List of samurai actions

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Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Hakaze  SAM 1 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 200.
Additional Effect: Increases Kenki Gauge by 5
  Jinpu  SAM 4 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 140.
Combo Action: Gyofu
Combo Potency: 300
Combo Bonus: Grants Fugetsu
Fugetsu Effect: Increases damage dealt by 13%
Duration: 40s
Combo Bonus: Increases Kenki Gauge by 5
  Third Eye  SAM 6 Ability Instant 15s 0y
Single Target or AoE not yet specified 0y
Reduces the amount of damage taken by the next attack by 10%.
Duration: 4s
Additional Effect: Increases Kenki Gauge by 10 when hit
  Enpi  SAM 15 Weaponskill Instant 2.5s 20y
Single Target or AoE not yet specified 0y
Delivers a ranged attack with a potency of 100.
Enhanced Enpi Bonus Potency: 270
Additional Effect: Increases Kenki Gauge by 10
  Shifu  SAM 18 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 140.
Combo Action: Gyofu
Combo Potency: 300
Combo Bonus: Grants Fuka
Fuka Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 13%
Duration: 40s
Combo Bonus: Increases Kenki Gauge by 5
  Fuga  SAM 26 Weaponskill Instant 2.5s 8y
Conal AoE in front of the user 8y
Delivers an attack with a potency of 90 to all enemies in a cone before you.
Additional Effect: Increases Kenki Gauge by 5
  Gekko  SAM 30 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 160.
210 when executed from a target's rear.

Combo Action: Jinpu
Combo Potency: 370
Rear Combo Bonus: 420
Combo Bonus: Increases Kenki Gauge by 10
Combo Bonus: Grants Getsu
  Iaijutsu  SAM 30 Weaponskill 1.3s 2.5s 0y
Single Target or AoE not yet specified 0y
Executes a weaponskill depending on current number of Sen stored in Sen Gauge.
1 Sen: Higanbana
2 Sen: Tenka Goken
3 Sen: Midare Setsugekka
While under the effect of Tendo, Tenka Goken changes to Tendo Goken, and Midare Setsugekka changes to Tendo Setsugekka.
  Mangetsu  SAM 35 Weaponskill Instant 2.5s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Fuko
Combo Potency: 120
Combo Bonus: Grants Fugetsu
Fugetsu Effect: Increases damage dealt by 13%
Duration: 40s
Combo Bonus: Increases Kenki Gauge by 10
Combo Bonus: Grants Getsu
  Kasha  SAM 40 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 160.
210 when executed from a target's flank.

