Monk

From Final Fantasy XIV Online Wiki
(Redirected from Monk Quests)
Jump to navigation Jump to search

Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state's great pikemen.
The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship. By mastering seats of power within the body known as chakra, they are capable of performing extraordinary physical feats.

FinalFantasyXIV.com Monk

Monk (MNK) is a Disciple of War job unlockable at level 30 as an upgrade from the Pugilist class and is a  Melee DPS job.

General information

Guild

The Pugilists' Guild is in Ul'dah - Steps of Nald. Pugilists must specialize into monk once they reach level 30, and complete the quests Main Scenario Quest Sylph-management and Main Scenario Quest Return of the Holyfist. The job trainer is Widargelt, although most job quests are started by talking to Erik, who is normally located in Ul'dah - Steps of Thal (10.6, 13.1).

Equipment

The monk is a disciple of war and wears armor "of Striking" (shared with Samurai) while using accessories "of Slaying" (shared with Dragoon, Reaper, and Samurai). They use fist weapons.

Weapon Armor Accessories
Pugilist's Arms Head
Body
Hands
Legs
Feet
Bracelets
Earrings
Necklace
Ring

Monk Job Quests

Quest Type Level Quest Giver Unlocks Rewards
Brother from Another Mother Job quest 30 Gagaruna Monk
  Rockbreaker
Monk (Simple) Adventurer Plate
Monk (Simple) Adventurer Plate
1   Soul of the Monk
Insulted Intelligence Job quest 35 Erik   Thunderclap
A Slave to the Aether Job quest 40 Erik   Howling Fist
The Pursuit of Power Job quest 45 Erik   Four-point Fury
Good Vibrations Job quest 45 Erik 1   Temple Circlet
1   Temple Gloves
1   Temple Gaskins
1   Temple Boots
Five Easy Pieces Job quest 50 Erik   Bulletproof I
  Perfect Balance
Monk - Part 1
Monk - Part 1
1   Temple Cyclas
1   Melee Attire Coffer (IL 90)
The Legend Continues Job quest 50 Erik
Let's Talk about Sects Job quest 52 Widargelt   Form Shift
Against the Shadow Job quest 54 Widargelt   Steel Peak Mastery
  The Forbidden Chakra
Fight the Battle to Win Job quest 56 Widargelt
Stop the Senseless Killing Job quest 58 Widargelt
Appetite for Destruction Job quest 60 Widargelt   Enhanced Perfect Balance
  Masterful Blitz
  Bulletproof II
Monk - Part 2
Monk - Part 2
1   Tantra Armor Coffer (IL 210)
A Fistful of Resolve Job quest 60 Erik
Return of the Monk Job quest 63 Widargelt
Cross-fist Training Job quest 65 Widargelt
Choices and Paths Job quest 68 Widargelt
The Power to Protect Job quest 70 Widargelt   Brotherhood
  Bulletproof III
Monk - Part 3
Monk - Part 3
1   Pacifist's Attire Coffer (IL 290)
A Monk's Legacy Sidequest 80 Erik   Bulletproof IV
Monk - Part 4
Monk - Part 4
1   Heavens' Eye Materia VII
1   Savage Aim Materia VII
1   Savage Might Materia VII

Physical DPS Role Quests (Shadowbringers)

Quest Type Level Quest Giver Unlocks Rewards
No Greater Sport Role quest 70 Lue-Reeq
Vengeance in Defeat Role quest 72 Lue-Reeq
Freedom from Privilege Role quest 74 Lue-Reeq
The Hunter's Legacy Role quest 76 Lue-Reeq
Fellowship Restored Role quest 78 Olvara 1   Risotto al Nero
Courage Born of Fear Role quest 80 Lue-Reeq   Speaker for the Brave
Physical DPS Role Quests (Shadowbringers)
Physical DPS Role Quests (Shadowbringers)
1   Heavens' Eye Materia VII
1   Savage Aim Materia VII
1   Savage Might Materia VII

Melee DPS Role Quests (Endwalker)

Quest Type Level Quest Giver Unlocks Rewards
Storm Clouds Brewing Role quest 85 Lominsan Delegate
The Crushing Tide Role quest 86 Maelstrom Secretariat
Old Heroes Never Die Role quest 87 Maelstrom Secretariat
A Mother's Suffering Role quest 88 Maelstrom Secretariat
Out of the Shadows Role quest 89 Maelstrom Secretariat 1   Coconut Cod Chowder
To Calmer Seas Role quest 90 Maelstrom Secretariat   More than Loss
Melee DPS Role Quests (Endwalker)
Melee DPS Role Quests (Endwalker)
2   Savage Aim Materia IX
2   Savage Might Materia IX
2   Heavens' Eye Materia IX

Melee DPS Role Quests (Dawntrail)

