Dark Knight

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Dark Knight concept art.jpg

Introduction

The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.

None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?

A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”

These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.

FinalFantasyXIV.com Dark Knight

Dark Knights are sentinels of justice who allowed darkness to embody their resolve. These dark, yet valiant knights bask in the darkness to empower themselves seeking to deliver justice and protection to the people of Ishgard.

General information

Guild

The Dark Knight's advancement is through an NPC in The Forgotten Knight inn, located in The Pillars (x13, y8). This job starts at level 30.

Unlock

Dark Knight is a job introduced in Heavensward, featuring a dark-themed tank wielding a greatsword. It has a few requirements in order to be unlocked:

Equipment

The dark knight is a disciple of war and wears armor "of Fending." They use greatswords as weapons. The following crafting classes can create items that are useful to the dark knight:

Quests

Quest Type Level Quest Giver Unlocks Rewards
Our End Job quest 50 Ishgardian Citizen Dark Knight 1 Soul of the dark knight icon1.png  Soul of the Dark Knight
1 Steel claymore icon1.png  Steel Claymore
1 Steel cuirass icon1.png  Steel Cuirass
1 Padded velveteen trousers icon1.png  Padded Velveteen Trousers
Ishgardian Justice Job quest 30 Fray Flood of Darkness.png  Flood of Darkness
The Voice in the Abyss Job quest 35 Fray Blood Weapon.png  Blood Weapon
Heroic Reprise Job quest 40 Fray Edge of Darkness.png  Edge of Darkness
Declaration of Blood Job quest 45 Fray
Our Answer Job quest 50 Fray Living Dead.png  Living Dead
Achievement.png
A Dark Day's Knight I
1 Dark knights armor coffer icon1.png  Dark Knight's Armor Coffer
The Wages of Mercy Job quest 50 Unflinching Temple Knight
The Knight and the Maiden Fair Job quest 52 Sidurgu Orl Salted Earth.png  Salted Earth
Kindred Spirits Job quest 54 Sidurgu Orl Plunge.png  Plunge
Original Sins Job quest 56 Sidurgu Orl Abyssal Drain.png  Abyssal Drain
The Flame in the Abyss Job quest 58 Sidurgu Orl
Absolution Job quest 60 Sidurgu Orl Carve and Spit.png  Carve and Spit
Achievement.png
A Dark Day's Knight II
1 Chaos armor coffer icon1.png  Chaos Armor Coffer
In Memories We Walked Job quest 60 Sidurgu Orl
The Widow and Her Love Job quest 63 Sidurgu Orl
The Orphans and the Broken Blade Job quest 65 Sidurgu Orl
We Can Never Go Home Job quest 68 Myste
Our Compromise Job quest 70 Sidurgu Orl The Blackest Night.png  The Blackest Night
Achievement.png
A Dark Day's Knight III
1 Abyss armor coffer icon1.png  Abyss Armor Coffer
Our Closure Sidequest 80 Sidurgu Orl
Achievement.png
A Dark Day's Knight IV
1 Battledance materia vii icon1.png  Battledance Materia VII
1 Savage aim materia vii icon1.png  Savage Aim Materia VII
1 Savage might materia vii icon1.png  Savage Might Materia VII

Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Description
Hard Slash.png  Hard Slash Dark Knight frame icon.png DRK 1 Weaponskill Instant 2.5s Delivers an attack with a potency of 170.
Syphon Strike.png  Syphon Strike Dark Knight frame icon.png DRK 2 Weaponskill Instant 2.5s Delivers an attack with a potency of 120.
Unleash.png  Unleash Dark Knight frame icon.png DRK 6 Spell Instant 2.5s Deals unaspected damage with a potency of 120 to all nearby enemies.
Grit.png  Grit Dark Knight frame icon.png DRK 10 Ability Instant 3s Significantly increases enmity generation. Effect ends upon reuse.
Unmend.png  Unmend Dark Knight frame icon.png DRK 15 Spell Instant 2.5s Deals unaspected damage with a potency of 150.
Souleater.png  Souleater Dark Knight frame icon.png DRK 26 Weaponskill Instant 2.5s Delivers an attack with a potency of 120.
Flood of Darkness.png  Flood of Darkness Dark Knight frame icon.png DRK 1Quest: Ishgardian Justice 30 Ability 3,000 Instant 1s Deals unaspected damage with a potency of 100 to all enemies in a straight line before you.
Blood Weapon.png  Blood Weapon Dark Knight frame icon.png DRK 1Quest: The Voice in the Abyss 35 Ability Instant 60s Grants 5 stacks of Blood Weapon, each stack increasing Blood Gauge by 10 and restoring MP upon landing weaponskills or spells.
Shadow Wall.png  Shadow Wall Dark Knight frame icon.png DRK 38 Ability Instant 120s Reduces damage taken by 30%.
Stalwart Soul.png  Stalwart Soul Dark Knight frame icon.png DRK 40 Spell Instant 2.5s Deals unaspected damage with a potency of 100 to all nearby enemies.
Edge of Darkness.png  Edge of Darkness Dark Knight frame icon.png DRK 1Quest: Heroic Reprise 40 Ability 3,000 Instant 1s Deals unaspected damage with a potency of 300.
Dark Mind.png  Dark Mind Dark Knight frame icon.png DRK 45 Ability Instant 60s Reduces magic vulnerability by 20%.
Living Dead.png  Living Dead Dark Knight frame icon.png DRK 1Quest: Our Answer 50 Ability Instant 300s Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead.
Salted Earth.png  Salted Earth Dark Knight frame icon.png DRK 1Quest: The Knight and the Maiden Fair 52 Ability Instant 90s Creates a patch of salted earth at your feet, dealing unaspected damage with a potency of 50 to any enemies who enter.
Plunge.png  Plunge Dark Knight frame icon.png DRK 1Quest: Kindred Spirits 54 Ability Instant 30s Delivers a jumping attack with a potency of 150.
Abyssal Drain.png  Abyssal Drain Dark Knight frame icon.png DRK 1Quest: Original Sins 56 Ability Instant 60s Deals unaspected damage with a potency of 150 to target and all enemies nearby it.
Carve and Spit.png  Carve and Spit Dark Knight frame icon.png DRK 1Quest: Absolution 60 Ability Instant 60s Delivers a threefold attack with a potency of 510.
Bloodspiller.png  Bloodspiller Dark Knight frame icon.png DRK 62 Weaponskill Instant 2.5s Delivers an attack with a potency of 500.
Quietus.png  Quietus Dark Knight frame icon.png DRK 64 Weaponskill Instant 2.5s Delivers an attack with a potency of 200 to all nearby enemies.
Delirium.png  Delirium Dark Knight frame icon.png DRK 68 Ability Instant 60s Grants 3 stacks of Delirium, each stack allowing the execution of Quietus or Bloodspiller without Blackblood cost, restoring MP when landing either weaponskill.
The Blackest Night.png  The Blackest Night Dark Knight frame icon.png DRK 1Quest: Our Compromise 70 Ability 3,000 Instant 15s Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP.
Flood of Shadow.png  Flood of Shadow Dark Knight frame icon.png DRK 74 Ability 3,000 Instant 1s Deals unaspected damage with a potency of 160 to all enemies in a straight line before you.
Edge of Shadow.png  Edge of Shadow Dark Knight frame icon.png DRK 74 Ability 3,000 Instant 1s Deals unaspected damage with a potency of 460.
Dark Missionary.png  Dark Missionary Dark Knight frame icon.png DRK 76 Ability Instant 90s Reduces magic damage taken by self and nearby party members by 10%.
Living Shadow.png  Living Shadow Dark Knight frame icon.png DRK 80 Ability Instant 120s Conjure a simulacrum of your darkside to fight alongside you.
Oblation.png  Oblation Dark Knight frame icon.png DRK 82 Ability Instant 60s Reduces damage taken by a party member or self by 10%.
Salt and Darkness.png  Salt and Darkness Dark Knight frame icon.png DRK 86 Ability Instant 20s All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
Shadowbringer (ability).png  Shadowbringer Dark Knight frame icon.png DRK 90 Ability Instant 60s Deals unaspected damage to all enemies in a straight line before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies.

