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Everkeep (Extreme)

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Disambig icon.png This article is about the level 100 challenge-mode trial. For the story-mode Main Scenario trial, see Everkeep.

Trial.png

Everkeep (Extreme)

Everkeep (Extreme).png
Level
100
Item Level
690
Difficulty
Extreme
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Not Allowed
Time limit
60 minutes
Duty Finder
Raid Finder (Trials)
Tomestones
Allagan Tomestone of Aesthetics 15 
Req. quest
Feature quest How the West Was Sung
Location
Summit of Everkeep
Region
Xak Tural
Stone, Sky, Sea
Available
Patch
7.0

In his blind pursuit to surpass his father, the Resilient Son lost his way, and set foot upon a path that distanced him from friends, comrades, and loved ones. At the end was naught but a twisted throne, before which Zoraal Ja consumed the souls of his own people in a bid to fulfill his hollow ambitions. Was it the pride of a king that consumed his heart in these final moments, or was his conscience weighed down by all he had done? The sorrowful notes of the wandering minstrel's song weave a thread of tragedy through the tale of the First Promise, and your heart grows heavier with each mournful chord. Memories of the encounter soon come flooding back, visions of a harrowing battle playing once again in your mind's eye.

— In-game description

Everkeep (Extreme) is a level 100 trial introduced in patch 7.0.

Guide

Visual guide by Tessan Twintails

Aggressive difficulty r6.png King of Resolve: Zoraal Ja

Note that players will receive a bleed debuff if they step outside of the arena.

  • Actualize: Magical raidwide.
  • Multidirectional Divide: Telegraphs a narrow cross from the center with smaller lines protruding from them. These lines will explode in the direction they are pointing.
  • Forward/Backward Half: Cleaves both infront of him and also the side with a glowing sword. In the case of Forward Half, Zoraal will jump forward to the edge of his hitbox and turn around, while in Backward Half he does not turn.
  • Regicidal Rage: Tank tethers.
  • Dawn of an Age: Raidwide, which additionally makes the arena smaller.
  • Vollok: Spawns 4 swords on each cloned arena covering one tile each.
  • Sync: Selects two cloned arenas to copy the sword pattern from.
  • Half Full: Cleaves half of the arena on the side of Zoraal's glowing sword.
  • Greater Gateway: Summons tethers that connect the columns and rows between the platforms.
  • Blade Warp: Spawns a sword on the platform with fire and wind tethers, as well as two swords on the platform with blue tethers.
  • Forged Track: Swords will warp to platform through the tethers:
    • Fire: Expands to cover 3 tiles.
    • Wind: One lined AoE that will knock players back. Can be dodged with knockback immunity.
    • Blue: Regular line AoEs.
  • Projection of Triumph: Spawns swords in a 4 by 4 square and two lines on each side of the arena. One line has rings on it and will explode in a donut shape when in contact with one of these swords, while the other line has fire orbs which will explode as small pointblank AoEs.
  • Projection of Turmoil: Spawns a line north of the arena with multiple stack markers on it, and additionally inflicts all players with Projection, a debuff that will explode as shared damage when players crosses the line.
  • Bitter Whirlwind: 3-hit tankbuster. Must either be tankswapped or invulned.
  • Drum of Vollok: Enumerations on all supports or DPS that will knock the non-enumeratuion player away upon resolving.
  • Aero III: Spawns a tornado on each of the two platforms that can be used to swap platform. Players receive and Aero Vulnerability debuff which will kill the player if they try to use the tornado again.
  • Duty's Edge: 4-hit magical stack.
  • Burning Chains: Chains all supports to DPS players that must be broken.
  • Half Circuit: Half room cleave paired with either a donut (swords outside the hitbox) or a pointblank AoE (swords inside the hitbox).

Loot

See also: Resilient Accessories

Gold Coffer (small).png Treasure Coffer

Name Type Item Level Rarity Quantity
Resilient earring icon1.png  Resilient Earring of Aiming Earrings 710 CBlue 1
Resilient earring icon1.png  Resilient Earring of Casting Earrings 710 CBlue 1
Resilient earring icon1.png  Resilient Earring of Fending Earrings 710 CBlue 1
Resilient earring icon1.png  Resilient Earring of Healing Earrings 710 CBlue 1
Resilient earring icon1.png  Resilient Earring of Slaying Earrings 710 CBlue 1
Resilient choker icon1.png  Resilient Choker of Aiming Necklace 710 CBlue 1
Resilient choker icon1.png  Resilient Choker of Casting Necklace 710 CBlue 1
Resilient choker icon1.png  Resilient Choker of Fending Necklace 710 CBlue 1
Resilient choker icon1.png  Resilient Choker of Healing Necklace 710 CBlue 1
Resilient choker icon1.png  Resilient Choker of Slaying Necklace 710 CBlue 1
Resilient bracelet icon1.png  Resilient Bracelet of Aiming Bracelets 710 CBlue 1
Resilient bracelet icon1.png  Resilient Bracelet of Casting Bracelets 710 CBlue 1
Resilient bracelet icon1.png  Resilient Bracelet of Fending Bracelets 710 CBlue 1
Resilient bracelet icon1.png  Resilient Bracelet of Healing Bracelets 710 CBlue 1
Resilient bracelet icon1.png  Resilient Bracelet of Slaying Bracelets 710 CBlue 1
Resilient ring icon1.png  Resilient Ring of Aiming Ring 710 CBlue 1
Resilient ring icon1.png  Resilient Ring of Casting Ring 710 CBlue 1
Resilient ring icon1.png  Resilient Ring of Fending Ring 710 CBlue 1
Resilient ring icon1.png  Resilient Ring of Healing Ring 710 CBlue 1
Resilient ring icon1.png  Resilient Ring of Slaying Ring 710 CBlue 1
Resilient armor icon1.png  Resilient Armor Material N/A ABasic 1
Wings of resolve icon1.png  Wings of Resolve Other N/A ABasic 1
20px  Faded Copy of Seeking Purpose N/A 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
Valigarmastered icon1.png  Everkept 10 Defeat Zoraal Ja in Everkeep (Extreme). - 7.0

Images

Trivia

  • Because the wall AoE surrounding the arena is not instant death, players have developed a "cheese" strategy for Projection of Turmoil which takes advantage of the fact that the moving line that detonates players' stack debuffs on contact will disappear in the outside wall AoE and not pass through the entire arena. Because of this, players may deliberately stand in the wall (with healing) where the line does not pass through and let their debuffs naturally expire, which (on release) has no effect. Doing so essentially bypasses the mechanic. Square Enix has acknowledged that this was a bug and will be patched.