Red Mage

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Red mage4.jpg
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Lore

On the eastern edge of Abalathia's Spine lies the mountainous region of Gyr Abania.

It is in these elevated lands that people took shelter, when a burning star guided them away from the Sixth Umbral Calamity's treacherous floodwaters. The survivors gathered from near and far, and amongst them were refugees of the sorcerous cities of Mhach and Amdapor.

These sworn enemies buried their history for the sake of the future, and cast aside their vestments of black and white. Upon the remnants of their arts a new discipline was built, and the first red mages stepped forward with rapiers in hand to fight back against the rising tides of destruction.

General Information

Red Mage is a Ranged DPS job that wields a Rapier and a Magicked Crystal Medium as its weapons. The job does not have a base class and starts at level 50. It is available as long as the player has purchased Final Fantasy XIV's second expansion, Stormblood, but the job itself can be started whilst playing ARR and Heavensward storylines if the player has a character at level 50 or above.

Play Style

Red Mage's main stat is Intelligence and it will share gear with Black Mage and Summoner.

Red Mage is able to perform melee attacks with the Rapier and ranged attacks with magic. Red Mage casts spells by attaching Magicked Crystal Medium to the hilt of the Rapier and uses the entire device like a staff. The magic used by Red Mage is Red Magic, which is a combination of Black Magic and White Magic. Overall, Red Mage has a hybrid range and melee style achieved through rapid positioning. They are able to deal massive amount of damage by linking multiple spells with Dualcast and following them up with melee attacks.

Requirements and Unlock

Taking the Red Information

Trainer Locations

NPC Location Description
Distraught Lass Ul'dah - Steps of Thal (x14.1,y11.7) Job Start for Stormblood
X'rhun Various Main trainer once job acquired

Stats/Attributes

The primary attribute for Red Mages is Intelligence. As of 4.05, it is too early to be certain which secondary stat is best between Direct Hit Rate, Critical Hit and Determination, but most skilled Red Mages at high-end raid content are melding Direct Hit Rate first and foremost.

