Bard

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The word "bard" ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.
In time, their impassioned songs came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death.

FinalFantasyXIV.com Bard

Bard (BRD) is a Disciple of War job unlockable at level 30 as an upgrade from the Archer class and is a  Physical Ranged DPS job.

General information

Guild

The Archers' Guild is in New Gridania. Archers must specialize into bard once they reach level 30, and complete the quests Main Scenario Quest Sylph-management and Feature Quest The One That Got Away. The job trainer is Jehantel, who is normally located in South Shroud (21.8, 21.3).

Equipment

The bard is a disciple of war and wears armor and accessories "of Aiming". They use bows as weapons.

Weapon Armor Accessories
Archer's Arms Head
Body
Hands
Legs
Feet
Bracelets
Earrings
Necklace
Ring

Bard Job Quests

Quest Type Level Quest Giver Unlocks Rewards
A Song of Bards and Bowmen Job quest 30 Luciane Bard
  Mage's Ballad
Bard (Simple) Adventurer Plate
Bard (Simple) Adventurer Plate
1   Soul of the Bard
The Archer's Anthem Job quest 35 Jehantel   The Warden's Paean
Bard's-eye View Job quest 40 Jehantel   Army's Paeon
Doing It the Bard Way Job quest 45 Jehantel   Rain of Death
Pieces of the Past Job quest 45 Jehantel 1   Choral Chapeau
1   Choral Ringbands
1   Choral Tights
1   Choral Sandals
Requiem for the Fallen Job quest 50 Jehantel   Battle Voice
  A Bard's Tale I
Bard - Part 1
Bard - Part 1
1   Choral Shirt
1   Bard's Attire Coffer (IL 90)
On the Road Again Job quest 50 Jehantel
The Stiff and the Spent Job quest 52 Sanson   The Wanderer's Minuet
Requiem on Ice Job quest 54 Sanson   Empyreal Arrow
When Gnaths Cry Job quest 56 Sanson   Iron Jaws
A Saint of Song Job quest 58 Sanson
The Ballad of Oblivion Job quest 60 Sanson   Sidewinder
  A Bard's Tale II
Bard - Part 2
Bard - Part 2
1   Aoidos' Attire Coffer (IL 210)
Three's a Company Job quest 60 Jehantel
Masked Motives Job quest 63 Sanson
One Autumn's Secret Job quest 65 Sanson
Sleeping Truths Lie Job quest 68 Sanson
Sweet Dreams Are Made of Peace Job quest 70 Guydelot   Refulgent Arrow
  Straight Shot Mastery
  A Bard's Tale III
Bard - Part 3
Bard - Part 3
1   Storyteller's Attire Coffer (IL 290)
A Harmony from the Heavens Sidequest 80 Jehantel   A Bard's Tale IV
Bard - Part 4
Bard - Part 4
1   Heavens' Eye Materia VII
1   Savage Aim Materia VII
1   Savage Might Materia VII

Physical DPS Role Quests (Shadowbringers)

Quest Type Level Quest Giver Unlocks Rewards
No Greater Sport Role quest 70 Lue-Reeq
Vengeance in Defeat Role quest 72 Lue-Reeq
Freedom from Privilege Role quest 74 Lue-Reeq
The Hunter's Legacy Role quest 76 Lue-Reeq
Fellowship Restored Role quest 78 Olvara 1   Risotto al Nero
Courage Born of Fear Role quest 80 Lue-Reeq   Speaker for the Brave
Physical DPS Role Quests (Shadowbringers)
Physical DPS Role Quests (Shadowbringers)
1   Heavens' Eye Materia VII
1   Savage Aim Materia VII
1   Savage Might Materia VII

Physical Ranged DPS Role Quests (Endwalker)

Quest Type Level Quest Giver Unlocks
Seeds of Disquiet Role quest 85 Doman Delegate
When the Kami Answer Role quest 86 Yugiri
Home No Longer Role quest 87 Yugiri
The Devoted Daughter Role quest 88 Yugiri
A Singular Gift Role quest 89 Yugiri
Laid to Rest Role quest 90 Yugiri   More than Loneliness
Physical Ranged DPS Role Quests (Endwalker)
Physical Ranged DPS Role Quests (Endwalker)

Physical Ranged DPS Role Quests (Dawntrail)

