East Shroud
East Shroud
- Type
- Zone
- Zone
- The Black Shroud
(Aldenard) - Connects to
- South Shroud (S)
Central Shroud (SW)
Old Gridania (W)
The Fringes (SE) - Aetherytes
- The Hawthorne Hut (X:17.7, Y:27.6)
“The western edge of the East Shroud sits near Gridania proper, and is the center of the city-state's thriving apicultural industry. Its eastern sections are the demense of the sylphs—plant-like beastmen, many of whom do not take kindly to the presence of trespassers. Finally, one can find a Garlean stronghold in the southwestern reaches of the East Shroud—a feat of imperial engineering completed shortly before the Calamity.
— In-game description
East Shroud is a zone in The Black Shroud.
Locations
Area | Points of Interest |
---|---|
The Honey Yard | |
Larkscall | |
Sylphlands | |
Nine Ivies | |
The Hawthorne Hut |
|
The Bramble Patch |
Activities
Shops & Services
Merchant Name | Merchant Location |
---|---|
Ceremony Outfitter | (X:17.7, Y:18.2) |
Encampment Clothier & Tailor | (X:21.8, Y:25.8) |
Merchant & Mender | (X:11.8, Y:25.5) |
Merchant & Mender | (X:9.8, Y:23.5) |
Merchant & Mender | (X:17.2, Y:27.4) |
Sylphic Vendor | (X:22.3, Y:26.3) |
Enemies
Normal
- 3rd Cohort Eques
- 3rd Cohort Hoplomachus
- 3rd Cohort Laquearius
- 3rd Cohort Secutor
- 3rd Cohort Signifer
- Banestool
- Black Bat
- Boar Poacher
- Boring Weevil
- Diseased Treant
- Dreamtoad
- Faerie Funguar
- Gall Gnat
- Giant Gnat
- Glowfly
- Goblin Hunter
- Greater Banestool
- Hornet Swarm
- Jumping Djigga
- Lemur
- Mandragora
- Milkroot Cluster
- Milkroot Sapling
- Molted Ziz
- Morbol
- Northern Vulture
- Ochu
- Old-growth Treant
- Overgrown Ivy
- Raptor Poacher
- Swollen Djigga
- Sylph Bonnet
- Sylpheed Screech
- Sylpheed Sigh
- Sylpheed Snarl
- Sylphlands Condor
- Sylphlands Sentinel
- Sylvan Groan
- Sylvan Scream
- Sylvan Screech
- Sylvan Sigh
- Sylvan Snarl
- Sylvan Sough
- Tree Slug
- Violet Screech
- Violet Sigh
- Violet Snarl
- Wild Boar
- Wild Hoglet
- Wolf Poacher
- Ziz Gorlin
B Rank
A Rank
S Rank
Vistas
- See also: Sightseeing Log
Players can unlock the Sightseeing Log by completing the level 20 quest A Sight to Behold. After completing the first 20 vistas, players can unlock the remaining vistas by talking to the NPC Millith Ironheart in Old Gridania (X:10.7, Y:6.0).
# | Name | Zone | Coordinate | Weather | Time | Emote | Comment |
---|---|---|---|---|---|---|---|
12 | The Sanctum of the Twelve | East Shroud | (X:17.6, Y:18.2) | Fair Skies Clear Skies |
8:00-12:00 | Pray | At the entrance to the chamber to the garden around the Sanctum of the Twelve. |
13 | Little Solace | East Shroud | (X:22.3, Y:26.2) | Fair Skies Clear Skies |
18:00-5:00 | Lookout | Just behind the Sylph Vendor NPC, on the top of the tree branch extending from the quest NPC platform. |
43 | The Seedbed | East Shroud | (X:20.9, Y:10.7) | Thunder | 18:00-5:00 | Lookout | Right in front of giant glowing mushroom. |
Achievements
This zone is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: East Shroud | 10 | Visit the East Shroud and unlock the area map. | - | 2.1 |
Images
Lore
The western edge of the East Shroud sits near Gridania proper, and is the center of the city-state's thriving apicultural industry. Its eastern sections are the demesne of the sylphs-plant-like beastmen, many of whom do not take kindly to the presence of trespassers. Finally, one can find a Garlean stronghold in the southwestern reaches of the East Shroud-a feat of imperial engineering completed shortly before the Calamity.
