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The Ruby Sea

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The Ruby Sea

Fair Skies.png Clear Skies.png Thunder (weather).png Clouds.png Wind.png

RubySeaAetherCurrents.png
Map of The Ruby Sea

Type
Zone
Zone
Othard
(Hydaelyn)
Connects to
Kugane (SE)
Yanxia (W)
The Azim Steppe (NW)
Aetherytes
Onokoro (X:23.4, Y:9.7)
Tamamizu (X:28.7, Y:15.9)

Separating Othard and Hingashi yet ruled by neither, the Ruby Sea has, for as long as anyone can remember, been controlled by the Confederacy. To this day it remains free of any outside influence and is inhabited by a variety of peoples and beastmen, including the turtle-like Kojin.

— In-game description

The Ruby Sea is a zone in Othard.

Locations

Area Points of Interest
Rasen Kaikyo
Landmark (map icon).png
The Ruby Price
Ferry icon.png
Ferry Docks
Landmark (map icon).png
Barrier Isle
Landmark (map icon).png
Sakazuki
Landmark (map icon).png
Hells' Lid
Dungeon (map icon).png
Hells' Lid
Landmark (map icon).png
The Isle of Bekko
Landmark (map icon).png
Onokoro
Landmark (map icon).png
Crick
Landmark (map icon).png
Heaven-on-High
Landmark (map icon).png
Ten-thousand-year Pine
Landmark (map icon).png
Quickscape Pier
Landmark (map icon).png
Shoal Rock
Landmark (map icon).png
The Coral Banquet
Settlement icon.png
Sui-no-Sato
Landmark (map icon).png
The Kobayashi Maru
Landmark (map icon).png
Saibai Cavern
Landmark (map icon).png
Exile
Landmark (map icon).png
The Anemone Gardens
Landmark (map icon).png
The Adventure
Onokoro
Aetheryte (map icon).png
Onokoro
Chocobokeep (map icon).png
Porter
Ferry icon.png
Ferry Docks
Skywatcher (map icon).png
Skywatcher
Deep Dungeon.png
Heaven-on-High
Settlement icon.png
Tamamizu
Aetheryte (map icon).png
Tamamizu
Chocobokeep (map icon).png
Porter
East Othard Coastline
Settlement icon.png
Isari
The Isle of Zekki
Landmark (map icon).png
The Dive
Landmark (map icon).png
The Air of the Opulent
The Turquoise Trench
Dungeon (map icon).png
Shisui of the Violet Tides

Activities

The Ruby Sea Sidequests

The Ruby Sea FATEs

The Ruby Sea Fishing Logs

Kojin Daily Quests

Custom Deliveries: Kurenai

Shops & Services

Merchant Name Merchant Location
Merchantv2.png
Blue Merchant
(X:27.9, Y:17)
Merchantv2.png
Confederate Custodian
(X:21.2, Y:9.3)
Merchantv2.png
Enclave Merchant
(X:21, Y:20.4)
Merchantv2.png
Hingan Merchant & Mender
(X:38.8, Y:37.7)
Merchantv2.png
Independent Merchant
(X:23.5, Y:9.2)
Merchantv2.png
Merchant & Mender
(X:31.4, Y:36.6)
Merchantv2.png
Sanana
(X:28.3, Y:15.3)
Merchantv2.png
Shikitahe
(X:29.3, Y:16.8)
Merchantv2.png
Village Merchant & Mender
(X:5.9, Y:11.4)

Aether Currents

Field:

Coordinates Description Number
(x5.3, y26.1, z0.3) On The Isle of Zekki, swim to an underwater cave at (x12.2, y25.3, z-1.1) 4
(x35.3, y20.4, z0.0) Below cliff next to a tree 3
(x21.9, y9.0, z0.2) On roof of hut 2
(x29.9, y37.5, z0.1) Southwest of Sakazuki 1
A map showing the locations of aether currents in The Ruby Sea

Quests:

Quest Level Coordinates Additional Information
Feature QuestThe Price of Betrayal 62 (x31.4, y37.1, z0.3) Unlocks after completing Stormblood MSQ Main Scenario QuestBoys with Boats
Feature QuestPulling Double Booty 62 (x23.4, y9.1, z0.0) Unlocks after completing Stormblood MSQ Main Scenario QuestAlisaie's Stones
Feature QuestThe Sword in the Stone 62 (x32.7, y18.5, z-0.7) Unlocks after completing Stormblood MSQ Main Scenario QuestOf Kojin and Kami
Feature QuestThe Palace of Lost Souls 63 (x20.2, y20.1, z-2.0) Unlocks after completing Stormblood MSQ Main Scenario QuestForever and Ever Apart
Main Scenario QuestTide Goes in, Imperials Go Out 63 (x6.2, y12.3, z0.0) Stormblood MSQ

[Go back to top of page]

Enemies

Normal

B Rank

A Rank

S Rank

Vistas

See also: Sightseeing Log

Players can unlock Stormblood sightseeing logs by speaking to Ulger Ironheart in Rhalgr's Reach (X:10.5, Y:13). Players must be a Disciple of War or Disciple of Magic level 60 or higher to obtain credit for these sightseeing logs. Vistas are small blue glowing orbs at which players need to /lookout or use another emote.