Actions

Action Icon Level Cost Cast Time Cooldown Range Radius Description
Riposte Riposte.png 1 100 TP Instant 2.5s 3y 0 Delivers an attack with a potency of 130.
Action upgraded to Enchanted Riposte if both Black Mana and White Mana are at 30 or more.
Enchanted Riposte Enchanted Riposte.png 1 100 TP Instant 1.5s 3y 0 Deals unaspected damage with a potency of 210.
Balance Gauge Cost: 30 Black Mana
Balance Gauge Cost: 30 White Mana
Jolt Jolt.png 2 360 MP 2s 2.5s 25y 0y Deals unaspected damage with a potency of 180.
Additional Effect: Increases both Black Mana and White Mana by 3
Verthunder Verthunder.png 4 600 MP 5s 2.5s 25y 0 Deals lightning damage with a potency of 300.
Additional Effect: Increases Black Mana by 11
Additional Effect: 50% chance of becoming Verfire Ready
Duration: 30s
Corps-a-corps Corps-a-corps.png 6 0 Instant 40s 25y 0 Rushes target and delivers an attack with a potency of 130.
Cannot be executed while bound.
Veraero Veraero.png 10 600 MP 5s 2.5s 25y 0 Deals wind damage with a potency of 300.
Additional Effect: Increases White Mana by 11
Additional Effect: 50% chance of becoming Verstone Ready
Duration: 30s
Tether Tether.png 15 1200 MP 2.5s 2.5s 30y 5y Binds target and all nearby enemies.
Duration: 20s
Scatter Scatter.png 18 840 MP 2s 2.5s 25y 5y Deals unaspected damage with a potency of 100 to target and all enemies nearby it.
Additional Effect: Increases both Black Mana and White Mana by 3
Additional Effect: 25% you are granted Enhanced Scatter
Duration: 10s
Enhanced Scatter Bonus: Increases Black Mana and White Mana by 8 instead of 3
Verfire Verfire.png 26 360 MP 2s 2.5s 25y 0y Deals fire damage with a potency of 270.
Additional Effect: Increases Black Mana by 9
Can only be executed while Verfire Ready is active.
Verstone Verstone.png 30 360 MP 2s 2.5s 25y 0y Deals earth damage with a potency of 270.
Additional Effect: Increases White Mana by 9
Can only be executed while Verstone Ready is active.
Zwerchhau Zwerchhau.png 35 100 TP Instant 2.5s 3y 0 Deals an attack with a potency of 100.
Combo Action: Riposte or Enchanted Riposte
Combo Potency: 150
Action upgraded to Enchanted Zwerchhau if both Black Mana and White Mana are at 25 or more.
Enchanted Zwerchhau Enchanted Zwercchau.png 35 100 TP Instant 1.5s 3y 0 Deals unaspected damage with a potency of 100.
Combo Action: Riposte or Enchanted Riposte
Combo Potency: 290
Balance Gauge Cost: 25 Black Mana
Balance Gauge Cost: 25 White Mana
Displacement Displacement.png 40 0 Instant 35s 5y 0y Delivers an attack with a potency of 130.
Additional Effect: 10-yalm backstep
Cannot be executed while bound.
Fleche Fleche.png 45 0 Instant 25s 25y 0y Deals an attack with a potency of 420.
Redoublement Redoublement.png 50 100 TP Instant 2.5s 3y 0 Delivers an attack with a potency of 100.
Combo Action: Zwerchhau or Enchanted Zwerchhau
Combo Potency: 230
Action upgraded to Enchanted Redoublement if both Black Mana and White Mana are at 25 or more.
Enchanted Redoublement Enchanted Redoublement.png 50 100 TP Instant 2.2s 3y 0 Deals unaspected damage with a potency of 100.
Combo Action: Enchanted Zwerchhau
Combo Potency: 470
Balance Gauge Cost: 25 Black Mana
Balance Gauge Cost: 25 White Mana
Acceleration Acceleration.png 50 0 Instant 35s 0y 0y Ensures the next Verthunder or Veraero spell cast will, for the first hit, trigger Verfire Ready or Verstone Ready respectively.
Duration: 10s
Moulinet Moulinet.png 52 200 TP Instant 2.5s 6y 6y Delivers an attack with a potency of 60 to all enemies in a cone before you.
Action upgraded to Enchanted Moulinet if both Black Mana and White Mana are at 30 or more.
Enchanted Moulinet* Enchanted Moulinet.png 52 200 TP Instant 1.5s 8y 8y Deals unaspected damage with a potency of 200 to all enemies in a cone before you.
Balance Gauge Cost: 30 Black Mana
Balance Gauge Cost: 30 White Mana
Vercure Vercure.png 54 600 MP 2s 2.5s 30y 0y Restores target's HP.
Cure Potency: 350
Contre Sixte Contre Sixte.png 56 0 Instant 45s 25y 6y Delivers an attack to all nearby enemies with a potency of 300 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.
Embolden Embolden.png 58 0 Instant 120s 0y 15y Increases own magic damage dealt by 10% and physical damage dealt by nearby party members by 10%. Both effects are reduced by 20% every 4s.
Duration: 20s
Manafication Manafication.png 60 0 Instant 120s 0y 0y Doubles current Black Mana and White Mana levels.
Additional Effect: Resets Corps-a-corps and Displacement recast timers
All combos are canceled upon execution of Manafication.
Jolt II Jolt II.png 62 360 MP 2s 2.5s 25y 0y Deals unaspected damage with a potency of 240.
Additional Effect: Increases both Black Mana and White Mana by 3
Additional Effect: Grants Impactful status
Duration: 30s
Verraise Verraise.png 64 3600 MP 10s 2.5s 30y 0y Resurrects target to a weakened state.
Impact Impact.png 66 360 MP 2s 2.5s 25y 0y Deals unaspected damage with a potency of 270.
Additional Effect: Increases both Black Mana and White Mana by 4.
Can only be executed while under the effect of Impactful.
Verflare Verflare.png 68 840 MP Instant 2.5s 25y 0y Deals fire damage with a potency of 550.
Additional Effect: Increases Black Mana by 21
Additional Effect: 20% chance of becoming Verfire Ready
Duration: 30s
Chance to become Verfire Ready increases to 100% if White Mana is higher than Black Mana at time of execution.
Can only be executed after landing Enchanted Redoublement.
Verholy Verholy.png 70 840 MP Instant 2.5s 25y 0y Deals unaspected damage with a potency of 550.
Additional Effect: Increases White Mana by 21
Additional Effect: 20% chance of becoming Verstone Ready
Duration: 30s
Chance to become Verstone Ready increases to 100% if Black Mana is higher than White Mana at time of execution.
Can only be executed after landing Enchanted Redoublement

