Doom (status effect)

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This article is about the status effect. For the Blue Mage spell, see Doom.

Doom Doom is a detrimental status effect that kills the targeted player when the debuff timer expires.

Skills that have Doom

Monster Name Source Location Boss/Add? Removal Method
Teratotaur Mortal Ray Dungeon The Sunken Temple of Qarn Boss Stand on glowing tile
Manxome Molaa Ja Ja Soul Douse Dungeon The Wanderer's Palace (Hard) Boss Heal to full
Angra Mainyu Mortal Gaze Alliance Raid The World of Darkness Boss Stand on glowing glyph
Summoned Haagenti Mortal Gaze Alliance Raid The Weeping City of Mhach Add Esuna
Deathgaze Hollow Doomsay Alliance Raid Dun Scaith Boss Esuna
Diabolos Hollow Nightmare Alliance Raid Dun Scaith Boss Esuna
Exdeath Doom Raid Deltascape V4.0 Boss Esuna
Shinryu Puddle Trial The Minstrel's Ballad: Shinryu's Domain Boss Leave puddle
Dark Dragon Phase 2 (Nael deus Darnus) Ultimate Raid The Unending Coil of Bahamut (Ultimate) Add Stand in small white puddle
Tsukuyomi Moonlit and Moonshadowed Trial Castrum Fluminis
Trial The Minstrel's Ballad: Tsukuyomi's Pain
Boss None (avoid excessive debuff stacks)
Agrias Cleansing Strike Alliance Raid The Orbonne Monastery Boss Kill all adds
The Thunder God Cleansing Strike Alliance Raid The Orbonne Monastery Boss Heal to full
Shadowkeeper Thrice-come ruin Raid Eden's Promise: Litany (Savage) Boss None (avoid excessive debuff stacks)
Oracle of Darkness Twice-come ruin Raid Eden's Promise: Eternity (Savage) Boss None (avoid excessive debuff stacks)
Oracle of Darkness Shadoweye Raid Eden's Promise: Eternity (Savage)
Ultimate Raid Futures Rewritten (Ultimate)
Boss None (avoid gaze)
Delubrum Reginae bosses Thrice-come ruin / Twice-come ruin Save the Queen: Blades of Gunnhildr Delubrum Reginae
Save the Queen: Blades of Gunnhildr Delubrum Reginae (Savage)
Boss None (avoid excessive debuff stacks)
Ra-la Lifesbreath Dungeon The Dead Ends Boss Heal to full
Ker Fore/Rear/Right/Left Interment Guildship Hunt Elite Mark None (avoid)
Hesperos Thrice-come ruin Raid Asphodelos: The Fourth Circle
Raid Asphodelos: The Fourth Circle (Savage)
Boss None (avoid excessive debuff stacks)
Darkscale Death of the Heavens Ultimate Raid Dragonsong's Reprise (Ultimate) Add Stand in small white puddle
Beatrice Eye of Troia Dungeon The Fell Court of Troia Boss Esuna, or avoid gaze to prevent
Galatea Magna Soul Nebula Dungeon Lapis Manalis Boss Esuna, or avoid AoE to prevent
Omega Thrice-come ruin / Twice-come ruin Ultimate Raid The Omega Protocol (Ultimate) Boss None (avoid excessive debuff stacks)
Pandæmonium Imprisonment and Cannonspawn Raid Anabaseios: The Tenth Circle
Raid Anabaseios: The Tenth Circle (Savage)
Boss Esuna, or avoid AoE to prevent
Pallas Athena Fourfold-come Ruin Raid Anabaseios: The Twelfth Circle (Savage) Boss None (avoid excessive debuff stacks)
Dark Elf Ruinous Confluence Dungeon The Lunar Subterrane Boss Esuna, or avoid AoE to prevent
Cat's Eye Cat's Eye / Bloodshot Gaze Dawn Hunt Elite Mark None (avoid gaze)
Zeromus Abyssal Nox Trial The Abyssal Fracture
Trial The Abyssal Fracture (Extreme)
Boss Heal to full
Cloud of Darkness Death IV, Endeath, and Grim Embrace Chaotic Alliance Raid The Cloud of Darkness (Chaotic) Boss Esuna, or avoid AoE to prevent
The Forked Tower: Blood bosses Thrice-come ruin Occult Crescent The Forked Tower: Blood Boss None (avoid excessive debuff stacks)
Guardian Golem Toxic Minerals Occult Crescent The Forked Tower: Blood Add Esuna
Bloody Headsman Death Penalty Dungeon The Meso Terminal Boss Esuna
Necron Darkness of Eternity Trial The Ageless Necropolis
Trial The Minstrel's Ballad: Necron's Embrace
Boss Defeat the add(s) in time and jump up the platforms to leave the abyss

Removing Doom

If there is a bar on top of the status, then Doom can be removed by using   Esuna or   The Warden's Paean. Sometimes, monsters can cast Doom that can't be removed with Esuna but by other means, such as topping off the targeted player's HP bar to full, killing all the spawned adds, or by standing on a certain object (e.g., a white puddle). The non-Esuna methods of removing Doom will vary depending on the encounter.

In other cases, Doom cannot be removed and the player will die. In these scenarios, Doom is given as a punishment for failing certain mechanics, either directly or from receiving the appropriate number of stacks of Twice-come Ruin, Thrice-come Ruin, or Fourfold-come Ruin. These debuffs are either given as a punishment for mechanic failure, such as in Delubrum Reginae, or to enforce ways of resolving certain mechanics, in a similar manner as Elemental Resistance Down or Physical/Magical Vulnerability Up debuffs.

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