Quest Type Level Quest Giver Unlocks Rewards
The Hunter and the Hunted Role quest 90 Shashepya
A Sea of Blood Role quest 92 I'toca
Who's Who Role quest 94 I'toca
Cornered Prey Role quest 96 Kuiyki
Impostor Syndrome Role quest 98 Kuiyki 1   Fruit and Aloe Jelly
A Hunter True Role quest 100 Kuiyki   Dreams Woven Anew
Melee DPS Role Quests (Dawntrail)
Melee DPS Role Quests (Dawntrail)
2   Savage Aim Materia XI
2   Savage Might Materia XI
2   Heavens' Eye Materia XI

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Bootshine  PGL 1 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 220.
Opo-opo's Fury Potency: 420
Opo-opo Form Bonus: Guarantees a critical hit.
Damage dealt is increased when under an effect that raises critical hit rate.
Additional Effect: Changes form to raptor
Duration: 30s
  True Strike  PGL 4 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 300.
Raptor's Fury Potency: 500
Can only be executed when in raptor form.
Additional Effect: Changes form to coeurl
Duration: 30s
  Snap Punch  PGL 6 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 270.
330 when executed from a target's flank.

Coeurl's Fury Potency: 420
Flank Coeurl's Fury Potency: 480
Can only be executed when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 30s
  Steeled Meditation  PGL 1Quest: The Spirit Is Willing 15 Ability Instant 1s 0y
Single Target or AoE not yet specified 0y
Opens a chakra. Up to five chakra can be opened at once.
Opens all five chakra when used outside of combat.
Triggers the cooldown of weaponskills upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
  Steel Peak  PGL 15 Ability Instant 1s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 180.
Can only be executed while in combat and under the effect of five Chakra. Five chakra close upon execution.
  Twin Snakes  PGL 18 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 420.
Can only be executed when in raptor form.
Additional Effect: Grants a stack of Raptor's Fury
Raptor's Fury Effect: Increases potency of Rising Raptor by 200
Duration: 15s
Additional Effect: Changes form to coeurl
Duration: 30s
  Arm of the Destroyer  PGL 26 Weaponskill Instant 2s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 110 to all nearby targets.
Opo-opo Form: 120
Additional Effect: Changes form to raptor
Duration: 30s
  Demolish  PGL 1Quest: Return of the Holyfist 30 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 360.
420 when executed from a target's rear.

