List of dancer traits

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search

Traits

PvE traits

Trait Acquired Quest requirement Level Effect
  Fourfold Fantasy  DNC 30 Grants a Fourfold Feather upon landing certain actions.
Maximum Stacks: 4
  Increased Action Damage  DNC 50 Increases base action damage by 10%.
  Increased Action Damage II  DNC 60 Increases base action damage by 20%.
  Enhanced En Avant  DNC 68 Allows the accumulation of charges for consecutive uses of En Avant.
Maximum Charges: 2
  Esprit  DNC 76 Grants Esprit to self and nearby party members upon successfully executing Standard Finish or Technical Finish.
Esprit Effect: Increases Esprit Gauge by 5 upon successfully landing Cascade, Reverse Cascade, Fountain, Fountainfall, Windmill, Rising Windmill, Bladeshower, or Bloodshower. When party members execute a weaponskill or cast a spell, has a chance of increasing Esprit Gauge by 10.
Additional Effect: Chance of triggering party member effect differs according to job.
  Enhanced En Avant II  DNC 78 Allows a third charge of En Avant.
  Enhanced Technical Finish  DNC 82 Grants Flourishing Finish after executing Technical Finish.
Duration: 30s
Technical Finish becomes Tillana while under this effect.
  Enhanced Esprit  DNC 84 Increases Esprit Gauge by 10 upon successfully landing Reverse Cascade, Fountainfall, Rising Windmill, or Bloodshower.
  Enhanced Flourish  DNC 86 Grants Fourfold Fan Dance upon executing Flourish.
Duration: 30s
  Enhanced Shield Samba  DNC 88 Reduces Shield Samba recast time to 90 seconds.
  Enhanced Devilment  DNC 90 Grants Flourishing Starfall upon executing Devilment.
Duration: 30s
  Enhanced Standard Finish  DNC 92 Grants Last Dance Ready upon executing Standard Finish.
Duration: 30s
  Enhanced Second Wind  Melee DPS
 Physical Ranged DPS
94 Increases the healing potency of Second Wind to 800.
  Dynamic Dancer  DNC 94 Increases the potency of Cascade to 220, Fountain to 120, Reverse Cascade to 280, Fan Dance to 180, Fountainfall to 340, Fan Dance III to 220, Double Standard Finish to 850, Quadruple Technical Finish to 1,300, Saber Dance to 520, and Fan Dance IV to 420.
  Enhanced Flourish II  DNC 96 Grants Finishing Move Ready upon executing Flourish.
Duration: 30s
Standard Step changes to Finishing Move while under the effect of Finishing Move Ready.
  Enhanced Shield Samba II  DNC 98 Improves Shield Samba's damage reduction effect to 15%.
  Enhanced Technical Finish II  DNC 100 Grants Dance of the Dawn Ready upon executing Technical Finish.
Duration: 30s
Saber Dance changes to Dance of the Dawn while under the effect of Dance of the Dawn Ready.

PvP traits