Stormblood content

The Drowned City of Skalla

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The Drowned City of Skalla

Level
70 (Sync: 70)
Item Level
300 (Sync: 370)
Difficulty
Normal
Party size
Light Party
4 man 1 1 2
Unsyncing
Allowed
Time limit
90 minutes
Phoenix Down
Available
Duty Finder
Dungeons (Stormblood)
Roulette
High-level Dungeons
Tomestones
Allagan Tomestone of Poetics 30 
Req. quest
Main Scenario Quest The Mad King's Trove
Entrance
The Lochs (X:26.5, Y:21.2, Z:-2.8)
Modes
Duty Support
Explorer
Patch
4.1

Long ago, in the dawn of the Fifth Astral Era, the modest nation of Skalla was founded in the land of Gyr Abania. Over the span of several centuries, its people constructed a grand city of stone at the bottom of a steep-walled ravine, but even this natural defense could not protect Skalla from destruction during a terrible age of war. When the great flood of the Sixth Umbral Calamity later swept across the realm, the hollow ruins of the city were lost to sight, its remnants submerged beneath a raging sea.
Haunting the depths of what is now Loch Seld, Skalla's silent walls lure adventurers into the salt-laden waters with the promise of mysteries unsolved and treasures unclaimed.

— In-game description

The Drowned City of Skalla is a level 70 dungeon introduced in patch 4.1 with Stormblood.

Duty Support

Arenvald Alphinaud J'moldva
Class Gladiator Gladiator Academician Lancer
Role Tank or DPS Healer or DPS DPS

Objectives

  1. Arrive at the Green Screams: 0/1
  2. Defeat Kelpie: 0/1
  3. Arrive at a Door Unopened: 0/1
  4. Defeat the Old One: 0/1
  5. Arrive at the Golden Walls of Ruin: 0/1
  6. Defeat Hrodric Poisontongue: 0/1

Enemies

Bosses

Video guide (6.5 update)
  • Torpedo: Moderate tank damage.
  • Rising Seas: Party-wide AoE.
  •   Hydro Pull: Move away from Kelpie to avoid outer edge damage.
  • Hydro Push: Move to Kelpie to avoid outer edge damage.
  • Bloody Puddle: Target players for AoE and tethered orbs. Spread puddles to avoid damage and debuffs and kite orbs away.

The AoE outside the platform will damage and debuff any player standing in it.

  • Mystic Light: Large Frontal Cone on random player.
  • Mystic Flame: Large Circle AoE under random players.
  • Order to Detonate 1: The boss will become invulnerable and spawns 4 Subservient adds that must be destroyed to make the boss vulnerable and avoid high party damage.
  • Shifting Light: Turns Players into Spriggans with Action ability.
  • Order to Detonate 2: Spawns 6 adds that must be destroyed using your Spriggan action ability to destroy adds. Spam action as necessary.
  • Rusting Claw (no cast bar): Raises right arm - Move away from front. Telegraphed with the message "Hrodric Poisontongue raises his claws!".
  • Tail Drive (no cast bar): Raises tail - Move away from rear. Telegraphed with the message "Hrodric Poisontongue raises his tail!".
  • The Spin (no cast bar): Goes to the middle of the arena and places a proximity marker there - Run to the edge.
  • Ring of Chaos: Selected player move to boss to allow party to move to safe area.
  • Eye of the Fire: Look away from boss to avoid confusion.
  • Cross of Chaos: Cross shaped AoE attack from affected player - stop moving to allow other players to dodge.
  • Circle of Chaos: Circle AoE attack from affected player - Move away from party.
  • Words of Woe: Faces random player for Column attack.

