Machinist

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Machinist1.jpg
Machinist2.jpg

Lore

Machinist3.jpg
The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.
Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.
— Game Description

General Information

Machinist is a ranged DPS job introduced in 2014 Fan Fest in Tokyo. Machinist is the gun-wielding job released in Heavensward. Unlike 2.0 jobs, Machinist does not require a base class and starts from level 30. The job's main weapon is the Firearm. Machinist uses specialized mechanical equipment such as attachments to the firearm along with deploy-able turrets. Using deployable turrets, Machinist can perform a support style role in addition to the DPS role. The turrets can attack enemies, debuff enemies or buff allies

As a ranged dps, their most important stat is dexterity, which increases attack power.

Requirement

Trainer Locations

NPC Location Description
Stephanivien Foundation (x8,y10) Job Start for ARR
Stephanivien Foundation (x8,y10) Job Trainer for 30-50
Stephanivien Foundation (x8,y10) Job Start for Heavensward
Stephanivien Foundation (x8,y10) Job Trainer for 52-60
Stephanivien Foundation (x8.1,y10.1) Job Start for Stormblood

Actions

Action Icon Level Type Cast Time Cooldown Range Radius Description Stormblood Adjustment
Split Shot Split Shot.png 1 weaponskill 0s 2.5s 25y 0 Delivers an attack with a potency of 160.
Additional Effect: 50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot potency by 130
Duration: 10s
Ammunition Effect: Increases current Split Shot potency by 25
Ammunition Effect: 100% chance of increasing next Slug Shot potency
Gauss Barrel Effect: Increases Heat Gauge by 5
Potency increased from 140 to 160.
TP cost reduced from 60 to 50.
Potency bonus for Slug Shot increased from 80 to 100.
Potency bonus of 130 added for Heated Slug Shot.
Gauss Barrel Effect has been changed.
Slug Shot Slug Shot.png 2 weaponskill 0s 2.5s 25y 0 Delivers an attack with a potency of 100.
Split Shot Bonus Potency: 200
Additional Effect: 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170
Duration: 10s
Ammunition Effect: Increases current Slug Shot potency by 25
Ammunition Effect: 100% chance of increasing next Clean Shot potency
Gauss Barrel Effect: Increases Heat Gauge by 5
Split Shot Bonus potency increased from 180 to 200.
Potency bonus for Clean Shot increased from 100 to 140.
Potency bonus of 170 added for Heated Clean Shot.
Gauss Barrel effect has been changed.
Reload Reload.png 4 ability 0s 30s 0 0 Loads firearm with three rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed, increasing that weaponskill's potency. Ammunition use may also increase the rate at which a weaponskill's additional effect is triggered as well as lower the accompanying Heat Gauge increase. No more than three rounds can be loaded at one time.
Recast time reduced from 60 to 30 seconds.
Rounds of ammuniation granted reduced from 5 to 3.
Now also reduces Heat Gauge increase.
Heartbreak Heartbreak.png 6 ability 0s 30s 25y 0 Delivers an attack with a potency of 240.
Can only be executed when target's HP is below 20%.
Now acquired at level 6 (previously level 8).
Potency increased from 180 to 240.
Reassemble Reassemble.png 10 ability 0s 60s 0 0 Next weaponskill will result in a critical hit. If the next action is an area of effect attack, only the first enemy hit will be ensured critical damage.
Duration: 20s
