Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.
Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.
Ninjas further develop the art of assassination inherent to rogues. Even deadlier, ninjas learn the secret arts of ninjutsu to turn the tide of the fight when their prey less expects.
- Blacksmith — Daggers.
- Leatherworker — Leather armor.
- Goldsmith — Earrings, bracelets, necklaces and rings.
|Spinning Edge||ROG||1||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 230.|
|Shade Shift||ROG||2||Ability||Instant||120s||Create shadows that nullify damage up to 20% of maximum HP.|
|Gust Slash||ROG||4||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 100.|
|Hide||ROG||10||Ability||Instant||20s||Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.|
|Throwing Dagger||ROG||1||15||Weaponskill||Instant||2.5s||Delivers a ranged attack with a potency of 120.|
|Mug||ROG||1||15||Ability||Instant||120s||Delivers an attack with a potency of 150.|
|Trick Attack||ROG||18||Ability||Instant||60s||Delivers an attack with a potency of 350. 500 when executed from a target's rear.|
|Aeolian Edge||ROG||26||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 100. 160 when executed from a target's rear.|
|Shadow Fang||ROG||1||30||Weaponskill||Instant||70s||Delivers an attack with a potency of 200.|
|Ten||NIN||1||30||Ability||Instant||20s||Make the ritual mudra hand gesture for "heaven".|
|Ninjutsu||NIN||30||Ability||Instant||1.5s||Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand.|
|Chi||NIN||1||35||Ability||Instant||20s||Make the ritual mudra hand gesture for "earth".|
|Death Blossom||ROG||38||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 120 to all nearby enemies.|
|Shukuchi||NIN||1||40||Ability||Instant||60s||Move quickly to the specified location.|
|Jin||NIN||1||45||Ability||Instant||20s||Make the ritual mudra hand gesture for "man".|
|Kassatsu||NIN||1||50||Ability||Instant||60s||Allows the execution of a single ninjutsu without consumption of mudra charges.|
|Hakke Mujinsatsu||NIN||1||52||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 100 to all nearby enemies.|
|Armor Crush||NIN||1||54||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 100.|
160 when executed from a target's flank.
|Dream Within a Dream||NIN||1||56||Ability||Instant||60s||Delivers a threefold attack, each hit with a potency of 200.|
|Assassinate||NIN||1||60||Ability||Instant||1s||Delivers a critical direct hit with a potency of 200.|
|Hellfrog Medium||NIN||62||Ability||Instant||1s||Deals fire damage to target and all enemies nearby it with a potency of 200 to target and all enemies nearby it.|
|Bhavacakra||NIN||68||Ability||Instant||1s||Deals unaspected damage with a potency of 300.|
|Ten Chi Jin||NIN||1||70||Ability||Instant||120s||Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires.|
|Meisui||NIN||72||Ability||Instant||120s||Dispel Suiton, increasing the Ninki Gauge by 50.|
|Bunshin||NIN||80||Ability||Instant||90s||Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses.|
Ninjutsu are abilities available upon executing a specific sequence of mudras. Failing to execute a valid mudra combination will result in Rabbit Medium.
|Fuma Shuriken||NIN||30||Ability||Instant||1.5s||Delivers a ranged ninjutsu attack with a potency of 500.|
|Katon||NIN||35||Ability||Instant||1.5s||Delivers fire damage with a potency of 500 to target and all enemies nearby it.|
|Raiton||NIN||35||Ability||Instant||1.5s||Delivers lightning damage with a potency of 800.|
|Hyoton||NIN||45||Ability||Instant||1.5s||Delivers ice damage with a potency of 400.|
|Huton||NIN||45||Ability||Instant||1.5s||Reduces weaponskill recast time, and auto-attack delay by 15%.|
|Doton||NIN||45||Ability||Instant||1.5s||Creates a patch of corrupted earth, dealing damage with a potency of 100 to any enemies who enter.|
|Suiton||NIN||45||Ability||Instant||1.5s||Delivers water damage with a potency of 600.|
|Goka Mekkyaku||NIN||76||Ability||Instant||1.5s||Deals fire damage with a potency of 750 to target and all enemies nearby it.|
|Hyosho Ranryu||NIN||76||Ability||Instant||1.5s||Deals ice damage with a potency of 1200.|
As stated above, Ninjutsu actions are activated by first using a sequence of one to three Mudras and then using
Ninjutsu. For new Ninjas, memorizing the correct Mudra sequences is extremely important. If you find it difficult to remember the correct Mudra sequences, you could try using a mnemonic device to assist you. For example, thinking of the Mudras
Jin as blue, red and yellow, or as one, two and three could be useful. It is generally discouraged to use macros to activate your Ninjutsu abilities because Mudras can be cast every 0.5 seconds, while the macro wait command only works in increments of 1.0 seconds. Eventually, using Mudra combinations will be second nature.