Can only be executed when in coeurl form.
Additional Effect: Grants 2 stacks of Coeurl's Fury
Coeurl's Fury Effect: Increases potency of Pouncing Coeurl by 150
Additional Effect: Changes form to opo-opo
Duration: 30s
  Rockbreaker  MNK 1Quest: Brother from Another Mother 30 Weaponskill Instant 2s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 150 to all nearby enemies.
Can only be executed when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 30s
  Thunderclap  MNK 1Quest: Insulted Intelligence 35 Ability Instant 30s 20y
Single Target or AoE not yet specified 0y
Rush to a targeted enemy's or party member's location.
Maximum Charges: 3
Cannot be executed while bound.
  Inspirited Meditation  MNK 1Quest: A Slave to the Aether 40 Ability Instant 1s 0y
Single Target or AoE not yet specified 0y
Opens a chakra. Up to five chakra can be opened at once.
Opens all five chakra when used outside of combat.
Triggers the cooldown of weaponskills upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
  Howling Fist  MNK 1Quest: A Slave to the Aether 40 Ability Instant 1s 10y
Line AoE from the user to the action target 10y
Delivers an attack with a potency of 100 to all enemies in a straight line before you.
Can only be executed while in combat and under the effect of five Chakra. Five chakra close upon execution.
  Mantra  PGL 42 Ability Instant 90s 0y
Point Blank Circle around the user 30y
Increases HP recovery via healing actions by 10% for self and nearby party members.
Duration: 15s
  Four-point Fury  MNK 1Quest: The Pursuit of Power 45 Weaponskill Instant 2s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 140 to all nearby enemies.
Can only be executed when in raptor form.
Additional Effect: Changes form to coeurl
Duration: 30s
  Dragon Kick  PGL 50 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 320.
Opo-opo Form Bonus: Grants a stack of Opo-opo's Fury
Opo-opo's Fury Effect: Increases potency of Leaping Opo by 200
Additional Effect: Changes form to raptor
Duration: 30s
  Perfect Balance  MNK 1Quest: Five Easy Pieces 50 Ability Instant 40s 0y
Single Target or AoE not yet specified 0y
Grants 3 stacks of Perfect Balance, each stack allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 20s
Additional Effect: Grants Opo-opo Chakra, Coeurl Chakra, or Raptor Chakra depending on the form required by actions executed.
Changing to Opo-opo Form grants Coeurl Chakra
Changing to Raptor Form grants Opo-opo Chakra
Changing to Coeurl Form grants Raptor Chakra
Maximum Charges: 2
Can only be executed while in combat and when not under the effect of any Beast Chakra.
  Form Shift  MNK 1Quest: Let's Talk about Sects 52 Weaponskill Instant 2s 0y
Single Target or AoE not yet specified 0y
Grants Formless Fist to self, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
  Forbidden Meditation  MNK 1Quest: Against the Shadow 54 Ability Instant 1s 0y
Single Target or AoE not yet specified 0y
Opens a chakra. Up to five chakra can be opened at once.
Opens all five chakra when used outside of combat.
Triggers the cooldown of weaponskills upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
  The Forbidden Chakra  MNK 1Quest: Against the Shadow 54 Ability Instant 1s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 400.
Can only be executed while in combat and under the effect of five Chakra. Five chakra close upon execution.
  Masterful Blitz  MNK 1Quest: Appetite for Destruction 60 Weaponskill Instant 2s 0y
Single Target or AoE not yet specified 0y
Strike the enemy with a technique fueled by the power of your Beast Chakra.
The technique used is determined by the number of different types of Beast Chakra opened.
1 Beast Chakra Type: Elixir Burst
2 Beast Chakra Types: Celestial Revolution
3 Beast Chakra Types: Rising Phoenix
3 Beast Chakra and Both Nadi: Phantom Rush.
  Tornado Kick  MNK 60 Weaponskill Instant 2s 3y
Circle AoE around the action target 5y
Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 35% less for all remaining enemies.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of Lunar Nadi and Solar Nadi, as well as three Beast Chakra.
※This action cannot be assigned to a hotbar.
  Elixir Field  MNK 60 Weaponskill Instant 2s 0y
Point Blank Circle around the user 5y
Delivers an attack to all nearby enemies with a potency of 800 for the first enemy, and 35% less for all remaining enemies.
Additional Effect: Opens the Lunar Nadi.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three of the same Beast Chakra.
※This action cannot be assigned to a hotbar.
  Celestial Revolution  MNK 60 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 600.
Additional Effect: Opens the Lunar Nadi. If the Lunar Nadi is already open, opens the Solar Nadi instead.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three Beast Chakra.
※This action cannot be assigned to a hotbar
  Flint Strike  MNK 60 Weaponskill Instant 2s 0y
Point Blank Circle around the user 5y
Delivers an attack to all nearby enemies with a potency of 800 for the first enemy, and 35% less for all remaining enemies.
Additional Effect: Opens the Solar Nadi.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three distinct Beast Chakra.
※This action cannot be assigned to a hotbar
  Riddle of Earth  MNK 64 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 20%.
Duration: 10s
Additional Effect: Grants Earth's Resolve upon taking damage
Earth's Resolve Effect: Gradually restores HP
Cure Potency: 100
Duration: 15s
Additional Effect: Grants Earth's Rumination
Duration: 30s
  Earth's Reply  MNK 64 Ability Instant 1s 0y
Point Blank Circle around the user 5y
Restores own HP and the HP of all nearby party members.
Cure Potency: 300
Earth's Resolve Potency: 500
Can only be executed while under the effect of Earth's Rumination.
  Riddle of Fire  MNK 68 Ability Instant 60s 0y
Single Target or AoE not yet specified 0y
Increases damage dealt by 15%.
Duration: 20s
Additional Effect: Grants Fire's Rumination
Duration: 20s
  Brotherhood  MNK 1Quest: The Power to Protect 70 Ability Instant 120s 0y
Point Blank Circle around the user 30y
Grants Brotherhood and Meditative Brotherhood to self and all nearby party members.
Brotherhood Effect: Increases damage dealt by 5%.
Additional Effect: Allows the opening of up to ten chakra
Duration: 20s
Additional Effect: Grants Meditative Brotherhood to self and all nearby party members
Meditative Brotherhood Effect: 20% chance you open a chakra when party members under this effect execute a weaponskill or cast a spell.
Chance is 100% when you execute a weaponskill or cast a spell while under the effect of Meditative Brotherhood.
Duration: 20s
  Riddle of Wind  MNK 72 Ability Instant 90s 0y
Single Target or AoE not yet specified 0y
Reduces auto-attack delay by 50%.
Duration: 15s
Additional Effect: Grants Wind's Rumination
Duration: 15s
  Enlightened Meditation  MNK 74 Ability Instant 1s 0y
Single Target or AoE not yet specified 0y
Opens a chakra. Up to five chakra can be opened at once.
Opens all five chakra when used outside of combat.
Triggers the cooldown of weaponskills upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
  Enlightenment  MNK 74 Ability Instant 1s 10y
Line AoE from the user to the action target 10y
Delivers an attack with a potency of 160 to all enemies in a straight line before you.
Can only be executed while in combat and under the effect of five Chakra. Five chakra close upon execution.
  Six-sided Star  MNK 80 Weaponskill Instant 4s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 780.
Potency increases by 80 for each Chakra open
Closes all chakra upon execution.
Additional Effect: Increases movement speed.
Duration: 5s
Critical hits with this weaponskill will not open a chakra.
This weaponskill does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions.
  Shadow of the Destroyer  MNK 82 Weaponskill Instant 2s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 120 to all nearby enemies.
Opo-opo Form Bonus: Guarantees a critical hit.
Additional Effect: Changes form to raptor.
Duration: 30s
  Rising Phoenix  MNK 86 Weaponskill Instant 2s 0y
Point Blank Circle around the user 5y
Delivers physical fire damage to all nearby enemies with a potency of 900 for the first enemy, and 35% less for all remaining enemies.
Additional Effect: Opens the Solar Nadi.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed under the effect of three distinct Beast Chakra.
※This action cannot be assigned to a hotbar.
  Phantom Rush  MNK 90 Weaponskill Instant 2s 3y
Circle AoE around the action target 5y
Delivers an attack to target and all enemies nearby it with a potency of 1,500 for the first enemy, and 35% less for all remaining enemies.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed under the effect of Lunar Nadi and Solar Nadi, as well as three Beast Chakra.
※This action cannot be assigned to a hotbar.
  Leaping Opo  MNK 92 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 260.
Opo-opo's Fury Potency: 460
Opo-opo Form Bonus: Guarantees a critical hit
Damage dealt is increased when under an effect that raises critical hit rate.
Additional Effect: Changes form to raptor
Duration: 30s
  Rising Raptor  MNK 92 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 340.
Raptor's Fury Potency: 540
Can only be executed when in raptor form.
Additional Effect: Changes form to coeurl
Duration: 30s
  Pouncing Coeurl  MNK 92 Weaponskill Instant 2s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 310.
370 when executed from a target's flank.

