List of ninja actions

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Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Spinning Edge  ROG 1 Weaponskill Instant 2.12s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 300.
Additional Effect: Increases Ninki Gauge by 5
  Shade Shift  ROG 2 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Create shadows that nullify damage up to 20% of maximum HP.
Duration: 20s
  Gust Slash  ROG 4 Weaponskill Instant 2.12s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 240.
Combo Action: Spinning Edge
Combo Potency: 400
Combo Bonus: Increases Ninki Gauge by 5.
  Hide  ROG 10 Ability Instant 20s 0y
Single Target or AoE not yet specified 0y
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Additional Effect: Restores 2 charges to all mudra
The effect of Doton ends upon execution of Hide.
Cannot be executed in combat.
Effect ends upon use of any action other than Sprint, or upon reuse of Hide.
  Throwing Dagger  ROG 1Quest: Stifled Screams 15 Weaponskill Instant 2.12s 20y
Single Target or AoE not yet specified 0y
Delivers a ranged attack with a potency of 200.
Additional Effect: Increases Ninki Gauge by 5.
  Mug  ROG 1Quest: Slave to the Code 15 Ability Instant 120s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 150.
Additional Effect: Increases target's damage taken by 5%
Duration: 20s
Additional Effect: Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow.
  Trick Attack  ROG 18 Ability Instant 60s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 300.
400 when executed from a target's rear.

Additional Effect: Increases damage you deal target by 10%
Duration: 15s
Can only be executed while under the effect of Hidden.
  Aeolian Edge  ROG 26 Weaponskill Instant 2.12s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 220.
280 when executed from a target's rear.

Combo Action: Gust Slash
Combo Potency: 400
Rear Combo Potency: 460
Potencies are increased by 100 while under the effect of Kazematoi.
Combo Bonus: Increases Ninki Gauge by 15.
  Ten  NIN 1Quest: Peasants by Day, Ninjas by Night 30 Ability Instant 20s 0y
Single Target or AoE not yet specified 0y
Make the ritual mudra hand gesture for "heaven".
Duration: 6s
Maximum Charges: 2
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
  Ninjutsu  NIN 30 Ability Instant 1.5s 0y
Single Target or AoE not yet specified 0y
Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand.
If any other ability, spell, or weaponskill is used before the mudra are combined and the ninjutsu executed, the action will fail.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
Restores 2 charges to all mudra when Hide is executed while outside of combat.
  Chi  NIN 1Quest: Killer Combinations 35 Ability Instant 20s 0y
Single Target or AoE not yet specified 0y
Make the ritual mudra hand gesture for "earth".
Duration: 6s
Maximum Charges: 2
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
  Death Blossom  ROG 38 Weaponskill Instant 2.12s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Additional Effect: Increases Ninki Gauge by 5.
  Assassinate  NIN 40 Ability Instant 60s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 200.
  Shukuchi  NIN 1Quest: Pirates versus Ninjas 40 Ability Instant 60s 20y
Single Target or AoE not yet specified 0y
Move quickly to the specified location.
Maximum Charges: 2
Cannot use when bound.
  Jin  NIN 1Quest: Tough Guys 45 Ability Instant 20s 0y
Single Target or AoE not yet specified 0y
Make the ritual mudra hand gesture for "man".
Duration: 6s
Maximum Charges: 2
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
  Kassatsu  NIN 1Quest: Master and Student 50 Ability Instant 60s 0y
Single Target or AoE not yet specified 0y
Allows the execution of a single ninjutsu without consumption of mudra charges.
Additional Effect: Increases damage for the next ninjutsu action by 30%
Duration: 15s
Recast timer of mudra is not affected by the execution of this action.
  Hakke Mujinsatsu  NIN 1Quest: The Impossible Girl 52 Weaponskill Instant 2.12s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Death Blossom
Combo Potency: 120
Combo Bonus: Increases Ninki Gauge by 5.
  Armor Crush  NIN 1Quest: Ninja Assassin 54 Weaponskill Instant 2.12s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 240.
300 when executed from a target's flank.

