Lower Jeuno
Lower Jeuno is a zone in ???. This area is featured in the Echoes of Vana'diel quest series.
Locations
| Area | Points of Interest |
|---|---|
| Lower Jeuno |
Teleport
There is no Aetheryte in Jeuno. To access, teleport to Mamook in Yak T'el, Yok Tural and speak with Toraal Ja (near the Aetheryte plaza at (X:36.0, Y:32.3)) who will transport you to the entrance at (X:10.9, Y:34.8) (near The Cerulean Cexudross). This fast travel option is unlocked early on Dreams of Paradise; players will need to travel to the entrance by themselves prior to this quest.
Shops & Services
| Merchant Name | Title | Location |
|---|---|---|
| Peculiar Goblin | Miscellany | (X:6.5, Y:5.2) |
After sufficient progress in the quest Jeuno, speaking to the Hume Adventurer at (X:5.8, Y:6.3) will provide lore surrounding the Echoes of Vana'diel raid bosses. Additional entries will be unlocked upon completing Dreams of Paradise and The Hollow Promise.
The Mithran Adventurer (X:6.4, Y:4.5) will comment on certain FFXI-related glamour items that the player has equipped. Many of these items are from The Forbidden Land, Eureka.
Additional Information
The Grand Duchy of Jeuno (ジュノ大公国, Juno Taikōkoku), or more commonly just Jeuno (ジュノ, Juno), is a booming city-state in the world of Vana'diel from Final Fantasy XI. Built upon Heaven's Bridges, the city is a structure that allows passage between the Quon and Mindartia continents. Due to political neutrality, Jeuno often acts as a regulator between the other three nations of Vana'diel.
Trivia
During the Starlight Celebration, the music for this area will change to the Christmas music from Final Fantasy XI that plays in Lower Jeuno.
NPCs
The NPCs found in this zone are based on NPCs or player behavior found in Final Fantasy XI.
| Location | FFXIV NPC | Dialogue | FFXI NPC | Notes |
|---|---|---|---|---|
| (X:5.4, Y:6.8) (south) | Unnamed shade | ...magic map...adventures...? | Promurouve | FFXI does not have an automapping system. Players must find or purchase Magical Map key items in order to view maps of zones, which this NPC sells. |
| (X:5.4, Y:6.8) (north) | Unnamed shade | ...welcome...Adoulin... ...help...? |
Darcia | Gives quest that unlocks the FFXI expansion pack, Seekers of Adoulin. |
| (X:5.4, Y:6.8) | Cordial Shade | Welcome...Chamber of Commerce... We assist...job...labor... |
Derrick | Says: "Welcome to the Chamber of Commerce and Industry. We assist the community with job placement and labor arbitration." |
| (X:6.3, Y:6.8) | Orderly Shade | ...auction house. ...any questions...? In the past...great wealth... |
Honorine | Says: "Welcome to the Auction House. Do you have any questions about our establishment?" and "In the past, many have amassed great wealth through the auction house. I hope you find fortune, too!" Gives a tutorial to FFXI's version of the Market Board called the Auction House; the dialogue is her parting words. |
| (X:5.8, Y:6.0) | Unnamed shade | ...monstarus...recorded...Dale... | Rakuru-Rakoru | Gives the quest The Miraculous Dale, which requires hunting 16 specific Notorious Monsters.
The quest rewards 59,630 gil, which is a Japanese phonetic pun: when the digits 5963 are pronounced in Japanese, it says "gokurosan", which is approximately "thank you for your hard work". |
| (X:5.9, Y:5.9) | Unnamed shade | ...Mea...1k... Can I have... |
Player character behavior | This NPC's bubble dialogue is based on shouting for a teleport from a White Mage, likely (using the Auto-Translator) {Teleport-Mea} 1k {Can I have it?} Fast travel in FFXI was comparatively limited in its earlier years. Teleportation was limited to White Mages and they could only teleport to certain points in the world. Enterprising White Mages would offer to cast teleportation spells for a nominal fee (usually 1000 gil). In this case, the player is requesting the spell Teleport-Mea. |
| (X:5.8, Y:5.8) | Unnamed shade | ...a lass...my love... ...so shy... |
Momiji | Says: When I was but a lass, I oft would follow my lover to this fountain. He would speak barely a word, so shy was he! To love someone is a wonderful thing. Only now, at my age, does that seem so clear. Oh, my husband? Yes, he's quite well. He's so full of life, I know not what to do! |
| (X:5.9, Y:5.4) | Unnamed shade | I am...patrol... | Zauko | Says "I am Zauko. I patrol Lower Jeuno. We guards need more than muscle. We need the residents' trust. Come see me if you're ever in trouble." Gives the quest Community Service at dusk wherein players light the lamps on the western side of town. |
| (X:6.6, Y:5.6) | Solemn Shade | Party... Looking... Dark... Samurai... Dragoon... |
Player character behavior | Likely saying: Looking for Party Dark Knight, Samurai, Dragoon FFXI does not have a Duty Finder equivalent, and until relatively recently, did not have any sort of mass communication outside of a region. Moreover, players cannot invite other party members if they are in different regions. These factors pushed players to congregate in Jeuno where they would manually have to form parties, usually through shouting. Dark Knights (a DPS in this game), Samurai, and Dragoons had especially long wait times as these slower-paced jobs were seen as less desirable for the faster-paced parties of the mid-to-late 2000s. |