Coeurl's Fury Potency: 460
Flank Coeurl's Fury Potency: 520
Can only be executed when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 30s
  Elixir Burst  MNK 92 Weaponskill Instant 2s 0y
Point Blank Circle around the user 5y
Delivers an attack to all nearby enemies with a potency of 900 for the first enemy, and 35% less for all remaining enemies.
Additional Effect: Opens the Lunar Nadi.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three of the same Beast Chakra.
※This action cannot be assigned to a hotbar.
Masterful Blitz changes to Elixir Burst when requirements for execution are met.
  Wind's Reply  MNK 96 Weaponskill Instant 2s 10y
Line AoE from the user to the action target 10y
Delivers an attack to all enemies in a straight line before you with a potency of 1,040 for the first enemy, and 35% less for all remaining enemies.
Can only be executed while under the effect of Wind's Rumination.
  Fire's Reply  MNK 100 Weaponskill Instant 2s 20y
Circle AoE around the action target 5y
Deals damage to all nearby enemies with a potency of 1,400 for the first enemy, and 35% less for all remaining enemies.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of Fire's Rumination.

Limit Breaks (PvE)

See also: Limit Break
Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Braver  Melee DPS 1 Limit Break Level 1 2s Instant 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 100% the damage of Braver.
  Bladedance  Melee DPS 1 Limit Break Level 2 3s Instant 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 220% the damage of Braver.
  Final Heaven  PGL 1 Limit Break Level 3 4.5s Instant 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 350% the damage of Braver.

Melee DPS role actions (PvE)

See also: Role actions
Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Second Wind  Melee DPS
 Physical Ranged DPS
8 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Instantly restores own HP.
Cure Potency: 800
  Leg Sweep  Melee DPS 10 Ability Instant 40s 0y
Single Target or AoE not yet specified 0y
Stuns target.
Duration: 3s
  Bloodbath  Melee DPS 12 Ability Instant 90s 0y
Single Target or AoE not yet specified 0y
Converts a portion of physical damage dealt into HP.
Duration: 20s
  Feint  Melee DPS 22 Ability Instant 90s 10y
Single Target or AoE not yet specified 0y
Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
Duration: 15s
  Arm's Length  Melee DPS
 Physical Ranged DPS
 Tank
32 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s
  True North  Melee DPS 50 Ability Instant 45s 0y
Single Target or AoE not yet specified 0y
Nullifies all action direction requirements.
Duration: 10s
Maximum Charges: 2