Quest Type Level Quest Giver Unlocks Rewards
To Steal a Steelhog Role quest 90 Raholl Ja
Bandits Abound Role quest 92 Ceetol Ja
Take Me to Your Leader Role quest 94 Ceetol Ja
The Milk of Mamool Ja Kindness Role quest 96 Ceetol Ja
Ally in the Alley Role quest 98 Ceetol Ja 1   Driftwood Catfish Pie
The Mightiest Shield Role quest 100 Ceetol Ja   Some Shields Are Made to Be Broken
Physical Ranged DPS Role Quests (Dawntrail)
Physical Ranged DPS Role Quests (Dawntrail)
2   Savage Aim Materia XI
2   Savage Might Materia XI
2   Heavens' Eye Materia XI

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Heavy Shot  ARC 1 Weaponskill Instant 2.5s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 160.
Additional Effect: 20% chance of granting Hawk's Eye
Duration: 30s
  Straight Shot  ARC 2 Weaponskill Instant 2.5s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 200.
Can only be executed when under the effect of Hawk's Eye
  Raging Strikes  ARC 4 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Increases damage dealt by 15%.
Duration: 20s
  Venomous Bite  ARC 6 Weaponskill Instant 2.5s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
Additional Effect: Venom
Potency: 15
Duration: 45s
  Bloodletter  ARC 12 Ability Instant 15s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 130.
Maximum Charges: 3
Shares a recast timer with Rain of Death.
  Repelling Shot  ARC 1Quest: Violators Will Be Shot 15 Ability Instant 30s 15y
Single Target or AoE not yet specified 0y
Jump 10 yalms away from current target.
Cannot be executed while bound.
  Quick Nock  ARC 18 Weaponskill Instant 2.5s 12y
Conal AoE in front of the user 12y
Delivers an attack with a potency of 110 to all enemies in a cone before you.
Additional Effect: 20% chance of granting Hawk's Eye
Duration: 30s
  Wide Volley  ARC 25 Weaponskill Instant 2.5s 25y
Circle AoE around the action target 5y
Delivers an attack with a potency of 140 to target and enemies near it.
Barrage Potency: 220
Can only be executed while under the effect of Hawk's Eye.
  Windbite  ARC 1Quest: The One That Got Away 30 Weaponskill Instant 2.5s 25y
Single Target or AoE not yet specified 0y
Deals wind damage with a potency of 60.
Additional Effect: Wind damage over time
Potency: 20
Duration: 45s
  Mage's Ballad  BRD 1Quest: A Song of Bards and Bowmen 30 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Grants Mage's Ballad to self and all party members within 50 yalms, increasing damage dealt by 1%.
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
This effect can trigger repeatedly while singing the Mage's Ballad.
Repertoire Effect: Reduces the recast time of both Heartbreak Shot and Rain of Death by 7.5s
Additional Effect: Grants Mage's Coda
Can only be executed while in combat.
  The Warden's Paean  BRD 1Quest: The Archer's Anthem 35 Ability Instant 45s 30y
Single Target or AoE not yet specified 0y
Removes one select detrimental effect from self or target party member. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered.
Duration: 30s
  Barrage  ARC 38 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Grants Barrage, allowing the use of Refulgent Arrow and Shadowbite. Upon execution, Refulgent Arrow will strike the selected target three times, while Shadowbite's potency will be increased to 270.
Duration: 10s
Additional Effect: Grants Resonant Arrow Ready
Duration: 30s
  Army's Paeon  BRD 1Quest: Bard's-eye View 40 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Grants Army's Paeon to self and all party members within 50 yalms, increasing direct hit rate by 3%
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
This effect can trigger repeatedly while singing the Army's Paeon.
Repertoire Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4%
Can be stacked up to 4 times.
Additional Effect: Grants Army's Coda
Can only be executed while in combat.
  Rain of Death  BRD 1Quest: Doing It the Bard Way 45 Ability Instant 15s 25y
Circle AoE around the action target 8y
Delivers an attack with a potency of 100 to target and all enemies nearby it.
Maximum Charges: 3
Shares a recast timer with Heartbreak Shot.
  Battle Voice  BRD 1Quest: Requiem for the Fallen 50 Ability Instant 120s 0y
Point Blank Circle around the user 30y
Increases direct hit rate of self and all nearby party members by 20%.
Duration: 20s
  The Wanderer's Minuet  BRD 1Quest: The Stiff and the Spent 52 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Grants the Wanderer's Minuet to self and all party members within 50 yalms, increasing critical hit rate by 2%
Duration: 45s
This effect can trigger repeatedly while singing the Wanderer's Minuet.
Additional Effect: 80% chance to grant Repertoire
Repertoire Effect: Allows execution of Pitch Perfect
Can be stacked up to 3 times.
