Lower La Noscea

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Lower La Noscea

Clear Skies.png Fair Skies.png Fog.png Clouds.png Rain.png Wind.png

Lower La Noscea Map.jpg
Map of Lower La Noscea

Stretching out beyond the Tempest Gate, lower La Noscea has long supplied timber for vessels, and thus has become home to the Lominsan ship building industry. Woodcutters have come to ply their trade elsewhere, and the area at present is being cleared and tilled for use as farmland.

— In-game description

Lower La Noscea is a zone in La Noscea.

Locations

Area Points of Interest
Moraby Bay
Landmark (map icon).png
Tempest Gate
Landmark (map icon).png
Oschon's Embrace
Landmark (map icon).png
Madman Bridge
Landmark (map icon).png
The Eyes
Landmark (map icon).png
The Mourning Widow
Cedarwood
Settlement icon.png
Red Rooster Stead
Chocobokeep (map icon).png
Chocobo Porter
Mail (map icon).png
Delivery Moogle (Red Rooster Stead)
Landmark (map icon).png
Blind Iron Mines
Landmark (map icon).png
The Grey Fleet
The Gods' Grip
Landmark (map icon).png
Empty Heart
Landmark (map icon).png
The Salt Strand
Landmark (map icon).png
Candlekeep Quay
Ferry icon.png
Candlekeep Quay Ferry
Landmark (map icon).png
Oschon's Torch
Moraby Drydocks
Aetheryte (map icon).png
Moraby Drydocks
Dungeon (map icon).png
Hullbreaker Isle
Chocobokeep (map icon).png
Chocobo Porter
Ferry icon.png
Moraby Drydocks Landing
Mail (map icon).png
Delivery Moogle

Activities

Sidequests

Lower La Noscea Sidequests

FATEs

Lower La Noscea FATEs

Shops & Services

Merchant Name Merchant Location
Merchant (map icon).png
Merchant & Mender
(X:21.4, Y:38.7)
Merchant (map icon).png
Merchant & Mender
(X:25.5, Y:35)
Merchant (map icon).png
Merchant & Mender
(X:32.5, Y:20.4)

Enemies

Normal

B Rank

A Rank

S Rank

Vistas

See also: Sightseeing Log

Players can unlock the Sightseeing Log by completing the level 20 quest Feature QuestA Sight to Behold. After completing the first 20 vistas, players can unlock the remaining vistas by talking to the NPC Millith Ironheart in Old Gridania (X:10.7, Y:6.0).

# Name Zone Coordinate Weather Time Emote Comment
6 The Salt Strand Lower La Noscea (X:23,1, Y:40.2) Fair Skies.png Fair Skies
Clear Skies.png Clear Skies
18:00-5:00 Lookout.png  Lookout Jump onto the base of the rock near the cliff west of the farmer's house.
7 Red Rooster Stead Lower La Noscea (X:33.5, Y:19.3) Fog.png Fog 5:00-8:00 Lookout.png  Lookout Jump on the top of the gate structure for the portal that leads to Mist. Vista is in on top and in middle of the archway leading into the housing area.
23 The Grey Fleet Lower La Noscea (X:31.5, Y:12.7) Rain.png Rain
Showers.png Showers
12:00-17:00 Lookout.png  Lookout On top of the house of sticks. Use the rocks behind the house to get onto the roof.

Achievements

This zone is associated with the following achievements:

Name Points Task Reward Patch
Mapping the realm lower la noscea icon1.png  Mapping the Realm: Lower La Noscea 10 Visit lower La Noscea and unlock the area map. - 2.1

Images

Lore

Stretching out beyond the Tempest Gate, lower La Noscea has long supplied timber for vessels, and thus has become home to the Lominsan ship building industry. Woodcutters have come to ply their trade elsewhere, and the area at present is being cleared and tilled for use as farmland.