Combo Action: Shifu
Combo Potency: 370
Flank Combo Potency: 420
Combo Bonus: Increases Kenki Gauge by 10
Combo Bonus: Grants Ka
  Oka  SAM 45 Weaponskill Instant 2.5s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Fuko
Combo Potency: 120
Combo Bonus: Grants Fuka
Fuka Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 13%
Duration: 10s
Combo Bonus: Increases Kenki Gauge by 10
Combo Bonus: Grants Ka
  Yukikaze  SAM 50 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 160.
Combo Action: Gyofu
Combo Potency: 340
Combo Bonus: Increases Kenki Gauge by 15
Combo Bonus: Grants Setsu
  Meikyo Shisui  SAM 50 Ability Instant 55s 0y
Single Target or AoE not yet specified 0y
Execute up to 3 weaponskill combos without meeting combo prerequisites. Does not affect Iaijutsu or Ogi Namikiri.
Duration: 20s
Additional Effect: Successfully landing Gekko grants Fugetsu, and successfully landing Kasha grants Fuka
Additional Effect: Grants Tendo
Duration: 30s
Maximum Charges: 2
  Hissatsu: Shinten  SAM 52 Ability Instant 1s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 250.
Kenki Gauge Cost: 25
  Hissatsu: Gyoten  SAM 54 Ability Instant 5s 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 100.
Kenki Gauge Cost: 10
Cannot be executed while bound.
  Hissatsu: Yaten  SAM 56 Ability Instant 10s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
Additional Effect: 10-yalm backstep
Additional Effect: Grants Enhanced Enpi
Duration: 15s
Kenki Gauge Cost: 10
Cannot be executed while bound.
  Meditate  SAM 1Quest: The Face of True Evil 60 Ability Instant 60s 0y
Single Target or AoE not yet specified 0y
Gradually increases your Kenki Gauge.
Duration: 15s
Additional Effect: Grants stacks of Meditation when used in combat, up to a maximum of 3
Kenki Gauge not affected when used outside battle.
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
  Hissatsu: Kyuten  SAM 62 Ability Instant 1s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 100 to all nearby enemies.
Kenki Gauge Cost: 25
  Hagakure  SAM 68 Ability Instant 5s 0y
Single Target or AoE not yet specified 0y
Converts Setsu, Getsu, and Ka into Kenki. Each Sen converted increases your Kenki Gauge by 10. Can only be executed if under the effect of at least one of the three statuses.
  Ikishoten  SAM 68 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Increases Kenki Gauge by 50.
Additional Effect: Grants Ogi Namikiri Ready
Duration: 30s
Additional Effect: Grants Zanshin Ready
Duration: 30s
Can only be executed while in combat.
  Hissatsu: Guren  SAM 1Quest: The Battle on Bekko 70 Ability Instant 60s 10y
Line AoE from the user to the action target 10y
Delivers an attack to all enemies in a straight line before you with a potency of 400.
Kenki Gauge Cost: 25
Shares a recast timer with Hissatsu: Senei
  Hissatsu: Senei  SAM 72 Ability Instant 60s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 800.
Kenki Gauge Cost: 25
Shares a recast timer with Hissatsu: Guren.
  Tsubame-gaeshi  SAM 74 Weaponskill Instant 2.5s 0y
Single Target or AoE not yet specified 0y
Repeats the previously executed iaijutsu.
Cannot be used to repeat Higanbana.
Can only be executed immediately following Iaijutsu while under the effect of Tsubame-gaeshi Ready.
  Shoha  SAM 80 Ability Instant 15s 10y
Line AoE from the user to the action target 10y
Delivers an attack to all enemies in a straight line before you with a potency of 640 for the first enemy, and 40% less for all remaining enemies.
Can only be executed after accumulating three stacks of Meditation by executing Iaijutsu, Meditate, or Ogi Namikiri while in combat.
Meditation effect fades upon execution.
  Tengentsu  SAM 82 Ability Instant 15s 0y
Single Target or AoE not yet specified 0y
Reduces the amount of damage taken by the next attack by 10%.
Duration: 4s
Additional Effect: Grants Tengentsu's Foresight and increases Kenki Gauge by 10 when hit
Tengentsu's Foresight Effect: Gradually restores your HP and reduces damage taken by 10%
Duration: 9s
Cure Potency: 200
  Fuko  SAM 86 Weaponskill Instant 2.5s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Increases Kenki Gauge by 10
  Ogi Namikiri  SAM 90 Weaponskill 1.3s 2.5s 8y
Conal AoE in front of the user 8y
Delivers a critical hit with a potency of 1,000 for the first enemy, and 40% less for all remaining enemies.
Damage dealt is increased when under an effect that raises critical hit rate.
Grants a stack of Meditation, up to a maximum of 3.
Can only be executed while under the effect of Ogi Namikiri Ready.
※Action changes to Kaeshi: Namikiri upon execution.
  Kaeshi: Namikiri  SAM 90 Ability Instant 1s 8y
Conal AoE in front of the user 8y
Delivers a critical hit with a potency of 1,000 for the first enemy, and 40% less for all remaining enemies.
Damage dealt is increased when under an effect that raises critical hit rate.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
※This action cannot be assigned to a hotbar.
  Gyofu  SAM 92 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 240.
Additional Effect: Increases Kenki Gauge by 5
  Zanshin  SAM 96 Ability Instant 1s 8y
Conal AoE in front of the user 8y
Delivers an attack to all enemies in a cone before you with a potency of 940 for the first enemy, and 40% less for all remaining enemies.
Kenki Gauge Cost: 50
Can only be executed while under the effect of Zanshin Ready.

Iaijutsu

Iaijutsu are weaponskills which consume all Sen, and each of them require a certain amount to be used.