|Fuma Shuriken||Ten||Chi||Jin||Delivers a ranged ninjutsu attack with a potency of 500.|
|Katon||Chi + Ten||Jin + Ten||Delivers fire damage with a potency of 500 to target and all enemies nearby it.|
|Raiton||Ten + Chi||Jin + Chi||Delivers lightning damage with a potency of 800.|
|Hyoton||Chi + Jin||Ten + Jin||Delivers ice damage with a potency of 400. Additional Effect: Bind|
|Huton||Chi + Jin + Ten||Jin + Chi + Ten||Reduces weaponskill recast time, and auto-attack delay by 15%.|
|Doton||Ten + Jin + Chi||Jin + Ten + Chi||Creates a patch of corrupted earth, dealing damage with a potency of 100 to any enemies who enter.|
|Suiton||Ten + Chi + Jin||Chi + Ten + Jin||Delivers water damage with a potency of 600. Additional effect: Grants Suiton|
The information in this table does not apply to the current version of the game or the action is no longer available.
|Kiss of the Wasp||ROG||6||Ability||Instant||5s||Apply wasp venom to your weapon, increasing physical damage dealt by 5%. Shares a recast timer with Kiss of the Viper and cannot be used simultaneously with any other weapon poisons. Effect ends upon reuse.|
|Mutilate||ROG||8||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 60.|
|Sneak Attack||ROG||22||Weaponskill||Instant||60s||Delivers an attack with a potency of 100. |
300 when executed in front of target.
Can only be executed when under the effect of Hide, and shares a recast timer with Trick Attack.
|Kiss of the Viper||ROG||30||Ability||Instant||5s||Apply snake venom to your weapon, increasing physical damage dealt by 10%. Shares a recast timer with Kiss of the Wasp, and cannot be used simultaneously with any other weapon poisons. |
Effect ends upon reuse.
|Dancing Edge||ROG||38||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 100. |
Cannot be stacked with the Storm's Eye status.
|Jugulate||ROG||30||Ability||Instant||30s||Delivers an attack with a potency of 80.|
|Smoke Screen||NIN||52||Ability||Instant||180s||Creates a wall of smoke, reducing enmity generation of a single party member.|
|Shadewalker||NIN||56||Ability||Instant||120s||Grants target party member the effect of Silhouette, diverting to target 80% of all enmity generated by caster. No effect when target is under the effect of Shadewalker.|
|Duality||NIN||58||Ability||Instant||90s||Doubles the number of strikes for a single-target weaponskill. Combo bonuses and additional effects will only be applied once.|
Melee DPS actions
|Second Wind|| Melee DPS
Physical Ranged DPS
|8||Ability||Instant||120s||Instantly restores own HP.|
|Leg Sweep||Melee DPS||10||Ability||Instant||40s||Stuns target.|
|Bloodbath||Melee DPS||12||Ability||Instant||90s||Converts a portion of physical damage dealt into HP.|
|Feint||Melee DPS||22||Ability||Instant||90s||Lowers target's strength and dexterity by 10%.|
|Arm's Length|| Melee DPS
Physical Ranged DPS
|32||Ability||Instant||120s||Creates a barrier nullifying most knockback and draw-in effects.|
|True North||Melee DPS||50||Ability||Instant||45s||Nullifies all action direction requirements.|
|All Fours||ROG||14||Reduces damage taken when falling.|
|Fleet of Foot||ROG||20||Increases movement speed.|
|Shukiho||NIN||62||Increases Ninki Gauge by 6 upon landing weaponskills or successfully completing combos.|
|Enhanced Shukuchi||NIN||64||Resets the recast timer for Shukuchi upon executing Katon, Raiton, or Hyoton on most targets.|
|Enhanced Mug||NIN||66||Increases Ninki Gauge by 40 upon successfully landing Mug.|
|Enhanced Shukuchi II||NIN||74||Allows the accumulation of charges for consecutive uses of Shukuchi.|
|Enhanced Kassatsu||NIN||76||Upgrades Katon and Hyoton to Goka Mekkyaku and Hyosho Ranryu while under the effect of Kassatsu.|
|Shukiho II||NIN||78||Increases Ninki Gauge by 8 upon landing weaponskills or successfully completing combos.|
Huton Gauge in PvE
Ninki Gauge in PvE
Ninki Gauge Actions Available
Ninki Gauge in PvP
- FinalFantasyXIV.com Ninja on the official website.