Traits

Trait Icon Level Description
Dualcast Dualcast.png 1 Grants the effect of Dualcast upon casting any spell with a cast time. While under the effect of Dualcast, your next spell will require no time to cast. Effect is canceled upon auto-attack or execution of any action other than a spell.
Enhanced Intelligence Enhanced Intelligence.png 20 Increases intelligence by 8.
Maim and Mend Maim and Mend.png 20 Increases base action damage and HP restoration by 10%.
Enhanced Intelligence II Enhanced Intelligence II.png 40 Increases intelligence by 16.
Maim and Mend II Maim and Mend II.png 40 Increases base action damage and HP restoration by 30%.
Enhanced Intelligence III Enhanced Intelligence III.png 60 Increases intelligence by 24.
Enhanced Jolt Enhanced Jolt.png 62 Upgrades Jolt to Jolt II.
Enhanced Jolt II Enhanced Jolt II.png 66 Grants the effect of Impactful upon landing of Jolt II.

Role Actions

Magic Ranged DPS Role Actions

PvP Actions

Action Icon Type Cost Cast Time Cooldown Range Radius Description
Enchanted Riposte (PvP) Enchanted Riposte (PvP).png weaponskill 75 Black Mana
75 White Mana
0 1.5s  ??  ?? Deals an attack with a potency of 1,500.
Balance Gauge Cost: 75 Black Mana
Balance Gauge Cost: 75 White Mana
※This action cannot be assigned to a hotbar.
Enchanted Zwerchhau (PvP) Enchanted Zwerchhau (PvP).png weaponskill - 0 1.5s  ??  ?? Delivers an attack to target.
Combo Action: Enchanted Riposte
Combo Potency: 1,750
※This action cannot be assigned to a hotbar.
Enchanted Redoublement (PvP) Enchanted Redoublement (PvP).png weaponskill - 0 2.3s  ??  ?? Delivers an attack to target.
Combo Action: Enchanted Zwerchhau
Combo Potency: 2,000
※This action cannot be assigned to a hotbar.
Jolt II (PvP) Jolt II (PvP).png spell 2000 MP 1.8 2.3s  ??  ?? Deals unaspected damage with a potency of 1,000.
Additional Effect: Increases both Black Mana and White Mana by 10
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
※Action changes to Impact while under the effect of Dualcast.
※Dualcast effect ends if an action other than a spell is used.
Verstone (PvP) Verstone (PvP).png spell - 1.8 2.3s  ??  ?? Deals earth damage with a potency of 750.
Additional Effect: Increases White Mana by 10
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
※Action changes to Veraero while under the effect of Dualcast.
※Action changes to Verholy after execution of Enchanted Redoublement.
※Dualcast effect ends if an action other than a spell is used.
Verfire (PvP) Verfire (PvP).png spell - 1.8 2.3s  ??  ?? Deals fire damage with a potency of 750.
Additional Effect: Increases Black Mana by 10
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
※Action changes to Verthunder while under the effect of Dualcast.
※Action changes to Verflare after execution of Enchanted Redoublement.
※Dualcast effect ends if an action other than a spell is used.
Corps-a-corps (PvP) Corps-a-corps (PvP).png ability 250 TP 0 10s  ??  ?? Rushes target and delivers unaspected damage with a potency of 750.
Cannot be executed while bound.
Displacement (PvP) Displacement (PvP).png ability 250 TP 0 10s  ??  ?? Delivers an attack with a potency of 750.
Additional Effect: 15-yalm backstep
Cannot be executed while bound.
Flunge (PvP) Flunge (PvP).png weaponskill 300 TP 0 1.5s  ??  ?? Delivers an attack to all enemies in a cone before you with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.
Additional Effect: Heavy +50%
Duration: 2s
Manafication (PvP) Manafication (PvP).png ability - 0 60s  ??  ?? Doubles current Black Mana and White Mana levels.
Additional Effect: Resets Corps-a-corps and Displacement recast timers
Monomachy (PvP) Monomachy (PvP).png ability - 0 15s  ??  ?? Increases damage dealt to target by 10% while lowering damage taken by target by 10%. Effect ends upon executing action on a different target.
Impact (PvP) Impact (PvP).png spell 2000 MP 0 2.3s  ??  ?? Deals unaspected damage with a potency of 1,750.
Additional Effect: Increases both Black Mana and White Mana by 10
Can only be cast while under the effect of Dualcast.
※This action cannot be assigned to a hotbar.
Veraero (PvP) Veraero (PvP).png spell - 0 2.3s  ??  ?? Deals wind damage with a potency of 1,500.
Additional Effect: Increases White Mana by 10
Can only be cast while under the effect of Dualcast.
※This action cannot be assigned to a hotbar.
Verthunder (PvP) Verthunder (PvP).png spell - 0 2.3s  ??  ?? Deals lightning damage with a potency of 1,500.
Additional Effect: Increases Black Mana by 10
Can only be cast while under the effect of Dualcast.
※This action cannot be assigned to a hotbar.
Verholy (PvP) Verholy (PvP).png spell - 0 2.3s  ??  ?? Deals unaspected damage to target.
Combo Action Enchanted Redoublement
Combo Potency: 3,000
Additional Effect: Increases White Mana by 20
※This action cannot be assigned to a hotbar.
Verflare (PvP) Verflare (PvP).png spell - 0 2.3s  ??  ?? Deals fire damage to target.
Combo Action: Enchanted Redoublement
Combo Potency: 3,000
Additional Effect: Increases Black Mana by 20
※This action cannot be assigned to a hotbar.

