Black Mage

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Black Mage concept art.jpg

Introduction

In days long past, there existed an occult and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin. Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.

FinalFantasyXIV.com Black Mage

Black Mages extrapolate the dark arts of black magic, granting themselves a wide range of destructive spells. From eras past, black mages have since sharpened their skills to employ even greater power, assaulting a large number of enemies and hindering their movement.

General information

Guild

The Thaumaturge's Guild is in Ul'dah - Steps of Nald. Thaumaturges may specialize into black mage once they reach level 30, and complete the quests Sylph-management and Facing Your Demons.

Equipment

The black mage is a disciple of magic and wears cloth armor. They use staves as weapons. The following crafting classes can create items that are useful to the black mage:

Quests

Quest Type Level Quest giver Unlocks
Taking the Black 30 Yayake
You'll Never Go Back
International Relations
The Voidgate Breathes Gloomy
The Blood Must Flow
Always Bet on Black
Black Books
An Unexpected Journey
A Cunning Plan
Black Squawk Down
Destruction in the Name of Justice
The Defiant Ones
Shades of Shatotto Job quest 60 Lalai Lai
Golems Gone Wild Job quest 63 Lalai Lai
When the Golems Get Tough Job quest 65 Lalai Lai
Unnatural Selection Job quest 68 Lalai Lai
One Golem to Rule Them All Job quest 70 Lalai Lai
A Home for a Tome Job quest 80 Lalai Lai

Actions

PvE actions

Action Acquired Quest requirement Level Type MP TP Casting Recast Description
 Blizzard Thaumaturge frame icon.png THM 1 Spell 400 2.5s 2.5s Deals ice damage with a potency of 180.
 Fire Thaumaturge frame icon.png THM 2 Spell 800 2.5s 2.5s Deals fire damage with a potency of 180.
 Transpose Thaumaturge frame icon.png THM 4 Ability Instant 5s Swaps Astral Fire with a single Umbral Ice or Umbral Ice with a single Astral Fire.
 Thunder Thaumaturge frame icon.png THM 6 Spell 200 2.5s 2.5s Deals lightning damage with a potency of 30.
 Sleep Thaumaturge frame icon.png THM 10 Spell 800 2.5s 2.5s Puts target to sleep.
 Blizzard II Thaumaturge frame icon.png THM 12 Spell 800 2s 2.5s Deals ice damage with a potency of 50 to all nearby enemies.
 Scathe Thaumaturge frame icon.png THM 1Quest: The Threat of Superiority 15 Spell 800 Instant 2.5s Deals unaspected damage with a potency of 100.
 Fire II Thaumaturge frame icon.png THM 18 Spell 1,500 3s 2.5s Deals fire damage with a potency of 80 to target and all enemies nearby it.
 Thunder II Thaumaturge frame icon.png THM 26 Spell 400 3s 2.5s Deals lightning damage with a potency of 30 to target and all enemies nearby it.
 Manaward Thaumaturge frame icon.png THM 1Quest: Facing Your Demons 30 Ability Instant 120s Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