Loot

Name Type Item Level Rarity Quantity
  Skallic Amulet of Aiming Bracelets 315 BGreen 1
  Skallic Amulet of Casting Bracelets 315 BGreen 1
  Skallic Amulet of Fending Bracelets 315 BGreen 1
  Skallic Amulet of Healing Bracelets 315 BGreen 1
  Skallic Amulet of Slaying Bracelets 315 BGreen 1
  Skallic Boots of Fending Feet 315 BGreen 1
  Skallic Boots of Maiming Feet 315 BGreen 1
  Skallic Ring of Aiming Ring 315 BGreen 1
  Skallic Ring of Casting Ring 315 BGreen 1
  Skallic Ring of Fending Ring 315 BGreen 1
  Skallic Ring of Healing Ring 315 BGreen 1
  Skallic Ring of Slaying Ring 315 BGreen 1
  Skallic Shoes of Aiming Feet 315 BGreen 1
  Skallic Shoes of Casting Feet 315 BGreen 1
  Skallic Shoes of Healing Feet 315 BGreen 1
  Skallic Shoes of Scouting Feet 315 BGreen 1
  Skallic Shoes of Striking Feet 315 BGreen 1
Name Type Item Level Rarity Quantity
  Skallic Armguards of Casting Hands 315 BGreen 1
  Skallic Armguards of Fending Hands 315 BGreen 1
  Skallic Armguards of Maiming Hands 315 BGreen 1
  Skallic Armguards of Scouting Hands 315 BGreen 1
  Skallic Cap of Aiming Head 315 BGreen 1
  Skallic Cap of Casting Head 315 BGreen 1
  Skallic Cap of Healing Head 315 BGreen 1
  Skallic Cap of Scouting Head 315 BGreen 1
  Skallic Cap of Striking Head 315 BGreen 1
  Skallic Earring of Aiming Earrings 315 BGreen 1
  Skallic Earring of Casting Earrings 315 BGreen 1
  Skallic Earring of Fending Earrings 315 BGreen 1
  Skallic Earring of Healing Earrings 315 BGreen 1
  Skallic Earring of Slaying Earrings 315 BGreen 1
  Skallic Gloves of Aiming Hands 315 BGreen 1
  Skallic Gloves of Healing Hands 315 BGreen 1
  Skallic Gloves of Striking Hands 315 BGreen 1
  Skallic Goggles of Fending Head 315 BGreen 1
  Skallic Headgear of Maiming Head 315 BGreen 1
  Skallic Necklace of Aiming Necklace 315 BGreen 1
  Skallic Necklace of Casting Necklace 315 BGreen 1
  Skallic Necklace of Fending Necklace 315 BGreen 1
  Skallic Necklace of Healing Necklace 315 BGreen 1
  Skallic Necklace of Slaying Necklace 315 BGreen 1
Name Type Item Level Rarity Quantity
  Far From Home Orchestrion Roll Orchestrion Roll N/A ABasic 1
  Salt & Pepper Seal Minion N/A ABasic 1
  Skallic Bottoms of Aiming Legs 315 BGreen 1
  Skallic Bottoms of Healing Legs 315 BGreen 1
  Skallic Bottoms of Striking Legs 315 BGreen 1
  Skallic Coat of Fending Body 315 BGreen 1
  Skallic Coat of Maiming Body 315 BGreen 1
  Skallic Jacket of Aiming Body 315 BGreen 1
  Skallic Jacket of Casting Body 315 BGreen 1
  Skallic Jacket of Healing Body 315 BGreen 1
  Skallic Jacket of Scouting Body 315 BGreen 1
  Skallic Jacket of Striking Body 315 BGreen 1
  Skallic Sarouel of Casting Legs 315 BGreen 1
  Skallic Sarouel of Scouting Legs 315 BGreen 1
  Skallic Trousers of Fending Legs 315 BGreen 1
  Skallic Trousers of Maiming Legs 315 BGreen 1

Additional Treasure Coffers

For Stormblood dungeons, it's possible for any additional coffer to be random materials from the Miss List instead of gear.

Treasure Coffer 1 (X: 13.3 Y: 9.9)

Name Type Item Level Rarity Quantity
  Skallic Boots of Fending Feet 315 BGreen 1
  Skallic Boots of Maiming Feet 315 BGreen 1
  Skallic Shoes of Striking Feet 315 BGreen 1
  Skallic Shoes of Scouting Feet 315 BGreen 1
  Skallic Shoes of Aiming Feet 315 BGreen 1
  Skallic Shoes of Casting Feet 315 BGreen 1
  Skallic Shoes of Healing Feet 315 BGreen 1
  Skallic Amulet of Fending Bracelets 315 BGreen 1
  Skallic Amulet of Slaying Bracelets 315 BGreen 1
  Skallic Amulet of Aiming Bracelets 315 BGreen 1
  Skallic Amulet of Casting Bracelets 315 BGreen 1
  Skallic Amulet of Healing Bracelets 315 BGreen 1
  Skallic Ring of Fending Ring 315 BGreen 1
  Skallic Ring of Slaying Ring 315 BGreen 1
  Skallic Ring of Aiming Ring 315 BGreen 1
  Skallic Ring of Casting Ring 315 BGreen 1
  Skallic Ring of Healing Ring 315 BGreen 1