Now acquired at level 10 (previously 12).
Blank Blank.png 15 ability 0s 30s 5y 0 Deals a 15-yalm knockback. Potency has been removed.
Spread Shot Spread Shot.png 18 weaponskill 0s 2.5s 8y 3y Delivers an attack with a potency of 80 to all enemies in a cone before you.
Ammunition Effect: Increases Spread Shot potency by 25
Gauss Barrel Effect: Increases Heat Gauge by 5
Potency reduced from 100 to 80.
TP cost reduced from 130 to 120.
"Gauss Barrel Effect: Increases Heat Gauge by 5" has been added.
Quick Reload Quick Reload.png 26 ability 0s 15s 0 0 Replenishes your ammunition by 1 No longer reduces de Heat Gauge
Hot Shot Hot Shot.png 30 weaponskill 0s 2.5s 25y 0 Delivers an attack with a potency of 120.
Additional Effect: Increases physical damage dealt by 8%
Duration: 60s
Ammunition Effect: Increases current Hot Shot potency by 25
Gauss Barrel Effect: Increases Heat Gauge by 5
TP cost reduced from 70 to 60.
"Gauss Barrel Effect: Increases Heat Gauge by 5.
Rapid Fire Rapid Fire.png 30 ability 0s 60s 0 0 Reduces weaponskill recast time to 1.5 seconds.
Effect ends upon executing 3 weaponskills.
Duration: 15s
Gauss Barrel Effect: Weaponskills will have no cast time" has been removed.
Clean Shot Clean Shot.png 35 weaponskill 0s 2.5s 25y 0 Delivers an attack with a potency of 100.
Slug Shot Bonus Potency: 240
Ammunition Effect: Increases current Clean Shot potency by 25
Gauss Barrel Effect: Increases Heat Gauge by 5
Slug Shot Bonus potency increased from 200 to 240.
TP cost reduced from 60 to 50.
"Gauss Barrel Effect: Increases Heat Gauge by 5" has been added.
Wildfire Wildfire.png 38 ability 0s 60s 25y 0 Covers target's body in a slow-burning pitch. For the next 10 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect's duration. Recast time reduced from 90 to 60 seconds.
Effect duration reduced from 15 to 10 seconds.
Rook Autoturret Rook Autoturret.png 40 ability 0s 10s 25y 7y Deploys a single-target battle turret which will deliver auto-attacks with a potency of 80 to its master's target. Using a weaponskill will cause turret to change targets.
Hypercharge Potency: 160
Hypercharge Effect: Increases target's damage taken by 5%
Duration: 10s
Shares a recast timer with Bishop Autoturret.
Hypercharge effect changed from "Increases target's physical damage taken by 10%" to "Increases target's damage taken by 5%."
Turret Retrieval Turret Retrieval.png 40 ability 0s 5s 0 0 Removes an autoturret from the battlefield.
Bishop Autoturret Bishop Autoturret.png 50 ability 0s 10s 25y 7y Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 60 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.
Hypercharge Potency: 90
Hypercharge Effect: Increases target's damage taken by 5%
Duration: 10s
Shares a recast timer with Rook Autoturret.
Potency now reduced by 10% for the second enemy, 20% for the third, 30% for the fourth, 40% for the fifth, and 50% for all remaining enemies.
Hypercharge potency reduced from 120 to 90.
Hypercharge effect changed from "Increase target's magic damage taken by 10%" to "Increase target's damage taken by 5%."
Gauss Barrel Gauss Barrel.png 52 ability 0s 2s 0 0 Equips your current firearm with a gauss barrel, increasing damage dealt by 5%. While barrel is equipped, your weapon's Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 20%.
Duration: 10s
Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 2s.
Patch 4.06
Remove Barrel Remove Barrel.png 52 ability 0s 10s 0y 0y Removes Gauss Barrel from your weapon. New Action
