Heavensward content

Alexander - The Fist of the Father (Savage)

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See also: Alexander: Gordias (Savage) and Alexander - The Fist of the Father

Raid.png

Alexander - The Fist of the Father (Savage)

Alexander - The Fist of the Father (Savage).png
Level
60 (Sync: 60)
iLevel
190
Difficulty
Normal
Party size
Full Party
8man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Time limit
90min
Req. quest
Feature quest A Song of Steam and Steel
Patch
3.05

What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...

— In-game description

Alexander - The Fist of the Father (Savage) is a level 60 raid introduced in patch 3.05 with Heavensward.

Alexander - The Fist of the Father (Savage) or A1S is the first sector of Alexander: Gordias (Savage).

Strategy

A1S Guide

This fight has a hard enrage of 8m30s, which means DPS will have to maximize activity. The boss has more health and more damage output than on normal mode, and his main damage abilities do a lot more damage and will require focused healing. The damage mitigation and healing requierment for this fight is very strict.

Oppressor/Faust

Resin Bombs: This drops bombs on a number of players, and will leave behind green puddles that deal a lot of damage as well as apply a strong Heavy debuff on players who stand in it. The strategy is to watch for this cast and move to areas where the puddles won't be in the way.

Adds and Missiles: 4 Adds will spawn, and 4 missiles will start dropping from above. The group will have to assign players to take each add, and will have to kill them under a specific missile. The player targeted by the add will gain a stacking debuff which will result in getting the debuff Mini if the stacks reaches 6 before it's killed.

Hypercompressed Plasma: This is an attack that deals very heavy magical damage to the tanks, so they should have cooldowns up before, during, and after. Before and after each Hypercompressed Plasma, high raid damage takes place, healers need to be aware of this as the group and/or tanks will most likely fall to critical levels. Hypercompressed Plasma will not occure more than thrice per fight.

Jump Phase: Both opressors will jump and after a while land on either adjacent or the same side of the platform, during this players will also drop a total of 8 resin bombs. One strategy for this is to stack in the middle, and when resin bombs start to drop make your way to a specified corner of the room. Don't run there immidietly however, as when resin bombs start dropping they drop over time. A good way to deal with this it to run in zigzag patterns, to make sure all 8 resin bombs have dropped before reaching the stacking point.


The "Jump Phase" needs to be improved in this article, since it has different outcomes 3 times during the fight and multiple strategies can be applied.

Loot

Accessories

Item Icon Level Item Level Requirement Slot Defence Magic Defence Materia Slots Stats and Attributes
Gordian Earrings of Aiming Gordian earrings of aiming icon1.png 60 210 All Classes Earrings 1 1 0 Dexterity +47, Accuracy +30, Skill Speed +44
Gordian Earrings of Casting Gordian earrings of casting icon1.png 60 210 All Classes Earrings 1 1 0 Intelligence +47, Accuracy +30, Determination +42
Gordian Earrings of Fending Gordian earrings of fending icon1.png 60 210 All Classes Earrings 1 1 0 Vitality +49, Parry +30, Determination +42
Gordian Earrings of Healing Gordian earrings of healing icon1.png 60 210 All Classes Earrings 1 1 0 Mind +47, Critical Hit Rate +30, Spell Speed +44
Gordian Earrings of Slaying Gordian earrings of slaying icon1.png 60 210 All Classes Earrings 1 1 0 Strength +47, Critical Hit Rate +44, Determination +29
Gordian Neckband of Aiming Gordian neckband of aiming icon1.png 60 210 All Classes Necklace 1 1 0 Dexterity +47, Accuracy +30, Determination +42
Gordian Neckband of Casting Gordian neckband of casting icon1.png 60 210 All Classes Necklace 1 1 0 Intelligence +47, Accuracy +44, Spell Speed +30
Gordian Neckband of Fending Gordian neckband of fending icon1.png 60 210 All Classes Necklace 1 1 0 Vitality +49, Accuracy +30, Critical Hit Rate +44
Gordian Neckband of Healing Gordian neckband of healing icon1.png 60 210 All Classes Necklace 1 1 0 Mind +47, Piety +49, Determination +29
Gordian Neckband of Slaying Gordian neckband of slaying icon1.png 60 210 All Classes Necklace 1 1 0 Strength +47, Accuracy +30, Determination +42
Gordian Ring of Aiming Gordian ring of aiming icon1.png 60 210 All Classes Ring 1 1 0 Dexterity +47, Accuracy +30, Critical Hit Rate +44
Gordian Ring of Casting Gordian ring of casting icon1.png 60 210 All Classes Ring 1 1 0 Intelligence +47, Accuracy +44, Critical Hit Rate +30
Gordian Ring of Fending Gordian ring of fending icon1.png 60 210 All Classes Ring 1 1 0 Vitality +49, Accuracy +44, Critical Hit Rate +30
Gordian Ring of Healing Gordian ring of healing icon1.png 60 210 All Classes Ring 1 1 0 Mind +47, Piety +34, Critical Hit Rate +44
Gordian Ring of Slaying Gordian ring of slaying icon1.png 60 210 All Classes Ring 1 1 0 Strength +47, Accuracy +44, Critical Hit Rate +30
Gordian Wristband of Aiming Gordian wristband of aiming icon1.png 60 210 All Classes Bracelets 1 1 0 Dexterity +47, Determination +29, Skill Speed +44
Gordian Wristband of Casting Gordian wristband of casting icon1.png 60 210 All Classes Bracelets 1 1 0 Intelligence +47, Critical Hit Rate +30, Determination +42
Gordian Wristband of Fending Gordian wristband of fending icon1.png 60 210 All Classes Bracelets 1 1 0 Vitality +49, Parry +44, Skill Speed +30
Gordian Wristband of Healing Gordian wristband of healing icon1.png 60 210 All Classes Bracelets 1 1 0 Mind +47, Determination +42, Spell Speed +30
Gordian Wristband of Slaying Gordian wristband of slaying icon1.png 60 210 All Classes Bracelets 1 1 0 Strength +47, Determination +29, Skill Speed +44

Lore

What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...



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