Additional Effect: Grants Wanderer's Coda
Can only be executed while in combat.
  Pitch Perfect  BRD 52 Ability Instant 1s 25y
Circle AoE around the action target 5y
Delivers an attack to the target and all enemies nearby it. Potency varies with number of Repertoire stacks, dealing full damage for the first enemy, and 50% less for all remaining enemies.
1 Repertoire Stack: 100
2 Repertoire Stacks: 220
3 Repertoire Stacks: 360
Can only be executed when the Wanderer's Minuet is active and you have at least one stack of Repertoire.
  Empyreal Arrow  BRD 1Quest: Requiem on Ice 54 Ability Instant 15s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 260.
  Iron Jaws  BRD 1Quest: When Gnaths Cry 56 Weaponskill Instant 2.5s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, the effect timer is reset.
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
  Sidewinder  BRD 1Quest: The Ballad of Oblivion 60 Ability Instant 60s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 400.
  Troubadour  BRD 62 Ability Instant 90s 0y
Point Blank Circle around the user 30y
Reduces damage taken by self and nearby party members by 15%.
Duration: 15s
Effect cannot be stacked with machinist's Tactician or dancer's Shield Samba.
  Caustic Bite  BRD 64 Weaponskill Instant 2.5s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 150.
Additional Effect: Poison
Potency: 20
Duration: 45s
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
  Stormbite  BRD 64 Weaponskill Instant 2.5s 25y
Single Target or AoE not yet specified 0y
Deals wind damage with a potency of 100.
Additional Effect: Wind damage over time
Potency: 25
Duration: 45s
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
  Nature's Minne  BRD 66 Ability Instant 120s 0y
Point Blank Circle around the user 30y
Increases HP recovery via healing actions by 15% for self and nearby party members.
Duration: 15s
  Refulgent Arrow  BRD 1Quest: Sweet Dreams Are Made of Peace 70 Weaponskill Instant 2.5s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 280.
Can only be executed when the effect of Hawk's Eye.
  Shadowbite  BRD 72 Weaponskill Instant 2.5s 25y
Circle AoE around the action target 5y
Delivers an attack with a potency of 200 to target and all enemies nearby it.
Barrage Potency: 300
Can only be executed when under the effect of Hawk's Eye.
  Burst Shot  BRD 76 Weaponskill Instant 2.5s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 220.
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
  Apex Arrow  BRD 80 Weaponskill Instant 2.5s 25y
Line AoE from the user to the action target 25y
Delivers an attack with a potency of 120 to all enemies in a straight line before you.
Soul Voice Gauge Cost: 20
Potency increases up to 600 as Soul Voice Gauge exceeds minimum cost.
Additional Effect: Grants Blast Arrow Ready upon execution while Soul Voice Gauge is 80 or higher
Duration: 10s
Consumes Soul Voice Gauge upon execution.
※Action changes to Blast Arrow while under the effect of Blast Arrow Ready.
  Ladonsbite  BRD 82 Weaponskill Instant 2.5s 12y
Conal AoE in front of the user 12y
Delivers an attack with a potency of 140 to all enemies in a cone before you.
Additional Effect: 35% chance of granting Hawk's Eye
Duration: 30s
  Blast Arrow  BRD 86 Weaponskill Instant 2.5s 25y
Line AoE from the user to the action target 25y
Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
Can only be executed while under the effect of Blast Arrow Ready.
※This action cannot be assigned to a hotbar.
  Radiant Finale  BRD 90 Ability Instant 110s 0y
Point Blank Circle around the user 30y
Increases damage dealt by self and nearby party members.
Duration: 20s
Effectiveness is determined by the number of different Coda active in the Song Gauge.
1 Coda: 2%
2 Coda: 4%
3 Coda: 6%
Additional Effect: Grants Radiant Encore Ready
Duration: 30s
Can only be executed when at least 1 coda is active.
  Heartbreak Shot  BRD 92 Ability Instant 15s 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 180.
Maximum Charges: 3
Shares a recast timer with Rain of Death.
  Resonant Arrow  BRD 96 Weaponskill Instant 2.5s 25y
Circle AoE around the action target 5y
Delivers an attack to target and all enemies nearby it with a potency of 640 for the first enemy, and 50% less for all remaining enemies.
Can only be executed while under the effect of Resonant Arrow Ready.
  Radiant Encore  BRD 100 Weaponskill Instant 2.5s 25y
Circle AoE around the action target 5y
Delivers an attack to target and all enemies nearby it. Potency is determined by the number of different Coda consumed in the Radiant Finale executed prior, dealing full damage for the first enemy, and 50% less for all remaining enemies.
1 Coda: 600
2 Coda: 700
3 Coda: 1,000
Can only be executed while under the effect of Radiant Encore Ready.