PvP actions

Action Acquired Quest requirement Level Type MP Casting Recast Description
Hard Slash (PvP).png  Hard Slash (PvP) Dark Knight frame icon.png DRK 30 Weaponskill Instant 2.4s Delivers an attack with a potency of 3000.
Syphon Strike (PvP).png  Syphon Strike (PvP) Dark Knight frame icon.png DRK 30 Weaponskill Instant 2.4s Delivers an attack with a potency of 4000.
Souleater (PvP).png  Souleater (PvP) Dark Knight frame icon.png DRK 30 Weaponskill Instant 2.4s Delivers an attack with a potency of 5000.
Quietus pvp.png  Quietus (PvP) Dark Knight frame icon.png DRK 64 Weaponskill Instant 2.4s Delivers an attack with a potency of 8,000 to all nearby enemies.
Shadowbringer (PvP).png  Shadowbringer (PvP) Dark Knight frame icon.png DRK 30 Instant Instant 1s Deals unaspected damage with a potency of 6,000 to all enemies in a straight line before you.
Plunge (PvP).png  Plunge (PvP) Dark Knight frame icon.png DRK 30 Ability Instant 15s Rushes target and delivers an attack with a potency of 2000.
The Blackest Night (PvP).png  The Blackest Night (PvP) Dark Knight frame icon.png DRK 30 Ability Instant 15s Creates a barrier around self or target party member that absorbs equivilant to a heal of 8,000 potency.
Salted Earth (PvP).png  Salted Earth (PvP) Dark Knight frame icon.png DRK 30 Ability Instant 30s Instantly draws nearby enemies to your side, and creates a patch of salted earth at your feet, dealing unaspected damage over time to any enemies inside.
Bloodspiller (PvP).png  Bloodspiller (PvP) Dark Knight frame icon.png DRK 30 Weaponskill Instant 2.4s Delivers an attack with a potency of 4000.
Salt and Darkness (PvP).png  Salt and Darkness (PvP) Dark Knight frame icon.png DRK 30 Ability Instant 10s All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 4000.

Common actions (PvP)

Action Acquired Level Type MP Casting Recast Description
Standard-issue Elixir (PvP).png  Standard-issue Elixir (PvP) Any class frame icon.png ANY 30 Ability 4.5s 5s Restores your HP and MP to maximum. Casting will be interrupted when damage is taken.
Recuperate (PvP).png  Recuperate (PvP) Any class frame icon.png ANY 30 Ability 2,500 Instant 1s Restores own HP.
Purify (PvP).png  Purify (PvP) Any class frame icon.png ANY 30 Ability Instant 30s Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Guard (PvP).png  Guard (PvP) Any class frame icon.png ANY 30 Ability Instant 30s Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Sprint (PvP).png  Sprint (PvP) Any class frame icon.png ANY 30 Ability Instant 1.5s Increases movement speed. Effect ends upon reuse or execution of another action.

Limit Break (PvP)

Action Acquired Level Type MP Casting Recast Description
Eventide (PvP).png  Eventide (PvP) Dark Knight frame icon.png DRK 30 Limit Break Instant 10s Delivers an attack to all enemies in a straight line before and behind you.

Tank actions

Action Acquired Level Type MP Casting Recast Description
Rampart.png  Rampart Tank role.png Tank 8 Ability Instant 90s Reduces damage taken by 20%.
Low Blow.png  Low Blow Tank role.png Tank 12 Ability Instant 25s Stuns target.
Provoke.png  Provoke Tank role.png Tank 15 Ability Instant 30s Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
Interject.png  Interject Tank role.png Tank 18 Ability Instant 30s Interrupts the use of a target's action.
Reprisal.png  Reprisal Tank role.png Tank 22 Ability Instant 60s Reduces damage dealt by nearby enemies by 10%.
Arm's Length.png  Arm's Length Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Tank role.png Tank
32 Ability Instant 120s Creates a barrier nullifying most knockback and draw-in effects.
Shirk.png  Shirk Tank role.png Tank 48 Ability Instant 120s Diverts 25% of enmity to target party member.