Combo Action: Gust Slash
Combo Potency: 440
Flank Combo Potency: 500
Combo Bonus: Grants 2 stacks of Kazematoi
Kazematoi Effect: Increases potency of Aeolian Edge by 100
Maximum Stacks: 5
Combo Bonus: Increases the Ninki Gauge by 15
  Dream Within a Dream  NIN 1Quest: Medieval Espionage 56 Ability Instant 60s 3y
Single Target or AoE not yet specified 0y
Delivers a threefold attack, each hit with a potency of 180.
  Hellfrog Medium  NIN 62 Ability Instant 1s 25y
Circle AoE around the action target 6y
Deals fire damage to target and all enemies nearby it with a potency of 250 to target and all enemies nearby it.
Ninki Gauge Cost: 50
Shares a recast timer with Bhavacakra.
  Dokumori  NIN 66 Ability Instant 120s 8y
Conal AoE in front of the user 8y
Delivers an attack to all enemies in a cone before you with a potency of 400.
Additional Effect: Increases target's damage taken by 5%
Duration: 20s
Additional Effect: Increases the chance of additional items being dropped by target if Dokumori is dealt before, or as, the finishing blow
Additional Effect: Increases Ninki Gauge by 40
Additional Effect: Grants Higi
Duration: 30s
  Bhavacakra  NIN 68 Ability Instant 1s 3y
Single Target or AoE not yet specified 0y
Deals unaspected damage with a potency of 400.
Meisui Bonus: Potency is increased to 550 when under the effect of Meisui.
Ninki Gauge Cost: 50
Shares a recast timer with Hellfrog Medium.
  Ten Chi Jin  NIN 1Quest: When Clans Collide 70 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires.
Duration: 6s
Additional Effect: Grants Tenri Jindo Ready
Duration: 30s
Only ninjutsu available while active. The same ninjutsu cannot be executed twice.
Cannot be executed while under the effect of Kassatsu.
  Meisui  NIN 72 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Dispels Shadow Walker, increasing the Ninki Gauge by 50.
Additional Effect: Grants Meisui
Duration: 30s
Additional Effect: Increases the potency of Zesho Meppo to 700 and Bhavacakra to 530
Can only be executed while in combat and under the effect of Shadow Walker.
  Bunshin  NIN 80 Ability Instant 90s 0y
Single Target or AoE not yet specified 0y
Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses.
Melee Attack Potency: 160
Ranged Attack Potency: 160
Area Attack Potency: 80
Ninki Gauge increases by 5 each time your shadow lands an attack.
Duration: 30s
Additional Effect: Grants Phantom Kamaitachi Ready
Duration: 45s
Ninki Gauge Cost: 50
  Phantom Kamaitachi  NIN 82 Weaponskill Instant 2.12s 20y
Circle AoE around the action target 0y
Your shadow deals wind damage to all enemies within 5 yalms with a potency of 700.
Additional Effect: Increases Ninki Gauge by 10
Can only be executed while under the effect of Phantom Kamaitachi Ready.
  Hollow Nozuchi  NIN 86 Weaponskill Instant 2.5s 100y
Point Blank Circle around the user 5y
All enemies standing in the corrupted earth of Doton take additional earth damage with a potency of 70.
Requires Hakke Mujinsatsu to be executed as a combo action or upon executing Katon, Goka Mekkyaku, or Phantom Kamaitachi.
Effect can only be triggered while Doton is active.
※This action cannot be assigned to a hotbar.
  Forked Raiju  NIN 90 Weaponskill Instant 2.12s 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers a lightning attack with a potency of 700.
Additional Effect: Increases Ninki Gauge by 5
Can only be executed while under the effect of Raiju Ready.
Cannot be executed while bound.
  Fleeting Raiju  NIN 90 Weaponskill Instant 2.12s 3y
Single Target or AoE not yet specified 0y
Deals lightning damage with a potency of 700.
Additional Effect: Increases Ninki Gauge by 5
Can only be executed while under the effect of Raiju Ready.
  Kunai's Bane  NIN 92 Ability Instant 60s 3y
Point Blank Circle around the user 5y
Deals damage to all nearby enemies with a potency of 700.
Additional Effect: Afflicts target with Kunai's Bane
Kunai's Bane Effect: Increases damage you deal target by 10%
Duration: 15s
Can only be executed while Hidden.
  Deathfrog Medium  NIN 96 Ability Instant 1s 25y
Circle AoE around the action target 6y
Deals fire damage with a potency of 400 to target and all enemies nearby it.
Ninki Gauge Cost: 50
Can only be executed while under the effect of Higi.
Shares a recast timer with Bhavacakra.

