Dancing Mad (Ultimate)
Dancing Mad (Ultimate)
- Level
- 100 (Sync: 100)
- Item Level
- 795*
- Difficulty
- Ultimate
- Party size
- Full Party
8 man • 2
2
4 
- Unsyncing
- Not Allowed
- Time limit
- 120 minutes
- Phoenix Down
- Not Available
- Duty Finder
- Raid Finder (Ultimate Raids)
- Tomestones
30 - Req. quest
- Talk to the Wandering Minstrel in Tuliyollal after completing AAC Heavyweight M4 (Savage)
- Location
- Sigmascape V4.0
- Patch
- 7.51
- Links
- GT TC
You find the wandering minstrel ruminating on the curious tale of a phantasmal harlequin. A vile and terrible fiend by any measure, yet the entertainer believes the two of them share at least one artistic quality─a flair for creative flourishes. With every telling of their stories, every rendition of their songs, there is new meaning to be found. Thus are no two performances ever the same. The minstrel's melody soon transports you to a battlefield in your mind's eye, but what creative liberties will you contribute to his masterpiece?
— In-game description
Dancing Mad (Ultimate) is a level 100 ultimate raid introduced in patch 7.51 with Dawntrail. The raid, which is abbreviated DMU or UMAD (short for Ultimate [Dancing] Mad), is based on the Omega raids from Stormblood and is the seventh ultimate raid to be added.
Unlock and Requirements
- After completing AAC Heavyweight M4 (Savage), speak with the Wandering Minstrel in Tuliyollal (X:11.1 Y:14.6) as a level 100 Disciple of War or Magic.
- Dancing Mad (Ultimate) can only be accessed via the Raid Finder after forming a pre-made party of eight players who have all completed AAC Heavyweight M4 (Savage).
- Limited jobs not allowed
- Unrestricted Parties not allowed
- Having more than one of any job in the party will eliminate passive limit break generation
- If a player logs out or disconnects when combat is initiated, they will be KO'd upon returning to the game.
Guide
Players may fall off the edge of the arena to their deaths.
Failing mechanics or being hit by avoidable AoEs will inflict a crippling -90% Damage Down debuff that lasts for 3 minutes. If the player does not need to be immediately alive for a mechanic, they should incapacitate themself by jumping off the platform and then be resurrected to remove these debuffs, as the Weakness debuff is only around a 25% damage loss that lasts for half the time.
Phase 1: Kefka
The three Graven Image mechanics in phase 1 must be resolved in a certain way to proceed past phase 2. The number of mechanics correctly resolved can be seen at the end of phase 1 by looking at the statue in the background; each correctly resolved mechanic will light a candle.
- Preserve the Double-Trouble Trap debuff until it naturally expires.
- Soak all of the Gravity III puddles before they disappear.
- Use all 16 Tele-portent arrows while confused.
Phase 2: God Kefka
If the party does not correctly resolve the three Graven Image mechanics in phase 1 in a certain way, the fight will end after clearing phase 2. The party will receive a short "duty completion" cutscene and a treasure coffer with nothing in it (and no achievement or totem) and will need to leave the instance.
This phase features Exdeath and Chaos as the targetable bosses, while Kefka is untargetable and does additional mechanics. Partway through, Kefka will grow to a giant size.
Phase 4: Kefka, Neo Exdeath, and Chaos
This phase features the normal-sized Kefka as the targetable boss, while Neo Exdeath and Chaos are untargetable. All three will do mechanics at once.
Phase 5: Ultimate Kefka
Kefka transforms into a new form, but is simply referred to as "Kefka" in game.
Reward
Upon completing Dancing Mad (Ultimate), players can earn a separate reward once per week. Players who have yet to receive that week's reward can still claim it even if other members of the party have completed the duty prior to the weekly reset. This restriction will be removed in a future patch.
The reward can be exchanged with Uah'shepya in Solution Nine (X:8.7 Y:13.5) for Palazzo Diamond Weapons.
Completion of this duty will unlock a new Adventurer Plate design in a later patch.
Achievements
This duty is associated with the following achievements:
| Name | Points | Task | Reward | Patch |
|---|---|---|---|---|
| Son of a... | 10 | Silence the sound and fury in Dancing Mad (Ultimate). | 7.51 |
Dialogue
Phase 1
Upon pull:
Upon casting Revolting Ruin III:
After Double-trouble Trap first detonates:
Upon casting Graven Image 2:
If all Gravity III puddles were soaked, between using Hyperdrive and casting Tele-trouncing:
Upon casting Graven Image 3:
Light of Judgment enrage (becomes untargetable):
If Kefka is reduced to below 15% HP:
Phase transition:
Phase 2
Phase begins:
After casting Ultimate Embrace:
Light of Judgment enrage (becomes untargetable):
Phase ends:
Cutscene has no dialogue.
After opening the fake treasure chest:
Phase begins:
After casting Ultimate Embrace:
Light of Judgment enrage (becomes untargetable):
Phase transition:
Phase 3
Upon casting Definition of Insanity:
Upon casting The Decisive Battle:
After casting Trance:
Upon casting Ultima Blaster:
While using Ultima Blaster with numbered baits ("limit cut"):
Upon casting Max:
Upon casting Slap Happy:
Upon casting Look Upon Me and Despair:
Upon casting Stomp-a-Mole:
Phase 4
Upon casting Kefka Says:
Upon casting Mana Release:
Light of Judgment enrage (HP > 25%, becomes untargetable):
Phase 5
After transforming:
Upon casting Ultima Repeater:
Upon casting Flood:
Upon casting Maddening Orchestra:
Upon casting Celestriad:
Upon casting Ultima Repeater the second time:
Upon casting Stray Apocalypse:
Upon casting Stray Entropy:
Upon casting Forsaken:
Before second Forsaken Bonds:
I must destroy more!
Before third Forsaken Bonds:
Destruction is what makes life worth living!
Before fourth Forsaken Bonds:
Upon casting Forsaken Null:
When Forsaken Null castbar is almost full:
Duty Completion
Kefka turns into his pixel sprite from Final Fantasy VI Pixel Remaster.
Music
| Section | Theme |
|---|---|
| Phase 1 Part 1 | A Battle Decisively |
| Phase 1 Part 2 | Dancing Mad - Movement I |
| Phase 1 Part 3 | Dancing Mad - Movement II |
| Phase 1 Part 4 | Dancing Mad - Movement III |
| Phase 2 | Dancing Mad - Movement IV |
| Phase 3 and 4 | A Battle Decisively |
| Phase 5 | Dancing Mad (Distant Worlds) |
Images
External Links
Trivia
- This ultimate raid is the second one themed on the Omega raid series, after The Omega Protocol (Ultimate), which only covered the final two fights in the raid series.
- Kefka has voiced dialogue in this raid. He is unvoiced on the original fights.
- This is the first ultimate raid to be added in an x.51 patch. As such, there will be no higher item level dungeon gear released later in the same expansion that will be new best-in-slot gear. Also, based on previous patches, no level 100 gear of item level 795 should be expected to be released in Evercold. Equipping level >100 gear will result in materia melds being ignored due to level sync, even if the item level is no more than 795.
- The name of the achievement refers to Kefka's iconic "Son of a submariner!" line in the original English localization of Final Fantasy VI, which was revised to "Son of a sandworm!" in later releases.
- This ultimate raid is the first to not feature any major mechanics where the boss(es) become untargetable while the mechanic plays out.
- This ultimate raid is the first to not feature a lethal AoE at the edge of the arena, but instead players can fall off the arena. There is also no notched border wall that was present in raids since Dragonsong's Reprise (Ultimate).
References