Quests

Quest Level NPC Zone Coordinates EXP Gil Reward
Taking the Red 50 Distraught Lass Ul'dah - Steps of Thal (x14.1,y11.7) 0 0

Red mage sole crystal.png

The Crimson Duelist 50 X'rhun Tia Central Thanalan (x19.5,y20.5) 48000 1666
A Rewarding Struggle 52 X'rhun Tia Eastern Thanalan (x11.5,y22.0) 52800 1333
Tracking The Cabal 54 X'rhun Tia Western Thanalan (x11.9,y12.8) 62400 1304
A Vermilion Vendetta 56 X'rhun Tia Western La Noscea (x27.5,y27.6) 72000 1985
On Lambard's Trail 58 X'rhun Tia Western La Noscea (x27.6,y26.0) 81600 1439
Stained in Scarlet 60 X'rhun Tia Northern Thanalan (x19.6,y20.8) 167400 2361

Manafication.png

The Color of Her Hair 60 X'rhun Tia Mor Dhona (x22.5,y7.9) 167400 1514
Traced in Blood 63 X'rhun Tia Idyllshire (x6.0,y5.3) 191700 2903
Nightkin 65 X'rhun Tia Idyllshire (x6.0,y5.3) 207900 2026
Child of Lilith 68 X'rhun Tia Idyllshire (x6.0,y5.3) 232200 1934
With Heart and Steel 70 X'rhun Tia The Pillars (x10.8,y10.4) 0 3500

Duelists attire coffer icon1.png Verholy.png

Job Gauge

Balance Gauge is Red Mage's Job Gauge.

Balance Gauge in PvE

Balance gauge1.png Balance gauge2.png Balance gauge3.png

The Balance Gauge displays the current amount of black mana and white mana a red mage has accumulated. Black mana is accumulated by casting spells commonly associated with black magic (such as Verthunder), and white mana by casting spells associated with white magic (such as Veraero). There are also some spells and actions that affect both, such as Manafication.

This accumulated mana can then be spent on the Red Mage's weaponskills (Riposte, Zwerchhau, Redoublement, and Moulinet) - if a sufficient amount (dependent on the skill) has been accumulated, the skill will convert to an 'enchanted' version that deals greater damage than the conventional version. However, if the gap between black and white mana accumulation grows too large (approx. 35-45 points), then the crystal at the top of the gauge will change color to match the 'dominant' mana type and accumulation of the non-matching type will be roughly half normal; e.g. if Black mana is dominant, casting Veraero would only grant 5 White mana.

Balance Gauge in PvP

The Balance Gauge displays the current amount of black mana and white mana a red mage has accumulated. Black mana is accumulated by casting spells commonly associated with black magic (such as Verthunder), and white mana by casting spells associated with white magic (such as Verstone). There are also some spells and actions that affect both.

Balance gauge1.png

Red Mage Guide

Red Mage Endgame Rotations

Red Mage Macros

Images

Red mage concept art1.png Red mage3.png