Limit Breaks (PvE)

See also: Limit Break
Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Big Shot  Physical Ranged DPS 1 Limit Break Level 1 2s Instant 25y
Line AoE from the user to the action target 30y
Delivers an attack that deals 54% the damage of Braver to all targets in a straight line.
  Desperado  Physical Ranged DPS 1 Limit Break Level 2 3s Instant 25y
Line AoE from the user to the action target 30y
Delivers an attack that deals 117% the damage of Braver to all targets in a straight line.
  Sagittarius Arrow  ARC 1 Limit Break Level 3 4.5s Instant 25y
Line AoE from the user to the action target 30y
Delivers an attack that deals 189% the damage of Braver to all targets in a straight line.

Physical Ranged DPS role actions (PvE)

See also: Role actions
Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Leg Graze  Physical Ranged DPS 6 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Inflicts target with Heavy +40%.
Duration: 10s
  Second Wind  Melee DPS
 Physical Ranged DPS
8 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Instantly restores own HP.
Cure Potency: 800
  Foot Graze  Physical Ranged DPS 10 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Binds target.
Duration: 10s
Cancels auto-attack upon execution.
Target unbound if damage taken.
  Peloton  Physical Ranged DPS 20 Ability Instant 5s 0y
Single Target or AoE not yet specified 30y
Increases movement speed of self and nearby party members as long as they remain within distance.
Duration: 30s
Effect ends when enmity is generated. Cannot be used in battle.
  Head Graze  Physical Ranged DPS 24 Ability Instant 30s 25y
Single Target or AoE not yet specified 0y
Interrupts the use of a target's action.
  Arm's Length  Melee DPS
 Physical Ranged DPS
 Tank
32 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s

PvP actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Powerful Shot (PvP)  BRD 30 Weaponskill 1.44s 2.4s 25y
Single Target or AoE not yet specified 0y
Delivers a ranged attack with a potency of 6,000.
Additional Effect: Reduces the recast time of Harmonic Arrow by 4s
Requires casting time to execute. However, it is possible to walk while casting.
  Apex Arrow (PvP)  BRD 30 Weaponskill Instant 20s 25y
Line AoE from the user to the action target 25y
Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.
Additional Effect: Grants Frontliner's March
Frontliner's March Effect: Reduces your weaponskill cast time and recast time by 15%, and increases damage dealt by self and all party members within a radius of 30 yalms by 5%.
Duration: 30s
Additional Effect: Grants Blast Arrow Ready
Duration: 20s
This weaponskill does not share a recast timer with any other actions.
※Action changes to Blast Arrow while under the effect of Blast Arrow Ready.
  Harmonic Arrow (PvP)  BRD 30 Weaponskill Instant 12s 25y
Single Target or AoE not yet specified 0y
Delivers a ranged attack with a potency of 9,000.
Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency.
2 Charge Potency: 6,000 per strike
3 Charge Potency: 5,000 per strike
4 Charge Potency: 4,500 per strike
Maximum Charges: 4
  Silent Nocturne (PvP)  BRD 30 Ability Instant 20s 20y
Single Target or AoE not yet specified 0y
Silences target.
Duration: 2s
Additional Effect: Grants Repertoire
Duration: 10s
※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire.
  Repelling Shot (PvP)  BRD 30 Ability Instant 10s 10y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 4,500.
Additional Effect: 10-yalm backstep.
Additional Effect: Bind
Duration: 3s
Additional Effect: Grants Repertoire
Duration: 10s
Cannot be executed while bound.
※Powerful Shot changes to Pitch Perfect while under the effect of Repertoire.
  The Warden's Paean (PvP)  BRD 30 Ability Instant 24s 30y
Single Target or AoE not yet specified 0y
Removes one status affliction from self or target party member that can be removed by Purify. If a status affliction cannot be removed, creates a barrier that will nullify the next status affliction that can be removed by Purify.
Duration: 10s
Grants Warden's Grace upon successfully removing or nullifying a status affliction.
Warden's Grace Effect: Reduces damage taken by 25% while increasing HP recovered by healing actions and movement speed by 25%
Duration: 5s
  Pitch Perfect (PvP)  BRD 30 Weaponskill Instant 2.4s 25y
Circle AoE around the action target 5y
Delivers an attack to target and all enemies nearby it with a potency of 9,000 for the first enemy, and 4,500 for all remaining enemies.
Additional Effect: Reduces the recast time of Harmonic Arrow by 4s
Can only be executed while under the effect of Repertoire.
※This action cannot be assigned to a hotbar.
  Blast Arrow (PvP)  BRD 30 Weaponskill Instant 2.4s 25y
Line AoE from the user to the action target 25y
Delivers an attack with a potency of 10,000 to all enemies in a straight line before you.
Additional Effect: 10-yalm knockback
Can only be executed while under the effect of Blast Arrow Ready.
※This action cannot be assigned to a hotbar.
  Encore of Light (PvP)  BRD 30 Ability Instant 1s 25y
Circle AoE around the action target 5y
Delivers a ranged attack with a potency of 10,000 to target and all enemies nearby it.
Additional Effect: Reduces target's MP by 4,000
Effect cannot be applied to players riding machina or non-player combatants.
Can only be executed while under the effect of Encore of Light Ready.
※This action cannot be assigned to a hotbar.