Gauss Round Gauss Round.png 54 ability 0s 20s 15y 0 Delivers an attack with a potency of 200. Gauss Barrel requirement has been removed.
Recast time reduced from 20 to 15 seconds.
Dismantle Dismantle.png 56 ability 0s 60s 25y 0 Lowers target's damage dealt by 10%.
Duration: 5s
Time upgrade in pach 4.06.
Hypercharge Hypercharge.png 58 ability 0s 120s 0 0 Overcharges your autoturret, increasing its attack potency.
Duration: 20s
Can only be executed while a turret is deployed.
No longer increases turret MP or TP regeneration.
Ricochet Ricochet.png 60 ability 0s 60s 25y 5y Deals damage to all nearby enemies with a potency of 300 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies. The effects of this ability have been completely revamped.
Cooldown Cooldown.png 62 weaponskill 0s 2.5s 25y 0y Delivers an attack with a potency of 150 if Heat Gauge is under 50, 230 if the gauge is 50 or over.
Ammunition Effect: Increases Cooldown potency by 25
Additional Effect: Reduces Heat Gauge by 25
New Action
Barrel Stabilizer Barrel Stabilizer.png 66 ability 0s 60s 0y 0y Sets Heat Gauge to 50.
Can only be executed when in combat, your weapon is not Overheated, and a Gauss Barrel is attached.
New Action
Rook Overdrive Rook Overdrive.png 68 ability 0s 120s 25y 0y Sends deployed Rook Autoturret into overdrive. While in overdrive, the autoturret will launch a powerful attack, damaging the unit. The autoturret is removed from the battlefield after execution for repairs and cannot be deployed for 30s. New Action
Flamethrower Flamethrower.png 70 ability 0s 60s 0y 8y Delivers damage over time to all enemies in a cone before you.
Potency: 60
Duration: 10s
Heat Gauge gradually increases in 20, while Flamethrower is active.
Effect ends upon executing another action or moving.
Cancels auto-attack upon execution.
New Action
Heated Split Shot Heated Split Shot.png weaponskill - 0s 2.5s 25y 0y Delivers an attack with a potency of 190.
Additional Effect: 50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot by 130
Duration: 10s
Ammunition Effect: Increases current Heated Split Shot potency by 25
Ammunition Effect: 100% chance of increasing next Slug Shot or Heated Slug Shot potency
Additional Effect: Increases Heat Gauge by 5
New Action
Heated Slug Shot Heated Slug Shot.png weaponskill - 0s 2.5s 25y 0y Delivers an attack with a potency of 100.
Split Shot Bonus Potency: 230
Additional Effect: 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170
Duration: 10s
Ammunition Effect: Increases current Heated Slug Shot potency by 25
Ammunition Effect: 100% chance of increasing next Clean Shot or Heated Clean Shot potency
Additional Effect: Increases Heat Gauge by 5
New Action
Heated Clean Shot Heated Clean Shot.png weaponskill - 0s 2.5s 25y 0y Delivers an attack with a potency of 100.
Slug Shot Bonus Potency: 270
Ammunition Effect: Increases current Heated Clean Shot potency by 25
Additional Effect: Increases Heat Gauge by 5
New Action
Rook Overload Rook Overload.png ability - 0s -s 40y 0y Rook Autoturret under the effect of Rook Overdrive delivers an attack with a potency of 800. Autoturret is removed from the battlefield after execution. New Action
Bishop Overload Bishop Overload.png ability - 0s -s 0y 6y Bishop Autoturret under the effect of Bishop Overdrive deals damage with a potency of 600 to all nearby enemies. Autoturret is removed from the battlefield after execution. New Action

