The lancer is a master of polearms—weapons which have evolved from humble hunting tools. In former times, the longspear saw the most widespread use, due in great part to the influence of the proud lancer legions of Ala Mhigo. The lancer's weaponry has since expanded to include other lethal implements such as the halberd and trident. While it is no easy task to wield a polearm as if it were an extension of one's body, those who master the lancing arts come to be as a raging storm before their enemies, capable of delivering a barrage of devastating thrusts and slashes.
Lancers are agile fighters who strive to keep balance between a flurry of attacks and the weight of their armor. Through the art of wielding polearms, the lancer can build a strong offensive against foes.
- Blacksmith — Polearms.
- Leatherworker — Leather armor.
- Armorer — Plate armor.
- Goldsmith — Earrings, bracelets, necklaces and rings.
See lancer hunting log.
|Way of the Lancer||1||Jillian|
|My First Spear||1||Ywain|
|Spear of the Fearless||5||Ywain|
|Courage of Stone||10||Ywain|
|A Dangerous Proposition||15||Ywain||Piercing Talon|
|Lance of Destiny||20||Ywain|
|Questions and Lancers||25||Ywain|
|Proof of Might||30||Ywain||Lance Charge|
|True Thrust||LNC||1||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 290.|
|Vorpal Thrust||LNC||4||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 140.|
|Life Surge||LNC||6||Ability||Instant||45s||Ensures critical damage for first weaponskill used while Life Surge is active.|
|Piercing Talon||LNC||1||15||Weaponskill||Instant||2.5s||Delivers a ranged attack with a potency of 150.|
|Disembowel||LNC||18||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 150.|
|Full Thrust||LNC||26||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 100.|
|Lance Charge||LNC||1||30||Ability||Instant||90s||Increases damage dealt by 15%.|
|Chaos Thrust||LNC||50||Weaponskill||Instant||2.5s||Delivers an attack with a potency of 100. 140 when executed from a target's rear.|
Melee DPS actions
|Second Wind|| Melee DPS
Physical Ranged DPS
|8||Ability||Instant||120s||Instantly restores own HP.|
|Leg Sweep||Melee DPS||10||Ability||Instant||40s||Stuns target.|
|Bloodbath||Melee DPS||12||Ability||Instant||90s||Converts a portion of physical damage dealt into HP.|
|Feint||Melee DPS||22||Ability||Instant||90s||Lowers target's strength and dexterity by 10%.|
|Arm's Length|| Melee DPS
Physical Ranged DPS
|32||Ability||Instant||120s||Creates a barrier nullifying most knockback and draw-in effects.|
|True North||Melee DPS||50||Ability||Instant||45s||Nullifies all action direction requirements.|
- Heavy Thrust - Delivers an attack with a potency of 150. 190 when executed from a target's flank.
- Disembowel - Delivers an attack with a potency of 150.
- Impulse Drive - Delivers an attack with a potency of 200.
Lancers inflict piercing damage, allowing them to take advantage of their own Disembowel effect and giving them some synergy with ranged physical classes. Some abilities can be used to further increase their damage output.
- Lancer on the official website.