Dark Knight
Introduction
“The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations. None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them? A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.” These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.
Dark Knight is a job introduced with the Heavensward expansion and unlockable at level 30. It is one of four Tank jobs and does not have a base class.
General information
Guild
The job trainer for Dark Knight is initially Fray and later Sidurgu, who is located in Foundation (X:13.3, Y:12.2). This job starts at level 30.
Unlock
Dark Knight is a job introduced in Heavensward, featuring a dark-themed tank wielding a greatsword. It has a few requirements in order to be unlocked:
- Prerequisite: The player must have purchased the Heavensward expansion, and must have completed all of the Seventh Astral Era Quests up to
Before the Dawn in order to unlock the city of Ishgard.
- Quest: Speak to the Ishgardian Citizen in The Pillars (x13.2,y8.8) to obtain the quest
A Dark Spectacle.
Equipment
The dark knight is a disciple of war and wears armor "of Fending." They use greatswords as weapons. The following crafting classes can create items that are useful to the dark knight:
- Blacksmith — Greatswords.
- Armorer — Fending armor.
- Goldsmith — Earrings, bracelets, necklaces and rings.
Quests
Actions
PvE actions
Action | Acquired | ![]() |
Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|---|
Hard Slash | ![]() |
1 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 170. | ||
Syphon Strike | ![]() |
2 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 120. | ||
Unleash | ![]() |
6 | Spell | Instant | 2.5s | Deals unaspected damage with a potency of 120 to all nearby enemies. | ||
Grit | ![]() |
10 | Ability | Instant | 2s | Significantly increases enmity generation. Effect ends upon reuse. | ||
Release Grit | ![]() |
10 | Ability | Instant | 1s | Cancels the effect of Grit. | ||
Unmend | ![]() |
15 | Spell | Instant | 2.5s | Deals unaspected damage with a potency of 150. | ||
Souleater | ![]() |
26 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 120. | ||
Flood of Darkness | ![]() |
1![]() |
30 | Ability | 3,000 | Instant | 1s | Deals unaspected damage with a potency of 100 to all enemies in a straight line before you. |
Blood Weapon | ![]() |
1![]() |
35 | Ability | Instant | 60s | Grants 5 stacks of Blood Weapon, each stack increasing Blood Gauge by 10 and restoring MP upon landing weaponskills or spells. | |
Shadow Wall | ![]() |
38 | Ability | Instant | 120s | Reduces damage taken by 30%. | ||
Stalwart Soul | ![]() |
40 | Spell | Instant | 2.5s | Deals unaspected damage with a potency of 100 to all nearby enemies. | ||
Edge of Darkness | ![]() |
1![]() |
40 | Ability | 3,000 | Instant | 1s | Deals unaspected damage with a potency of 300. |
Dark Mind | ![]() |
45 | Ability | Instant | 60s | Reduces magic vulnerability by 20%. | ||
Living Dead | ![]() |
1![]() |
50 | Ability | Instant | 300s | Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead. | |
Salted Earth | ![]() |
1![]() |
52 | Ability | Instant | 90s | Creates a patch of salted earth at your feet, dealing unaspected damage with a potency of 50 to any enemies who enter. | |
Plunge | ![]() |
1![]() |
54 | Ability | Instant | 30s | Delivers a jumping attack with a potency of 150. | |
Abyssal Drain | ![]() |
1![]() |
56 | Ability | Instant | 60s | Deals unaspected damage with a potency of 240 to target and all enemies nearby it. | |
Carve and Spit | ![]() |
1![]() |
60 | Ability | Instant | 60s | Delivers a threefold attack with a potency of 510. | |
Bloodspiller | ![]() |
62 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 500. | ||
Quietus | ![]() |
64 | Weaponskill | Instant | 2.5s | Delivers an attack with a potency of 200 to all nearby enemies. | ||
Delirium | ![]() |
68 | Ability | Instant | 60s | Grants 3 stacks of Delirium, each stack allowing the execution of Quietus or Bloodspiller without Blackblood cost, restoring MP when landing either weaponskill. | ||
The Blackest Night | ![]() |
1![]() |
70 | Ability | 3,000 | Instant | 15s | Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP. |
Flood of Shadow | ![]() |
74 | Ability | 3,000 | Instant | 1s | Deals unaspected damage with a potency of 160 to all enemies in a straight line before you. | |
Edge of Shadow | ![]() |
74 | Ability | 3,000 | Instant | 1s | Deals unaspected damage with a potency of 460. | |
Dark Missionary | ![]() |
76 | Ability | Instant | 90s | Reduces magic damage taken by self and nearby party members by 10%. | ||
Living Shadow | ![]() |
80 | Ability | Instant | 120s | Conjure a simulacrum of your darkside to fight alongside you. | ||
Oblation | ![]() |