Traits

Trait Icon Level Description Stormblood Adjustment
Enhanced Dexterity Enhanced Dexterity.png 20 Increases dexterity by 8. Now acquired at level 20 (previously level 8).
Dexterity bonus increased from 2 to 8.
Increased Action Damage Increased Action Damage.png 20 Increases base action damage and autoturret damage by 10%.
Enhanced Dexterity II Enhanced Dexterity II.png 40 Increases dexterity by 16. Now acquired at level 40 (previously level 16).
Dexterity bonus increased from 4 to 16.
Increased Action Damage II Increased Action Damage II.png 40 Increases base action damage by 20%.
Enhanced Dexterity III Enhanced Dexterity III.png 60 Increases dexterity by 24. Now acquired at level 60 (previously level 24).
Dexterity bonus increased from 6 to 24.
Shot Mastery Shot Mastery.png 64 Split Shot, Slug Shot, and Clean Shot become Heated when your Heat Gauge is at 50 or higher. New Trait

Role Actions

Physical Ranged DPS Actions

PvP Actions

Action Icon Type Cost Cast Time Cooldown Range Radius Description
Split Shot (PvP) Split Shot (PvP).png weaponskill - 0s 2.3s  ??  ?? Delivers an attack with a potency of 750.
Gauss Barrel Effect: Increases Heat Gauge by 5
※Action changes to Heated Split Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.
※This action cannot be assigned to a hotbar.
Slug Shot (PvP) Slug Shot (PvP).png weaponskill - 0s 2.3s  ??  ?? Delivers an attack to target.
Combo Action: Split Shot or Heated Split Shot
Combo Potency: 1,000
Gauss Barrel Effect: Increases Heat Gauge by 5
※Action changes to Heated Slug Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.
※This action cannot be assigned to a hotbar.
Clean Shot (PvP) Clean Shot (PvP).png weaponskill - 0s 2.3s  ??  ?? Delivers an attack to target.
Combo Action: Slug Shot or Heated Slug Shot
Combo Potency: 1,250
Gauss Barrel Effect: Increases Heat Gauge by 5
※Action changes to Heated Clean Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.
※This action cannot be assigned to a hotbar.
Hot Shot (PvP) Hot Shot (PvP).png weaponskill - 0s 2.3s  ??  ?? Delivers an attack with a potency of 750.
Gauss Barrel Effect: Increases Heat Gauge by 25
Can only be used when Heat Gauge is below 50.
※Action changes to Cooldown while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.
Quick Reload (PvP) Quick Reload (PvP).png ability 200 TP 0s 1s  ??  ?? Replenishes your ammunition by 1 (up to a maximum of 3). Ammunition is used when executing weaponskills, increasing potency by 250, reducing recast time by 1.5s, and reducing Heat Gauge increase.
Blank (PvP) Blank (PvP).png ability 300 TP 0s 10s  ??  ?? Delivers an attack with a potency of 500.
Additional Effect: 15-yalm knockback
Between the Eyes (PvP) Between the Eyes (PvP).png ability - 0s 30s  ??  ?? Delivers an attack with a potency of 1,000.
Potency is doubled if target is under the effect of Bind, Stun, or Sleep.
Leg Graze (PvP) Leg Graze (PvP).png ability - 0s 30s  ??  ?? Inflicts target with Heavy +50%.
Duration: 3s
Wildfire (PvP) Wildfire (PvP).png ability - 0s 30s  ??  ?? Covers target's body in a slow-burning pitch. For the next 7 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect's duration.
Gauss Barrel (PvP) Gauss Barrel (PvP).png ability - 0s 10s  ??  ?? Equips your current firearm with a gauss barrel, increasing damage dealt by 10%. While barrel is equipped, your weapon's Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 10%.
Duration: 10s
Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s.
※Action changes to Stun Gun when executed while a Gauss Barrel is attached.
Report (PvP) Report (PvP).png ability - 0s 120s  ??  ?? Restores 25% of maximum MP and TP for self and all nearby party members.
Heated Split Shot (PvP) Heated Split Shot (PvP).png weaponskill - 0s 2.3s  ??  ?? Delivers an attack with a potency of 1,000.
Additional Effect: Increases Heat Gauge by 10
Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.
※This action cannot be assigned to a hotbar.
Heated Slug Shot (PvP) Heated Slug Shot (PvP).png weaponskill - 0s 2.3s  ??  ?? Delivers an attack to target.
Combo Action: Split Shot or Heated Split Shot
Combo Potency: 1,250
Additional Effect: Increases Heat Gauge by 10
Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.
※This action cannot be assigned to a hotbar.
Heated Clean Shot (PvP) Heated Clean Shot (PvP).png weaponskill - 0s 2.3s  ??  ?? Delivers an attack to target.
Combo Action: Slug Shot or Heated Slug Shot
Combo Potency: 1,500
Additional Effect: Increases Heat Gauge by 10
Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.
※This action cannot be assigned to a hotbar.
Cooldown (PvP) Cooldown (PvP).png weaponskill - 0s 2.3s  ??  ?? Delivers an attack with a potency of 1,000.
Additional Effect: Reduces Heat Gauge by 25
Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.
※This action cannot be assigned to a hotbar.
Stun Gun (PvP) Stun Gun (PvP).png ability - 0s 60s  ??  ?? Delivers an attack to all nearby enemies with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.
Additional Effect: Stun
Duration: 2s
Overheats Gauss Barrel upon execution.
※This action cannot be assigned to a hotbar.

