Samurai

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Samurai concept art.png

Introduction

Far across the rolling waves, towards the rising sun, there lies the island nation of Hingashi.

In the distant past, the realm's great lords vied for supremacy over its sea-girt confines in a long and bloody conflict. And taking to battle in their lieges' names were noble swordsmen whose art was forged in the crucible of war: the samurai.

Eventually, the nation was unified under one banner, and these warriors came to wield their katana not upon fields as part of an army, but upon streets as protectors of the peace.

But as a neglected blade grows dull with rust, so too do men forget their purpose. Amidst waning memories of the old ways, a determined few hold fast to their convictions, hands by katana grips, awaiting the moment for steel to sing.

FinalFantasyXIV.com Samurai

Samurais trust in sharp steel in battle. These fierce honorable men and women wield their katanas, weaving through moves of past eras to strive and kill before the enemy strikes their people.

General information

Guild

The Samurai's advancement is through an NPC in Ul'dah - Steps of Nald (x9.2,y9.1). This job starts at level 50.

Unlock

Samurai is a job introduced in Stormblood, featuring a katana-wielding melee dps. It has a few requirements in order to be unlocked:

Equipment

The samurai is a disciple of war and wears leather armor. They use katanas as weapons. The following crafting classes can create items that are useful to the samurai:

Quests

Quest Type Level Quest giver Unlocks
The Way of the Samurai Job quest 50 Ul'dahn Citizen
Master Musosai Job quest 50 Musosai
The Sands of Debt Job quest 52 Musosai
Blood on the Deck Job quest 54 Musosai
A Fraudster in the Forest Job quest 56 Musosai
Tears in the Snow Job quest 58 Musosai
The Face of True Evil Job quest 60 Momozigo  Meditate
A Dignified Visitor Job quest 60 Momozigo
Trials of the Sekiseigumi Job quest 63 Momozigo
Matsuba Mayhem Job quest 65 Makoto
The Hunt for Ugetsu Job quest 68 Makoto
The Battle on Bekko Job quest 70 Makoto

Actions

PvE actions

Action Acquired Quest requirement Level Type MP TP Casting Recast Description
 Hakaze Samurai frame icon.png SAM 1 Weaponskill 60 Instant 2.5s Delivers an attack with a potency of 150.
 Jinpu Samurai frame icon.png SAM 4 Weaponskill 60 Instant 2.5s Delivers an attack with a potency of 100.
 Third Eye Samurai frame icon.png SAM 6 Ability Instant 15s Reduces the amount of damage taken by the next attack by 5%.
 Ageha Samurai frame icon.png SAM 10 Ability Instant 60s Delivers an attack with a potency of 250.
 Enpi Samurai frame icon.png SAM 15 Weaponskill 160 Instant 2.5s Delivers a ranged attack with a potency of 100.
 Shifu Samurai frame icon.png SAM 18 Weaponskill 60 Instant 2.5s Delivers an attack with a potency of 100.
 Fuga Samurai frame icon.png SAM 26 Weaponskill 140 Instant 2.5s Delivers an attack with a potency of 100 to all enemies in a cone before you.
 Iaijutsu Samurai frame icon.png SAM 30 Weaponskill 1.8s 2.5s Executes a weaponskill depending on current number of Sen stored in Sen Gauge.
 Gekko Samurai frame icon.png SAM 30 Weaponskill 50 Instant 2.5s Delivers an attack with a potency of 100.
 Mangetsu Samurai frame icon.png SAM 35 Weaponskill 140 Instant 2.5s Delivers an attack to all nearby enemies with a potency of 100 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.
 Kasha Samurai frame icon.png SAM 40 Weaponskill 50 Instant 2.5s Delivers an attack with a potency of 100.
 Oka Samurai frame icon.png SAM 45 Weaponskill 140 Instant 2.5s Delivers an attack to nearby enemies with a potency of 100 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.
 Meikyo Shisui Samurai frame icon.png SAM 50 Ability Instant 80s Execute up to 3 weaponskill combos without meeting combo prerequisites. Does not affect Iaijutsu.
 Yukikaze Samurai frame icon.png SAM 50 Weaponskill 50 Instant 2.5s Delivers an attack with a potency of 100.
 Hissatsu: Kaiten Samurai frame icon.png SAM 52 Ability Instant 5s Increases potency of next weaponskill by 50%.
 Hissatsu: Gyoten Samurai frame icon.png SAM 54 Ability Instant 10s Rushes target and delivers an attack with a potency of 100.
 Hissatsu: Yaten Samurai frame icon.png SAM 56 Ability Instant 10s Delivers an attack with a potency of 100.
 Merciful Eyes Samurai frame icon.png SAM 58 Ability Instant 1s Instantly restores own HP.
 Meditate Samurai frame icon.png SAM 1Quest: The Face of True Evil 60 Ability Instant 60s Gradually increases your Kenki Gauge.
 Hissatsu: Shinten Samurai frame icon.png SAM 62 Ability Instant 1s Delivers an attack with a potency of 300.
 Hissatsu: Kyuten Samurai frame icon.png SAM 64 Ability Instant 1s Delivers an attack with a potency of 150 to all nearby enemies.
 Hissatsu: Seigan Samurai frame icon.png SAM 66 Ability Instant 1s Delivers an attack with a potency of 200.
 Hagakure Samurai frame icon.png SAM 68 Ability Instant 40s Converts Setsu, Getsu, and Ka into Kenki. Each Sen converted increases your Kenki Gauge by 20. Can only be executed if under the effect of at least one of the three statuses.
 Hissatsu: Guren Samurai frame icon.png SAM 1Quest: The Battle on Bekko 70 Ability Instant 120s Delivers an attack to all enemies in a straight line before you with a potency of 800 for the first enemy, 25% less for the second, and 50% less for all remaining enemies.