Traits

PvE traits

Trait Acquired Quest requirement Level Effect
Tank Mastery.png  Tank Mastery Gladiator frame icon.png GLA
Paladin frame icon.png PLD
Marauder frame icon.png MRD
Warrior frame icon.png WAR
Dark Knight frame icon.png DRK
Gunbreaker frame icon1.png GNB
1 Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
Blackblood.png  Blackblood Dark Knight frame icon.png DRK 62 Allows for Blood Gauge accumulation upon the landing of certain actions.
Enhanced Blackblood.png  Enhanced Blackblood Dark Knight frame icon.png DRK 66 Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon.
Darkside Mastery.png  Darkside Mastery Dark Knight frame icon.png DRK 74 Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively.
Enhanced Plunge.png  Enhanced Plunge Dark Knight frame icon.png DRK 78 Allows the accumulation of charges for consecutive uses of Plunge.
Enhanced Unmend.png  Enhanced Unmend Dark Knight frame icon.png DRK 84 Reduces recast time of Plunge by 5 seconds when executing Unmend on most targets.
Melee Mastery.png  Melee Mastery Dark Knight frame icon.png DRK 84 Increases the potency of Hard Slash to 170, Syphon Strike to 120, and Souleater to 120.
Enhanced Living Shadow.png  Enhanced Living Shadow Dark Knight frame icon.png DRK 88 Increases the potency of attacks dealt by your simulacrum to 300.
Enhanced Living Shadow II.png  Enhanced Living Shadow II Dark Knight frame icon.png DRK 90 Upgrades Flood of Shadow executed by your simulacrum to Shadowbringer, which delivers an attack to all enemies in a straight line before it with a potency of 450 for the first enemy, and 25% less for all remaining enemies.

Combos

Performing actions in a certain order increases potency and applies combo bonuses.

Hard Slash.png => Syphon Strike.png => Souleater.png = Recovers HP and MP while increasing the Blood Gauge.

Unleash.png => Stalwart Soul.png = Hits multiple enemies while also restoring MP and increasing the Blood Gauge.

Job mechanics

Blood & Darkside Gauge is Dark Knight's Job Gauge.

Blood Gauge in PvE

Upon learning the action Grit, a symbol will appear on the screen indicating when it is in effect. Grit increases enmity gained from using other actions.

Blood gauge pve1.png

Upon learning the trait Blackblood, the symbol which indicates the use of Grit will change to also display the Blood Gauge.

The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute several actions such as Bloodspiller (acquired at level 62) and Quietus (acquired at level 64).

Blood gauge pve2.png

Simple Mode

Blood gauge pve simple mode1.png Grit (Active)

Darkside Gauge in PvE

Upon learning the action Flood of Darkness, an additional gauge will be displayed, indicating the remaining duration of Darkside.

Darkside increases damage dealt, and its duration can be extended by using actions such as Flood of Darkness and Edge of Darkness (acquired at level 40).

Darkside gauge pve1.png

Upon learning the action The Blackest Night, an icon indicating the effect of Dark Arts will be displayed on the Darkside Gauge. Dark Arts is granted when the barrier created by the Blackest Night is completely absorbed. It can then be used to execute Flood of Darkness or Edge of Darkness without MP cost.

Darkside gauge pve2.png

Upon learning the action Living Shadow, you can conjure a simulacrum to fight alongside you. Its duration will be displayed alongisde the Darkside Gauge.

Darkside gauge pve3.png

Simple Mode

Darkside gauge pve simple mode1.png Darkside

Darkside gauge pve simple mode2.png Dark Arts

Darkside gauge pve simple mode3.png Living Shadow

Blood Gauge in PvP

The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute Bloodspiller and Quietus.

Blood gauge pvp1.png

Simple Mode

Blood gauge pvp simple mode1.png

Darkside Gauge in PvP

The Darkside Gauge indicates the remaining duration of Darkside. This effect is granted upon executing Edge of Shadow, increasing damage dealt by Bloodspiller and Quietus, and adding an additional effect to Edge of Shadow.

Darkside gauge pvp1.png

When the barrier created by The Blackest Night is completely absorbed, the Dark Arts effect will be activated. This effect can be consumed instead of MP to execute Edge of Shadow.

Darkside gauge pvp2.png

Simple Mode

Darkside gauge pvp simple mode1.png Darkside

Darkside gauge pvp simple mode2.png Darkarts

Gallery

See also

External links