Red Mage

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Red Mage concept art.png

Introduction

On the eastern edge of Abalathia's Spine lies the mountainous region of Gyr Abania.

It is in these elevated lands that people took shelter, when a burning star guided them away from the Sixth Umbral Calamity's treacherous floodwaters. The survivors gathered from near and far, and amongst them were refugees of the sorcerous cities of Mhach and Amdapor.

These sworn enemies buried their history for the sake of the future, and cast aside their vestments of black and white. Upon the remnants of their arts a new discipline was built, and the first red mages stepped forward with rapiers in hand to fight back against the rising tides of destruction.

FinalFantasyXIV.com Red Mage

Red Mages were born out of a long conflict between the nations of Mhach and Amdapor. These fierce mages combine black and white magic to twist the battlefield, and strive where others otherwise would fail. Armed with rapiers and a magicked crystal medium, red mages are fit for quick combos of magic spells and steel-infused blows.

General information

Unlock

Red Mage is a job introduced in Stormblood, featuring the classic rapier-wielding mage. It has a few requirements in order to be unlocked:

Equipment

The red mage is a disciple of magic and wears armor "of Casting." They use rapiers as weapons. The following crafting classes can create items that are useful to the red mage:

Quests

Quest Type Level Quest Giver Unlocks Rewards
Taking the Red Job quest 50 Distraught Lass Red Mage 1 Red mage sole crystal.png  Soul of the Red Mage
1 Mythrite rapier icon1.png  Mythrite Rapier
1 Red attire coffer icon1.png  Red Attire Coffer
The Crimson Duelist Job quest 50 X'rhun Tia
A Rewarding Struggle Job quest 52 X'rhun Tia
Tracking the Cabal Job quest 54 X'rhun Tia
A Vermilion Vendetta Job quest 56 X'rhun Tia
On Lambard's Trail Job quest 58 X'rhun Tia
Stained in Scarlet Job quest 60 X'rhun Tia Manafication.png  Manafication
Achievement.png
Red on Arrival I
The Color of Her Hair Job quest 60 X'rhun Tia
Traced in Blood Job quest 63 X'rhun Tia
Nightkin Job quest 65 X'rhun Tia
Child of Lilith Job quest 68 X'rhun Tia
With Heart and Steel Job quest 70 X'rhun Tia Verholy.png  Verholy
Achievement.png
Red on Arrival II
1 Duelists attire coffer icon1.png  Duelist's Attire Coffer
Succession of Steel Sidequest 80 Arya
Achievement.png
Red on Arrival III
1 Heavens eye materia vii icon1.png  Heavens' Eye Materia VII
1 Savage aim materia vii icon1.png  Savage Aim Materia VII
1 Savage might materia vii icon1.png  Savage Might Materia VII

Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Description
Riposte.png  Riposte Red Mage frame icon.png RDM 1 Weaponskill Instant 2.5s Delivers an attack with a potency of 130. Action upgraded to Enchanted Riposte if both Black Mana and White Mana are at 20 or more.
Enchanted Riposte.png  Enchanted Riposte Red Mage frame icon.png RDM 1 Weaponskill Instant 1.5s Deals unaspected damage with a potency of 220
Jolt.png  Jolt Red Mage frame icon.png RDM 2 Spell 200 2s 2.5s Deals unaspected damage with a potency of 170.
Verthunder.png  Verthunder Red Mage frame icon.png RDM 4 Spell 300 5s 2.5s Deals lightning damage with a potency of 360.
Corps-a-corps.png  Corps-a-corps Red Mage frame icon.png RDM 6 Ability Instant 35s Rushes target and delivers an attack with a potency of 130.
Veraero.png  Veraero Red Mage frame icon.png RDM 10 Spell 300 5s 2.5s Deals wind damage with a potency of 360.
Scatter.png  Scatter Red Mage frame icon.png RDM 15 Spell 400 5s 2.5s Deals unaspected damage with a potency of 120 to target and all enemies nearby it.
Verthunder II.png  Verthunder II Red Mage frame icon.png RDM 18 Spell 400 2s 2.5s Deals lightning damage with a potency of 140 to target and all enemies nearby it.
Veraero II.png  Veraero II Red Mage frame icon.png RDM 22 Spell 400 2s 2.5s Deals wind damage with a potency of 140 to target and all enemies nearby it.
Verfire.png  Verfire Red Mage frame icon.png RDM 26 Spell 200 2s 2.5s Deals fire damage with a potency of 330.
Verstone.png  Verstone Red Mage frame icon.png RDM 30 Spell 200 2s 2.5s Deals earth damage with a potency of 330.
Zwerchhau.png  Zwerchhau Red Mage frame icon.png RDM 35 Weaponskill Instant 2.5s Deals an attack with a potency of 100.
Enchanted Zwerchhau.png  Enchanted Zwerchhau Red Mage frame icon.png RDM 35 Weaponskill Instant 1.5s Deals unaspected damage with a potency of 100.
Displacement.png  Displacement Red Mage frame icon.png RDM 40 Ability Instant 35s Delivers an attack with a potency of 180.
Engagement.png  Engagement Red Mage frame icon.png RDM 40 Ability Instant 35s Delivers an attack with a potency of 180.
Fleche.png  Fleche Red Mage frame icon.png RDM 45 Ability Instant 25s Deals an attack with a potency of 460.
Redoublement.png  Redoublement Red Mage frame icon.png RDM 50 Weaponskill Instant 2.5s Delivers an attack with a potency of 100.
Enchanted Redoublement.png  Enchanted Redoublement Red Mage frame icon.png RDM 50 Weaponskill Instant 2.2s Deals unaspected damage with a potency of 100.
Acceleration.png  Acceleration Red Mage frame icon.png RDM 50 Ability Instant 55s Ensures the next Verthunder, Veraero, or Impact can be cast immediately.
Moulinet.png  Moulinet Red Mage frame icon.png RDM 52 Weaponskill Instant 2.5s Delivers an attack with a potency of 60 to all enemies in a cone before you. Action upgraded to Enchanted Moulinet if both Black Mana and White Mana are at 20 or more.
Enchanted Moulinet.png  Enchanted Moulinet Red Mage frame icon.png RDM 52 Weaponskill Instant 1.5s Deals unaspected damage with a potency of 130 to all enemies in a cone before you.
Vercure.png  Vercure Red Mage frame icon.png RDM 54 Spell 500 2s 2.5s Restores target's HP.
Contre Sixte.png  Contre Sixte Red Mage frame icon.png RDM 56 Ability Instant 35s Delivers an attack with a potency of 360 to target and all enemies nearby it.
Embolden.png  Embolden Red Mage frame icon.png RDM 58 Ability Instant 120s Increases own magic damage dealt by 5% and damage dealt by nearby party members by 5%.
Manafication.png  Manafication Red Mage frame icon.png RDM 1Quest: Stained in Scarlet 60 Ability Instant 110s Increases both Black Mana and White Mana by 50.
Jolt II.png  Jolt II Red Mage frame icon.png RDM 62 Spell 200 2s 2.5s Deals unaspected damage with a potency of 310.
Verraise.png  Verraise Red Mage frame icon.png RDM 64 Spell 2,400 10s 2.5s Resurrects target to a weakened state.
Impact.png  Impact Red Mage frame icon.png RDM 66 Spell 400 5s 2.5s Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Verflare.png  Verflare Red Mage frame icon.png RDM 68 Spell 400 Instant 2.5s Deals fire damage with a potency of 580 for the first enemy, and 60% less for all remaining enemies.
Verholy.png  Verholy Red Mage frame icon.png RDM 1Quest: With Heart and Steel 70 Spell 400 Instant 2.5s Deals unaspected damage to target and all enemies nearby it with a potency of 580 for the first enemy, and 60% less for all remaining enemies.
Reprise.png  Reprise Red Mage frame icon.png RDM 76 Weaponskill Instant 2.5s Delivers an attack with a potency of 100.
Enchanted Reprise.png  Enchanted Reprise Red Mage frame icon.png RDM 76 Weaponskill Instant 2.5s Deals unaspected damage with a potency of 330.
Scorch.png  Scorch Red Mage frame icon.png RDM 80 Spell 400 Instant 2.5s Deals unaspected damage to target and all enemies nearby it with a potency of 680 for the first enemy, and 60% less for all remaining enemies.
Verthunder III.png  Verthunder III Red Mage frame icon.png RDM 82 Spell 300 5s 2.5s Deals lightning damage with a potency of 380.
Veraero III.png  Veraero III Red Mage frame icon.png RDM 82 Spell 300 5s 2.5s Deals wind damage with a potency of 380.
Magick Barrier.png  Magick Barrier Red Mage frame icon.png RDM 86 Ability Instant 120s Reduces magic damage taken by self and nearby party members by 10%, while increasing HP recovered by healing actions by 5%.
Resolution.png  Resolution Red Mage frame icon.png RDM 90 Spell 400 Instant 2.5s Deals unaspected damage to all enemies in a straight line before you with a potency of 750 for the first enemy, and 60% less for all remaining enemies.

