Ninja
Introduction
“Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants. Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.
Ninja is a job unlockable at level 30 as an upgrade from the rogue class and is one of five melee DPS jobs. Like Blue Mage, Ninja was added outside an expansion with patch 2.4.
General information
Guild
The Rogues' Guild is in Limsa Lominsa Lower Decks. Rogues must specialize into ninja once they reach level 30, and complete the quests Sylph-management and
Cloying Victory. The job trainer is Oboro, who is normally located in the Dock Storehouse (21.2, 26.6), which can be accessed from Eastern La Noscea.
Equipment
The ninja is a disciple of war and wears armor "of Scouting." They are the only job using that set; for accessories they use "of Aiming" (shared with the Physical Ranged DPS role). They use daggers for weapons. The following crafting classes can create items that are useful to the ninja:
- Blacksmith — Daggers.
- Leatherworker — Scouting armor.
- Goldsmith — Aiming Earrings, bracelets, necklaces and rings.
Unlike other melee DPS jobs, Ninja is the only one that uses Dexterity as its main stat instead of Strength.
Quests
Actions
PvE actions
Action | Acquired | ![]() |
Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|---|
Spinning Edge | ![]() |
1 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 210. (220 with Melee Mastery II) | ||
Shade Shift | ![]() |
2 | Ability | Instant | 120s | Create shadows that nullify damage up to 20% of maximum HP. | ||
Gust Slash | ![]() |
4 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 160. | ||
Hide | ![]() |
10 | Ability | Instant | 20s | Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. | ||
Throwing Dagger | ![]() |
1![]() |
15 | Weaponskill | Instant | 2.5s | Delivers a ranged attack with a potency of 120. | |
Mug | ![]() |
1![]() |
15 | Ability | Instant | 120s | Delivers an attack with a potency of 150. | |
Trick Attack | ![]() |
18 | Ability | Instant | 60s | Delivers an attack with a potency of 300. 400 when executed from a target's rear. | ||
Aeolian Edge | ![]() |
26 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 140. 200 when executed from a target's rear. | ||
Ten | ![]() |
1![]() |
30 | Ability | Instant | 20s | Make the ritual mudra hand gesture for "heaven". | |
Ninjutsu | ![]() |
30 | Ability | Instant | 1.5s | Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand. | ||
Chi | ![]() |
1![]() |
35 | Ability | Instant | 20s | Make the ritual mudra hand gesture for "earth". | |
Death Blossom | ![]() |
38 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 100 to all nearby enemies. | ||
Assassinate | ![]() |
40 | Ability | Instant | 60s | Delivers an attack with a potency of 200. | ||
Shukuchi | ![]() |
1![]() |
40 | Ability | Instant | 60s | Move quickly to the specified location. | |
Jin | ![]() |
1![]() |
45 | Ability | Instant | 20s | Make the ritual mudra hand gesture for "man". | |
Kassatsu | ![]() |
1![]() |
50 | Ability | Instant | 60s | Allows the execution of a single ninjutsu without consumption of mudra charges. | |
Hakke Mujinsatsu | ![]() |
1![]() |
52 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 100 to all nearby enemies. | |
Armor Crush | ![]() |
1![]() |
54 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 140. 200 when executed from a target's flank. | |
Dream Within a Dream | ![]() |
1![]() |
56 | Ability | Instant | 60s | Delivers a threefold attack, each hit with a potency of 150. | |
Huraijin | ![]() |
1![]() |
60 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 200. | |
Hellfrog Medium | ![]() |
62 | Ability | Instant | 1s | Deals fire damage to target and all enemies nearby it with a potency of 160 to target and all enemies nearby it. | ||
Bhavacakra | ![]() |
68 | Ability | Instant | 1s | Deals unaspected damage with a potency of 350. | ||
Ten Chi Jin | ![]() |
1![]() |
70 | Ability | Instant | 120s | Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires. | |
Meisui | ![]() |
72 | Ability | Instant | 120s | Dispel Suiton, increasing the Ninki Gauge by 50. | ||
Bunshin | ![]() |
80 | Ability | Instant | 90s | Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses. | ||
Phantom Kamaitachi | ![]() |
82 | Weaponskill | Instant | 2.5s | Your shadow deals wind damage to all enemies within 5 yalms with a potency of 600 for the first enemy, and 50% less for all remaining enemies. | ||
Hollow Nozuchi | ![]() |
86 | Weaponskill | Instant | Instant | All enemies standing in the corrupted earth of Doton take additional earth damage with a potency of 50. | ||
Forked Raiju | ![]() |
90 | Weaponskill | Instant | 2.5s | Rushes target and delivers a lightning attack with a potency of 560. | ||
Fleeting Raiju | ![]() |
90 | Weaponskill | Instant | 2.5s | Deals lightning damage with a potency of 560 |
Ninjutsu
Ninjutsu are abilities available upon executing a specific sequence of mudras. Failing to execute a valid mudra combination will result in Rabbit Medium.
