone, Fell Cleave, Decimate, Chaotic Cyclone and Inner Chaos.
Simple Mode
Defiance (Active)
The gauge cannot be displayed in simple mode until learning the trait The Beast Within at level 35.
Achievements
This job is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
An Axe to Grind IV | 5 | Achieve marauder level 40. | - | 2.0 |
An Axe to Grind V | 5 | Achieve marauder level 50. | - | 2.0 |
An Axe to Grind VI | 5 | Achieve marauder level 60. | - | 3.0 |
An Axe to Grind VII | 5 | Achieve marauder level 70. | - | 4.0 |
An Axe to Grind VIII | 5 | Achieve marauder level 80. | - | 5.0 |
An Axe to Grind IX | 5 | Achieve marauder level 90. | - | 6.0 |
A Tankless Job I (Warrior) | 5 | Complete 50 high-level duties as a warrior. | ![]() |
2.2 |
A Tankless Job II (Warrior) | 10 | Complete 100 high-level duties as a warrior. | ![]() |
2.2 |
But Somebody's Gotta Do It (Warrior) | 20 | Complete 200 high-level duties as a warrior. | Warbear Horn | 2.2 |
Tank You, Warrior I | 5 | Complete 50 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a warrior.
※Each roulette only counts with daily award bonus. |
- | 4.0 |
Tank You, Warrior II | 10 | Complete 100 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a warrior.
※Each roulette only counts with daily award bonus. |
- | 4.0 |
Tank You, Warrior III | 20 | Complete 300 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a warrior.
※Each roulette only counts with daily award bonus. |
Battle Bear Horn | 4.0 |
Tank You, Warrior IV | 20 | Complete 500 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a warrior.
※Each roulette only counts with daily award bonus. |
![]() |
5.0 |
Tank You, Warrior V | 20 | Complete 700 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a warrior.
※Each roulette only counts with daily award bonus. |
![]() |
6.0 |
Gallery
See also
External links
- FinalFantasyXIV.com Warrior on the official website.
- Comprehensive Job Guide provided by The Balance.