Endwalker content

To Calmer Seas

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Feature Quest icon.png

To Calmer Seas

Storm Clouds Brewing.png
Quest giver
Maelstrom Secretariat
Limsa Lominsa Upper Decks (X:12.6, Y:12.5)
Quest line
Endwalker Role Quests
Melee DPS role.png Melee DPS
Experience 0
Gil 2,000
Previous quest
Feature QuestOut of the Shadows
Next quest
Side QuestBitter Snow

The secretariat appears visibly dismayed.

— In-game description




This quest unlocks dyeing for Artifact Armor (Endwalker) for Melee DPS classes.

Aggressive difficulty r6.png Blasphemy: The Indigo Beast

  • For The Indigo Beast encounter, it will cycle through ~ 3 casted moves which change depending on the phase / hp threshold.
    • The fight opens with a series of purple orbs which can only be dealt damage from one side, the light purple face of the orb that you see Lorens hit while you're locked in place for the fight opener
    • If you fail to break any of the orbs in time, you're hit with heavy and an hp penalty debuff.
    • There will be two rounds of these orbs.
  • Following this, it will be using:
    • Indigo Woe: Unavoidable partywide damage.
    • Annihilation Flare: Fire orbs spawn outside the arena. They'll dash across in a wide column, creating rectangular AoEs. Just don't stand in the way.
    • Endangered Flare: All 3 of you will have a circle AoE marker placed on you, and the arena will have several static, larger circle AoE markers. Don't overlap yours with the NPCs' and stand in one of the safe wedges.
  • Once it reaches ~ 80% HP:
    • It summons 6 Turned Sahagin adds, 3 from the left and 3 from the right. DPS them down, they're very squishy.
    • Around this point, Wheiskaet and the rest of the Company of Heroes arrives. Wheiskaet will now tank the Indigo Beast.
    • Indigo Woe: Still unavoidable partywide damage.
    • Endangered Flare: The center of the arena is marked with a large circular marker. It will then spawn other circles around the arena in order; stand on the safe side (the place where the very last circle AoE will be marked) and move in to the center once the center has detonated.
  • For the remaining fight:
    • Malevolent Influence: A knockback which also spawns tethered Turned Sahagin around the Indigo Beast.
    • Annihilation Flare: Several more orbs spawn, and from more than one side of the arena. Look on all sides to determine where the safe rectangle will be.
    • Extinction Flare: Wheiskaet will create, during that round of tethered Turned Sahagin, a circle to stand in with him. Go stand there. Extinction flare will go off.
    • Another Extinction Flare will be cast, and there is an unavoidable downed state. Your Sahagin allies, expected or otherwise, will now join the fight.
    • Kill the remaining tethered adds and then DPS the Indigo Beast down before it finishes its final, very slow, cast of Extinction Flare. One of the NPCs basically LBs the Indigo Beast to take out a chunk of its remaining health.



  • The secretariat appears visibly dismayed.
  • While speaking with the secretariat at Maelstrom Command, you are interrupted by an incoming communication from Wheiskaet, who announces that his men have successfully tracked down the blasphemy and driven it into Sastasha Seagrot. With no time to waste, Merlwyb asks all parties to meet at the Drowning Wench to make ready for your final confrontation.
  • As you prepare to set sail, Merlwyb comforts the despondent Noll, assuring him that he will not have to bear the burden of ending his mother's life, as she once had to do with her father. The Admiral briefs all present on the plan of attack, and with nothing left to discuss, you set sail for Sastasha.
  • You arrive at the Seagrot in time to find Speaker Doww, or what remains of him after he was brutally mauled by his former mother and queen. The battle is joined, and this time you and your companions-- aided by Lorens, who enters the fray somewhat late-- succeed in defeating the blasphemy. With the beast at her mercy, Merlwyb fires the final bullet and puts it out of its misery once and for all. Two members of the Crushing Tide are present to witness the struggle, and are moved by your deeds and Merlwyb's words to put aside their hatred of the Lominsans and work towards peace. Your mission accomplished, you and your companions breathe a sigh of relief and prepare to sail home.
  • Back at the Wench, Lorens-- now revealed to be none other than the Company's former commander -- is accosted by his men, who are none too pleased with his penchant for vanishing when needed most. Eventually, tempers cool, and it comes time to relinquish your role of acting commander and bid farewell to your men.
  • With a few parting words, you formally dismiss each member of the Company of Heroes, thanking them for their service and sending them back whence they came. Lorens alone remains, ready to take his leave...
  • Lorens attempts to make a discreet retreat, but is accosted by Merlwyb, who chides him for leaving so suddenly five years ago. Nevertheless, she understands that he had his reasons, and is forever grateful to the man she considers a brother in all but blood. Lorens brushes aside her kind words, stressing that she has shouldered a heavy burden for a long time--too long, perhaps... but she is her father's daughter, and Limsa Lominsa has need of her leadership. His part in the tale finished for now, Lorens wishes Merlwyb and you well and goes off on his own once more.
  • Though the events of the day weigh heavy on his heart, Noll is nevertheless able to take comfort in the knowledge that there is hope for peace between the Sahagin and the Lominsans. He resolves to return home with his newfound compatriots and do his part to persuade the remaining members of the Crushing Tide to renounce violence and work towards this common goal. The Sahagin take their leave, and only you and Merlwyb remain.
  • While the future is all but certain, Merlwyb is confident that with time and effort, the people of Limsa Lominsa can coexist with their neighbors, and vows to continue pursuing her dream of uniting all of Vylbrand as one great ship. Thanking you for all you have done, she expresses the wish that you might share an ale together one day when the storms have passed.
  • Back across the sea in Radz-at-Han, the Lominsan delegate is overjoyed to hear that the crisis in his homeland has passed. He expresses his gratitude for your efforts, and promises to share the news with the other nations, that they might take inspiration from your triumph.