The Honey Yard
The plethora of blossoms in this area makes it the ideal locale for beekeepers to set up their wooden hives. Unfortunately, the Honey Yard also draws all manner of fiends hungry for honeybees and their golden syrup.
Sweetbloom Pier
Bordering the Whispering Gorge, Sweetbloom Pier serves as a port of call for the ferry traveling to Gridania. Waiting passengers can enjoy the sight of countless wildflowers, and the scent of nectar wafting through the air.
Fullflower Comb
Led by Rosa Hawthorne, the beekeepers of Fullflower Comb have gained renown for the excellent honey and beeswax their hives produce.
Nine Ivies
As the name would suggest, Nine Ivies is known for the many species of ivy found in the area. The Order of the Twin Adder have increased their presence in the area, keeping watch for both encroaching sylphs and Garlean forces.
The Hawthorne Hut
Named after the legendary Hawthornes, scourge of the mountains, this hut is home to the current generation of the family. Rolfe, the patriarch and retired adventurer, welcomes visitors into his small cottage so that he might enjoy their company and tales.
Josselin’s Spire
Both Wood Wailers and Gods' Quiver are stationed in this strategically located watchtower, named for a legendary captain of the Wailers.
Amarissaix’s Spire
Built in haste to monitor the Garlean forces who recently marched on the Twelveswood from the northeast, Amarissaix’s Spire is Gridania’s newest watchtower. It takes its name from a leader of the Gold Bulls, who perished in the Battle of Carteneau after valiantly engaging the imperial army.
Little Solace
Little is the solace granted to those sylphs who would voice their opposition to the summoning of the Lord of Levin. Little is the solace bequeathed upon those who would abandon their homes in the Sylphlands and shun their frenzied brethren. Thus, it is only through fraternity that those sylphs may ultimately find solace, however little it may be.
Castrum Oriens
Behind this Garlean outpost stands Baelsar’s Wall, and behind that lies Gyr Abania—a region of the imperially occupied Ala Mhigo.
Larkscall
While the songs of its namesake birds do fill the air, Larkscall is a buffer betwixt Gridania and the Sylphlands. Adventurers and travelers are to enter at their own peril.
The Sylphlands
The domain of the beastmen of the Black Shroud, the Sylphlands are filled with the “touched” followers of Ramuh. Hostile to outsiders, these thralls of the wizened primal have fostered poisonous mushrooms to protect the region, driving the environment to the precipice of cataclysm.
Moonspore Grove
In this swathe of the Sylphlands grow moonspores, gargantuan fungi that purge foul elements from the air.
The Seedbed
Illuminated in the soft glow of countless moonspores, the Seedbed is an ancient arbor-turned-nursery used by the sylphs to grow and incubate their offspring, also known as podlings. The Goldleaf Dais Sylphkind fashioned the Goldleaf Dais, that they might hold gatherings and celebrations.
Hanging Barbs
One can find the curious dwellings of the sylphs precariously suspended from tree limbs in the Hanging Barbs.
The Bramble Patch
By reputation, the mighty thorns of the Bramble Patch are a playground to the moogles. Indeed, they seem to enjoy provoking the local beastkin and treants and watching the chaos that ensues as the creatures attempt in vain to pursue the mischief-makers into the Patch’s prickly depths.
The Sanctum of the Twelve
This skyscraping ivory cathedral was built following the Age of Endless Frost—a dark period in which the realm was overrun with famine and disease—to serve as a place of refuge and respite for all who sought succor. Soon after, however, it fell into ruin and was all but forgotten...until the advent of the Seventh Umbral Era saw the need for its rise once again. [1]
References
- ↑ Encyclopaedia Eorzea: Volume I, page 125