Marauders are combat specialists whose weapon of choice is the greataxe—a fearsome arm long associated with Eorzea's pirates. Their approach to battle is one of brute force, as they rely on pure strength and good steel to crush enemies and sunder weapons. They are highly sought after for their ferocity and intimidating presence, and are often employed to hunt down monsters plaguing the land or to turn the tide of battle between warring nations. Skilled marauders have been known to take on entire packs of slavering beasts and emerge with little more than a few scrapes and bruises.
Marauders are strong heroes who bear greataxes to crush their enemies. This class approaches defending allies by trusting in steel and ferocity, and will do all they can to protect their comrades.
- Blacksmith — Greataxes.
- Armorer — Plate armor.
- Goldsmith — Earrings, bracelets, necklaces and rings.
See marauder hunting log.
|Heavy Swing||MRD||1||Weaponskill||60||Instant||2.5s||Delivers an attack with a potency of 150.|
|Skull Sunder||MRD||4||Weaponskill||60||Instant||2.5s||Delivers an attack with a potency of 100.|
|Berserk||MRD||6||Ability||Instant||90s||Guarantees that all attacks are critical and direct hits.|
|Overpower||MRD||10||Weaponskill||120||Instant||2.5s||Delivers an attack with a potency of 120 to all enemies in a cone before you.|
|Tomahawk||MRD||1||15||Weaponskill||120||Instant||2.5s||Delivers a ranged attack with a potency of 130.|
|Maim||MRD||18||Weaponskill||60||Instant||2.5s||Delivers an attack with a potency of 100.|
|Thrill of Battle||MRD||26||Ability||Instant||120s||Increases maximum HP by 20% and restores the amount increased.|
|Butcher's Block||MRD||1||30||Weaponskill||60||Instant||2.5s||Delivers an attack with a potency of 100.|
|Storm's Path||MRD||38||Weaponskill||60||Instant||2.5s||Delivers an attack with a potency of 100.|
|Holmgang||MRD||42||Ability||Instant||180s||Draws target towards caster, and binds both.|
|Vengeance||MRD||46||Ability||Instant||120s||Reduces damage taken by 30% and delivers an attack with a potency of 50 every time you suffer physical damage.|
|Storm's Eye||MRD||50||Weaponskill||60||Instant||2.5s||Delivers an attack with a potency of 100.|
|Rampart||Tank||8||Ability||Instant||90s||Reduces damage taken by 20%.|
|Low Blow||Tank||12||Ability||Instant||25s||Stuns target.|
|Provoke||Tank||16||Ability||Instant||40s||Gesture threateningly, placing yourself at the top of a target's enmity list.|
|Convalescence||Tank||20||Ability||Instant||120s||Increases own HP recovery via healing magic by 20%.|
|Anticipation||Tank||24||Ability||Instant||60s||Increases parry rate by 30%.|
|Reprisal||Tank||32||Ability||Instant||60s||Lowers target's damage dealt by 10%.|
|Awareness||Tank||36||Ability||Instant||120s||Nullifies chance of suffering critical damage.|
|Ultimatum||Tank||44||Ability||Instant||90s||Provoke nearby enemies, placing yourself at the top of their enmity list.|
|Shirk||Tank||48||Ability||Instant||120s||Diverts 25% of enmity to target party member.|
|Enhanced Vitality|| MRD
|20||Increases vitality by 8.|
|Enhanced Vitality II|| MRD
|40||Increases vitality by 16.|
|Enhanced Vitality III|| MRD
|60||Increases vitality by 24.|
- Heavy Swing - Delivers an attack with a potency of 150.
- Tomahawk - Delivers a ranged attack with a potency of 130.
- Butcher's Block - Delivers an attack with a potency of 100.
- Marauder on the official website.