# Zone Name Coordinate Emote Comment
27 Tamamizu The Ruby Sea (X:25.9, Y:13.0, Z:-1.0) Lookout.png  Lookout Underwater between Tamamizu and Onokoro
28 Shoal Rock The Ruby Sea (X:32.9, Y:8.7, Z:1.0) Lookout.png  Lookout Top of cliff. Require flying.
29 Heaven-on-High The Ruby Sea (X:24.0, Y:5.6, Z:0.4) Lookout.png  Lookout Top of cliff. Require flying.
30 Sakazuki The Ruby Sea (X:31.5, Y:37.2, Z:0.6) Lookout.png  Lookout On top of the watchtower. Requires flying.
31 The Isle of Zekki The Ruby Sea (X:10.1, Y:26.7, Z:0.1) Lookout.png  Lookout On a small rock ledge against the wall
32 Isari The Ruby Sea (X:6.4, Y:10.8, Z:0.1) Lookout.png  Lookout On top of platform between two large rocks. Need flying.
57 Shisui of the Violet Tides The Ruby Sea (X:5.0, Y:36.4, Z:-8.6) Lookout.png  Lookout Underwater on a coral near Shusui
58 East Othard Coastline The Ruby Sea (X:9.5, Y:19.0, Z:0.1) Lookout.png  Lookout A small island off Zekki. Requires flying. Available in morning from 5:00am-8:00am
59 Crick The Ruby Sea (X:21.5, Y:11.9, Z:0.3) Lookout.png  Lookout On the shore fly to the top of the boat mast

Achievements

This zone is associated with the following achievements:

Name Points Task Reward Patch
Mapping the realm the ruby sea icon1.png  Mapping the Realm: The Ruby Sea 10 Discover every location within the Ruby Sea. - 4.0
Freebird the ruby sea icon1.png  Freebird: The Ruby Sea 5 Attune with all the aether currents in the Ruby Sea. - 4.0

Images

Lore

Since antiquity, the pristine waters between Othard and Hingashi have belonged to no nation. Rather, they are considered the domain of the Confederacy and the Kojin, and any who would traverse them must submit to their authority.

Rasen Kaikyo

Roughly translated as "The Winding Strait," this part of the Ruby Sea is known for its treacherous currents. Some say the name is far more apt than outsiders might realize, given the many parties that have a vested interest in the region, and how difficult it can be to avoid running afoul of them all.

The Ruby Price

By order of the bakufu, Suenokuni brought earth and stone from the mainland to construct this fortification atop a natural reef. Arrayed with countless cannons, it serves as a defensive outpost against foreign invaders. Those who maintain it must serve for three years before they are permitted to return home.

Barrier Isle

This small island marks the border of Hingashi's territorial claim. Nevertheless, the fishermen of Isari are frequently seen in the surrounding waters. While these incursions are somewhat tolerated, larger foreign vessels sighted in the vicinity of the island may be warned off by cannon fire from the Ruby Price.

Sakazuki

Its name meaning "goblet," this island is said to be the birthplace of the Confederacy, where rival pirates first toasted as brothers and pledged themselves to a common cause. Today it remains an important outpost, constantly garrisoned by sharp-eyed guards who keep watch for vessels that sail the Ruby Sea.

Hells' Lid

Day and night, the volcano on this island spews ash into the air and lava into the sea. By all accounts, it has always been active, hence its name and an ancient tale which tells of oni that once lived beneath its surface, until the legendary hero Tenzen and the Four Lords drove them into the sea.

The Isle of Bekko

Though the isle is within Kojin territory, they themselves consider the name inauspicious, as it refers to the shells of sea tortoises—for which the creatures are hunted. Of course, other peoples harbor no such superstitions, and will use it freely even in the presence of a Kojin.

Onokoro

Legend has it that when the kami first descended from their celestial realm they came to Onokoro, and there built Heaven-on-High. Though the island and the tower are regarded as sacred by some, the Confederates who now call it home do not share their beliefs.

Crick

For the longest time, folk gave these shores a wide berth for fear of the kami, who they believed erected the enigmatic tower known as Heaven-on-High. The pirates of the Confederacy harbored no such fears, however, and one day they claimed the land for their own and established an outpost.