※This action cannot be assigned to a hotbar.
Hellfrog Medium changes to Deathfrog Medium when requirements for execution are met.
  Zesho Meppo  NIN 96 Ability Instant 1s 3y
Single Target or AoE not yet specified 0y
Deals unaspected damage with a potency of 700.
Meisui Bonus: Potency is increased to 850
Ninki Gauge Cost: 50
Can only be executed while under the effect of Higi.
Shares a recast timer with Hellfrog Medium.

※This action cannot be assigned to a hotbar.
Bhavacakra changes to Zesho Meppo when requirements for execution are met.
  Tenri Jindo  NIN 100 Ability Instant 1s 20y
Circle AoE around the action target 5y
Deals unaspected damage to target and all enemies nearby it with a potency of 1,100.
Can only be executed while under the effect of Tenri Jindo Ready.

※This action cannot be assigned to a hotbar.
Ten Chi Jin changes to Tenri Jindo when requirements for execution are met.

Ninjutsu

Ninjutsu are abilities available upon executing a specific sequence of mudras. Failing to execute a valid mudra combination will result in Rabbit Medium. Despite being listed as abilities, all Ninjutsu will trigger a 1.5s global cooldown.

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Fuma Shuriken  NIN 30 Ability Instant 1.5s 25y
Single Target or AoE not yet specified 0y
Delivers a ranged ninjutsu attack with a potency of 500.
Mudra Combination: Any one of the Ten, Chi, or Jin mudra
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Fuma Shuriken when requirements for execution are met.
  Katon  NIN 35 Ability Instant 1.5s 20y
Circle AoE around the action target 5y
Delivers fire damage with a potency of 350 to target and all enemies nearby it.
Mudra Combination: Chi-Ten, or Jin-Ten
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Katon when requirements for execution are met.
  Raiton  NIN 35 Ability Instant 1.5s 20y
Single Target or AoE not yet specified 0y
Delivers lightning damage with a potency of 740.
Additional Effect: Grants a stack of Raiju Ready
Duration: 30s
Maximum Stacks: 3
Mudra Combination: Ten-Chi, or Jin-Chi
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Raiton when requirements for execution are met.
  Hyoton  NIN 45 Ability Instant 1.5s 25y
Single Target or AoE not yet specified 0y
Delivers ice damage with a potency of 350.
Additional Effect: Bind
Duration: 15s
Mudra Combination: Ten-Jin, or Chi-Jin
Cancels auto-attack upon execution.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Hyoton when requirements for execution are met.
  Huton  NIN 45 Ability Instant 1.5s 20y
Circle AoE around the action target 5y
Deals wind damage with a potency of 240 to target and all enemies nearby it.
Additional Effect: Grants Shadow Walker
Shadow Walker Effect: Allows execution of actions which require the effect of Hidden, without being under that effect
Duration: 20s
Mudra Combination: Jin-Chi-Ten, or Chi-Jin-Ten
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Huton when requirements for execution are met.
  Doton  NIN 45 Ability Instant 1.5s 0y
Point Blank Circle around the user 5y
Creates a patch of corrupted earth, dealing damage with a potency of 80 to any enemies who enter.
Duration: 18s
Additional Effect: Heavy +40%
Mudra Combination: Ten-Jin-Chi, or Jin-Ten-Chi
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Doton when requirements for execution are met.
  Suiton  NIN 45 Ability Instant 1.5s 20y
Single Target or AoE not yet specified 0y
Delivers water damage with a potency of 580.
Additional Effect: Grants Shadow Walker
Shadow Walker Effect: Allows execution of actions which require the effect of Hidden, without being under that effect.
Duration: 20s
Mudra Combination: Ten-Chi-Jin, or Chi-Ten-Jin
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Suiton when requirements for execution are met.
  Goka Mekkyaku  NIN 76 Ability Instant 1.5s 20y
Circle AoE around the action target 5y
Deals fire damage with a potency of 600 to target and all enemies nearby it.
Mudra Combination: Chi-Ten, or Jin-Ten
Can only be executed while under the effect of Kassatsu.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Goka Mekkyaku when requirements for execution are met.
  Hyosho Ranryu  NIN 76 Ability Instant 1.5s 25y
Single Target or AoE not yet specified 0y
Deals ice damage with a potency of 1,300.
Mudra Combination: Chi-Jin, or Ten-Jin
Can only be executed while under the effect of Kassatsu.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Hyosho Ranryu when requirements for execution are met.