PvP Actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
  Dragon Kick (PvP)  MNK 30 Weaponskill Instant 1.8s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 5,500.
※This action cannot be assigned to a hotbar.
  Twin Snakes (PvP)  MNK 30 Weaponskill Instant 1.8s 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
Combo Action: Dragon Kick
※This action cannot be assigned to a hotbar.
  Demolish (PvP)  MNK 30 Weaponskill Instant 1.8s 5y
Single Target or AoE not yet specified 0y
Delivers an attack to target with a potency of 6,500.
Combo Action: Twin Snakes
※This action cannot be assigned to a hotbar.
  Leaping Opo (PvP)  MNK 30 Weaponskill Instant 1.8s 5y
Single Target or AoE not yet specified 0y
Delivers an attack to target with a potency of 7,000.
Combo Action: Demolish
※This action cannot be assigned to a hotbar.
  Rising Raptor (PvP)  MNK 30 Weaponskill Instant 1.8s 5y
Single Target or AoE not yet specified 0y
Delivers an attack to target with a potency of 7,500.
Combo Action: Leaping Opo
※This action cannot be assigned to a hotbar.
  Pouncing Coeurl (PvP)  MNK 30 Weaponskill Instant 1.8s 5y
Single Target or AoE not yet specified 0y
Delivers an attack to target with a potency of 8,000.
Combo Action: Rising Raptor
※This action cannot be assigned to a hotbar.
  Phantom Rush (PvP)  MNK 30 Weaponskill Instant 1.8s 6y
Circle AoE around the action target 5y
Delivers an attack to target and all enemies nearby it with a potency of 12,000.
Combo Action: Pouncing Coeurl
※This action cannot be assigned to a hotbar.
  Flint's Reply (PvP)  MNK 30 Weaponskill Instant 8.64s 20y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
Maximum Charges: 2
  Wind's Reply (PvP)  MNK 30 Weaponskill Instant 16s 10y
Line AoE from the user to the action target 10y
Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.
Additional Effect: 15-yalm knockback to first target
Also afflicts first target with Pressure Point if successfully knocked back.
Pressure Point Effect: Next weaponskill used on target will deal additional damage with a potency of 12,000
Duration: 4s
Effect of Pressure Point expires upon dealing additional damage.
Grants Wind Resonance
Increases movement speed by 50%
Duration: 4s
This weaponskill does not share a recast timer with any other actions.
  Rising Phoenix (PvP)  MNK 30 Ability Instant 16s 0y
Point Blank Circle around the user 6y
Delivers an attack with a potency of 4,000 to all nearby enemies.
Additional Effect: Grants Fire Resonance
Fire Resonance Effect: Increases damage dealt by next weaponskill by 50%.
Duration: 10s
Additional Effect: Grants Fire's Rumination
Duration: 10s
Maximum Charges: 2
※Flint's Reply changes to Fire's Reply while under the effect of Fire's Rumination.
  Riddle of Earth (PvP)  MNK 30 Ability Instant 24s 0y
Single Target or AoE not yet specified 0y
Grants Earth Resonance, changing Riddle of Earth to Earth's Reply, and allowing you to compile damage each time you are struck by an enemy.
Duration: 8s
Executing Earth's Reply deals physical damage to all nearby enemies and restores your HP.
Damage Potency: 2,000 plus 25% of compiled damage
Cure Potency: 4,000 plus 50% of compiled damage.
  Thunderclap (PvP)  MNK 30 Ability Instant 10s 20y
Single Target or AoE not yet specified 0y
Rush to a targeted enemy's or party member's location.
Additional Effect: Creates a barrier around target party member that nullifies damage equivalent to a heal of 8,000 potency.
If the target selected was an enemy, creates a barrier around self instead.
Duration: 5s
Maximum Charges: 2
Cannot be executed while bound.
  Fire's Reply (PvP)  MNK 30 Weaponskill Instant 1.8s 20y
Circle AoE around the action target 5y
Delivers an attack with a potency of 8,000 to target and all enemies nearby it.
Can only be executed while under the effect of Fire's Rumination.
※This action cannot be assigned to a hotbar.
  Earth's Reply (PvP)  MNK 30 Ability Instant 1s 0y
Point Blank Circle around the user 6y
Deals physical damage to all nearby enemies and restores your HP.
Damage Potency: 4,000 plus 25% of compiled damage.
Cure Potency: 8,000 plus 50% of compiled damage.
Can only be executed while under the effect of Earth Resonance.
※This action cannot be assigned to a hotbar.

Limit Break (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Meteodrive (PvP)  MNK 30 Limit Break Instant 10s 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 12,000.
Additional Effect: Removes target's Guard
Additional Effect: Afflicts target with Meteodrive, and deals additional damage with a potency of 12,000
Duration: 3s
Meteodrive Effect: Renders target unable to move
Effect cannot be applied to players riding machina or non-player combatants.
Can only be executed when the limit gauge is full.
Gauge Charge Time: 75s
Cannot be executed while bound.

Melee DPS role actions (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Bloodbath (PvP)  Melee DPS 30 Ability Instant 45s 0y
Single Target or AoE not yet specified 0y
Increases damage dealt by 10%, and converts 100% of damage dealt into HP.
Duration: 10s
  Swift (PvP)  Melee DPS 30 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Increases movement speed by 100% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 4s
Effect ends when riding a mount.
  Smite (PvP)  Melee DPS 30 Ability Instant 15s 10y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
Potency increases up to 18,000 as the target's HP decreases, reaching its maximum value when the target has 25% HP or less.
Recast time resets upon earning a kill or an assist.

Common actions (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
  Standard-issue Elixir (PvP)  ANY 30 Ability 4.5s 5s 0y
Single Target or AoE not yet specified 0y
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken.
  Recuperate (PvP)  ANY 30 Ability 2,000 Instant 1s 0y
Single Target or AoE not yet specified 0y
Restores own HP.
Cure Potency: 15,000
  Purify (PvP)  ANY 30 Ability 2,000 Instant 4s 0y
Single Target or AoE not yet specified 0y
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature.
Additional Effect: Grants Resilience
Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects
Duration: 2s
Can be used even when under the effect of certain status afflictions.
  Guard (PvP)  ANY 30 Ability Instant 30s 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 4s
Movement speed is reduced by 33% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.
  Sprint (PvP)  ANY 30 Ability Instant 1.5s 0y
Single Target or AoE not yet specified 0y
Increases movement speed. Effect ends upon reuse or execution of another action.