Action | Acquired | ![]() |
Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|---|
Fuma Shuriken | ![]() |
30 | Ability | Instant | 1.5s | Delivers a ranged ninjutsu attack with a potency of 450. | ||
Katon | ![]() |
35 | Ability | Instant | 1.5s | Delivers fire damage with a potency of 350 to target and all enemies nearby it. | ||
Raiton | ![]() |
35 | Ability | Instant | 1.5s | Delivers lightning damage with a potency of 650. | ||
Hyoton | ![]() |
45 | Ability | Instant | 1.5s | Delivers ice damage with a potency of 350. | ||
Huton | ![]() |
45 | Ability | Instant | 1.5s | Reduces weaponskill recast time, and auto-attack delay by 15%. | ||
Doton | ![]() |
45 | Ability | Instant | 1.5s | Creates a patch of corrupted earth, dealing damage with a potency of 80 to any enemies who enter. | ||
Suiton | ![]() |
45 | Ability | Instant | 1.5s | Delivers water damage with a potency of 500. | ||
Goka Mekkyaku | ![]() |
76 | Ability | Instant | 1.5s | Deals fire damage with a potency of 600 to target and all enemies nearby it. | ||
Hyosho Ranryu | ![]() |
76 | Ability | Instant | 1.5s | Deals ice damage with a potency of 1,300. |
Ninjutsu activation
As stated above, Ninjutsu actions are activated by first using a sequence of one to three Mudras and then using Ninjutsu. For new Ninjas, memorizing the correct Mudra sequences is extremely important. If you find it difficult to remember the correct Mudra sequences, you could try using a mnemonic device to assist you. For example, thinking of the Mudras Ten, Chi and Jin as blue, red and yellow, or as one, two and three could be useful. It is generally discouraged to use macros to activate your Ninjutsu abilities because Mudras can be cast every 0.5 seconds, while the macro wait command only works in increments of 1.0 seconds. Eventually, using Mudra combinations will be second nature.
