Thaumaturge

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Thaumaturge concept art.jpg

Introduction

In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection. To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium—a natural stone imbued with magical properties. Thus armed, the thaumaturge is capable of wreaking considerable havoc via ruinous spells and curses.

FinalFantasyXIV.com Thaumaturge

Thaumaturges are mages specialized in dark magic. Their affinity with dark arts allow them to cast strong spells to inflict damage either on an opponent or a group of enemies. Using destructive spells also drains their magical endurance, and to maintain stability they have to shift between fire and ice.

General information

Guild

The Thaumaturge's Guild is in Ul'dah - Steps of Nald. If you choose thaumaturge as your first class, you will start off in the city of Ul'dah. At level 30, thaumaturges must specialize into black mage.

Equipment

The thaumaturge is a disciple of magic and wears cloth armor. They use scepters and staves as weapons, as well as wooden shields as defense. The following crafting classes can create items that are useful to the thaumaturge:

Hunting Log

See thaumaturge hunting log.

Quests

Quest Type Level Quest Giver Unlocks Rewards
Way of the Thaumaturge Class quest 1 Yayake Thaumaturge 1 Weathered scepter icon1.png  Weathered Scepter
1 Square maple shield icon1.png  Square Maple Shield
5 Raisins icon1.png  Raisins
1 Square maple shield icon1.png  Square Maple Shield
My First Scepter Class quest 1 Cocobuki
The Threat of Intimacy Class quest 5 Cocobuki 1 Bone staff icon1.png  Bone Staff
1 Custom-made robe of casting icon1.png  Custom-made Robe of Casting
1 Hempen hat icon1.png  Hempen Hat
1 Bone ring icon1.png  Bone Ring
1 Copper wristlets icon1.png  Copper Wristlets
5 Allagan tin piece icon1.png  Allagan Tin Piece
The Threat of Paucity Class quest 10 Cocobuki 1 Copper scepter icon1.png  Copper Scepter
1 Amateurs dalmatica icon1.png  Amateur's Dalmatica
1 Amateurs hempen coif icon1.png  Amateur's Hempen Coif
1 Hempen dress gloves icon1.png  Hempen Dress Gloves
1 Amateurs duckbills icon1.png  Amateur's Duckbills
2 Allagan bronze piece icon1.png  Allagan Bronze Piece
The Threat of Superiority Class quest 15 Cocobuki Scathe.png  Scathe 1 Brass cudgel icon1.png  Brass Cudgel
1 Square ash shield icon1.png  Square Ash Shield
1 Cotton cowl icon1.png  Cotton Cowl
1 Hard leather ringbands icon1.png  Hard Leather Ringbands
1 Cotton tights icon1.png  Cotton Tights
1 Hard leather boots icon1.png  Hard Leather Boots
2 Allagan bronze piece icon1.png  Allagan Bronze Piece
The Threat of Perplexity Class quest 20 Cocobuki 1 Staghorn staff icon1.png  Staghorn Staff
1 Altered cotton dalmatica icon1.png  Altered Cotton Dalmatica
1 Ash mask (lapis lazuli) icon1.png  Ash Mask (Lapis Lazuli)
1 Cotton dress gloves icon1.png  Cotton Dress Gloves
1 Cotton dress shoes icon1.png  Cotton Dress Shoes
5 Allagan bronze piece icon1.png  Allagan Bronze Piece
The Hidden Chapter Class quest 25 Cocobuki 1 Toothed staghorn staff icon1.png  Toothed Staghorn Staff
1 Cotton halfrobe icon1.png  Cotton Halfrobe
1 Goatskin ringbands icon1.png  Goatskin Ringbands
1 Altered goatskin moccasins icon1.png  Altered Goatskin Moccasins
1 Silver spectacles icon1.png  Silver Spectacles
1 Allagan silver piece icon1.png  Allagan Silver Piece
Facing Your Demons Class quest 30 Cocobuki Manaward.png  Manaward 1 Silver scepter icon1.png  Silver Scepter
1 Velveteen bliaud icon1.png  Velveteen Bliaud
1 Altered velveteen hose icon1.png  Altered Velveteen Hose
1 Velveteen gloves icon1.png  Velveteen Gloves
1 Toadskin boots icon1.png  Toadskin Boots
3 Allagan silver piece icon1.png  Allagan Silver Piece

Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Description
Blizzard.png  Blizzard Thaumaturge frame icon.png THM 1 Spell 400 2.5s 2.5s Deals ice damage with a potency of 180.
Fire.png  Fire Thaumaturge frame icon.png THM 2 Spell 800 2.5s 2.5s Deals fire damage with a potency of 180.
Transpose.png  Transpose Thaumaturge frame icon.png THM 4 Ability Instant 5s Swaps Astral Fire with a single Umbral Ice or Umbral Ice with a single Astral Fire.
Thunder.png  Thunder Thaumaturge frame icon.png THM 6 Spell 200 2.5s 2.5s Deals lightning damage with a potency of 30.
Sleep.png  Sleep Magic Ranged DPS role.png Magical Ranged DPS 10 Spell 800 2.5s 2.5s Puts target and all nearby enemies to sleep.
Blizzard II.png  Blizzard II Thaumaturge frame icon.png THM 12 Spell 800 3s 2.5s Deals ice damage with a potency of 100 to target and all enemies nearby it.
Scathe.png  Scathe Thaumaturge frame icon.png THM 1Quest: The Threat of Superiority 15 Spell 800 Instant 2.5s Deals unaspected damage with a potency of 100.
Fire II.png  Fire II Thaumaturge frame icon.png THM 18 Spell 1,500 3s 2.5s Deals fire damage with a potency of 100 to target and all enemies nearby it.
Thunder II.png  Thunder II Thaumaturge frame icon.png THM 26 Spell 400 2.5s 2.5s Deals lightning damage with a potency of 50 to target and all enemies nearby it.
Manaward.png  Manaward Thaumaturge frame icon.png THM 1Quest: Facing Your Demons 30 Ability Instant 120s Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
Fire III.png  Fire III Thaumaturge frame icon.png THM 35 Spell 2,000 3.5s 2.5s Deals fire damage with a potency of 260.
Aetherial Manipulation.png  Aetherial Manipulation Thaumaturge frame icon.png THM 50 Ability Instant 10s Rush to a target party member's side.
Unable to cast if bound.

Magic Ranged DPS actions

Action Acquired Level Type MP Casting Recast Description
Addle.png  Addle Magic Ranged DPS role.png Magical Ranged DPS 8 Ability Instant 90s Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
Sleep.png  Sleep Magic Ranged DPS role.png Magical Ranged DPS 10 Spell 800 2.5s 2.5s Puts target and all nearby enemies to sleep.
Lucid Dreaming.png  Lucid Dreaming Magic Ranged DPS role.png Magical Ranged DPS
Healer role.png Healer
14 Ability Instant 60s Gradually restores own MP.
Swiftcast.png  Swiftcast Magic Ranged DPS role.png Magical Ranged DPS
Healer role.png Healer
18 Ability Instant 60s Next spell is cast immediately.
Surecast.png  Surecast Magic Ranged DPS role.png Magical Ranged DPS
Healer role.png Healer
44 Ability Instant 120s Spells can be cast without interruption.

Traits

PvE traits

Trait Acquired Quest requirement Level Effect
Magick and Mend.png  Magick and Mend Thaumaturge frame icon.png THM 20 Increases base action damage and HP restoration by 10% and allows for the stacking of a second Astral Fire or Umbral Ice.
Thundercloud.png  Thundercloud Thaumaturge frame icon.png THM 28 Grants a 10% chance that after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder, Thunder II, Thunder III, or Thunder IV will add its full damage over time amount to its initial damage, have no cast time, and cost no MP.
Magick and Mend II.png  Magick and Mend II Thaumaturge frame icon.png THM 40 Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice which reduces cast times for spells of the opposite element by half.
Firestarter.png  Firestarter Thaumaturge frame icon.png THM 42 Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no casting time.

Jobs

The thaumaturge must specialize into Black Mage frame icon.png BLM, a DPS job.

Core mechanics

Thaumaturge icon.png

The thaumaturge can cast fire and ice spells to inflict damage. In order to maintain MP cost at a bearable level they cycle between fire and ice.

  • Fire.png  Fire - Deals fire damage with a potency of 180.
  • Transpose.png  Transpose - Swaps Astral Fire with a single Umbral Ice or Umbral Ice with a single Astral Fire.
  • Manaward.png  Manaward - Creates a barrier that nullifies damage totaling up to 30% of maximum HP.

Thaumaturges have Astral Fire and Umbral Ice – specific effects attained upon using fire and ice spells, respectively. Each charge of Astral Fire increases MP cost for the next fire spell, while Umbral Ice increases MP regeneration. In order to maintain a low MP cost to use fire spells thaumaturges are required to use spells from the opposite element; using fire spells remove Umbral Ice stacks if there are any, or build Astral Fire if there's no effect active, using ice spells work the other way around. Transpose is a key ability to balance between both elements.

Gallery

External links