Ninjutsu activation

As stated above, Ninjutsu actions are activated by first using a sequence of one to three Mudras and then using   Ninjutsu. For new Ninjas, memorizing the correct Mudra sequences is extremely important. Mudra combinations are broken down by the number of Mudras and the final Mudra used, with no duplicates allowed.

If you find it difficult to remember the correct Mudra sequences, you could try using a mnemonic device to assist you. For example, thinking of the Mudras   Ten,   Chi and   Jin as blue, red and yellow, or as one, two and three could be useful. It is generally discouraged to use macros to activate your Ninjutsu abilities because Mudras can be cast every 0.5 seconds, while the macro wait command only works in increments of 1.0 seconds. Eventually, using Mudra combinations will be second nature.

Ninjutsu Combo 1 Combo 2 Combo 3 Description
  Fuma Shuriken   Ten   Chi   Jin Delivers a ranged ninjutsu attack with a potency of 500.
  Katon   Chi >   Ten   Jin >   Ten Delivers fire damage with a potency of 350 to target and all enemies nearby it.
  Raiton   Ten >   Chi   Jin >   Chi Delivers lightning damage with a potency of 740. Grants a stack of Raiju Ready.
  Hyoton   Chi >   Jin   Ten >   Jin Delivers ice damage with a potency of 350. Additional Effect: Bind
  Huton   Chi >   Jin >   Ten   Jin >   Chi >   Ten Deals wind damage with a potency of 240 to target and all enemies nearby it. Additional Effect: Allows execution of actions which require the effect of Hidden, without being under that effect.
  Doton   Ten >   Jin >   Chi   Jin >   Ten >   Chi Creates a patch of corrupted earth, dealing damage with a potency of 80 to any enemies who enter. Additional Effect: Heavy
  Suiton   Ten >   Chi >   Jin   Chi >   Ten >   Jin Delivers water damage with a potency of 580. Additional Effect: Allows execution of actions which require the effect of Hidden, without being under that effect.
  Goka Mekkyaku   Kassatsu active:   Chi >   Ten   Kassatsu active:   Jin >   Ten Deals fire damage with a potency of 600 to target and all enemies nearby it.
  Hyosho Ranryu   Kassatsu active:   Chi >   Jin   Kassatsu active:   Ten >   Jin Deals ice damage with a potency of 1,300.

Limit Breaks (PvE)

See also: Limit Break
Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Braver  Melee DPS 1 Limit Break Level 1 2s Instant 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 100% the damage of Braver.
  Bladedance  Melee DPS 1 Limit Break Level 2 3s Instant 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 220% the damage of Braver.
  Chimatsuri  ROG 1 Limit Break Level 3 4.5s Instant 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 350% the damage of Braver.

Melee DPS role actions (PvE)

See also: Role actions
Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Second Wind  Melee DPS
 Physical Ranged DPS
8 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Instantly restores own HP.
Cure Potency: 800
  Leg Sweep  Melee DPS 10 Ability Instant 40s 0y
Single Target or AoE not yet specified 0y
Stuns target.
Duration: 3s
  Bloodbath  Melee DPS 12 Ability Instant 90s 0y
Single Target or AoE not yet specified 0y
Converts a portion of physical damage dealt into HP.
Duration: 20s
  Feint  Melee DPS 22 Ability Instant 90s 10y
Single Target or AoE not yet specified 0y
Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
Duration: 15s
  Arm's Length  Melee DPS
 Physical Ranged DPS
 Tank
32 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s
  True North  Melee DPS 50 Ability Instant 45s 0y
Single Target or AoE not yet specified 0y
Nullifies all action direction requirements.
Duration: 10s
Maximum Charges: 2

