These agile fighters pride themselves on their skills with knives and daggers to make quick work of enemies.
Lurking in the shadows, adhering to no laws but their own, they punish the wicked, pilfering their ill-gotten gains and delivering them to the downtrodden masses. Thought by many to be mere common criminals, some would say they play an unseen hand in maintaining order in the buccaneer's haven of Limsa Lominsa.
Rogues choose to live in subterfurge and trickery, but don't belittle their strength: as swift as the wind, rogues can land a precise, deadly hit capable of killing their enemy faster than they can realize. This assassin also employs poison and venom to their weapons in order to weaken their prey.
History & unlock
Rogue is a melee DPS class introduced in E3 2014, featuring stealth moves and assassin-style attacks. It has a few requirements in order to be unlocked:
- Prerequisite: The player must have completed level 10 class quest for at least 1 Disciples of War or Magic class. It's also required to have unlocked the Armory System.
- Quest: Speak to Lonwoerd in Limsa Lominsa Lower Decks (x8,y16) to obtain the quest My First Daggers.
- Blacksmith — Daggers.
- Leatherworker — Leather armor.
- Goldsmith — Earrings, bracelets, necklaces and rings.
See rogue hunting log.
See list of rogue quests.
|Spinning Edge||ROG||1||Weaponskill||50||Instant||2.5s||Delivers an attack with a potency of 150.|
|Shade Shift||ROG||2||Ability||Instant||120s||Create shadows that nullify physical damage up to 20% of maximum HP.|
|Gust Slash||ROG||4||Weaponskill||50||Instant||2.5s||Delivers an attack with a potency of 100.|
|Hide||ROG||10||Ability||Instant||20s||Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.|
|Assassinate||ROG||12||Ability||Instant||40s||Delivers an attack with a potency of 200. Can only be executed when target's HP is below 20%.|
|Throwing Dagger||ROG||1||15||Weaponskill||120||Instant||2.5s||Delivers a ranged attack with a potency of 120.|
|Mug||ROG||1||15||Ability||Instant||90s||Delivers an attack with a potency of 140.|
|Trick Attack||ROG||18||Ability||Instant||60s||Delivers an attack with a potency of 240. 400 when executed from a target's rear.|
|Aeolian Edge||ROG||26||Weaponskill||40||Instant||2.5s||Delivers an attack with a potency of 100. 180 when executed from a target's rear.|
|Jugulate||ROG||1||30||Ability||Instant||30s||Delivers an attack with a potency of 80.|
|Shadow Fang||ROG||38||Weaponskill||40||Instant||2.5s||Delivers an attack with a potency of 100.|
|Death Blossom||ROG||42||Weaponskill||100||Instant||2.5s||Delivers an attack with a potency of 110 to all nearby enemies.|
Melee DPS actions
|Second Wind|| Melee DPS
Physical Ranged DPS
|8||Ability||Instant||120s||Instantly restores own HP.|
|Arm's Length||Melee DPS||12||Ability||Instant||60s||Creates a barrier nullifying knockback and draw-in effects.|
|Leg Sweep||Melee DPS||16||Ability||Instant||40s||Stuns target.|
|Diversion|| Magic Ranged DPS
|20||Ability||Instant||120s||Reduces enmity generation.|
|Invigorate|| Melee DPS
Physical Ranged DPS
|24||Ability||Instant||120s||Instantly restores 400 TP.|
|Bloodbath||Melee DPS||32||Ability||Instant||90s||Converts a portion of physical damage dealt into HP.|
|Goad||Melee DPS||36||Ability||Instant||180s||Refreshes TP of a single party member.|
|Feint||Melee DPS||40||Ability||Instant||120s||Lowers target's strength and dexterity by 10%.|
|Crutch||Melee DPS||44||Ability||Instant||90s||Removes Bind and Heavy from target party member other than self.|
|True North||Melee DPS||48||Ability||Instant||150s||Nullifies all action direction requirements.|
See list of rogue traits.
- Hide - Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
- Trick Attack - Delivers an attack with a potency of 240. 400 when executed from a target's rear.
- Death Blossom - Delivers an attack with a potency of 110 to all nearby enemies.
Rogues can hide in the shadows to travel across lands. They deal more damage when they attack from behind, or trigger various effects. Certain abilities add special properties to their daggers which inflicts poison on their foes.
- Rogue on the official website.