 Manafont Black Mage frame icon.png BLM 1Quest: Taking the Black 30 Ability Instant 180s Restore 30% of MP.
 Fire III Thaumaturge frame icon.png THM 34 Spell 2,000 3.5s 2.5s Deals fire damage with a potency of 240.
 Freeze Black Mage frame icon.png BLM 1Quest: You'll Never Go Back 35 Spell 1,000 2.5s 2.5s Covers a designated area in ice, dealing ice damage with a potency of 100.
 Blizzard III Black Mage frame icon.png BLM 1Quest: International Relations 40 Spell 800 3.5s 2.5s Deals ice damage with a potency of 240.
 Thunder III Black Mage frame icon.png BLM 1Quest: The Voidgate Breathes Gloomy 45 Spell 400 2.5s 2.5s Deals lightning damage with a potency of 70.
 Aetherial Manipulation Thaumaturge frame icon.png THM 50 Ability Instant 10s Rush to a target party member's side.
Unable to cast if bound.
 Flare Black Mage frame icon.png BLM 1Quest: Always Bet on Black 50 Spell All 4s 2.5s Deals fire damage to a target and all enemies nearby it with a potency of 260 for the first enemy, and 40% less for all remaining enemies.
 Ley Lines Black Mage frame icon.png BLM 1Quest: An Unexpected Journey 52 Ability Instant 90s Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
 Sharpcast Black Mage frame icon.png BLM 1Quest: A Cunning Plan 54 Ability Instant 60s Ensures the next Scathe, Fire, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud respectively.
 Enochian Black Mage frame icon.png BLM 1Quest: Black Squawk Down 56 Ability Instant 30s Increases magic damage dealt by 5%. Also allows the casting of Blizzard IV and Fire IV, Despair and Umbral Soul.
 Blizzard IV Black Mage frame icon.png BLM 1Quest: Destruction in the Name of Justice 58 Spell 800 2.8s 2.5s Deals ice damage with a potency of 300.
 Fire IV Black Mage frame icon.png BLM 1Quest: The Defiant Ones 60 Spell 800 2.8s 2.5s Deals fire damage with a potency of 280.
 Between the Lines Black Mage frame icon.png BLM 62 Ability Instant 3s Move instantly to Ley Lines drawn by you.
Cannot be executed while bound.
 Thunder IV Black Mage frame icon.png BLM 64 Spell 800 Instant 2.5s Deals lightning damage with a potency of 50 to target and all enemies nearby it.
 Triplecast Black Mage frame icon.png BLM 66 Ability Instant 60s The next three spells will require no cast time.
 Foul Black Mage frame icon.png BLM 1Quest: One Golem to Rule Them All 70 Spell 2.5s 2.5s Deals unaspected damage to a target and all enemies nearby it with a potency of 650 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.
Can only be executed while under the effect of Polyglot. Polyglot effect ends upon use.
 Despair Black Mage frame icon.png BLM 72 Spell All 3s 2.5s Deals fire damage with a potency of 380.
 Umbral Soul Black Mage frame icon.png BLM 76 Spell Instant 2.5s Grants Umbral Ice and 1 Umbral Heart.
 Xenoglossy Black Mage frame icon.png BLM 80 Spell Instant 2.5s Deals unaspected damage with a potency of 750.