Treasure Coffer 2 (X: 14.6 Y: 11.7)

Name Type Item Level Rarity Quantity
  Skallic Goggles of Fending Head 315 BGreen 1
  Skallic Headgear of Maiming Head 315 BGreen 1
  Skallic Cap of Striking Head 315 BGreen 1
  Skallic Cap of Scouting Head 315 BGreen 1
  Skallic Cap of Aiming Head 315 BGreen 1
  Skallic Cap of Casting Head 315 BGreen 1
  Skallic Cap of Healing Head 315 BGreen 1
  Skallic Armguards of Fending Hands 315 BGreen 1
  Skallic Armguards of Maiming Hands 315 BGreen 1
  Skallic Gloves of Striking Hands 315 BGreen 1
  Skallic Armguards of Scouting Hands 315 BGreen 1
  Skallic Gloves of Aiming Hands 315 BGreen 1
  Skallic Armguards of Casting Hands 315 BGreen 1
  Skallic Gloves of Healing Hands 315 BGreen 1
  Skallic Earring of Fending Earrings 315 BGreen 1
  Skallic Earring of Slaying Earrings 315 BGreen 1
  Skallic Earring of Aiming Earrings 315 BGreen 1
  Skallic Earring of Casting Earrings 315 BGreen 1
  Skallic Earring of Healing Earrings 315 BGreen 1
  Skallic Necklace of Fending Necklace 315 BGreen 1
  Skallic Necklace of Slaying Necklace 315 BGreen 1
  Skallic Necklace of Aiming Necklace 315 BGreen 1
  Skallic Necklace of Casting Necklace 315 BGreen 1
  Skallic Necklace of Healing Necklace 315 BGreen 1

Treasure Coffer 3 (X: 9.9 Y: 11.4)

Name Type Item Level Rarity Quantity
  Skallic Coat of Fending Body 315 BGreen 1
  Skallic Coat of Maiming Body 315 BGreen 1
  Skallic Jacket of Striking Body 315 BGreen 1
  Skallic Jacket of Scouting Body 315 BGreen 1
  Skallic Jacket of Aiming Body 315 BGreen 1
  Skallic Jacket of Casting Body 315 BGreen 1
  Skallic Jacket of Healing Body 315 BGreen 1
  Skallic Trousers of Fending Legs 315 BGreen 1
  Skallic Trousers of Maiming Legs 315 BGreen 1
  Skallic Bottoms of Striking Legs 315 BGreen 1
  Skallic Sarouel of Scouting Legs 315 BGreen 1
  Skallic Bottoms of Aiming Legs 315 BGreen 1
  Skallic Sarouel of Casting Legs 315 BGreen 1
  Skallic Bottoms of Healing Legs 315 BGreen 1
  Skallic Amulet of Fending Bracelets 315 BGreen 1
  Skallic Amulet of Slaying Bracelets 315 BGreen 1
  Skallic Amulet of Aiming Bracelets 315 BGreen 1
  Skallic Amulet of Casting Bracelets 315 BGreen 1
  Skallic Amulet of Healing Bracelets 315 BGreen 1
  Skallic Ring of Fending Ring 315 BGreen 1
  Skallic Ring of Slaying Ring 315 BGreen 1
  Skallic Ring of Aiming Ring 315 BGreen 1
  Skallic Ring of Casting Ring 315 BGreen 1
  Skallic Ring of Healing Ring 315 BGreen 1

Treasure Coffer 4 (X: 12.2 Y: 10.5)

