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Strength is the primary damage dealing stat for melee classes, lancer, pugilist, marauder and gladiator, and jobs, dragoon, monk, warrior, samurai, and paladin. Higher strength equals higher Attack Power for these melee classes. Strength no longer affects parry or block percentage with Heavensward. Also has no effect for rogue and ninja, despite them being melee. They use dexterity instead.

Attributes StrengthDexterityVitalityIntelligenceMind
Elemental Resistances FireIceWindEarthLightningWater
Status Resistances SlowSilenceBlindPoisonStunSleepBindHeavy
Offensive Properties Critical HitDeterminationDirect Hit Rate
Defensive Properties DefenseMagic Defense
Physical Properties Attack PowerSkill Speed
Physical Resistances SlashingPiercingBlunt
Mental Properties Attack Magic PotencyHealing Magic PotencySpell Speed
Role TenacityPiety
Crafting CraftsmanshipControl
Gathering GatheringPerception
PvP Morale