82 | Ability | Instant | 60s | Reduces damage taken by a party member or self by 10%. | ||
Salt and Darkness | ![]() |
86 | Ability | Instant | 20s | All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 500 for the first enemy, and 50% less for all remaining enemies. | ||
Shadowbringer | ![]() |
90 | Ability | Instant | 60s | Deals unaspected damage to all enemies in a straight line before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies. |
PvP actions
Action | Acquired | ![]() |
Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|---|
Hard Slash (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 3,000. | ||
Syphon Strike (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 4,000. | ||
Souleater (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 5,000. | ||
Quietus (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 8,000 to all nearby enemies. | ||
Shadowbringer (PvP) | ![]() |
30 | Instant | Instant | 1s | Deals unaspected damage with a potency of 6,000 to all enemies in a straight line before you. | ||
Plunge (PvP) | ![]() |
30 | Ability | Instant | 15s | Rushes target and delivers an attack with a potency of 2,000. | ||
The Blackest Night (PvP) | ![]() |
30 | Ability | Instant | 15s | Creates a barrier around self or target party member that absorbs equivalent to a heal of 8,000 potency. | ||
Salted Earth (PvP) | ![]() |
30 | Ability | Instant | 30s | Instantly draws nearby enemies to your side, and creates a patch of salted earth at your feet, dealing unaspected damage over time to any enemies inside. | ||
Bloodspiller (PvP) | ![]() |
30 | Weaponskill | Instant | 2.4s | Delivers an attack with a potency of 6,000. | ||
Salt and Darkness (PvP) | ![]() |
30 | Ability | Instant | 10s | All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 4,000. |
Common actions (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|
Standard-issue Elixir (PvP) | ![]() |
30 | Ability | 4.5s | 5s | Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. | |
Recuperate (PvP) | ![]() |
30 | Ability | 2,500 | Instant | 1s | Restores own HP. |
Purify | ![]() |
30 | Ability | Instant | 30s | Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze. | |
Guard (PvP) | ![]() |
30 | Ability | Instant | 30s | Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. | |
Sprint (PvP) | ![]() |
30 | Ability | Instant | 1.5s | Increases movement speed. Effect ends upon reuse or execution of another action. |
Limit Break (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|
Eventide (PvP) | ![]() |
30 | Limit Break | Instant | 10s | Delivers an attack with a potency of 6,000 to all enemies in a straight line before and behind you. |
Tank actions
Action | Acquired | Level | Type | MP | Casting | Recast | Description |
---|---|---|---|---|---|---|---|
Rampart | ![]() |
8 | Ability | Instant | 90s | Reduces damage taken by 20%. | |
Low Blow | ![]() |
12 | Ability | Instant | 25s | Stuns target. | |
Provoke | ![]() |
15 | Ability | Instant | 30s | Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | |
Interject | ![]() |
18 | Ability | Instant | 30s | Interrupts the use of a target's action. | |
Reprisal | ![]() |
22 | Ability | Instant | 60s | Reduces damage dealt by nearby enemies by 10%. | |
Arm's Length | ![]() ![]() ![]() |
32 | Ability | Instant | 120s | Creates a barrier nullifying most knockback and draw-in effects. | |
Shirk | ![]() |
48 | Ability | Instant | 120s | Diverts 25% of enmity to target party member. |
Traits
PvE traits
Trait | Acquired | ![]() |
Level | Effect |
---|---|---|---|---|
Tank Mastery | ![]() ![]() ![]() ![]() ![]() ![]() |
1 | Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. | |
Blackblood | ![]() |
62 | Allows for Blood Gauge accumulation upon the landing of certain actions. | |
Enhanced Blackblood | ![]() |
66 | Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon. | |
Darkside Mastery | ![]() |
74 | Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively. | |
Enhanced Plunge | ![]() |
78 | Allows the accumulation of charges for consecutive uses of Plunge. | |
Enhanced Unmend | ![]() |
84 | Reduces recast time of Plunge by 5 seconds when executing Unmend on most targets. | |
Melee Mastery | ![]() |
84 | Increases the potency of Hard Slash to 170, Syphon Strike to 120, and Souleater to 120. | |
Enhanced Living Shadow | ![]() |
88 | Increases the potency of attacks dealt by your simulacrum to 350. | |
Enhanced Living Shadow II | ![]() |
90 | Upgrades Flood of Shadow executed by your simulacrum to Shadowbringer, which delivers an attack to all enemies in a straight line before it with a potency of 500 for the first enemy, and 25% less for all remaining enemies. |
Combos
Performing actions in a certain order increases potency and applies combo bonuses.