PvE traits

Trait Acquired Quest requirement Level Effect
  Greased Lightning  PGL 1 Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%.
  Enhanced Greased Lightning  PGL 20 Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 10%.
  Deep Meditation  MNK 38 Grants an 80% chance that a chakra will open upon dealing critical damage with a weaponskill.
  Enhanced Greased Lightning II  MNK 40 Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15%.
  Steel Peak Mastery  MNK 1Quest: Against the Shadow 54 Upgrades Steeled Meditation to Forbidden Meditation and Steel Peak to The Forbidden Chakra.
  Enhanced Perfect Balance  MNK 1Quest: Appetite for Destruction 60 When under the effect of Perfect Balance, grants Beast Chakra in accordance with the form normally required to execute weaponskills.
Weaponskills granting opo-opo form will also Opo-opo Chakra.
Weaponskills granting coeurl form will also grant Coeurl Chakra.
Weaponskills granting raptor form will also grant Raptor Chakra.
  Deep Meditation II  MNK 74 Guarantees that a chakra will open upon dealing critical damage with a weaponskill.
  Howling Fist Mastery  MNK 74 Upgrades Inspirited Meditation to Enlightened Meditation and Howling Fist to Enlightenment.
  Enhanced Greased Lightning III  MNK 76 Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%.
  Arm of the Destroyer Mastery  MNK 82 Upgrades Arm of the Destroyer to Shadow of the Destroyer.
  Enhanced Thunderclap  MNK 84 Allows a third charge of Thunderclap.
  Melee Mastery  MNK 84 Increases the potency of Bootshine to 220, True Strike to 300, Snap Punch to 270, Twin Snakes to 380, Demolish to 320, Dragon Kick to 280, and The Forbidden Chakra to 400.
  Flint Strike Mastery  MNK 86 Upgrades Flint Strike to Rising Phoenix.
  Enhanced Brotherhood  MNK 88 Guarantees that a chakra will open when you are under the effect of Meditative Brotherhood and execute a weaponskill or cast a spell.
  Tornado Kick Mastery  MNK 90 Upgrades Tornado Kick to Phantom Rush.
  Beast Chakra Mastery  MNK 92 Upgrades Bootshine to Leaping Opo, True Strike to Rising Raptor, Snap Punch to Pouncing Coeurl, and Elixir Field to Elixir Burst.
  Enhanced Second Wind  Melee DPS
 Physical Ranged DPS
94 Increases the healing potency of Second Wind to 800.
  Melee Mastery II  MNK 94 Increases the potency of Twin Snakes to 420, Demolish to 360, Dragon Kick to 320, Six-sided Star to 780, and Phantom Rush to 1,500.
  Enhanced Riddle of Wind  MNK 96 Grants Wind's Rumination upon executing Riddle of Wind.
Duration: 15s
  Enhanced Feint  Melee DPS 98 Extends the duration of Feint to 15 seconds.
  Enhanced Riddle of Fire  MNK 100 Grants Fire's Rumination upon executing Riddle of Fire.
Duration: 20s

Forms

Monk does not have traditional combos. Unlike other jobs, the actions available are determined by the monk's current form—opo-opo, raptor, or coeurl. Performing certain actions grants Opo-opo's, Raptor's, or Coeurl's Fury, which increases potency of actions under that respective form.

Parentheses show the action before acquiring the relevant trait.

Opo-opo Form Raptor Form Coeurl Form
  Leaping Opo (  Bootshine)
  Dragon Kick
  Shadow of the Destroyer (  Arm of the Destroyer) <AoE>
>   Rising Raptor (  True Strike)
  Twin Snakes
  Four-point Fury <AoE>
>   Pouncing Coeurl (  Snap Punch) <Flank>
  Demolish <Rear>
  Rockbreaker <AoE>
Additional Effects Additional Effects Additional Effects
The above actions change your form to raptor form.

They also gain the following bonuses when used in opo-opo form:

  • Bootshine / Leaping Opo guarantees a critical hit.
  • Dragon Kick grants a stack of Opo-opo's Fury, which increases the potency of Bootshine / Leaping Opo.
  • Arm of the Destroyer deals increased damage.
  • Shadow of the Destroyer guarantees a critical hit.
The above actions change your form to coeurl form.

Twin Snakes also grants stacks of Raptor's Fury, which increases the potency of True Strike / Rising Raptor.

The above actions change your form to opo-opo form.

Demolish also grants stacks of Coeurl's Fury, which increases the potency of Snap Punch / Pouncing Coeurl.

Job mechanics

Official Lodestone Job Guide (Always up-to-date)

Chakra Gauge

When you learn the action   Steeled Meditation (level 15), the Chakra Gauge will be displayed.

Accumulating the maximum amount of Chakra will allow you to execute several actions such as   Steel Peak,   Howling Fist (acquired at level 40),   The Forbidden Chakra (acquired at level 54), and   Enlightenment (acquired at level 74).


The action   Brotherhood (level 70) grants the effect Meditative Brotherhood to you and nearby party members, increasing the frequency with which you open chakra. Moreover, you can open up to ten chakra so long as you are under this effect.