| (X:6.8, Y:5.6) | Thrifty Shade | ...Neptune's Spire! Applicants...invite...our branch... Please...will issue...membership... |
Ghebi Damomohe | Receptionist for the Tenshodo, an organization featured in FFXI's MSQ equivalent. |
| (X:6.7, Y:6.8) | Unnamed shade | Kurou...Magnificentaru...! All...revealed... |
Kurou-Morou | Fortune-teller. |
| (X:6.6, Y:7.1) | Diminutive Shade | I...Chululu... Divining... Five...card... Other-wothers... |
Chululu | Quest giver for Collect Tarut Cards. Players were given five copies of one of four kinds of tarut cards, and had to interact and trade with other players to find the other three kinds of cards. Doing so would unlock fortune telling, and was also the start of a questline culminating in an important crowd-control spell for Black Mages. |
| (X:6.4, Y:6.5) (south) | Unnamed shade | Looking...The Fool... | Player character behavior | Player character shouting for a card to complete the quest Collect Tarut Cards. |
| (X:6.4, Y:6.5) (north) | Unnamed shade | Looking...The Hermit... | Player character behavior | Player character shouting for a card to complete the quest Collect Tarut Cards. |
| (X:6.2, Y:5.3) | Elvaan Dancer | Are we in Jeuno...? I swear I was hunting colibri in Bhaflau Thickets not long ago. I remember a bright light and then darkness... Then I think I heard someone ranting about how they failed, and echoes... It didn't really make sense. <sigh> All that time putting together a party wasted... It's going to take forever to improve my closed position at this rate. |
Player character behavior | Final Fantasy XI features an endgame progression system called Merit Points, which players can earn beginning at the old level cap of Level 75. These points can be spent to improve a character's job through various upgrades, such as Dancer's Closed Position. When introduced, gaining the Merit Points to improve the ability was very time-consuming and required a party, and parties could break easily without getting the needed points. Bhaflau Thickets was a common place to farm Merit Points, because the colibri spawn quickly, have easily manipulated TP moves, and are weak to various weapon types. |
| (X:5.6, Y:6.6) | Hume Paladin | My moogle companion recently taught me about merit points, which can be used to further improve my abilities. The hunting required for it demands considerable offensive capabilities, and so my comrades were often reluctant to let me join them... Which is why I gave up my sword and shield for two-handed blades. |
Player character behavior | Player character discussing Merit Points.
Additionally, jobs in FFXI are able to equip multiple weapon types, with varying combat skill proficiency in each type, depending on the job - this is why the Paladin is able to switch to using a greatsword. |
| (X:5.6, Y:6.6) | Elvaan Monk | I don't suppose you know anything about the Bushin, do you? It is said he will grant a black belt to monks who have proven their mastery of the fist. There's a Tarutaru around here somewhere who claims to know where the Bushin is, but he'll only tell me if I can fulfill a number of preposterous requests. I already managed to get a hold of the wyrm beard he wanted, but now he wants a behemoth tongue! The smart thing to do would be to stick with my brown belt and leave well enough alone, but the increased speed and resilience the black belt offers is too great to ignore! |
Player character behavior | In Final Fantasy XI, there is a questline where players can earn a Purple Belt, Brown Belt, and Black Belt - strong Monk-exclusive waist equipment. The questline involves defeating several Notorious Monsters, with the final quest Beat Around the Bushin requiring drops from 3 NMs, each of which has multi-step spawn conditions involving drops from other NMs. |
| (X:5.8, Y:5.5) | Mithran Red Mage | Every time I think I've rrreached my potential, there's always one man I can rrrely on to push me past my limits. He asks for the most peculiar things, like papyrus and rrrusty knickknacks, but his final trial is a fight against the old man himself. I've already lost to him twenty times now... “Don't think I'm forcing you,” he says, but it just makes me want to trrry harder. Next time, I plan to overwhelm him with a barrage of Aero III! |
Player character behavior | Final Fantasy XI has an initial level cap of 50, and players must complete "limit break" quests from their NPC mentor Maat to increase the cap, by 5 levels per quest. The ultimate level cap was 75 for a long period of time, with the 70-75 quest Shattering Stars being a difficult one-on-one fight against Maat himself.
Maat mirrors the job used to enter the battlefield and also possesses a Monk skillset. At the time of Shattering Stars' release on December 16, 2003, Red Mages had a particularly rough go of it, as Maat could inflict many highly damaging physical and magical attacks in a short amount of time. The predominant strategy was to disable Maat in some capacity, use a special ability that allowed back-to-back spellcasting, and spam Aero III until victory. |
Music
| Condition | Theme |
|---|---|
| Main | The Grand Duchy of Jeuno |
| Starlight Celebration | Jeuno (Starlight Celebration) |