=>
=>
= Recovers HP and MP while increasing the Blood Gauge.
=>
= Hits multiple enemies while also restoring MP and increasing the Blood Gauge.
Job mechanics
Blood & Darkside Gauge is Dark Knight's Job Gauge.
Blood Gauge
Upon learning the action Grit (tank stance) at level 10, a symbol will appear on the screen indicating when it is in effect. Grit increases enmity gained from using other actions.
Upon learning the trait Blackblood, the symbol which indicates the use of Grit will change to also display the Blood Gauge.
The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute actions such as Bloodspiller, Quietus and Living Shadow.
Ability Delirium negates cost of 3 uses of either Bloodspiller or Quietus.
Simple Mode
Grit (Active)
Darkside Gauge
Upon learning the action Flood of Darkness, an additional gauge will be displayed, indicating the remaining duration of Darkside.
Darkside increases damage dealt, and its duration can be extended by using actions Flood of Darkness and Edge of Darkness.
Upon learning the action The Blackest Night, an icon indicating the effect of Dark Arts will be displayed on the Darkside Gauge. Dark Arts is granted when the barrier created by The Blackest Night is completely absorbed. It can then be used to execute Flood of Darkness or Edge of Darkness without MP cost.
Upon learning the action Living Shadow, you can conjure a simulacrum to fight alongside you. Its duration will be displayed alongisde the Darkside Gauge.
Simple Mode
Achievements
This job is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Are You Afraid of the Dark? I | 5 | Achieve dark knight level 30. | - | 3.0 |
Are You Afraid of the Dark? II | 5 | Achieve dark knight level 40. | - | 3.0 |
Are You Afraid of the Dark? III | 5 | Achieve dark knight level 50. | - | 3.0 |
Are You Afraid of the Dark? IV | 5 | Achieve dark knight level 60. | - | 3.0 |
Are You Afraid of the Dark? V | 5 | Achieve dark knight level 70. | - | 4.0 |
Are You Afraid of the Dark? VI | 5 | Achieve dark knight level 80. | - | 5.0 |
Are You Afraid of the Dark? VII | 5 | Achieve dark knight level 90. | - | 6.0 |
A Tankless Job I (Dark Knight) | 5 | Complete 50 high-level duties as a dark knight. | ![]() |
3.0 |
A Tankless Job II (Dark Knight) | 10 | Complete 100 high-level duties as a dark knight. | ![]() |
3.0 |
But Somebody's Gotta Do It (Dark Knight) | 20 | Complete 200 high-level duties as a dark knight. | Panther Bell | 3.0 |
Tank You, Dark Knight I | 5 | Complete 50 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a dark knight.
※Each roulette only counts with daily award bonus. |
- | 4.0 |
Tank You, Dark Knight II | 10 | Complete 100 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a dark knight.
※Each roulette only counts with daily award bonus. |
- | 4.0 |
Tank You, Dark Knight III | 20 | Complete 300 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a dark knight.
※Each roulette only counts with daily award bonus. |
Battle Panther Bell | 4.0 |
Tank You, Dark Knight IV | 20 | Complete 500 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a dark knight.
※Each roulette only counts with daily award bonus. |
![]() |
5.0 |
Tank You, Dark Knight V | 20 | Complete 700 dungeons (lv. 61 and above), extreme trials (lv. 61 and above), unreal trials, level 50/60/70/80 duty roulette dungeons, or duty roulette leveling duties as a dark knight.
※Each roulette only counts with daily award bonus. |
![]() |
6.0 |
Gallery
See also
External links
- FinalFantasyXIV.com Dark Knight on the official website.
- Comprehensive Job Guide provided by The Balance.