Beast Chakra Gauge

The actions   Twin Snakes,   Demolish (acquired at level 30), and   Dragon Kick (acquired at level 50) will grant stacks of Opo-opo Fury, Raptor Fury, or Coeurl Fury. The fury granted is commensurate with the form required for their execution. Other weaponskills that require these forms will consume stacks of fury to deal increased damage.
Upon learning   Masterful Blitz at level 60, executing certain weaponskills under the effect of   Perfect Balance will open Beast Chakra─Opo-opo Chakra, Coeurl Chakra, or Raptor Chakra─in accordance with the form normally required to execute them. After opening three, you will be able to execute one of several powerful actions. Three distinct Beast Chakra allow the execution of   Flint Strike, three of the same allow the execution of   Elixir Field, and two distinct chakra with a third repeating one allow the execution of   Celestial Revolution.

It is also possible to open the Lunar Nadi and Solar Nadi by executing Elixir Field and Flint Strike respectively. Opening three Beast Chakra and both nadi allows the execution of   Tornado Kick.

Simple Mode

Meditation

Meditative Brotherhood

Fury Stacks

Beast Chakras and Nadi


Achievements

This job is associated with the following achievements:

Name Points Task Reward Patch
  The Sweet Science IV 5 Achieve pugilist level 40. - 2.0
  The Sweet Science V 5 Achieve pugilist level 50. - 2.0
  The Sweet Science VI 5 Achieve pugilist level 60. - 3.0
  The Sweet Science VII 5 Achieve pugilist level 70. - 4.0
  The Sweet Science VIII 5 Achieve pugilist level 80. - 5.0
  The Sweet Science IX 5 Achieve pugilist level 90. - 6.0
  The Sweet Science X 5 Achieve pugilist level 100. - 7.0
  Bulletproof I 5 Complete the monk job quest "Five Easy Pieces." - 2.0
  Bulletproof II 5 Complete the monk job quest “Appetite for Destruction.” Of the 14th Chakra 3.0
  Bulletproof III 5 Complete the monk job quest "The Power to Protect." The Fistful 4.0
  Bulletproof IV 5 Complete the monk job quest "A Monk's Legacy." The Transcendent 5.0

Notable Monks

Lore

Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state’s great pikemen. The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship.

History

In the time of the Sixth Umbral Calamity, there was a people who escaped the great flooding by following the guiding light of a meteor—a brilliant beacon which led them to the highlands of Gyr Abania. These refugees devoted themselves to Rhalgr, the Destroyer, whose streaking star had granted them salvation, and their fervent faith took solid root within the region. The order known as the Fist of Rhalgr was formed, and within their temple the devotees of the Fist tempered body and spirit in an effort to grow closer to their deity. Through their meditations, these monks discovered within themselves foci of power—chakras—and with this knowledge devised a martial art that channeled the life energies of the practitioner into destructive force.

Gyr Abania had long endured political instability, and the constant outbreaks of violence encouraged the monks to pursue their newfound martial mastery with ever greater zeal. The Fist of Rhalgr evolved into a formidable military force, and gradually nurtured an alliance with the royal family of Ala Mhigo. Eventually, the Fist was integrated into the nation’s standing army, thus consolidating its position and influence within the region. This arrangement, however, was not to King Theodoric’s liking. In the year 1552 of the Sixth Astral Era, the King of Ruin, grown fearful of the order’s political power, had the Temple of the Fist burned to the ground. The warrior monks and their teachings were lost—scattered like ashes on the wind.

Equipment

Temple Attire

The religious habit of the Fist of Rhalgr, made entirely on temple grounds. The cloth is loomed by monks, the thread spun from the cocoons of remarkable worms unknown to naturalists but which arise in great numbers in the temple school-house. Every stitch is half as wide as its wearer’s little fingernail, and it is said that the result forms a holy geometry to further open one’s chakras.

Sphairai

A pair of Sphairai cunningly wrought in the form of coeurls. The sweat of Ivon Coeurlfist and blood of his enemies anoint these ever-snarling beasts of hide and metal. Perhaps one of the most famed of the warrior monks of the Fist of Rhalgr, Ivon is said to have eschewed the training grounds of the main temple in favor of martial congress with wild coeurls.

Tantra Attire

Only elders in the Fist of Rhalgr are permitted to don this attire. Though the thread used in its creation is the same as that woven into the standard temple habit, the veteran monks looming the tantra cloth imbue each stitch with concentrated energy, resulting in a significantly higher rate of aetherial conductivity. A monk’s chakras are thus greatly expanded when swathed in such material, but without the training required to moderate the excessive outpouring of aether, an unseasoned wearer would bleed out his entire life essence in a matter of moments.

Rising Suns

These ornate weapons cover the entire fist, the radial pattern of their spikes lending the impression of a dawning sun’s lancing rays. The origin of the Rising Suns’ name, however, is not found in their design alone. Forged from a delicate balance of mythril and silver, the spikes act as conduits, conveying and radiating the energies focused in the monk’s fists. A master practitioner equipped with these weapons is capable of emitting blinding levels of aether, each blow falling with terrible, incandescent force.