PvP Actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Spinning Edge (PvP)  NIN 30 Weaponskill Instant 2s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 5,000.
※This action cannot be assigned to a hotbar.
  Gust Slash (PvP)  NIN 30 Weaponskill Instant 2s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
Combo Action: Spinning Edge
※This action cannot be assigned to a hotbar.
  Aeolian Edge (PvP)  NIN 30 Weaponskill Instant 2s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 7,000.
Combo Action: Gust Slash
※This action cannot be assigned to a hotbar.
  Fuma Shuriken (PvP)  NIN 30 Weaponskill Instant 10s 20y
Single Target or AoE not yet specified 0y
Delivers a ranged attack with a potency of 8,000.
Maximum Charges: 3
This weaponskill does not share a recast timer with any other actions.
※Action changes to Hyosho Ranryu while under the effect of Three Mudra.
  Dokumori (PvP)  NIN 30 Ability Instant 24s 8y
Conal AoE in front of the user 8y
Delivers an attack with a potency of 2,000 to all enemies in a cone before you.
Additional Effect: Increases target's damage taken by 10%
Duration: 8s
Grants Zesho Meppo Ready
Duration: 10s
※Action changes to Goka Mekkyaku while under the effect of Three Mudra.
※Aeolian Edge Combo changes to Zesho Meppo while under the effect of Zesho Meppo Ready.
  Three Mudra (PvP)  NIN 30 Ability Instant 15s 0y
Single Target or AoE not yet specified 0y
Grants Three Mudra, allowing for immediate execution of any ninjutsu action. However, the same ninjutsu action cannot be executed consecutively.
Duration: 10s
Maximum Charges: 2
※Action changes to Meisui while under the effect of Three Mudra.
※All actions except Seiton Tenchu will change to their respective ninjutsu actions while under the effect of Three Mudra.
  Bunshin (PvP)  NIN 30 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill.
Bunshin Potency: 4,000
Potency is halved when executing Fuma Shuriken, Zesho Meppo, Forked Raiju, or Fleeting Raiju.
Duration: 20s
Additional Effect: Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency
Duration: 10s
※Action changes to Huton while under the effect of Three Mudra.
  Shukuchi (PvP)  NIN 30 Ability Instant 20s 20y
Single Target or AoE not yet specified 0y
Move quickly to the specified location.
Additional Effect: Grants Hidden.
Hidden Effect: Blend in with your surroundings, making it impossible for enemies to see or target you.
Duration: 4s
Effect ends upon use of any action or upon taking damage from an enemy.
Cannot be executed while bound.
※Action changes to Doton while under the effect of Three Mudra.
※Aeolian Edge Combo changes to Assassinate while under the effect of Hidden.
  Zesho Meppo (PvP)  NIN 30 Weaponskill Instant 2s 5y
Single Target or AoE not yet specified 0y
Delivers a fourfold attack, each hit with a potency of 2,000.
Can only be executed while under the effect of Zesho Meppo Ready.
※This action cannot be assigned to a hotbar.
  Assassinate (PvP)  NIN 30 Weaponskill Instant 2s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 12,000.
Ignores the effects of Guard when dealing damage.
Can only be executed while under the effect of Hidden.
※This action cannot be assigned to a hotbar.
  Forked Raiju (PvP)  NIN 30 Weaponskill Instant 2s 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 6,000.
Additional Effect: Stun
Duration: 2s
Additional Effect: Grants Fleeting Raiju Ready.
Duration: 5s
Can only be executed while under the effect of Three Mudra.
Cannot be executed while bound.
※Aeolian Edge Combo changes to Fleeting Raiju while under the effect of Fleeting Raiju Ready.
※This action cannot be assigned to a hotbar.
  Fleeting Raiju (PvP)  NIN 30 Weaponskill Instant 2s 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 6,000.
Additional Effect: Stun
Duration: 2s
Can only be executed under the effect of Fleeting Raiju Ready.
Cannot be executed while bound.
※This action cannot be assigned to a hotbar.
  Hyosho Ranryu (PvP)  NIN 30 Spell Instant 2s 20y
Single Target or AoE not yet specified 0y
Deals unaspected damage with a potency of 16,000.
Can only be executed while under the effect of Three Mudra.
※This action cannot be assigned to a hotbar.
  Goka Mekkyaku (PvP)  NIN 30 Spell Instant 2s 20y
Circle AoE around the action target 8y
Deals unaspected damage with a potency of 4,000 to target and all enemies nearby it.
Additional Effect: Damage over time.
Potency: 4,000
Duration: 12s
Can only be executed under the effect of Three Mudra.
※This action cannot be assigned to a hotbar.
  Meisui (PvP)  NIN 30 Spell Instant 2s 30y
Single Target or AoE not yet specified 0y
Restores own or target party member's HP.
Cure Potency: 8,000
Additional Effect: Grants healing over time effect to target
Cure Potency: 4,000
Duration: 12s
Additional Effect: Nullifies one status affliction that can be removed by Purify
Can only be executed while under the effect of Three Mudra.
※This action cannot be assigned to a hotbar.
  Huton (PvP)  NIN 30 Spell Instant 2s 0y
Single Target or AoE not yet specified 0y
Grants Huton, creating a barrier that absorbs damage equivalent to a heal of 16,000 potency.
While barrier is active, reduces weaponskill recast time by 20%, and increases movement speed by 25%.
Duration: 10s
Movement speed returns to normal when barrier is completely absorbed.
Can only be executed while under the effect of Three Mudra.
※This action cannot be assigned to a hotbar.
  Doton (PvP)  NIN 30 Spell Instant 2s 0y
Point Blank Circle around the user 5y
Creates a patch of corrupted earth under your feet, dealing damage with a potency of 3,000 to any enemies who enter.
Duration: 10s
Reduces damage taken by 15% while standing in the patch of salted earth
Can only be executed while under the effect of Three Mudra.
※This action cannot be assigned to a hotbar.
  Hollow Nozuchi (PvP)  NIN 30 Ability Instant Instant 100y
Point Blank Circle around the user 5y
All enemies standing in the corrupted earth of Doton take additional earth damage with a potency of 3,000.
Requires the execution of a weaponskill, Hyosho Ranryu, or Goka Mekkyaku.
Additional Effect: Heavy +75%.
Duration: 3s
※This action cannot be assigned to a hotbar.