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Higanbana  SAM 30 Weaponskill 1.3s 2.5s 6y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 200.
Additional Effect: Damage over Time
Potency: 50
Duration: 60s
Additional Effect: Grants a stack of Meditation, up to a maximum of 3
※This action cannot be assigned to a hotbar.
  Tenka Goken  SAM 40 Weaponskill 1.3s 2.5s 0y
Point Blank Circle around the user 8y
Delivers an attack with a potency of 300 to all nearby enemies.
Additional Effect: Grants Tsubame-gaeshi Ready
Duration: 30s
Additional Effect: Grants a stack of Meditation, up to a maximum of 3
※This action cannot be assigned to a hotbar.
  Midare Setsugekka  SAM 50 Weaponskill 1.3s 2.5s 6y
Single Target or AoE not yet specified 0y
Delivers a critical hit with a potency of 640.
Damage dealt is increased when under an effect that raises critical hit rate.
Additional Effect: Grants Tsubame-gaeshi Ready
Duration: 30s
Additional Effect: Grants a stack of Meditation, up to a maximum of 3
※This action cannot be assigned to a hotbar.
  Kaeshi: Goken  SAM 74 Weaponskill Instant 2.5s 0y
Point Blank Circle around the user 8y
Delivers an attack with a potency of 300 to all nearby enemies.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
※This action cannot be assigned to a hotbar.
  Kaeshi: Setsugekka  SAM 74 Weaponskill Instant 2.5s 6y
Single Target or AoE not yet specified 0y
Delivers a critical hit with a potency of 640.
Damage dealt is increased when under an effect that raises critical hit rate.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
※This action cannot be assigned to a hotbar.
  Tendo Goken  SAM 100 Weaponskill 1.3s 2.5s 0y
Point Blank Circle around the user 8y
Delivers an attack with a potency of 410 to all nearby enemies.
Additional Effect: Grants Tsubame-gaeshi Ready
Duration: 30s
Additional Effect: Grants a stack of Meditation, up to a maximum of 3
Can only be executed while under the effect of Tendo, and after accumulating 2 Sen.

※This action cannot be assigned to a hotbar.
Iaijutsu changes to Tendo Goken when requirements for execution are met.
  Tendo Setsugekka  SAM 100 Weaponskill 1.3s 2.5s 0y
Single Target or AoE not yet specified 8y
Delivers a critical hit with a potency of 1,100.
Damage dealt is increased when under an effect that raises critical hit rate.
Additional Effect: Grants Tsubame-gaeshi Ready
Duration: 30s
Additional Effect: Grants a stack of Meditation, up to a maximum of 3
Can only be executed while under the effect of Tendo, and after accumulating 3 Sen.
This weaponskill does not share a recast timer with any other actions.

※This action cannot be assigned to a hotbar.
Iaijutsu changes to Tendo Setsugekka when requirements for execution are met.
  Tendo Kaeshi Goken  SAM 100 Weaponskill Instant 2.5s 0y
Point Blank Circle around the user 8y
Delivers an attack with a potency of 410 to all nearby enemies.

※This action cannot be assigned to a hotbar.
Tsubame-gaeshi changes to Tendo Kaeshi Goken when requirements for execution are met.
  Tendo Kaeshi Setsugekka  SAM 100 Weaponskill Instant 2.5s 0y
Single Target or AoE not yet specified 0y
Delivers a critical hit with a potency of 1,100.
Damage dealt is increased when under an effect that raises critical hit rate.
This weaponskill does not share a recast timer with any other actions.

※This action cannot be assigned to a hotbar.
Tsubame-gaeshi changes to Tendo Kaeshi Setsugekka when requirements for execution are met.

Limit Breaks (PvE)

See also: Limit Break
Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Braver  Melee DPS 1 Limit Break Level 1 2s Instant 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 100% the damage of Braver.
  Bladedance  Melee DPS 1 Limit Break Level 2 3s Instant 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 220% the damage of Braver.
  Doom of the Living  SAM 1 Limit Break Level 3 4.5s Instant 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 350% the damage of Braver.