Limit Break (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Final Fantasia (PvP)  BRD 30 Limit Break Instant 10s 0y
Point Blank Circle around the user 30y
Grants Final Fantasia.
Final Fantasia Effect: Reduces your weaponskill cast time and recast time by 15%, while also increasing damage dealt by self and all party members within 30 yalms by 10%, and movement speed by 25%
Effect also gradually fills the limit gauge when targets are in combat.
Duration: 30s
Grants Encore of Light Ready
Duration: 30s
Can only be executed when the limit gauge is full.
Gauge Charge Time: 120s
※Action changes to Encore of Light upon execution.

Physical Ranged DPS role actions (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Dervish (PvP)  Physical Ranged DPS 30 Ability Instant 45s 0y
Point Blank Circle around the user 15y
Reduces cast time and recast time of spells and weaponskills by 10%, and increases movement speed by 33% for self and nearby party members.
Duration: 12s
  Bravery (PvP)  Physical Ranged DPS 30 Ability Instant 30s 30y
Single Target or AoE not yet specified 0y
Increases damage dealt by 25%, and reduces damage taken by 25%.
Duration: 15s
  Eagle Eye Shot (PvP)  Physical Ranged DPS 30 Ability Instant 15s 40y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 12,000.
Ignores the effects of Guard when dealing damage.

Common actions (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Standard-issue Elixir (PvP)  ANY 30 Ability 4.5s 5s 0y
Single Target or AoE not yet specified 0y
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken.
  Recuperate (PvP)  ANY 30 Ability 2,000 Instant 1s 0y
Single Target or AoE not yet specified 0y
Restores own HP.
Cure Potency: 15,000
  Purify (PvP)  ANY 30 Ability 2,000 Instant 4s 0y
Single Target or AoE not yet specified 0y
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature.
Additional Effect: Grants Resilience
Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects
Duration: 2s
Can be used even when under the effect of certain status afflictions.
  Guard (PvP)  ANY 30 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 4s
Movement speed is reduced by 33% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.
  Sprint (PvP)  ANY 30 Ability Instant 1.5s 0y
Single Target or AoE not yet specified 0y
Increases movement speed. Effect ends upon reuse or execution of another action.