Limit Break (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Seiton Tenchu (PvP)  NIN 30 Limit Break Instant 10s 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 12,000, incapacitating foes whose HP is below 50%.
Ignores the effects of Guard when dealing damage.
Additional Effect: Afflicts target with Death Link.
Duration: 2s
Defeating an enemy with this action, or one under the effect of Death Link, will grant Unsealed Seiton Tenchu, allowing a second execution of this action.
Duration: 8s
Effect duration is reduced by 1s each time it is applied to a target with a minimum duration of 4s.
Effect cannot be applied to players riding machina or non-player combatants.
Can only be executed when the limit gauge is full or while under the effect of Unsealed Seiton Tenchu.
Gauge Charge Time: 90s
Cannot be executed while bound.

Melee DPS role actions (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Bloodbath (PvP)  Melee DPS 30 Ability Instant 45s 0y
Single Target or AoE not yet specified 0y
Increases damage dealt by 10%, and converts 100% of damage dealt into HP.
Duration: 10s
  Swift (PvP)  Melee DPS 30 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Increases movement speed by 100% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 4s
Effect ends when riding a mount.
  Smite (PvP)  Melee DPS 30 Ability Instant 15s 10y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
Potency increases up to 18,000 as the target's HP decreases, reaching its maximum value when the target has 25% HP or less.
Recast time resets upon earning a kill or an assist.

Common actions (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Standard-issue Elixir (PvP)  ANY 30 Ability 4.5s 5s 0y
Single Target or AoE not yet specified 0y
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken.
  Recuperate (PvP)  ANY 30 Ability 2,000 Instant 1s 0y
Single Target or AoE not yet specified 0y
Restores own HP.
Cure Potency: 15,000
  Purify (PvP)  ANY 30 Ability 2,000 Instant 4s 0y
Single Target or AoE not yet specified 0y
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature.
Additional Effect: Grants Resilience
Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects
Duration: 2s
Can be used even when under the effect of certain status afflictions.
  Guard (PvP)  ANY 30 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 4s
Movement speed is reduced by 33% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.
  Sprint (PvP)  ANY 30 Ability Instant 1.5s 0y
Single Target or AoE not yet specified 0y
Increases movement speed. Effect ends upon reuse or execution of another action.

See also