Melee DPS role actions (PvE)

See also: Role actions
Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Second Wind  Melee DPS
 Physical Ranged DPS
8 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Instantly restores own HP.
Cure Potency: 800
  Leg Sweep  Melee DPS 10 Ability Instant 40s 0y
Single Target or AoE not yet specified 0y
Stuns target.
Duration: 3s
  Bloodbath  Melee DPS 12 Ability Instant 90s 0y
Single Target or AoE not yet specified 0y
Converts a portion of physical damage dealt into HP.
Duration: 20s
  Feint  Melee DPS 22 Ability Instant 90s 10y
Single Target or AoE not yet specified 0y
Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
Duration: 15s
  Arm's Length  Melee DPS
 Physical Ranged DPS
 Tank
32 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s
  True North  Melee DPS 50 Ability Instant 45s 0y
Single Target or AoE not yet specified 0y
Nullifies all action direction requirements.
Duration: 10s
Maximum Charges: 2

PvP actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Yukikaze (PvP)  SAM 30 Weaponskill Instant 2.2s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
※Action changes to Hyosetsu while under the effect of Kaiten.
※This action cannot be assigned to a hotbar
  Gekko (PvP)  SAM 30 Weaponskill Instant 2.2s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
Combo Action: Yukikaze or Hyosetsu
※Action changes to Mangetsu while under the effect of Kaiten.
※This action cannot be assigned to a hotbar.
  Kasha (PvP)  SAM 30 Weaponskill Instant 2.2s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
Combo Action: Gekko or Mangetsu
※Action changes to Oka while under the effect of Kaiten.
※This action cannot be assigned to a hotbar.
  Ogi Namikiri (PvP)  SAM 30 Weaponskill 1.3s 16s 8y
Conal AoE in front of the user 8y
Delivers an attack with a potency of 8,000 to all enemies in a cone before you.
Potency is increased to 12,000 when attacking only a single target.
Additional Effect: When attacking two or more targets, creates a barrier around self that absorbs damage equivalent to a heal of 9,000 potency
Duration: 10s
This weaponskill does not share a recast timer with any other actions.
※Action changes to Kaeshi: Namikiri upon execution.
  Hissatsu: Soten (PvP)  SAM 30 Ability Instant 10s 20y
Single Target or AoE not yet specified 0y
Swiftly charges forward, dealing damage with a potency of 3,000 to targets in your path.
Additional Effect: Grants Kaiten
Duration: 10s
Maximum Charges: 3
Cannot be executed while bound.
※Yukikaze changes to Hyosetsu while under the effect of Kaiten.
※Gekko changes to Mangetsu while under the effect of Kaiten.
※Kasha changes to Oka while under the effect of Kaiten.
  Hissatsu: Chiten (PvP)  SAM 30 Ability Instant 24s 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 33% and delivers an attack with a potency of 4,000 every time you suffer damage.
Duration: 4s
Additional Effect: Afflicts target with Kuzushi
Kuzushi Effect: Increases damage you deal target by 25%
Duration: 4s
Additional Effect: Grants Zanshin Ready
Duration: 10s
※Action changes to Zanshin upon execution.
  Mineuchi (PvP)  SAM 30 Ability Instant 16s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 2,000.
Additional Effect: Afflicts target with Debana
Debana Effect: Increases damage you deal target by 15%
Duration: 4s
Extends Kuzushi duration by 4s to a maximum of 6s. Effect cannot be stacked with Kuzushi when extending its duration.
Additional Effect: Stun
Duration: 2s
  Meikyo Shisui (PvP)  SAM 30 Ability Instant 20s 0y
Single Target or AoE not yet specified 0y
Grants Meikyo Shisui.
Meikyo Shisui Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects.
Duration: 2s
Additional Effect: Grants Tendo Setsugekka Ready
Duration: 10s
※Action changes to Tendo Setsugekka upon execution.
  Hyosetsu (PvP)  SAM 30 Weaponskill Instant 1.76s 0y
Point Blank Circle around the user 6y
Delivers an attack with a potency of 6,000 to all nearby enemies.
Additional Effect: Bind
Duration: 2s
Can only be executed while under the effect of Kaiten.
※This action cannot be assigned to a hotbar.
  Mangetsu (PvP)  SAM 30 Weaponskill Instant 1.76s 0y
Point Blank Circle around the user 6y
Delivers an attack with a potency of 8,000 to all nearby enemies.
Combo Action: Yukikaze or Hyosetsu
Can only be executed while under the effect of Kaiten.
※This action cannot be assigned to a hotbar.
  Oka (PvP)  SAM 30 Weaponskill Instant 1.76s 0y
Point Blank Circle around the user 6y
Delivers an attack with a potency of 8,000 to all nearby enemies.
Combo Action: Gekko or Mangetsu
Can only be executed while under the effect of Kaiten.
※This action cannot be assigned to a hotbar.
  Kaeshi: Namikiri (PvP)  SAM 30 Weaponskill Instant 2.2s 8y
Conal AoE in front of the user 8y
Delivers an attack with a potency of 9,000 to all enemies in a cone before you.
Potency is increased to 12,000 when attacking only a single target.
Combo Action: Ogi Namikiri
Additional Effect: When attacking two or more targets, creates a barrier around self that absorbs damage equivalent to a heal of 8,000 potency
Duration: 10s
※This action cannot be assigned to a hotbar.
  Zanshin (PvP)  SAM 30 Ability Instant 1s 8y
Conal AoE in front of the user 8y
Delivers an attack with a potency of 6,000 to all enemies in a cone before you.
Additional Effect: Absorbs 100% of damage dealt as HP
Can only be executed while under the effect of Zanshin Ready
※This action cannot be assigned to a hotbar.
  Tendo Setsugekka (PvP)  SAM 30 Weaponskill 1.32s 2.2s 8y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 10,000.
Can only be executed while under the effect of Tendo Setsugekka Ready.
※This action cannot be assigned to a hotbar.
※Action changes to Tendo Kaeshi Setsugekka upon execution.
  Tendo Kaeshi Setsugekka (PvP)  SAM 30 Weaponskill Instant 2.2s 8y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 10,000.
Combo Action: Tendo Setsugekka
※This action cannot be assigned to a hotbar.