PvE traits

Trait Acquired Quest requirement Level Effect
  Heavier Shot  ARC 2 Adds to Heavy Shot a 20% chance to grant Hawk's Eye.
Duration: 30s
  Increased Action Damage  ARC 20 Increases base action damage by 10%.
  Enhanced Quick Nock  ARC 25 Adds to Quick Nock a 20% chance to grant Hawk's Eye.
Duration: 30s
  Increased Action Damage II  ARC 40 Increases base action damage by 20%.
  Bite Mastery  BRD 64 Upgrades Venomous Bite and Windbite to Caustic Bite and Stormbite respectively.
  Enhanced Empyreal Arrow  BRD 68 Guarantees the trigger of the additional effects for Mage's Ballad, Army's Paeon, and the Wanderer's Minuet when Empyreal Arrow hits a target.
  Straight Shot Mastery  BRD 1Quest: Sweet Dreams Are Made of Peace 70 Upgrades Straight Shot to Refulgent Arrow.
  Wide Volley Mastery  BRD 72 Upgrades Wide Volley to Shadowbite.
  Bite Mastery II  BRD 76 Adds to Stormbite, Caustic Bite, and Iron Jaws a 35% chance to grant Hawk's Eye.
Duration: 30s
  Heavy Shot Mastery  BRD 76 Upgrades Heavy Shot to Burst Shot.
  Enhanced Army's Paeon  BRD 78 While under the effect of Army's Paeon with at least one stack of Repertoire, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay.
Duration: 10s
Allowing the effect of Army's Paeon and accumulated stacks of Repertoire to expire without singing Mage's Ballad or the Wanderer's Minuet will grant Army's Ethos.
Duration: 30s
While under the effect of Army's Ethos, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse. Both Army's Ethos and Army's Muse require stacks of Repertoire, the number of which will determine the potency of the latter.
1 Repertoire: 1%
2 Repertoire: 2%
3 Repertoire: 4%
4 Repertoire: 12%
  Soul Voice  BRD 80 Increases Soul Voice Gauge by 5 each time Repertoire is granted.
  Quick Nock Mastery  BRD 82 Upgrades Quick Nock to Ladonsbite.
  Enhanced Bloodletter  BRD 84 Allows a third charge of Bloodletter and Rain of Death.
  Enhanced Apex Arrow  BRD 86 Grants Blast Arrow Ready upon executing Apex Arrow after the Soul Voice Gauge has reached 80 or higher.
Duration: 30s
Apex Arrow becomes Blast Arrow while under this effect.
  Enhanced Troubadour  BRD 88 Reduces Troubadour recast time to 90 seconds.
  Minstrel's Coda  BRD 90 Grants Mage's Coda, Army's Coda, or Wanderer's Coda upon singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet respectively.
  Bloodletter Mastery  BRD 92 Upgrades Bloodletter to Heartbreak Shot.
  Enhanced Second Wind  Melee DPS
 Physical Ranged DPS
94 Increases the healing potency of Second Wind to 800.
  Ranged Mastery  BRD 94 Increases the potency of Empyreal Arrow to 260, Sidewinder to 400, Refulgent Arrow to 280, Burst Shot to 220, and Apex Arrow to 120 up to 600.
  Enhanced Barrage  BRD 96 Grants Resonant Arrow Ready upon executing Barrage.
Duration: 30s
  Enhanced Troubadour II  BRD 98 Improves Troubadour's damage reduction effect to 15%.
  Enhanced Radiant Finale  BRD 100 Grants Radiant Encore Ready upon executing Radiant Finale.
Duration: 30s

Job mechanics

Singing   Mage's Ballad will display its corresponding Song Gauge, which indicates the effect's remaining duration.

During a song, there is a chance you will be granted Repertoire, shortening the recast timer of   Bloodletter (acquired at level 12) and   Rain of Death (acquired at level 45).

Singing   Army's Paeon will display its corresponding Song Gauge, which indicates the effect's remaining duration.

During a song, there is a chance you will be granted Repertoire, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay. This effect increases for each stack of Repertoire you accumulate up to a total of four.

Singing   The Wanderer's Minuet will display its corresponding Song Gauge, which indicates the effect's remaining duration.

During a song, there is a chance you will be granted Repertoire, allowing the execution of   Pitch Perfect. The Repertoire effect can be stacked up to three times.

Simple Mode

  Mage's Ballad

  Army's Paeon

  The Wanderer's Minuet



Official Lodestone Job Guide (Always up-to-date)

Soul Voice Gauge:

Upon learning the trait   Soul Voice, the Soul Voice Gauge will be displayed. This gauge increases in tandem with Repertoire, and is depleted when using the action   Apex Arrow (acquired at level 80).

Coda:

When you learn the trait   Minstrel's Coda, the Coda will be displayed.

There are three types of Coda: Mage's Coda, Army's Coda, and Wanderer's Coda. Each is granted respectively by executing the actions   Mage's Ballad,   Army's Paeon, and   The Wanderer's Minuet. You can execute the action   Radiant Finale if you have at least one Coda.

