List of ninja actions

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Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Description
Spinning Edge.png  Spinning Edge Rogue frame icon.png ROG 1 Weaponskill Instant 2.5s Delivers an attack with a potency of 210. (220 with Melee Mastery II)
Shade Shift.png  Shade Shift Rogue frame icon.png ROG 2 Ability Instant 120s Create shadows that nullify damage up to 20% of maximum HP.
Gust Slash.png  Gust Slash Rogue frame icon.png ROG 4 Weaponskill Instant 2.5s Delivers an attack with a potency of 160.
Hide.png  Hide Rogue frame icon.png ROG 10 Ability Instant 20s Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Throwing Dagger.png  Throwing Dagger Rogue frame icon.png ROG 1Quest: Stifled Screams 15 Weaponskill Instant 2.5s Delivers a ranged attack with a potency of 120.
Mug.png  Mug Rogue frame icon.png ROG 1Quest: Slave to the Code 15 Ability Instant 120s Delivers an attack with a potency of 150.
Trick Attack.png  Trick Attack Rogue frame icon.png ROG 18 Ability Instant 60s Delivers an attack with a potency of 300. 400 when executed from a target's rear.
Aeolian Edge.png  Aeolian Edge Rogue frame icon.png ROG 26 Weaponskill Instant 2.5s Delivers an attack with a potency of 140. 200 when executed from a target's rear.
Ten.png  Ten Ninja frame icon.png NIN 1Quest: Peasants by Day, Ninjas by Night 30 Ability Instant 20s Make the ritual mudra hand gesture for "heaven".
Ninjutsu.png  Ninjutsu Ninja frame icon.png NIN 30 Ability Instant 1.5s Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand.
Chi.png  Chi Ninja frame icon.png NIN 1Quest: Killer Combinations 35 Ability Instant 20s Make the ritual mudra hand gesture for "earth".
Death Blossom.png  Death Blossom Rogue frame icon.png ROG 38 Weaponskill Instant 2.5s Delivers an attack with a potency of 100 to all nearby enemies.
Assassinate.png  Assassinate Ninja frame icon.png NIN 40 Ability Instant 60s Delivers an attack with a potency of 200.
Shukuchi.png  Shukuchi Ninja frame icon.png NIN 1Quest: Pirates versus Ninjas 40 Ability Instant 60s Move quickly to the specified location.
Jin.png  Jin Ninja frame icon.png NIN 1Quest: Tough Guys 45 Ability Instant 20s Make the ritual mudra hand gesture for "man".
Kassatsu.png  Kassatsu Ninja frame icon.png NIN 1Quest: Master and Student 50 Ability Instant 60s Allows the execution of a single ninjutsu without consumption of mudra charges.
Hakke Mujinsatsu.png  Hakke Mujinsatsu Ninja frame icon.png NIN 1Quest: The Impossible Girl 52 Weaponskill Instant 2.5s Delivers an attack with a potency of 100 to all nearby enemies.
Armor Crush.png  Armor Crush Ninja frame icon.png NIN 1Quest: Ninja Assassin 54 Weaponskill Instant 2.5s Delivers an attack with a potency of 140.
200 when executed from a target's flank.
Dream Within a Dream.png  Dream Within a Dream Ninja frame icon.png NIN 1Quest: Medieval Espionage 56 Ability Instant 60s Delivers a threefold attack, each hit with a potency of 150.
Huraijin.png  Huraijin Ninja frame icon.png NIN 1Quest: In Her Defense 60 Weaponskill Instant 2.5s Delivers an attack with a potency of 200.
Hellfrog Medium.png  Hellfrog Medium Ninja frame icon.png NIN 62 Ability Instant 1s Deals fire damage to target and all enemies nearby it with a potency of 160 to target and all enemies nearby it.
Bhavacakra.png  Bhavacakra Ninja frame icon.png NIN 68 Ability Instant 1s Deals unaspected damage with a potency of 350.
Ten Chi Jin.png  Ten Chi Jin Ninja frame icon.png NIN 1Quest: When Clans Collide 70 Ability Instant 120s Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires.
Meisui.png  Meisui Ninja frame icon.png NIN 72 Ability Instant 120s Dispel Suiton, increasing the Ninki Gauge by 50.
Bunshin.png  Bunshin Ninja frame icon.png NIN 80 Ability Instant 90s Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses.
Phantom Kamaitachi.png  Phantom Kamaitachi Ninja frame icon.png NIN 82 Weaponskill Instant 2.5s Your shadow deals wind damage to all enemies within 5 yalms with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
Hollow Nozuchi.png  Hollow Nozuchi Ninja frame icon.png NIN 86 Weaponskill Instant Instant All enemies standing in the corrupted earth of Doton take additional earth damage with a potency of 50.
Forked Raiju.png  Forked Raiju Ninja frame icon.png NIN 90 Weaponskill Instant 2.5s Rushes target and delivers a lightning attack with a potency of 560.
Fleeting Raiju.png  Fleeting Raiju Ninja frame icon.png NIN 90 Weaponskill Instant 2.5s Rushes target and delivers a lightning attack with a potency of 560.

