Onslaught (PvP)
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Onslaught (PvP)
Rushes target and delivers an attack with a potency of 500.
Potency increases up to 5,000 as HP nears maximum.
Consumes 10% of current HP when executed.
Additional Effect: Increases target's damage taken by 10%.
Duration: 10s
Cannot be executed while bound.— In-game description
Onslaught (PvP) is an action unlocked at level 30. It is available for Warrior.
Gameplay
- This action applies the eponymous Onslaught debuff to targets. Because of its equal duration and cooldown, its effect can be functionally indefinitely applied to a target. Opponents will frequently focus the target with this status effect. Blota will frequently be executed on this target if they attempt to retreat, meaning a pre-emptive usage of Purify and utilizing line-of-sight blockers may aid in escape.
- Warriors may often execute Orogeny in a short window of time with Onslaught. Because these actions will consume a significant amount of HP, opponents may frequently choose to focus target the warrior.
Frontline & Rival Wings
- In large-scale PvP modes where multiple warriors can exist, Onslaught may only be applied once to a target – subsequent uses will refresh but not stack with the original application.
History
Patch 7.16 (2025-01-21): The time between action execution and effect activation has been shortened.
Patch 7.11 (2024-11-26): Potency has been increased from 400-4,000 to 500-5,000.
Patch 7.1 (2024-11-12):
- Base potency has been reduced from 500 to 400.
- Maximum potency has been increased from 5,000 to 4,000.
Patch 6.18 (2022-07-04):
- Base potency has been increased from 400 to 500.
- Maximum potency has been increased from 4,000 to 5,000.
Patch 6.1 (2022-04-12):
- Potency has been reduced from 1,200 to 400.
- Range has been increased from 15 to 20 yalms.
- Recast time has been reduced from 15 to 10 seconds.
- Beast Gauge cost has been removed.
- The effect "Potency increases up to 4,000 as HP nears maximum" has been added.
- The effect "Consumes 10% of current HP when executed" has been added.
- The additional effect "Increases target's damage taken by 10%" has been added.
Patch 5.2 (2020-02-18): Potency has been increased from 1,000 to 1,200.
Patch 5.1 (2019-10-29):
- Potency has been increased from 600 to 1,000.
- The additional effect "Stun" has been removed.
Patch 5.0 (2019-07-02):
- Potency has been reduced from 750 to 600.
- Recast time has been increased from 10 to 15 seconds.
Patch 4.25 (2018-03-12):
- Potency has been increased from 500 to 750.
- Recast time has been reduced from 15 to 10 seconds.
Patch 4.06a (2017-08-28): The additional effect has been changed from knockback to stun with a duration of 2 seconds.
Patch 4.05 (2017-07-17):
- Knockback distance increased from 3 to 6 yalms.
- The speed with which enemies are knocked back has been increased.
Patch 4.0 (2017-06-20): Added.