Simple Mode:


Achievements

This job is associated with the following achievements:

Name Points Task Reward Patch
  Just Talkin' 'bout Shafts IV 5 Achieve archer level 40. - 2.0
  Just Talkin' 'bout Shafts V 5 Achieve archer level 50. - 2.0
  Just Talkin' 'bout Shafts VI 5 Achieve archer level 60. - 3.0
  Just Talkin' 'bout Shafts VII 5 Achieve archer level 70. - 4.0
  Just Talkin' 'bout Shafts VIII 5 Achieve archer level 80. - 5.0
  Just Talkin' 'bout Shafts IX 5 Achieve archer level 90. - 6.0
  Just Talkin' 'bout Shafts X 5 Achieve archer level 100. - 7.0
  A Bard's Tale I 5 Complete the bard job quest "Requiem for the Fallen." - 2.0
  A Bard's Tale II 5 Complete the bard job quest “The Ballad of Oblivion.” Skysinger 3.0
  A Bard's Tale III 5 Complete the bard job quest "Sweet Dreams Are Made of Peace." Of the True Autumn 4.0
  A Bard's Tale IV 5 Complete the bard job quest "A Harmony from the Heavens." The Song upon the Wind 5.0

Notable Bards

Lore

The word “bard” ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.

History

Five hundred years ago, in the time when the city-states engaged one another in bloody conflict, Gridanian hunters were often forced to take up their bows to defend their nascent nation from outside invaders. These reluctant archers would strum their bowstrings and sing songs for their comrades, and it was from those encouraging, aching tunes that the inspiring melodies of the bard were born. Their lilting notes stirred the spirit, lending their fellow soldiers a tangible strength that could turn the tide of battle.

Witnessing the effect of these “battlesongs,” each nation formed units of minstrels in an attempt to amplify the phenomenon, but these hollow, regimented choruses failed to produce the same mystical influence. The original performers, on the other hand, found themselves drowned out by ranks of military musicians, and one by one their voices grew quiet on the battlefield.

When not fighting in wars, bards would travel from tavern to tavern to share the tales of their experiences. As the periods of peace grew longer and longer, however, they began embellishing their stories to appeal to a wider audience, and what was once a true recounting of battle became a form of entertainment by which the bard made his living.

Equipment

Choral Attire

A minstrel’s raiments bequeathed by Jehantel the Godsbow. The archer-turned-bard may be a legend in his time, but he is not the first to be claimed by one calling, then the other. The garb is ancient in origin, and was fashioned by a minstrel of yore as an act of devotion to Althyk the Keeper. That it was fashioned for an archer’s use is clear from the telltale cut of the sleeves.

Aoidos Attire

A bard ensemble that first appeared around the thirteen hundredth year of the Sixth Astral Era, the original Aoidos attire is notable for adopting elements of the Near Eastern garb that began arriving on the continent after trade routes with the lands of the East became firmly established. A style proposed by the legendary minstrel, Santhelme, the attire garnered much attention amongst the courts and clothiers of the age, and Near Eastern fashion saw a sudden surge in popularity. Aside from enthralling audiences with his haunting voice and fashionable appearance, Santhelme was also famous for his extraordinary skill with the bow. Citing the dwindling numbers of performers with similar martial expertise, many historians consider Santhelme’s generation to be the last in which true battlesongs were sung.

Artemis Bow

A longbow beloved by Gilbert the Godsbow, he of much carnage. A mighty singer of songs as well as a slayer of Ixal, Gilbert dreamt of a bow whose form was sired by the noble harp, and set the finest smith in Gridania to the task of creating such a weapon. Keen ears claim that every arrow that flies true from the Artemis Bow sings a pure note as it charts its course.

Berimbau

A bard with a taste for the ostentatious, Santhelme ordered the construction of a bow with multiple strings that could be strummed in the manner of a harp. While the weapon thus created was perfectly pitched and the tightly bound strings propelled arrows with astonishing force, it was heavy, unwieldy, and impractical in battle for any but a master archer. Berimbau is now considered by most a curious ornament of a bygone era—in the hands of a bard with the requisite skill, however, it still holds the potential to dominate a battlefield with both melodious music and murderous mayhem.