Moraby Bay

On the southern coast of Vylbrand, Moraby Bay encompasses the cove and surrounding lands—all of which one can see from just below Limsa Lominsa. This breathtaking view explains why the area is a favorite for trysts...despite being rife with deadly stinging aureliae.

Madman Bridge

Madman Bridge is maintained by Naldiq & Vymelli’s. Those who venture beyond it, however, are liable to fall prey to kobolds and monsters, and it is said that only a man who had taken leave of his senses would cross the bridge unprepared.

The Eyes

Known in part as a post for the Yellowjacket’s second levy, the Eyes is a towering stone outcrop with two hollows cut clean through that appear to watch passersby with hidden intent.

The Mourning Widow

Though a river once flowed here gracefully over land to the ocean, the Calamity sheared away rock and soil to leave but a stark cliff face. Now, the waters cascade downwards, falling upon the waves beneath. The locals see these as the tears of those who lost a loved one during the chaos, and have taken to calling the waterfall the Mourning Widow.

The Tempest Gate

Unlike the warm winds of the Zephyr Gate, this back entrance gains its title from the gales that howl at its doors from the seas.

Oschon’s Embrace

When the Gods’ Grip bore the brunt of a great wave generated during the Calamity, one section of the peninsula crumbled under the force of the water, leaving the tip cut off from the mainland. Naldiq & Vymelli’s subsequently set about constructing this mighty bridge to cross the ravine, reconnecting the severed docks and communities with the mainland.

Cedarwood

Once home of a mighty forest, Cedarwood’s trees grew straight and strong, and found use as masts and decks upon many a Lominsan vessel. After many years of logging, however, the area is nigh unrecognizable, its flora almost completely changed.

The Red Rooster Stead

The farmers on the Red Rooster Stead will rarely shy from testing their agricultural acumen on exotic crops or untested growing methods, and take pride in their willingness to sacrifice a harvest if it means a better yield an autumn hence. The plantation’s name is said to be taken from the bloody cockfights held after nightfall by the gamekeeps.

The Grey Fleet

Sitting high atop Widow Cliffs on the southeastern coast of Vylbrand, the Grey Fleet was built to harness the constant southerly winds funneled down through the Strait of Merlthor, and use them to power the many mills which grind the region’s wheat and full its wool.

The Blind Iron Mines

Though operations have all but ground to a halt within the Blind Iron Mines, in its heyday the air inside was so full of dust as to rob men of their sight.

The Gods' Grip

Legend has it that the hands of the Wanderer and Navigator shaped this peninsula, which extends along the western shores of Moraby Bay. During the War of the Magi, it was here that the Nymian Royal Marines took an Amdapori host by surprise, and repulsed its attempts to land upon the cape. The conflict has since become known as the Battle of the Gods’ Grip.

The Moraby Drydocks

The Moraby Drydocks—main offices of Naldiq & Vymelli’s—are presently bustling with shipwrights working to finish the Victory, the first large-scale vessel to be constructed after the Calamity.

The Salt Strand

When struck by a fallen shard from Dalamud’s outer shell, a massive amount of concentrated aether was released from just below the surface of the Rhotano Sea, immediately fusing with and crystallizing the towering fount of salt water which was expelled during the impact. City-state-funded exploratory forays into the inner crater have all yet to return…

Candlekeep Quay

Originally built for the candlekeep stationed at Oschon’s Torch, this quay is also used to unload freight bound for the Moraby Drydocks.

Empty Heart

A small spring that bubbles up on the Gods’ Grip, Empty Heart’s waters are fresh and pure. Such sources are a rarity, and many are the monsters that come to slake their thirst—so many, in fact, that they are known to fight amongst themselves.

Oschon’s Torch

Bearing the Wanderer’s name, Oschon’s Torch stands on the opposite shore of Moraby Bay from Llymlaen’s Ring. Together, the lighthouses alert passing ships to where the bay’s jagged coasts lie. [1]

References

  1. Encyclopaedia Eorzea: Volume I, page 107