Iaijutsu

Iaijutsu are weaponskills which consume all Sen, and each of them require a certain amount to be used.

Action Acquired Quest requirement Level Type MP TP Casting Recast Description
 Higanbana Samurai frame icon.png SAM 30 Weaponskill 1.8s 2.5s Delivers an attack with a potency of 240.
 Tenka Goken Samurai frame icon.png SAM 40 Weaponskill 1.8s 2.5s Delivers an attack to all enemies in a cone before you with a potency of 360 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.
 Midare Setsugekka Samurai frame icon.png SAM 50 Weaponskill 1.8s 2.5s Delivers an attack with a potency of 720.

PvP actions

Melee DPS actions

Action Acquired Level Type MP TP Casting Recast Description
 Second Wind Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
8 Ability Instant 120s Instantly restores own HP.
 Arm's Length Melee DPS role.png Melee DPS 12 Ability Instant 60s Creates a barrier nullifying knockback and draw-in effects.
 Leg Sweep Melee DPS role.png Melee DPS 16 Ability Instant 40s Stuns target.
 Diversion Magic Ranged DPS role.png Magic Ranged DPS
Melee DPS role.png Melee DPS
20 Ability Instant 120s Reduces enmity generation.
 Invigorate Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
24 Ability Instant 120s Instantly restores 400 TP.
 Bloodbath Melee DPS role.png Melee DPS 32 Ability Instant 90s Converts a portion of physical damage dealt into HP.
 Goad Melee DPS role.png Melee DPS 36 Ability Instant 180s Refreshes TP of a single party member.
 Feint Melee DPS role.png Melee DPS 40 Ability Instant 120s Lowers target's strength and dexterity by 10%.
 Crutch Melee DPS role.png Melee DPS 44 Ability Instant 90s Removes Bind and Heavy from target party member other than self.
 True North Melee DPS role.png Melee DPS 48 Ability Instant 150s Nullifies all action direction requirements.

Traits

PvE traits

Trait Acquired Quest requirement Level Effect
 Enhanced Strength Pugilist frame icon.png PGL
Lancer frame icon.png LNC
Samurai frame icon.png SAM
20 Increases strength by 8.
 Enhanced Strength II Pugilist frame icon.png PGL
Lancer frame icon.png LNC
Samurai frame icon.png SAM
40 Increases strength by 16.
 Kenki Mastery Samurai frame icon.png SAM 52 Increases Kenki Gauge when landing select weaponskills.
 Enhanced Strength III Pugilist frame icon.png PGL
Lancer frame icon.png LNC
Samurai frame icon.png SAM
60 Increases strength by 24.
 Kenki Mastery II Samurai frame icon.png SAM 62 Increases Kenki Gauge when landing all weaponskills excluding Iaijutsu.

Job mechanics

Sen & Kenki Gauge is Samurai's Job Gauge.

Sen & Kenki Gauge in PvE

Sen gauge1.png

The Sen Gauge displays which of the 3 Sen effects─Setsu (top), Getsu (left), and Ka (right)─are currently accumulated. Sen are required to perform Iaijutsu, the number of Sen accumulated determining which weaponskill will be executed─1 for Higanbana, 2 for Tenka Goken, and 3 for Midare Setsugekka.

Kenki gauge1.png

The Kenki Gauge displays the current amount of Kenki a samurai has accumulated. Kenki slowly builds in a samurai's blade through the successful execution of weaponskills. Kenki is required to execute special devastating attacks such as Hissatsu: Kaiten, Hissatsu: Gyoten (acquired at level 54), Hissatsu: Guren (acquired at level 70), and more.

Sen & Kenki Gauge in PvP

The Sen Gauge displays which of the 3 Sen effects─Setsu, Getsu, and Ka─are currently accumulated. Sen are accumulated by performing combo actions. Sen can then be used to perform Iaijutsu, the number of Sen accumulated determining if you execute Higanbana, Tenka Goken, or Midare Setsugekka. The Kenki Gauge displays the current amount of Kenki a samurai has accumulated. Kenki is accumulated by performing certain PvP actions, and can be used to perform Hissatsu.

Sen gauge1.png Kenki gauge1.png

Gallery

See also

External links