Fuma Shuriken | Ten | Chi | Jin | Delivers a ranged ninjutsu attack with a potency of 450. |
Katon | Chi > Ten | Jin > Ten | Delivers fire damage with a potency of 350 to target and all enemies nearby it. | |
Raiton | Ten > Chi | Jin > Chi | Delivers lightning damage with a potency of 650. | |
Hyoton | Chi > Jin | Ten > Jin | Delivers ice damage with a potency of 350. Additional Effect: Bind | |
Huton | Chi > Jin > Ten | Jin > Chi > Ten | Reduces weaponskill recast time, and auto-attack delay by 15%. | |
Doton | Ten > Jin > Chi | Jin > Ten > Chi | Creates a patch of corrupted earth, dealing damage with a potency of 80 to any enemies who enter. | |
Suiton | Ten > Chi > Jin | Chi > Ten > Jin | Delivers water damage with a potency of 500. Additional effect: Grants Suiton |
PvP Actions
Action | Acquired | ![]() |
Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|---|
Spinning Edge (PvP) | ![]() |
30 | Weaponskill | Instant | 2s | Delivers an attack with a potency of 3,000. | ||
Gust Slash (PvP) | ![]() |
30 | Weaponskill | Instant | 2s | Delivers an attack with a potency of 4,000. | ||
Aeolian Edge (PvP) | ![]() |
30 | Weaponskill | Instant | 2s | Delivers an attack with a potency of 5,000. | ||
Fuma Shuriken (PvP) | ![]() |
30 | Weaponskill | Instant | 10s | Delivers a ranged attack with a potency of 6,000. | ||
Mug (PvP) | ![]() |
30 | Ability | Instant | 20s | Delivers an attack with a potency of 2,000. | ||
Three Mudra (PvP) | ![]() |
30 | Ability | Instant | 15s | Allows for immediate execution of any ninjutsu action. However, the same ninjutsu action cannot be executed consecutively. | ||
Bunshin (PvP) | ![]() |
30 | Ability | Instant | 30s | For up to five attacks, your shadow becomes animate, attacking enemies each time you execute a weaponskill. | ||
Shukuchi (PvP) | ![]() |
30 | Ability | Instant | 20s | Move quickly to the specified location. | ||
Forked Raiju (PvP) | ![]() |
30 | Weaponskill | Instant | 2s | Rushes target and delivers a lightning attack with a potency of 4,000. | ||
Fleeting Raiju (PvP) | ![]() |
30 | Weaponskill | Instant | 2s | Rushes target and delivers a lightning attack with a potency of 4,000. | ||
Hyosho Ranryu (PvP) | ![]() |
30 | Spell | Instant | 2s | Deals unaspected damage with a potency of 16,000. | ||
Goka Mekkyaku (PvP) | ![]() |
30 | Spell | Instant | 2s | Deals fire damage with a potency of 4,000 to target and all enemies nearby it. | ||
Meisui (PvP) | ![]() |
30 | Spell | Instant | 2s | Restores target's HP. | ||
Huton (PvP) | ![]() |
30 | Spell | Instant | 2s | Grants Huton, creating a barrier that absorbs damage equivalent to a heal of 16,000 potency, and increasing movement speed. | ||
Doton (PvP) | ![]() |
30 | Spell | Instant | Instant | Creates a patch of corrupted earth under your feet, dealing damage with a potency of 2,000 to any enemies who enter. | ||
Hollow Nozuchi (PvP) | ![]() |
30 | Ability | Instant | Instant | All enemies standing in the corrupted earth of Doton take additional earth damage with a potency of 2,000. | ||
Assassinate (PvP) | ![]() |
30 | Weaponskill | Instant | 2s | Delivers an attack with a potency of 12,000. |
Common actions (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|
Standard-issue Elixir (PvP) | ![]() |
30 | Ability | 4.5s | 5s | Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. | |
Recuperate (PvP) | ![]() |
30 | Ability | 2,500 | Instant | 1s | Restores own HP. |
Purify | ![]() |
30 | Ability | Instant | 30s | Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze. | |
Guard (PvP) | ![]() |
30 | Ability | Instant | 30s | Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. | |
Sprint (PvP) | ![]() |
30 | Ability | Instant | 1.5s | Increases movement speed. Effect ends upon reuse or execution of another action. |
