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List of machinist traits
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Traits
PvE traits
Trait | Acquired | ![]() |
Level | Effect |
---|---|---|---|---|
Increased Action Damage | ![]() |
20 | Increases base action damage and autoturret damage by 10%. | |
Increased Action Damage II | ![]() |
40 | Increases base action damage and autoturret damage by 20%. | |
Split Shot Mastery | ![]() |
1![]() |
54 | Upgrades Split Shot to Heated Split Shot. |
Slug Shot Mastery | ![]() |
1![]() |
60 | Upgrades Slug Shot to Heated Slug Shot. |
Clean Shot Mastery | ![]() |
64 | Upgrades Clean Shot to Heated Clean Shot. | |
Heat Blast Mastery | ![]() |
68 | Upgrades Heat Blast to Blazing Shot. | |
Charged Action Mastery | ![]() |
74 | Allows a third charge of Gauss Round and Ricochet. | |
Hot Shot Mastery | ![]() |
76 | Upgrades Hot Shot to Air Anchor. | |
Enhanced Wildfire | ![]() |
78 | Improves Wildfire's potency increase for landing weaponskills to 240. | |
Promotion | ![]() |
80 | Upgrades Rook Autoturret and Rook Overdrive to Automaton Queen and Queen Overdrive respectively. | |
Spread Shot Mastery | ![]() |
82 | Upgrades Spread Shot to Scattergun. | |
Enhanced Reassemble | ![]() |
84 | Allows the accumulation of charges for consecutive uses of Reassemble. Maximum Charges: 2 | |
Marksman's Mastery | ![]() |
84 | Increases the potency of Heated Split Shot to 200, Heated Slug Shot to 120, and Heated Clean Shot to 120. | |
Queen's Gambit | ![]() |
86 | After executing Pile Bunker, the Automaton Queen will also execute Crowned Collider. | |
Enhanced Tactician | ![]() |
88 | Reduces Tactician recast time to 90 seconds. | |
Double-barrel Mastery | ![]() |
92 | Upgrades Gauss Round to Double Check and Ricochet to Checkmate. | |
Enhanced Multiweapon | ![]() |
94 | Allows the accumulation of charges for consecutive uses of Drill and Bioblaster. Maximum Charges: 2 | |
Marksman's Mastery II | ![]() |
94 | Increases the potency of Auto Crossbow to 160, Heated Split Shot to 220, Heated Slug Shot to 140, Heated Clean Shot to 140, and Scattergun to 160. | |
Enhanced Second Wind | ![]() ![]() |
94 | Increases the healing potency of Second Wind to 800. | |
Enhanced Multiweapon II | ![]() |
96 | Grants Excavator Ready upon executing Chain Saw. Duration: 30s Chain Saw changes to Excavator while under the effect of Excavator Ready. | |
Enhanced Tactician II | ![]() |
98 | Improves Tactician's damage reduction effect to 15%. | |
Enhanced Barrel Stabilizer | ![]() |
100 | Grants Full Metal Machinist upon executing Barrel Stabilizer. Duration: 30s |