Quests

Quest Level NPC Zone Coordinates EXP Gil Reward
Side QuestSavior of Skysteel 50 Stephanivien Foundation (x8,y10) 24000 0 Soul of the machinist icon1.png, Steel-barreled carbine icon1.png, Toadskin jacket icon1.png, Toadskin brais icon1.png
Side QuestMaster of Marksmanship 30 Rostnsthal Outer La Noscea (x19,y17) 7410 0 Hot shot icon1.png
Side QuestAlways the Last Place You Look 35 Stephanivien Foundation (x8,y10) 9020 0 Clean shot icon1.png
Side QuestRook Before You Reap 40 Stephanivien Foundation (x8,y10) 11270 0 Rook autoturret icon1.png
Side QuestSecuring the Locks 40 Stephanivien Foundation (x8,y10) 11270 0
Side QuestA Suppressive Strategy 45 Stephanivien Foundation (x8,y10) 12420 0 Suppressive fire icon1.png
Side QuestBlood on the Sands 45 Stephanivien Foundation (x8,y10) 12420 0
Side QuestRage against the Machinists 50 Stephanivien Foundation (x8,y10) 24000 0 Dismantle icon1.png
Side QuestThe Power of a Tourney 50 Stephanivien Foundation (x8,y10) 24000 0 Bishop autoturret icon1.png
Side QuestA Joye-less Celebration 50 Stephanivien Foundation (x8,y10) 24000 1153
Side QuestPushing the Brume 52 Stephanivien Foundation (x8,y10) 26400 822 Gauss barrel icon1.png
Side QuestA Joye-ful Reunion 54 Stephanivien Foundation (x8,y10) 31200 2796 Gauss round icon1.png
Side QuestWheels of Justice 56 Stephanivien Foundation (x8,y10) 36000 2113 Rend mind icon1.png
Side QuestTaking the Fall 58 Stephanivien Foundation (x8,y10) 40800 1595 Hypercharge icon1.png
Side QuestRusted Steel 58 Stephanivien Foundation (x8,y10) 40800 507
Side QuestRise of the Machinists 60 Stephanivien Foundation (x8,y10) 0 1656 Ricochet icon1.png
Side QuestThe Machinists' Choice 60 Stephanivien Foundation (x8.1,y10.1) 0 0
The Hrunting Heist 63 Hilda Foundation (x11.4,y12.0) 191700
Release the Hounds 65 Hilda Foundation (x11.4,y12.0) 207900
Snouts Down, Tails Up 68 Hilda Foundation (x11.4,y12.0) 232200
The Mongrel and the Knight 70 Hilda Foundation (x11.4,y12.0) 0 Gunners armor coffer icon1.png

Job Gauge

Ammunition & Heat Gauge is Machinist's Job Gauge.

Ammunition & Heat Gauge in PvE

Ammunition gauge1.png

The Ammunition Gauge indicates the number of rounds of special ammunition currently loaded in a machinist's firearm. Special ammunition can be loaded to any firearm by executing the action Reload.

Heat gauge1.png Heat gauge2.png Heat gauge3.png

The Heat Gauge─indicating a firearm's temperature─is displayed upon execution of the action Gauss Barrel. When the gauge reaches 100, the firearm becomes overheated. While overheated, a firearm will deal additional damage, but will soon become too hot to use. At this time, the Gauss Barrel is automatically removed and cannot be reattached until it cools.

Upon learning the trait Shot Mastery at level 64, maintaining a high firearm temperature will render the actions Split Shot, Slug Shot, and Clean Shot heated, increasing their damage.

Ammunition & Heat Gauge in PvP

The Ammunition Gauge indicates the number of rounds of special ammunition currently loaded in a machinist's firearm. Special ammunition can be loaded to any firearm by executing the action Quick Reload.

The Heat Gauge─indicating a firearm's temperature─is displayed upon execution of the action Gauss Barrel. When the gauge reaches 100, the firearm becomes overheated. While overheated, a firearm will deal additional damage, but will soon become too hot to use. At this time, the Gauss Barrel is automatically removed and cannot be reattached until it cools.

Maintaining a high firearm temperature will render the actions Split Shot, Slug Shot, and Clean Shot heated, increasing their damage.

Ammunition gauge1.png Heat gauge1.png

Machinist Guide

Machinist Endgame Rotations

Machinist Macros

Images

Machinist concept art2.jpg Machinist af3.jpg Machinist concept art1.jpg