PvP actions

Magic Ranged DPS actions

Action Acquired Level Type MP TP Casting Recast Description
 Addle Magic Ranged DPS role.png Magic Ranged DPS 8 Ability Instant 90s Lowers target's intelligence and mind by 10%.
 Swiftcast Magic Ranged DPS role.png Magic Ranged DPS
Healer role.png Healer
18 Ability Instant 60s Next spell is cast immediately.
 Lucid Dreaming Magic Ranged DPS role.png Magic Ranged DPS
Healer role.png Healer
24 Ability Instant 60s Gradually restores own MP.
 Surecast Magic Ranged DPS role.png Magic Ranged DPS
Healer role.png Healer
44 Ability Instant 120s Spells can be cast without interruption.

Traits

PvE traits

Trait Acquired Quest requirement Level Effect
 Magick and Mend Thaumaturge frame icon.png THM 20 Increases base action damage and HP restoration by 10% and allows for the stacking of a second Astral Fire or Umbral Ice.
 Thundercloud Thaumaturge frame icon.png THM 28 Grants a 10% chance that after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder, Thunder II, Thunder III, or Thunder IV will add its full damage over time amount to its initial damage, have no cast time, and cost no MP.
 Magick and Mend II Thaumaturge frame icon.png THM 40 Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice which reduces cast times for spells of the opposite element by half.
 Firestarter Thaumaturge frame icon.png THM 42 Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no casting time.
 Thunder Mastery Black Mage frame icon.png BLM 1Quest: The Voidgate Breathes Gloomy 45 Upgrades Thunder to Thunder III.
 Thunder Mastery II Black Mage frame icon.png BLM 64 Upgrades Thunder II to Thunder IV.
 Enhanced Umbral Heart Black Mage frame icon.png BLM 68 Reduces MP required to cast Flare by one-third while under the effect of Umbral Heart. Casting Flare completely removes the Umbral Heart status.
 Enhanced Freeze Black Mage frame icon.png BLM 68 Grants an Umbral Heart upon casting Freeze.
 Enhanced Enochian Black Mage frame icon.png BLM 70 Grants the effect of Polyglot upon maintaining Enochian for 30 seconds. Also improves Enochian's magic damage increase to 10%.
 Aspect Mastery Black Mage frame icon.png BLM 72 Accumulating full stacks of either Astral Fire or Umbral Ice then casting a spell of the opposite element will consume no MP.
 Enhanced Sharpcast Black Mage frame icon.png BLM 74 Reduces Sharpcast recast timer to 30 seconds.
 Enhanced Enochian II Black Mage frame icon.png BLM 78 Improves Enochian's magic damage increase to 15%.
 Enhanced Polyglot Black Mage frame icon.png BLM 80 Allows the stacking of a second Polyglot.

Job mechanics

Elemental Gauge is Black Mage's Job Gauge.

Elemental Gauge in PvE

The Elemental Gauge indicates whether you are under the effect of Astral Fire (after casting a Fire spell) or Umbral Ice (after casting a Blizzard spell). While under the effect of Astral Fire, all Fire spells will have increased potency, but require more MP to cast. While under the influence of Umbral Ice, you will have significantly increased MP recovery.

Elemental gauge pve1.png

Executing the action Enochian while under the effect of Astral Fire or Umbral Ice will set the lower-right corner of the Elemental Gauge aglow, indicating its effect is active. Enochian increases the potency of spells, as well as unlocks powerful spells such as Blizzard IV. Enochian fades when Astral Fire or Umbral Ice expires.

Elemental gauge pve2.png

Casting Blizzard IV grants three Umbral Hearts which are represented by arrows in the Elemental Gauge's lower-left corner. An Umbral Heart is consumed each time a Fire spell is cast, nullifying the MP cost increase applied by Astral Fire.

Elemental gauge pve3.png

Upon learning the trait Enhanced Enochian, you will be granted Polyglot after maintaining Enochian for 30 seconds, represented by crystals at the bottom of the Elemental Gauge.

Elemental gauge pve4.png

Upon learning the trait Enhanced Polyglot, you will be able to stack a second Polyglot.

Elemental gauge pve5.png

Simple Mode

Elemental gauge pve simple mode1.png Umbral Ice

Elemental gauge pve simple mode2.png Enochian

Elemental gauge pve simple mode3.png Umbral Hearts

Elemental gauge pve simple mode4.png Polyglot

Elemental Gauge in PvP

The Elemental Gauge indicates whether you are under the effect of Astral Fire (after casting a Fire spell) or Umbral Ice (after casting a Blizzard spell). While under the effect of Astral Fire, Fire spells will have increased potency, and you will be able to cast Fire IV and Flare. While under the influence of Umbral Ice, all spells will have reduced cast and recast times, and you will be able to cast Blizzard IV and Freeze.

Elemental gauge pvp1.png

You will be granted Polyglot after maintaining Astral Fire or Umbral Ice for 30 seconds, represented by crystals at the bottom of the Elemental Gauge. Polyglot can be consumed to execute Xenoglossy.

Elemental gauge pvp2.png

The time required to acquire a stack of Polyglot is reset should Astral Fire or Umbral Ice fade. However, any accumulated stacks will not be lost.

Elemental gauge pvp3.png

Simple Mode

Elemental gauge pvp simple mode1.png Umbral Ice and 1 Polyglot

Elemental gauge pvp simple mode2.png 2 Polyglot without Astral Fire or Umbral Ice

Gallery

See also

External links