Tricks of the Trade

  • Sagittarius Arrow: The bard weaves the borrowed aether of her allies into an archer’s storm that bombards the battlefield with the rain of a thousand arrows. This technique was said to have been devised by the founding 1st Bow of the Quiver’s Centaurs.
  • Mage's Ballad: A battlesong that celebrates the courageous deeds of a Padjal of eld. The lyrics sing of the sage’s exceptional healing arts as he braved the front line to tend to wounded soldiers.
  • Army's Paeon: This battlesong praises the valor of Josselin, one of Gridania’s greatest war heroes. Josselin left her mark on history as the first captain of the Wood Wailers.
  • The Wanderer's Minuet: An ode to Oschon, the god of travelers. Depicting the Wanderer as a carefree ranger wielding a bow of yew with consummate skill, this meandering tune is sung with great joy and gusto.

Guydelot Thildonnet

  • Race (Clan): Elezen (Wildwood)
  • Gender: Male
  • Age: 22
  • Epithet: Guydelot the Spent

A bard native to Gridania who spent his youth learning the bow in the hunter’s trade. Like many a young archer before him, Guydelot aspired to join the Gods’ Quiver. Upon realizing his heart’s desire, however, he found that the strict rules and traditions of the organization were at odds with his carefree upbringing. Thus it was that he earned a reputation as the recruit with commendable skill but lamentable discipline. Seemingly fated to languish in the lower ranks of the Gods’ Quiver, he one day chanced to meet the roving minstrel, Jehantel. The romance of the old battlesongs captured Guydelot’s imagination, and it was not long before the young Elezen had embraced the mellifluous world of the bard.

Jehantel Fointeaume

  • Race (Clan): Elezen (Wildwood)
  • Gender: Male
  • Age: 68
  • Epithet: Jehantel the Godsbow

Once captain of the Gods’ Quiver, this roving bard earned the name “Godsbow” for his almost preternatural skill in archery. It was several decades ago during an expedition to hunt down Ixal that Jehantel contradicted a direct order and ranged into enemy territory alone. While he was absent, however, his squad was attacked and slaughtered to the last. The gifted bowman spent the days following the ambush wracked by guilt, the mounting regret eventually driving him away from the Gods’ Quiver and into a life of aimless wandering. He returned to the Twelveswood many years later, claiming to have embraced the calling of a simple minstrel, and it is through his rebirth as a bard that the secrets of forgotten battlesongs have returned to the land.

Battlesongs

Sung by the archers of eld on the field of battle, these verses held the power to fortify the spirits of comrades, bringing blessings upon the victor and granting peace unto those on the precipice of death. But as the presence of bards faded, so too did the prevalence of battlesongs, and now it is only the musically inclined moogles who remember every melody and measure.

The Ballad of Oblivion

Its existence hinted at in ancient tomes and moogle tales, the Ballad of Oblivion is a legendary bard song said to hold the power to bring battles to a decisive end. Sanson, a captain in the Order of the Twin Adder, would set forth on a quest to resurrect the lost ballad that it might convince his superiors to allow the formation of a new unit structured around a core of bards. [1]

Bard's Panoply

Storyteller's Chapeau

This hat was designed with Elezen sensibilities in mind, as is apparent in the liberal use of feathers. Its wide brim provides nigh-unmatched defense against the sun’s blinding rays, enabling a hawk-eyed wearer to aim with total accuracy.

Storyteller's Coat

Cut to billow dramatically with movement, this lengthy coat adds flair to any musical performance, and is also equipped with a thick belt on which to hang one’s pipes, making it a practical choice for dedicated musicians.

Storyteller's Gloves

Robust protection is afforded to the second and third fingers of the right hand, on which rests the full force of the bow when drawn. Conversely, the thumb is uncovered, the better to extract arrows from the quiver sight unseen.

Form & Function

No sooner does a bard’s time on the front lines end than does his duty as a storyteller begin. His garb must, therefore, be suited to the vicissitudes of his role—resilient in combat, comfortable for travel, and dazzling during performances. Prominent theories also posit that some elements were originally incorporated to make it appropriately ceremonial for dedicating prayers to Althyk, god of time. The optimal balance among this plethora of functions is determined by the bard himself, and as a result, distinctive designs tailored to the wearer's preferences abound. For the devout, for instance, is the choral attire, replete with accoutrements—a style harkening back to the ceremonial aoidos attire designed by Santhelme, bard of legend. On the opposite end of the spectrum are sets that incorporate the leather armor commonly associated with light infantry, or even chainmail. Garments also differ in accordance with the bard’s instrument of choice, as designs that enable rousing performances on the flute do not necessarily facilitate those on the harp. [2]

See also

References

  1. Encyclopaedia Eorzea: Volume I, page 226-227
  2. Encyclopaedia Eorzea: Volume II, page 232