After the chance meeting of Slowfix's goblins and Midnight Dew's treasure hunters, the two factions were locked in conflict for a time. Once they reached a peace, however, they became the most stalwart of companions, and together raised Idyllshire—a libertarian bastion of those who value freedom above all else.
— In-game description
Following the precedent set by Revenant's Toll, Idyllshire was under construction throughout the patch 3.x series. The Aethernet was first added during patch 3.1. NPC and shop positions moved around as the buildings changed. See the Images section for construction progress.
|Area||Points of Interest|
Shops & Services
|Merchant Name||Merchant Location|
|Collectable Appraiser (Idyllshire)||(X:5.7, Y:7)|
|Faux Commander||(X:5.7, Y:6.1)|
|Goblin Trader||(X:7.6, Y:6.2)|
|Joyous Painter||(X:4.5, Y:6.4)|
|Junkmonger (Idyllshire)||(X:6.1, Y:7.2)|
|Khloe Aliapoh||(X:5.7, Y:6)|
|Scrap Salvager||(X:5.9, Y:7.3)|
|Scrip Exchange (Idyllshire)||(X:5.7, Y:7)|
|Splendors Vendor (Idyllshire)||(X:5.7, Y:7.1)|
Prologue & Epilogue Gate
If the Cenotaph were the spine of a book, then the gates to the east and west would be the prologue and epilogue—hence the names of these two main egresses of Idyllshire.
A towering monolith erected in tribute to the great scholars who have passed on, leaving behind the knowledge that has shaped the realm. The names of countless men of learning are etched in the mighty stone, along with the motto of Sharlayan: “Knauleche Seikis No Man” (Knowledge Seeks No Man) on the front and “Knauleche Seikis No Wimman” (Knowledge Seeks No Woman) on the rear.
The Orn Wild
A primeval forest that stretches across the northern reaches of the Dravanian hinterlands, its rich verdure sustained by the pristine waters of the Thaliak. Nigh untouched by the hand of man, its wilds stand between those who would make their way to Sharlayan without braving a trek across the forelands.
Stickqix, chief of Idyllshire’s goblin craftsmen, built this expansive workshop solely from materials gathered from the ruins of Sharlayan. Inside is a large furnace, wherein he forges various and sundry goods from metal. His goblin brethren gave the place its name because one could ofttimes hear the sounds of explosions echoing from its sooty halls.
Rowena’s Center for Cultural Promotion
Using funds earned from her House of Splendors branch in Revenant’s Toll, the merchant Rowena has begun the reconstruction of this half-collapsed building left abandoned by the Sharlayans fifteen summers past. Though it opened under the grandiose slogan “dedicated to nurturing the growth of the arts and culture,” it is, in truth, little more than another of the shrewd entrepreneur’s many commercial ventures.
The Freewalks Roundspot
The Freewalks Roundspot was established as a market wherein independent merchants, treasure hunters, and adventurers could peddle their wares as they pleased. Apparently, one may even see the odd retainer in the market, eager to accomplish some errand for her demanding employer. 
Those who take to the hunting of treasure will zealously brave ancient ruins and uncharted lands in order to find their prizes. Oftentimes, they do this alone, or with a handful of boon companions.
The treasure hunters of Idyllshire are different. Many were drawn to the Dravanian hinterlands by the promise of Sharlayan artifacts left after the exodus. However, in the face of monsters, hostile goblins, and other fell arcane entities, they struck up a temporary fellowship.
After making peace with Slowfix's goblins and raising the settlement of Idyllshire, they have remained together and taken to governing their home in tandem with their new beastman brothers. 
Towards the end of the Sixth Astral Era, Slowfix led his "gobbieflock" on a pilgrimage traditionally undertaken once every five score summers. They narrowly missed the destruction of the Seventh Umbral Calamity, and returned to Eorzea a few years past, settling in the Dravanian hinterlands after their long journey. By creating a permanent home, they sought to escape the travails of life on the road. Sharlayan suited their purposes well: it had rummage aplenty to be repurposed, access to fresh water and large quantities of fish, and an acceptably mild climate. Alongside the treasure hunters, they seek to create a free nation of Idyllshire. However, the nearby Illuminati threat ever looms over their endeavors. 
- Encyclopaedia Eorzea: Volume I, page 172
- Encyclopaedia Eorzea: Volume I, page 174
- Encyclopaedia Eorzea: Volume I, page 174