Tricks of the Trade

  • Final Heaven: By focusing an intensely concentrated knot of aether within a single fist, a monk can then strike an opponent with a blow that erupts into a detonation of catastrophic proportions. This technique cannot be performed until the practitioner is prepared to reach beyond mortal limits into the divine.
  • Shoulder Tackle: A technique used to close distance to an opponent, the practitioner rushes forward and slams an aether-shielded shoulder into the target with concussive force. This move is favored by devotees of Rhalgr for its swift and brutal nature.
  • Mantra: After first intoning a phrase to center the spirit, the practitioner then releases a burst of harmonious energies in every direction. Those caught in this gentle explosion of aether find their physical forms more readily receptive to restoration magicks.
  • Tornado Kick: “Again! Spin faster! Harness every chakra and become the tornado! You kick with all the violence of a gentle summer breeze...” - Master monk instructing a disciple in the Tornado Kick technique.

H'raha Tia

Race (Clan): Miqo'te (Seekers of the Sun) Gender: Male Age: 56 Epithet: H’raha Tia Fistborn Master of the sect of shadow, a splinter faction of the Fist of Rhalgr. Eschewing the entanglements of politics and seeking only to grow closer to the Destroyer, H’raha is a fanatical proponent of his sect’s devotion to martial perfection. So uncompromising is his zealotry that he willingly compels his disciples to fight to the death when the prize is the opening of one’s chakras. Satisfied with nothing less than the mastery of all fourteen chakras, H’raha sends those who would be his successors to hunt down and defeat Widargelt — and the other disciples of the sect of light.

Widargelt Beake

  • Race (Clan): Hyur (Highlander)
  • Gender: Male
  • Age: 26
  • Epithet: Widargelt the Watcher

Though commonly known as one of the young leaders of the Ala Mhigan Resistance, Widargelt’s true birth name is Theodred, and he is nephew to Theodoric, the last king of Ala Mhigo. When he was scarce more than a babe, Widargelt’s mother sent him away to a remote temple of the Fist of Rhalgr, where he was sheltered from his demented uncle’s purge of the royal line.

His parents, however, failed to escape the mad king’s frenzy of executions. The orphaned Widargelt was left to be raised by elderly monks, who indoctrinated him in the way of the Fist. Upon reaching manhood, the idea of joining the Resistance and fighting to restore his fallen nation was a calling his Ala Mhigan blood could not ignore.

A Monk’s Panoply

Pacifist’s Vest

What this vest lacks in cloth, it makes up for in adornment. Its strings of beads and distinctive pattern, traced across the garment in earth tones, are believed to channel aether from the open chakra into one’s fists.

Pacifist’s Armguards

Differences in design between left and right armguards serve as a secondary means of manipulating an enemy’s visual focus. The extent of Far Eastern influence on Ala Mhigan culture can be identified through the distinctly Doman rosary wrapped around the right half of this particular pair.

Chakras

Chakras are the valves that regulate the flow of the body’s aether. By mastering chakras and gaining control over this flow, a trained monk can accomplish extraordinary physical feats. Ordinarily locked into a closed state, chakras can be opened by entering into deadly combat on ancient battlefields, where the release of rarefied aether resonates with and expands one’s innate seats of power.

The Seventh Chakra

If a monk’s training were seen as a mountain, then the opening of the seventh chakra would be its peak—the very pinnacle of martial achievement. Each of the body’s seats of power, however, is said to have aspects of both light and shadow. Thus to truly master the techniques of the monk, one must unlock not seven, but fourteen distinct chakras. [1]

A Monk’s Panoply

Pacifist’s Vest

What this vest lacks in cloth, it makes up for in adornment. Its strings of beads and distinctive pattern, traced across the garment in earth tones, are believed to channel aether from the open chakra into one’s fists.

Pacifist’s Armguards

Differences in design between left and right armguards serve as a secondary means of manipulating an enemy’s visual focus. The extent of Far Eastern influence on Ala Mhigan culture can be identified through the distinctly Doman rosary wrapped around the right half of this particular pair.

Pacifist’s Gaskins

When their order was at its peak, monks of the Fist of Rhalgr would retreat to the mountains to train, matching their strength against the coeurls who dwelled upon the ancient spires. Pelts such as the one adorning the waist of this garment would attest to the might of the wearer.

Form & Function

As masters of hand-to-hand combat, the Fist of Rhalgr’s monks prized freedom of movement above all else. Accordingly, the modern monk's battle garb incorporates little armor, and what few pieces she wears are meant to boost the efficacy of her blows rather than protect her person. This is not to say that any loose-fitting garb will do, however: the monk’s costume is woven from a unique type of silk that allows her to open her chakra with greater ease. Following relatively recent tradition, monks now spin the thread themselves during their training, making use of a technique that imbues it with aetherial energies. Fabric woven with this thread is better suited for chakra manipulation, as it frees aether from ambient constraint, allowing it to flow without impediment. Also typical of the monk’s garb are long sashes and panels of loose cloth, which dance through the air as the monk moves, distracting her foe. [2]

References

  1. Encyclopaedia Eorzea: Volume I, page 220-221
  2. Encyclopaedia Eorzea: Volume II, page 228