Endwalker content

Guard (PvP)

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This article is about the PvP action. For the pet action, see Guard. For the emote, see Guard (Emote).

 

Guard (PvP)

Acquired
Any
Level
30
Type
Ability
Casting
Instant
Recast
30s
Range
0y
Radius
0y
Targeting
Self
Patch
6.1

Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 4s
Movement speed is reduced by 33% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.

— In-game description

Guard (PvP) is an action unlocked at level 30. It is available for any class or job.

Notes

  • Due to the greatly increased damage reduction effects of this action, clever players may note the opponent(s) who has this action on cooldown, making them vulnerable targets.
  • Any DoT effects that were inflicted before the usage of Guard will still tick at full strength. For example, a player afflicted with many   Biolysis effects will not have their damage reduced by using Guard. Conversely, DoT effects that were applied during Guard will tick at 10% of their strength even after Guard expires.
  • The following actions will overwrite and prevent the usage of Guard:
  • The following actions will halve the defensive bonus of Guard. This is indicated by the bubble color changing from blue to orange:
  • The following actions will ignore Guard to deal an instant KO when the correct conditions are met:
  •   Perfectio if under 25% HP (excluding barrier effects).
  •   Seiton Tenchu if under 50% HP (excluding barrier effects).
  •   Zantetsuken if under the effect of Kuzushi granted from   Hissatsu: Chiten, and under 100% HP (including barrier effects).
  • The following actions will ignore Guard when dealing damage:
  • Although this ability will guard against the Half-asleep and Asleep enfeeblements, there are currently no PvP actions in the game that inflict these effects;   Night Wing was removed with the 7.1 overhaul.

History

  • Patch 7.18 (2025-02-25):
    • Effect duration has been reduced from 5 to 4 seconds.
    • Movement speed reduction has been decreased from 50% to 33%.
  • Patch 6.11 (2022-04-25): Fixed an issue wherein execution of this action together with other damage reducing actions prevented all incoming damage.
  • Patch 6.1 (2022-04-12): Added.