List of dark knight traits

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Traits

PvE traits

Trait Acquired Quest requirement Level Effect
Tank Mastery.png  Tank Mastery Gladiator frame icon.png GLA
Paladin frame icon.png PLD
Marauder frame icon.png MRD
Warrior frame icon.png WAR
Dark Knight frame icon.png DRK
Gunbreaker frame icon1.png GNB
1 Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
Blackblood.png  Blackblood Dark Knight frame icon.png DRK 62 Allows for Blood Gauge accumulation upon the landing of certain actions.
Enhanced Blackblood.png  Enhanced Blackblood Dark Knight frame icon.png DRK 66 Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon.
Blood Weapon Mastery.png  Blood Weapon Mastery Dark Knight frame icon.png DRK 68 Upgrades Blood Weapon to Delirium.
Darkside Mastery.png  Darkside Mastery Dark Knight frame icon.png DRK 74 Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively.
Enhanced Unmend.png  Enhanced Unmend Dark Knight frame icon.png DRK 84 Reduces recast time of Shadowstride by 5 seconds when executing Unmend on most targets.
Melee Mastery.png  Melee Mastery Dark Knight frame icon.png DRK 84 Increases the potency of Hard Slash to 180, Syphon Strike to 120, and Souleater to 140.
Enhanced Living Shadow.png  Enhanced Living Shadow Dark Knight frame icon.png DRK 88 Increases the potency of attacks dealt by your simulacrum to 420.
Enhanced Living Shadow II.png  Enhanced Living Shadow II Dark Knight frame icon.png DRK 90 Upgrades Flood of Shadow executed by your simulacrum to Shadowbringer, which delivers an attack to all enemies in a straight line before it with a potency of 570 for the first enemy, and 25% less for all remaining enemies.
Shadow Wall Mastery.png  Shadow Wall Mastery Dark Knight frame icon.png DRK 92 Upgrades Shadow Wall to Shadowed Vigil.
Melee Mastery II Trait.png  Melee Mastery II Dark Knight frame icon.png DRK 94 Increases the potency of Hard Slash to 300, Syphon Strike to 240, Souleater to 260, Stalwart Soul to 120, Carve and Spit to 540, Bloodspiller to 580, and Quietus to 240.
Enhanced Rampart trait.png  Enhanced Rampart Tank role.png Tank 94 Adds an additional effect to Rampart that increases HP recovery via healing actions on self by 15%.
Enhanced Delirium.png  Enhanced Delirium Dark Knight frame icon.png DRK 96 Upgrades Bloodspiller and Quietus to Scarlet Delirium and Impalement respectively.
Enhanced Reprisal trait.png  Enhanced Reprisal Tank role.png Tank 98 Extends the duration of Reprisal to 15 seconds.
Enhanced Living Shadow III.png  Enhanced Living Shadow III Dark Knight frame icon.png DRK 100 Grants the effect of Scorn after executing Living Shadow.
Duration: 30s
Additionally upgrades Carve and Spit executed by your simulacrum to Disesteem, which delivers an attack to all enemies in a straight line before it with a potency of 620 for the first enemy, and 25% less for all remaining enemies.


PvP traits