Far across the rolling waves, towards the rising sun, there lies the island nation of Hingashi.
In the distant past, the realm's great lords vied for supremacy over its sea-girt confines in a long and bloody conflict. And taking to battle in their lieges' names were noble swordsmen whose art was forged in the crucible of war: the samurai.
Eventually, the nation was unified under one banner, and these warriors came to wield their katana not upon fields as part of an army, but upon streets as protectors of the peace.
But as a neglected blade grows dull with rust, so too do men forget their purpose. Amidst waning memories of the old ways, a determined few hold fast to their convictions, hands by katana grips, awaiting the moment for steel to sing.
Samurais trust in sharp steel in battle. These fierce honorable men and women wield their katanas, weaving through moves of past eras to strive and kill before the enemy strikes their people.
The Samurai's advancement is through an NPC in Ul'dah - Steps of Nald (x9.2,y9.1). This job starts at level 50.
- Prerequisite: The player must have purchased the Stormblood expansion.
- Quest: Speak to an NPC in Ul'dah - Steps of Nald (x9.2,y9.1) to obtain the quest The Way of the Samurai.
- Blacksmith — Katanas.
- Leatherworker — Leather armor.
- Goldsmith — Earrings, bracelets, necklaces and rings.
|The Way of the Samurai||50||Ul'dahn Citizen|
|The Sands of Debt||52||Musosai|
|Blood on the Deck||54||Musosai|
|A Fraudster in the Forest||56||Musosai|
|Tears in the Snow||58||Musosai|
|The Face of True Evil||60||Momozigo||Meditate|
|A Dignified Visitor||60||Momozigo|
|Trials of the Sekiseigumi||63||Momozigo|
|The Hunt for Ugetsu||68||Makoto|
|The Battle on Bekko||70||Makoto|
|Hakaze||SAM||1||Weaponskill||60||Instant||2.5s||Delivers an attack with a potency of 150.|
|Jinpu||SAM||4||Weaponskill||60||Instant||2.5s||Delivers an attack with a potency of 100.|
|Third Eye||SAM||6||Ability||Instant||15s||Reduces the amount of damage taken by the next attack by 5%.|
|Ageha||SAM||10||Ability||Instant||60s||Delivers an attack with a potency of 250.|
|Enpi||SAM||15||Weaponskill||160||Instant||2.5s||Delivers a ranged attack with a potency of 100.|
|Shifu||SAM||18||Weaponskill||60||Instant||2.5s||Delivers an attack with a potency of 100.|
|Fuga||SAM||26||Weaponskill||140||Instant||2.5s||Delivers an attack with a potency of 100 to all enemies in a cone before you.|
|Iaijutsu||SAM||30||Weaponskill||1.8s||2.5s||Executes a weaponskill depending on current number of Sen stored in Sen Gauge.|
|Gekko||SAM||30||Weaponskill||50||Instant||2.5s||Delivers an attack with a potency of 100.|
|Mangetsu||SAM||35||Weaponskill||140||Instant||2.5s||Delivers an attack to all nearby enemies with a potency of 100 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.|
|Kasha||SAM||40||Weaponskill||50||Instant||2.5s||Delivers an attack with a potency of 100.|
|Oka||SAM||45||Weaponskill||140||Instant||2.5s||Delivers an attack to nearby enemies with a potency of 100 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.|
|Meikyo Shisui||SAM||50||Ability||Instant||80s||Execute up to 3 weaponskill combos without meeting combo prerequisites. Does not affect Iaijutsu.|
|Yukikaze||SAM||50||Weaponskill||50||Instant||2.5s||Delivers an attack with a potency of 100.|
|Hissatsu: Kaiten||SAM||52||Ability||Instant||5s||Increases potency of next weaponskill by 50%.|
|Hissatsu: Gyoten||SAM||54||Ability||Instant||10s||Rushes target and delivers an attack with a potency of 100.|
|Hissatsu: Yaten||SAM||56||Ability||Instant||10s||Delivers an attack with a potency of 100.|
|Merciful Eyes||SAM||58||Ability||Instant||1s||Instantly restores own HP.|
|Meditate||SAM||1||60||Ability||Instant||60s||Gradually increases your Kenki Gauge.|
|Hissatsu: Shinten||SAM||62||Ability||Instant||1s||Delivers an attack with a potency of 300.|
|Hissatsu: Kyuten||SAM||64||Ability||Instant||1s||Delivers an attack with a potency of 150 to all nearby enemies.|
|Hissatsu: Seigan||SAM||66||Ability||Instant||1s||Delivers an attack with a potency of 200.|
|Hagakure||SAM||68||Ability||Instant||40s||Converts Setsu, Getsu, and Ka into Kenki. Each Sen converted increases your Kenki Gauge by 20. Can only be executed if under the effect of at least one of the three statuses.|
|Hissatsu: Guren||SAM||1||70||Ability||Instant||120s||Delivers an attack to all enemies in a straight line before you with a potency of 800 for the first enemy, 25% less for the second, and 50% less for all remaining enemies.|
Iaijutsu are weaponskills which consume all Sen, and each of them require a certain amount to be used.