PvP actions

Action Acquired Quest requirement Level Type MP Casting Recast Description
Verstone (PvP).png  Verstone (PvP) Red Mage frame icon.png RDM Spell 1.92s 2.4s Deals earth damage with a potency of 5000.
Enchanted Riposte (PvP).png  Enchanted Riposte (PvP) Red Mage frame icon.png RDM Weaponskill Instant 20s Delivers unaspected damage with a potency of 6000.
Resolution (PvP).png  Resolution (PvP) Red Mage frame icon.png RDM Weaponskill Instant 20s Deals unaspected damage with a potency of 8,000 to all enemies in a straight line before you.
Magick Barrier (PvP).png  Magick Barrier (PvP) Red Mage frame icon.png RDM Ability Instant 25s Reduces damage taken by self and nearby party members by 10%, while increasing HP recovered via healing actions by 20%.
Corps-a-corps (PvP).png  Corps-a-corps (PvP) Red Mage frame icon.png RDM Ability Instant 15s Rushes target and delivers an attack with a potency of 4000.
Displacement (PvP).png  Displacement (PvP) Red Mage frame icon.png RDM Ability Instant 15s Delivers an attack with a potency of 4000.
Black Shift (PvP).png  Black Shift (PvP) Red Mage frame icon.png RDM Ability Instant Instant Grants Black Shift, altering the effects of several actions.
Veraero III (PvP).png  Veraero III (PvP) Red Mage frame icon.png RDM Spell Instant 2.4s Deals wind damage with a potency of 5,000.
Verholy (PvP).png  Verholy (PvP) Red Mage frame icon.png RDM Spell Instant 2.4s Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it.
Verfire (PvP).png  Verfire (PvP) Red Mage frame icon.png RDM Spell 1.92s 2.4s Deals fire damage with a potency of 5,000.
Verthunder III (PvP).png  Verthunder III (PvP) Red Mage frame icon.png RDM Spell Instant 2.4s Deals lightning damage with a potency of 5,000
Verflare (PvP).png  Verflare (PvP) Red Mage frame icon.png RDM Spell Instant 2.4s Deals fire damage with a potency of 12,000 to target and all enemies nearby it.
Enchanted Zwerchhau (PvP).png  Enchanted Zwerchhau (PvP) Red Mage frame icon.png RDM Weaponskill Instant 1.5s Deals unaspected damage with a potency of 7,000.
Enchanted Redoublement (PvP).png  Enchanted Redoublement (PvP) Red Mage frame icon.png RDM Weaponskill Instant 2.4s Delivers an attack with a potency of 8,000.
Frazzle (PvP).png  Frazzle (PvP) Red Mage frame icon.png RDM Spell Instant 25s Increases damage taken by nearby enemies by 10%, while reducing HP recovered via healing actions by 20%.
White Shift (PvP).png  White Shift (PvP) Red Mage frame icon.png RDM Ability Instant Instant Grants White Shift, altering the effects of several actions.

Common actions (PvP)

Action Acquired Level Type MP Casting Recast Description
Standard-issue Elixir (PvP).png  Standard-issue Elixir (PvP) Any class frame icon.png ANY 30 Ability 4.5s 5s Restores your HP and MP to maximum. Casting will be interrupted when damage is taken.
Recuperate (PvP).png  Recuperate (PvP) Any class frame icon.png ANY 30 Ability 2,500 Instant 1s Restores own HP.
Purify (PvP).png  Purify (PvP) Any class frame icon.png ANY 30 Ability Instant 30s Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Guard (PvP).png  Guard (PvP) Any class frame icon.png ANY 30 Ability Instant 30s Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Sprint (PvP).png  Sprint (PvP) Any class frame icon.png ANY 30 Ability Instant 1.5s Increases movement speed. Effect ends upon reuse or execution of another action.

Limit Break (PvP)

Action Acquired Level Type MP Casting Recast Description
Southern Cross (PvP).png  Southern Cross (PvP) Red Mage frame icon.png RDM 30 Limit Break Instant 10s Emblazons a grand cross on the ground beneath a party member or enemy, restoring HP of party members within range while damaging enemies.

Magic Ranged DPS actions

Action Acquired Level Type MP Casting Recast Description
Addle.png  Addle Magic Ranged DPS role.png Magical Ranged DPS 8 Ability Instant 90s Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
Sleep.png  Sleep Magic Ranged DPS role.png Magical Ranged DPS 10 Spell 800 2.5s 2.5s Puts target and all nearby enemies to sleep.
Lucid Dreaming.png  Lucid Dreaming Magic Ranged DPS role.png Magical Ranged DPS
Healer role.png Healer
14 Ability Instant 60s Gradually restores own MP.
Swiftcast.png  Swiftcast Magic Ranged DPS role.png Magical Ranged DPS
Healer role.png Healer
18 Ability Instant 60s Next spell is cast immediately.
Surecast.png  Surecast Magic Ranged DPS role.png Magical Ranged DPS
Healer role.png Healer
44 Ability Instant 120s Spells can be cast without interruption.