Ninjutsu

Ninjutsu are abilities available upon executing a specific sequence of mudras. Failing to execute a valid mudra combination will result in Rabbit Medium.

Action Acquired Quest requirement Level Type MP Casting Recast Description
Fuma Shuriken.png  Fuma Shuriken Ninja frame icon.png NIN 30 Ability Instant 1.5s Delivers a ranged ninjutsu attack with a potency of 450.
Katon.png  Katon Ninja frame icon.png NIN 35 Ability Instant 1.5s Delivers fire damage with a potency of 350 to target and all enemies nearby it.
Raiton.png  Raiton Ninja frame icon.png NIN 35 Ability Instant 1.5s Delivers lightning damage with a potency of 650.
Hyoton.png  Hyoton Ninja frame icon.png NIN 45 Ability Instant 1.5s Delivers ice damage with a potency of 350.
Huton.png  Huton Ninja frame icon.png NIN 45 Ability Instant 1.5s Reduces weaponskill recast time, and auto-attack delay by 15%.
Doton.png  Doton Ninja frame icon.png NIN 45 Ability Instant 1.5s Creates a patch of corrupted earth, dealing damage with a potency of 80 to any enemies who enter.
Suiton.png  Suiton Ninja frame icon.png NIN 45 Ability Instant 1.5s Delivers water damage with a potency of 500.
Goka Mekkyaku.png  Goka Mekkyaku Ninja frame icon.png NIN 76 Ability Instant 1.5s Deals fire damage with a potency of 600 to target and all enemies nearby it.
Hyosho Ranryu.png  Hyosho Ranryu Ninja frame icon.png NIN 76 Ability Instant 1.5s Deals ice damage with a potency of 1300.


Ninjutsu activation

As stated above, Ninjutsu actions are activated by first using a sequence of one to three Mudras and then using Ninjutsu.png  Ninjutsu. For new Ninjas, memorizing the correct Mudra sequences is extremely important. If you find it difficult to remember the correct Mudra sequences, you could try using a mnemonic device to assist you. For example, thinking of the Mudras Ten.png  Ten, Chi.png  Chi and Jin.png  Jin as blue, red and yellow, or as one, two and three could be useful. It is generally discouraged to use macros to activate your Ninjutsu abilities because Mudras can be cast every 0.5 seconds, while the macro wait command only works in increments of 1.0 seconds. Eventually, using Mudra combinations will be second nature.