Limit Break
Action | Acquired | Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|
Seiton Tenchu (PvP) | ![]() |
30 | Limit Break | Instant | 10s | Rushes target and delivers an attack with a potency of 10,000, incapacitating foes whose HP is below 50%. |
Melee DPS actions
Action | Acquired | Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|
Second Wind | ![]() ![]() |
8 | Ability | Instant | 120s | Instantly restores own HP. | |
Leg Sweep | ![]() |
10 | Ability | Instant | 40s | Stuns target. | |
Bloodbath | ![]() |
12 | Ability | Instant | 90s | Converts a portion of physical damage dealt into HP. | |
Feint | ![]() |
22 | Ability | Instant | 90s | Lowers target's physical damage dealt by 10% and magic damage dealt by 5%. | |
Arm's Length | ![]() ![]() ![]() |
32 | Ability | Instant | 120s | Creates a barrier nullifying most knockback and draw-in effects. | |
True North | ![]() |
50 | Ability | Instant | 45s | Nullifies all action direction requirements. |
Traits
PvE traits
Trait | Acquired | ![]() |
Level | Effect |
---|---|---|---|---|
All Fours | ![]() |
14 | Reduces damage taken when falling. | |
Fleet of Foot | ![]() |
20 | Increases movement speed. | |
Adept Assassination | ![]() |
1![]() |
56 | Upgrades Assassinate to Dream Within a Dream. |
Shukiho | ![]() |
62 | Increases Ninki Gauge by 5 upon landing weaponskills or successfully completing combos. | |
Enhanced Shukuchi | ![]() |
64 | Resets the recast timer for Shukuchi upon executing Katon, Raiton, or Hyoton on most targets. | |
Enhanced Mug | ![]() |
66 | Increases Ninki Gauge by 40 upon successfully landing Mug. | |
Enhanced Shukuchi II | ![]() |
74 | Allows the accumulation of charges for consecutive uses of Shukuchi. | |
Melee Mastery | ![]() |
74 | Increases the potency of Gust Slash to 120, Aeolian Edge to 140, and Armor Crush to 140. | |
Enhanced Kassatsu | ![]() |
76 | Upgrades Katon and Hyoton to Goka Mekkyaku and Hyosho Ranryu while under the effect of Kassatsu. | |
Shukiho II | ![]() |
78 | Increases Ninki Gauge by 10 upon successfully completing a combo with Aeolian Edge or Armor Crush. | |
Shukiho III | ![]() |
84 | Increases Ninki Gauge by 15 upon successfully completing a combo with Aeolian Edge or Armor Crush. | |
Melee Mastery II | ![]() |
84 | Increases the potency of Spinning Edge to 220 and Gust Slash to 160. | |
Enhanced Meisui | ![]() |
88 | Increases the potency of Bhavacakra to 500 while under the effect of Meisui. | |
Enhanced Raiton | ![]() |
90 | Grants a stack of Forked Raiju Ready upon executing Raiton. |
Job mechanics
Huton & Ninki Gauge is Ninja's Job Gauge.
Huton Gauge
The Huton Gauge will be displayed upon learning the ninjutsu Huton, indicating its remaining duration.
Simple Mode
Ninki Gauge
Upon learning the trait Shukiho, the Ninki Gauge will be displayed, indicating the amount of Ninki you have accumulated.
Ninki is accumulated by executing weaponskills and can be used to execute special ninjutsu such as Hellfrog Medium, Bhavacakra and Bunshin.
Huton (Active)
Simple Mode
Ninki Gauge Actions Available
Achievements
This job is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Come on, Rogue IV | 5 | Achieve rogue level 40. | - | 2.4 |
Come on, Rogue V | 5 | Achieve rogue level 50. | - | 2.4 |
Come on, Rogue VI | 5 | Achieve rogue level 60. | - | 3.0 |
Come on, Rogue VII | 5 | Achieve rogue level 70. | - | 4.0 |
Come on, Rogue VIII | 5 | Achieve rogue level 80. | - | 5.0 |
Come on, Rogue IX | 5 | Achieve rogue level 90. | - | 6.0 |
Gallery
History
Introduced in patch 2.4, this job is the first and only non-limited job to be added outside an initial expansion.
See also
External links
- FinalFantasyXIV.com Ninja on the official website.
- Comprehensive Job Guide provided by The Balance.