|Higanbana||SAM||30||Weaponskill||1.8s||2.5s||Delivers an attack with a potency of 240.|
|Tenka Goken||SAM||40||Weaponskill||1.8s||2.5s||Delivers an attack to all enemies in a cone before you with a potency of 360 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.|
|Midare Setsugekka||SAM||50||Weaponskill||1.8s||2.5s||Delivers an attack with a potency of 720.|
Melee DPS actions
|Second Wind|| Melee DPS
Physical Ranged DPS
|8||Ability||Instant||120s||Instantly restores own HP.|
|Arm's Length||Melee DPS||12||Ability||Instant||60s||Creates a barrier nullifying knockback and draw-in effects.|
|Leg Sweep||Melee DPS||16||Ability||Instant||40s||Stuns target.|
|Diversion|| Magic Ranged DPS
|20||Ability||Instant||120s||Reduces enmity generation.|
|Invigorate|| Melee DPS
Physical Ranged DPS
|24||Ability||Instant||120s||Instantly restores 400 TP.|
|Bloodbath||Melee DPS||32||Ability||Instant||90s||Converts a portion of physical damage dealt into HP.|
|Goad||Melee DPS||36||Ability||Instant||180s||Refreshes TP of a single party member.|
|Feint||Melee DPS||40||Ability||Instant||120s||Lowers target's strength and dexterity by 10%.|
|Crutch||Melee DPS||44||Ability||Instant||90s||Removes Bind and Heavy from target party member other than self.|
|True North||Melee DPS||48||Ability||Instant||150s||Nullifies all action direction requirements.|
|Enhanced Strength|| PGL
|20||Increases strength by 8.|
|Enhanced Strength II|| PGL
|40||Increases strength by 16.|
|Kenki Mastery||SAM||52||Increases Kenki Gauge when landing select weaponskills.|
|Enhanced Strength III|| PGL
|60||Increases strength by 24.|
|Kenki Mastery II||SAM||62||Increases Kenki Gauge when landing all weaponskills excluding Iaijutsu.|
Sen & Kenki Gauge in PvE
The Sen Gauge displays which of the 3 Sen effects─Setsu (top), Getsu (left), and Ka (right)─are currently accumulated. Sen are required to perform Iaijutsu, the number of Sen accumulated determining which weaponskill will be executed─1 for Higanbana, 2 for Tenka Goken, and 3 for Midare Setsugekka.
The Kenki Gauge displays the current amount of Kenki a samurai has accumulated. Kenki slowly builds in a samurai's blade through the successful execution of weaponskills. Kenki is required to execute special devastating attacks such as Hissatsu: Kaiten, Hissatsu: Gyoten (acquired at level 54), Hissatsu: Guren (acquired at level 70), and more.
Sen & Kenki Gauge in PvP
The Sen Gauge displays which of the 3 Sen effects─Setsu, Getsu, and Ka─are currently accumulated. Sen are accumulated by performing combo actions. Sen can then be used to perform Iaijutsu, the number of Sen accumulated determining if you execute Higanbana, Tenka Goken, or Midare Setsugekka. The Kenki Gauge displays the current amount of Kenki a samurai has accumulated. Kenki is accumulated by performing certain PvP actions, and can be used to perform Hissatsu.
- FinalFantasyXIV.com Samurai on the official website.