Heaven-on-High

A slender tower of stone stacked to impossible heights, seemingly piercing the very heavens. Aside from a Far Eastern myth that attributes its creation to the kami, little is known about the structure. During a time of war, audacious pirates of the Confederacy made landfill and claimed the spot for their own.

Ten-thousand-year Pine

As the name suggests, it is believed that this tree has lived for more than ten thousand years. Of course, there is no reliable way to ascertain the age of the tree, and all that can be said with certainty is that it is older than anyone can remember.

Quickscape Pier

Even the most valiant pirate must be prepared to beat a hasty retreat, and it is for that reason this pier was initially constructed. These days it is mostly used for the inspection and maintenance of Confederate vessels.

Shoal Rock

One of many isles that pepper the Ruby Sea, hemmed in to the north by an enormous circular formation of coral whereupon the Confederacy established an outpost. According to Hingan historians, the isle was formed of magma that spewed forth from Hells' Lid.

The Coral Banquet

This large wooden platform built atop the reefs primarily utilized as a lookout post. From here, Confederate sentries maintain a constant vigil to ensure that they are not caught unawares by invading forces from the north.

Below the Surface

The Rasen Kaikyo holds many secrets, including the homes of the Kojin and an enclave of the Raen. The sea bed is also littered with the wrecks of countless vessels, including some of particular note.

Tamamizu

An underwater village founded by the peaceful Kojin of the Blue. Though the Kojin are able to survive for long periods without air, they do not possess gills like the Sahagin. So it was that they developed magicks that allowed them to create an immense bubble of air within which to dwell.

Sui-no-Sato

In the distant past, a group of Raen were driven from their homeland by the fires of war, and sought refuge beneath the sea with the aid of the Kojin. Together, they built what would become Sui-no-Sato. For fear of being forced to flee again, however, they make every effort to avoid outside contact, and so little is known about their society.

The Kobayashi Maru

This Hingan vessel was caught in a terrible storm which damaged its rudder and set it adrift in the Ruby Sea, until the currents delivered it into Confederate waters. Spying the prize, the pirates sent their ships to demand the Ruby Tithe, and when the captain refused, the Kobayashi Maru was summarily sunk.

Saibai Cavern

One of many caves beneath the waters of the Ruby Sea, it is named for its abundance of shellfish which are regularly harvested by the people of Sui-no-Sato.

Exile

Kagami, a Kojin sage, once called this cavern home. Believing her reflection to be another being with her own thoughts and dreams, she quit Tamamizu and resolved to live apart from her doppelganger.

The Anemone Gardens

This vibrant colony of anemones is highly prized by the Kojin, who harvest the plant-like creatures for medicinal purposes.

The Adventure

This Lominsan vessel was commissioned by an Uldahn merchant who sought to conduct business in Kugane, but never reached his destination. Though the circumstances surrounding the ship’s sinking are unclear, a surviving sailor claims that vengeful spirits of the sea were responsible.

East Othard Coastline

Blessed by the bounty of the Ruby Sea, the eastern coastline of Othard has long boasted a flourishing fishing trade, and villages like Isari are a common sight. The region also abounds in natural beauty, as numerous poems throughout the ages will attest.

Isari

A small fishing village situated on the eastern coastline of Othard, its name a reference to its livelihood. For a time the Confederacy had something of a presence here, operating out of a little shack and collecting its Ruby Tithe.

The Isle of Zekki

So named as the home of a fearsome fiend, even the Kojin of the Red, who have long dwelled here, came to know the isle by this moniker. An island in truth in the distant past, it was joined to the mainland by magma over the course of multiple volcanic eruptions.

The Dive

This underwater cave is used by Kojin to gain access to the Isle of Zekki. In recent years, however, the Red have grown more aggressive and belligerent, and so unannounced visitors are not likely to be received warmly.

The Air of the Opulent

Only the most wealthy and therefore most worthy Kojin of the Red are permitted to live in this corner of the Isle of Zekki.

The Turquoise Trench

The depths of the Ruby Sea may seem black and foreboding, but those who venture deep enough will find light in the darkness, provided by numerous resplendent crystals.

Shisui of the Violet Tides

Hidden away at the bottom of the Turquoise Trench, this magnificent palace is home to the Ruby Princess, leader of those Raen who dwell beneath the waves. While its beauty can be appreciated from afar, special permission is required to enter the grounds—a privilege seldom granted. [1]

Cast of the Ruby Sea

Between the continent of Othard and the islands of Hingashi lies the Ruby Sea, home to fishermen, pirates, and the beast tribe known as the Kojin. Its waters also hide the settlement of Sui-no-Sato, whose people shun contact with the outside world. [2]

References