Limit Break (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Zantetsuken (PvP)  SAM 30 Limit Break Instant 10s 20y
Circle AoE around the action target 5y
Swiftly charges forward, dealing damage to target and all enemies nearby it with a potency of 24,000.
If target is afflicted with Kuzushi, deals damage equal to 100% of their maximum HP.
Ignores the effects of Guard when dealing damage.
The additional effect of Kuzushi cannot be applied to players riding a machina and non-player combatants.
Can only be executed when the limit gauge is full.
Gauge Charge Time: 120s
Cannot be executed while bound.

Melee DPS role actions (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Bloodbath (PvP)  Melee DPS 30 Ability Instant 45s 0y
Single Target or AoE not yet specified 0y
Increases damage dealt by 10%, and converts 100% of damage dealt into HP.
Duration: 10s
  Swift (PvP)  Melee DPS 30 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Increases movement speed by 100% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 4s
Effect ends when riding a mount.
  Smite (PvP)  Melee DPS 30 Ability Instant 15s 10y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
Potency increases up to 18,000 as the target's HP decreases, reaching its maximum value when the target has 25% HP or less.
Recast time resets upon earning a kill or an assist.

Common actions (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Standard-issue Elixir (PvP)  ANY 30 Ability 4.5s 5s 0y
Single Target or AoE not yet specified 0y
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken.
  Recuperate (PvP)  ANY 30 Ability 2,000 Instant 1s 0y
Single Target or AoE not yet specified 0y
Restores own HP.
Cure Potency: 15,000
  Purify (PvP)  ANY 30 Ability 2,000 Instant 4s 0y
Single Target or AoE not yet specified 0y
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature.
Additional Effect: Grants Resilience
Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects
Duration: 2s
Can be used even when under the effect of certain status afflictions.
  Guard (PvP)  ANY 30 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 4s
Movement speed is reduced by 33% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.
  Sprint (PvP)  ANY 30 Ability Instant 1.5s 0y
Single Target or AoE not yet specified 0y
Increases movement speed. Effect ends upon reuse or execution of another action.