Traits

PvE traits

Trait Acquired Quest requirement Level Effect
Dualcast.png  Dualcast Red Mage frame icon.png RDM 1 Grants the effect of Dualcast upon casting any spell with a cast time. While under the effect of Dualcast, your next spell will require no time to cast. Effect is canceled upon execution of any action other than an ability. Auto-attacks do not cancel effect.
Maim and Mend.png  Maim and Mend Conjurer frame icon.png CNJ
Arcanist frame icon.png ACN
Red Mage frame icon.png RDM
Sage frame icon.png SGE
Astrologian frame icon.png AST
Thaumaturge frame icon.png THM
20 Increases base action damage and HP restoration by 10%.
Maim and Mend II.png  Maim and Mend II Conjurer frame icon.png CNJ
Arcanist frame icon.png ACN
Red Mage frame icon.png RDM
Sage frame icon.png SGE
Astrologian frame icon.png AST
Thaumaturge frame icon.png THM
40 Increases base action damage and HP restoration by 30%.
Enhanced Jolt.png  Enhanced Jolt Red Mage frame icon.png RDM 62 Upgrades Jolt to Jolt II. Also increases the potency of Verthunder and Veraero to 360, and the potency of Verfire and Verstone to 300.
Scatter Mastery.png  Scatter Mastery Red Mage frame icon.png RDM 66 Upgrades Scatter to Impact.
Mana Stack.png  Mana Stack Red Mage frame icon.png RDM 68 Adds a Mana Stack to your Balance Gauge upon landing Enchanted Riposte, Enchanted Zwerchhau, Enchanted Redoublement, or Enchanted Moulinet, up to a maximum of 3.
Enhanced Displacement.png  Enhanced Displacement Red Mage frame icon.png RDM 72 Increases Displacement and Engagement potency to 180.
Red Magic Mastery.png  Red Magic Mastery Red Mage frame icon.png RDM 74 Reduces Contre Sixte recast timer to 35 seconds and increases the potency of both Verthunder II and Veraero II to 120.
Enhanced Manafication.png  Enhanced Manafication Red Mage frame icon.png RDM 78 Reduces Manafication recast timer to 110 seconds and adds an additional effect that increases magic damage dealt by 5%.
Red Magic Mastery II.png  Red Magic Mastery II Red Mage frame icon.png RDM 82 Upgrades Verthunder to Verthunder III and Veraero to Veraero III.
Red Magic Mastery III.png  Red Magic Mastery III Red Mage frame icon.png RDM 84 Increases the potency of Verthunder II to 140, Veraero II to 140, Verfire to 330, Verstone to 330, Jolt II to 310, Impact to 210, and Enchanted Reprise to 330.
Enhanced Acceleration.png  Enhanced Acceleration Red Mage frame icon.png RDM 88 Allows the accumulation of charges for consecutive uses of Acceleration.
Enhanced Manafication II.png  Enhanced Manafication II Red Mage frame icon.png RDM 90 Increases maximum stacks of Manafication to 6.

Combos

Performing actions in a certain order increases potency and applies combo bonuses.

Riposte.png => Zwerchhau.png => Redoublement.png = Upgrades action based on the amount of Black Mana and White Mana accumulated. Grants Mana Stacks when upgraded.

Job mechanics

Balance Gauge is Red Mage's Job Gauge.

Balance Gauge in PvE

Red Mages are unique in that they have a Balance Gauge that shows their accumulated White Mana and Black Mana. You can obtain the two types of mana by using certain spells. Once enough of each has been acquired, Riposte will become Enchanted Riposte, Zwerchhau will become Enchanted Zwerchhau, and Redoublement will become Enchanted Redoublement. Certain actions and effects will also be strengthened.

Balance gauge pve1.png

If the gap between black and white mana accumulation grows too large, the crystal at the top of the gauge will change color, and it will become more difficult to accumulate the lesser of the two.

Balance gauge pve2.png

Upon learning the trait Mana Stack, the Mana Stack Gauge will be displayed. Maximum stacks of mana can be accumulated using Enchanted Riposte, Enchanted Zwerchhau, Enchanted Redoublement, and Enchanted Moulinet, then used to execute certain actions such as Verflare and Verholy (acquired at level 70). Mana stacks are consumed when any magic is used.

Balance gauge pve3.png

Simple Mode

Balance gauge pve simple mode1.png Balanced

Balance gauge pve simple mode2.png Favoring White Mana

Balance gauge pve simple mode3.png Favoring Black Mana

Balance gauge pve simple mode4.png Mana Stacks

Balance Gauge in PvP

The Balance Gauge displays the current amount of black mana and white mana you have accumulated. When both black and white mana reach a certain amount, weaponskills such as Riposte become enchanted and will deal additional damage.

Balance gauge pvp1.png

Simple Mode

Balance gauge pvp simple mode1.png

Gallery

See also

External links