The Bowl of Embers

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This article is about the Main Scenario trial. For the level 50 story-mode trial, see The Bowl of Embers (Hard). For the level 50 challenge-mode trial, see The Bowl of Embers (Extreme). For the Ultimate Raid involving Ifrit, see The Weapon's Refrain (Ultimate).

The Bowl of Embers

Level
20 (Sync: 22)
Difficulty
Normal
Party size
Light Party
4 man 1 1 2
Unsyncing
Allowed
Time limit
60 minutes
Phoenix Down
Available
Duty Finder
Trials (A Realm Reborn)
Roulette
Leveling
Req. quest
Main Scenario Quest Lord of the Inferno
Entrance
Zanr'ak (zone) (X:20.4, Y:10.0)
Location
The Bowl of Embers
Region
Thanalan
Modes
Duty Support
Patch
2.0
The Echo
On wipe: +10% (max +50%)

Owing to a betrayal you have been captured by the Amalj'aa and taken to their stronghold of Zanr'ak, there to be given as an offering to the primal Ifrit. IF you are to survive this fiery encounter with the Lord of the Inferno, you and your comrades must fight with no less than every onze of your strength. Should you fall, your souls shall burn for eternity...

— In-game description

The Bowl of Embers is a level 20 trial introduced in patch 2.0. This trial was first introduced in Legacy with Patch 1.19, and carried forward with A Realm Reborn and revamped.

Duty Support

Scion Marauder Scion Conjurer Scion Thaumaturge Scion Lancer
Class Marauder Conjurer Thaumaturge Lancer
Role Tank Healer DPS DPS

Strategy

Lord of the Inferno: Ifrit

Ifrit Guide

100% - 76% HP

  • Incinerate : A cleaving fire breath. The MT should face Ifrit away from the party.
  • Vulcan Burst : An untelegraphed AoE originating from Ifrit, dealing damage and knockback. Since the edges of the arena is safe, this ability can be safely ignored.

75% - 51% HP

  • Eruption : A targeted AoE on a player indicated by glowing cracks on the ground. This ability can be avoided by moving out of the range.

All previous abilities will remain.

50% - 26% HP

At 50% health, Ifrit will spawn an Infernal Nail. This nail must be killed immediately as Ifrit will cast Hellfire after enough time have passed, wiping the party if it is still alive.

If the party manage to destroy the nail in time, Hellfire will instead deal moderate raidwide damage.

25% - 0% HP

  • Radiant Plume : Ifrit creates either four AoEs in the center of the arena or eight AoEs around the edges of the arena, which will erupt after a few seconds dealing damage.

All previous abilities will remain.

Music

Section Theme
Main Primal Judgment

Images

Lore