Fuma Shuriken.png  Fuma Shuriken Ten.png  Ten Chi.png  Chi Jin.png  Jin Delivers a ranged ninjutsu attack with a potency of 450.
Katon.png  Katon Chi.png  Chi > Ten.png  Ten Jin.png  Jin > Ten.png  Ten Delivers fire damage with a potency of 350 to target and all enemies nearby it.
Raiton.png  Raiton Ten.png  Ten > Chi.png  Chi Jin.png  Jin > Chi.png  Chi Delivers lightning damage with a potency of 650.
Hyoton.png  Hyoton Chi.png  Chi > Jin.png  Jin Ten.png  Ten > Jin.png  Jin Delivers ice damage with a potency of 350. Additional Effect: Bind
Huton.png  Huton Chi.png  Chi > Jin.png  Jin > Ten.png  Ten Jin.png  Jin > Chi.png  Chi > Ten.png  Ten Reduces weaponskill recast time, and auto-attack delay by 15%.
Doton.png  Doton Ten.png  Ten > Jin.png  Jin > Chi.png  Chi Jin.png  Jin > Ten.png  Ten > Chi.png  Chi Creates a patch of corrupted earth, dealing damage with a potency of 70 to any enemies who enter.
Suiton.png  Suiton Ten.png  Ten > Chi.png  Chi > Jin.png  Jin Chi.png  Chi > Ten.png  Ten > Jin.png  Jin Delivers water damage with a potency of 500. Additional effect: Grants Suiton

PvP Actions

Action Acquired Quest requirement Level Type MP Casting Recast Description
Spinning Edge (PvP).png  Spinning Edge (PvP) Ninja frame icon.png NIN Weaponskill Instant 2.4s Delivers an attack with a potency of 1000.
Gust Slash (PvP).png  Gust Slash (PvP) Ninja frame icon.png NIN Weaponskill Instant 2.4s Delivers an attack to target.
Aeolian Edge (PvP).png  Aeolian Edge (PvP) Ninja frame icon.png NIN Weaponskill Instant 2.4s Delivers an attack to target.


Mug (PvP).png  Mug (PvP) Ninja frame icon.png NIN Ability Instant 3s Delivers an attack with a potency of 750.
Additional Effect: Increases Ninki Gauge by 20
※Action changes to Katon while under the effect of Three Mudra.
Three Mudra (PvP).png  Three Mudra (PvP) Ninja frame icon.png NIN Ability Instant 15s Allows for immediate execution of any ninjutsu action.
Bunshin (PvP).png  Bunshin (PvP) Ninja frame icon.png NIN Ability Instant 30s For up to three attacks, your shadow becomes animate, attacking enemies each time you execute a weaponskill. Ninki Gauge increases by 10 each time your shadow lands an attack.
Shukuchi (PvP).png  Shukuchi (PvP) Ninja frame icon.png NIN Ability Instant 30s move quickly to the specified location.


Hyosho Ranryu (PvP).png  Hyosho Ranryu (PvP) Ninja frame icon.png NIN Spell Instant 2.4s Deals Ice damage with a potency or 2000.
Goka Mekkyaku (PvP).png  Goka Mekkyaku (PvP) Ninja frame icon.png NIN Spell Instant 2.4s Deals fire damage with a potency of 1200 to target and all enemies nearby it.



Assassinate (PvP).png  Assassinate (PvP) Ninja frame icon.png NIN Ability Instant 30s Delivers an attack with a potency of 1000.

Common actions (PvP)

Action Acquired Level Type MP Casting Recast Description
Standard-issue Elixir (PvP).png  Standard-issue Elixir (PvP) Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
30 Ability 4.5s 5s Restores your HP and MP to maximum. Casting will be interrupted when damage is taken.
Recuperate (PvP).png  Recuperate (PvP) Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
30 Ability 2,500 Instant 1s Restores own HP.
Purify (PvP).png  Purify (PvP) Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
30 Ability Instant 30s Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Guard (PvP).png  Guard (PvP) Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
30 Ability Instant 30s Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Sprint (PvP).png  Sprint (PvP) Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
30 Ability Instant 1.5s Increases movement speed. Effect ends upon reuse or execution of another action.

Limit Break

Action Acquired Level Type MP Casting Recast Description


See also