Maelstrom Secretariat: Despite our best efforts, the blasphemy continues to elude us. For the time being, we--
Storm Runner: Sorry to interrupt, but I have an incoming communication from Wheiskaet!
Wheiskaet: (via Linkpearl) Commander-- we've snared ourselves a blasphemy! We've our erstwhile companion Riol to thank. Knowing that the creature was once the Sahagin queen, he kept a close eye on the spawning grounds. Sure enough, he spied a massive black shadow moving beneath the water not long ago. After receiving word, Shamani Lohmani directed Maelstrom warships in the vicinity to herd the beast with canon fire into the Sastasha Seagrot. Isolated as the Seagrot is, we can engage our foe without putting smallfolk at risk. Any words for your men, Commander? 
WoL: Company of Heroes...assemble! / The duty of the strong is to protect the weak! 
Landenel: (via Linkpearl) ??? / You don't have to tell me twice! I've been aching for a rematch! 
U'odh Nunh: (via Linkpearl) Rush in blindly, and it will go as poorly for you as it did the first time. 
Landenel: (via Linkpearl) Hah! Knowing you, I'm sure you'll show up just in time to see me deal the killing blow! 
Shamani Lohmani: (via Linkpearl) Now, now...can we not save our vitriol for the quarry which I've lured to the perfect spot that is now waiting patiently for all of you to put it out of its misery?
Brayflox: (via Linkpearl) Pshkohhh! Pshkohhh! Brayflox's gobbiebooms blast overbig blasphemy into bittypieces! 
Wheiskaet: (via Linkpearl) A motlier crew you'll never find, but we'll serve you well when the battle is joined, believe you me. 
Merlwyb: (via Linkpearl) This is Merlwyb. I will ready a warship at once. Assemble outside the Wench once you've all seen to your preparations. 
Maelstrom Secretariat: So, the time as come. I shall pray for your victory. 
Merlwyb: Ah, WoL. The others should be along soon.
Wheiskaet: You've had quite the turn of duty, but all good things must come to an end. Any partying words before we go our separate ways? 
WoL: Let the Company of Heroes be disbanded! / Give Gegeruju my best regards!
Wheiskaet: ??? / Heh, finally, I can enjoy some semblance of peace again. At least, as much peace as a man can enjoy waiting hand and foot on the lord of Costa del Sol... It may have been rough sailing at times, but I rather enjoyed serving under you... Acting Commander WoL. 
Landanel: Well? If you've something to say, let's hear it! 
WoL: Let the Company of Heroes be disbanded! / Return to the Wailers and keep the murdering to a minimum!
Landanel: ??? / Hah! As if I needed you to tell me. While I enjoyed the diversion, I know as well as any that my true place is in Gridania leading a respectable life. You may not have been the perfect commander, but Twelve as my witness, I hope to fight by your side again. Farewell.
U'odh Nunh: I await your orrrders, Commander.
WoL: Let the Company of Heroes be disbanded! / Look after the U, brrrave nunh. 
U'odh Nunh: Aye, I have rrresponsibilities. A tribe that wants for my guidance and prrrotection. I can ill afford to tarry here much longer. Nevertheless, it is with some rrregret that I take my leave. For all their faults-- of which they have many -- they  arrre my companions. And I will miss them. 
Shamani Lohmani: Well? Let's hear it, Commander! 
WoL: Let the Company of Heroes be disbanded! / You owe me a bottle of your finest Bacchus.
Shamani Lohmani: ??? / Indeed, indeed. I mean to report to Wineport as soon as I've tied up a few final loose ends here. Speaking of wine, I've always preferred the older vintages. Left to sleep in their barrels for many a summer, they come out tasting better than ever. One might say the same about our own company. 
Brayflox Alltalks: Pshhh... Shkohhh... Brayflox wants busywork! Brayflox awaits uplander's lipflaps! 
WoL: Let the Company of Heroes be disbanded! / No more cheese wars. Please. 
Brayflox Alltalks: Pshhh... Shkohhh... Brayflox feels heavyheart, but accepts uplander's bossywords. Brayflox had goodtimes and happyfeels with gobbiefriends. But goodtimes will come again-- and when they do, new boomsticks will bring blastydoom with much fastness!
Noll of the Calming Seas: Pshhh... The blasssphemy is no more, but we will never know lasting peace until the Crushhhing Tide agrees to lay down their arms. It will be a daunting tasssk, but as we saw in Sastasha, they are not beyond reason. I will do all in my power to see that your efforts-- and the sacrifices of my brothers-- were not in vain. 
Stalwart Sahagin Youth: Pshhh... Forgive usss. Even after being freed from falssse god's thrall, still we clung to our hateful beliefsss. It was easier to hearken to Ssspeaker Doww's every word and turn a blind eye to the harshhh truth. Easier and cowardly. I will return and ssspeak with my brothers of the Crushing Tide. I will tell them of our queen mother's sssacrifice, and the vision of hope you have shhhared with us. I ask only that you give us time, and trussst us to make our own decision. 
Noll of the Calming Seas: You have my word. If you would not be averssse, let us return to the spawning grounds together. ...Adventurer. I ahve no words to expresss my gratitude to you. I will repay you the only way I know how-- by doing my part to ushhher in an age where shorewalker and Sahagin ssstand as one. 
Lominsan Delegate: WoL! You return. Pray tell, what news from my homeland? Extraordinary... And a chance at peace with the Sahagin? These are heartening tidings, indeed. Without a doubt, you have helped to dispel the pall of despair that once hung over all Vylbrand. Our people now bask in newfound hope. I must share the news with the others. Full glad will they be to hear that the threat to Limsa Lominsa is no more. Thank you again, my friend!