Name Type Item Level Rarity Quantity
  Skallic Earring of Fending Earrings 315 BGreen 1
  Skallic Earring of Slaying Earrings 315 BGreen 1
  Skallic Earring of Aiming Earrings 315 BGreen 1
  Skallic Earring of Casting Earrings 315 BGreen 1
  Skallic Earring of Healing Earrings 315 BGreen 1
  Skallic Necklace of Fending Necklace 315 BGreen 1
  Skallic Necklace of Slaying Necklace 315 BGreen 1
  Skallic Necklace of Aiming Necklace 315 BGreen 1
  Skallic Necklace of Casting Necklace 315 BGreen 1
  Skallic Necklace of Healing Necklace 315 BGreen 1
Miss List
Name Type Rarity Quantity
  Steppe Milk Crafting material Basic 1
  Dzo Chuck Crafting material Basic 1
  Hornbill Tenderloin Crafting material Basic 1
  Jhammel Haunch Crafting material Basic 1
  Gagana Egg Crafting material Basic 1
  Worsted Yarn Crafting material Basic 1
  Halgai Mane Crafting material Basic 1
  Manzasiri Hair Crafting material Basic 1
  Gagana Leather Crafting material Basic 1
  Gyuki Leather Crafting material Basic 1
  Tiger Leather Crafting material Basic 1
  Marid Leather Crafting material Basic 1
  Gazelle Leather Crafting material Basic 1
  Gagana Skin Crafting material Basic 1
  Gyuki Hide Crafting material Basic 1
  Tiger Skin Crafting material Basic 1
  Marid Hide Crafting material Basic 1
  Gazelle Hide Crafting material Basic 1
  True Griffin Hide Crafting material Basic 1
  Muud Suud Horn Crafting material Basic 1
  Gazelle Horn Crafting material Basic 1
  Dzo Horn Crafting material Basic 1
  Rhino Beetle Carapace Crafting material Basic 1
  Bombfish Spine Crafting material Basic 1
  Growth Formula Eta Crafting material Basic 1
  Beetle Glue Crafting material Basic 1
  Moth Scales Crafting material Basic 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
  Mapping the Realm: Skalla 10 Discover every location within the Drowned City of Skalla. - 4.1

Music

Condition Theme
Main   Far From Home
Mid-Bosses Persistence
Final Boss   Triumph

Images

Gear Images

Dungeon Images

Lore

Remnants Of The Fifth Astral Era

Long ago, in the dawn of the Fifth Astral Era, the modest nation of Skalla was founded in the land of Gyr Abania. Over the span of several centuries, its people constructed a grand city of stone at the bottom of a steep-walled ravine, but even this natural defense could not protect Skalla from destruction during a terrible age of war. When the great flood of the Sixth Umbral Calamity later swept across the realm, the hollow ruins of the city were lost to sight, its remnants submerged beneath a raging sea.

Over a thousand years later, the city of Ala Mhigo would be built atop Skalla’s forgotten grave in the salt-laden depths of Loch Seld. Yet some few remembered, among them the last king of Ala Mhigo, Theodoric. Towards the end of his brutal reign, growing ever more paranoid over imagined threats to his crown, he had his own family members imprisoned on invented charges. Their wealth was seized and hidden away within the ruins of Skalla, while they themselves were put to guarding it—as abominations transformed by court thaumaturges.

These dark truths were brought to light following Ala Mhigo’s liberation, in the course of an investigation by the Scions of the Seventh Dawn. Braving the horrors that lurked Skalla’s crumbling halls, they discovered a veritable mountain of riches: the mad kings legendary trove. In a heartwarming tale with which no few readers will already be familiar, the treasure was placed in the hands of Ala Mhigo’s interim government to be used to rebuild the nation and provide relief to the poor.

The Old One

Encountered within the halls of Skalla, this animated guardian’s clay body is somehow evocative of the Far East. While its actual origin is unclear, it was likely borne to Ala Mhigo during the city-state’s days as a waypoint for trade.

Hrodric Poisontongue

Cousin to Theodoric, the last king of Ala Mhigo, the noble-born Hrodric was fifth in line to the throne. Compelled by an unwavering sense of justice, he made frequent attempts to counsel and calm the volatile monarch, but such efforts were construed as an act of treason. For this imagined crime, Hrodric suffered a terrible punishment, and was cursed to forever inhabit the form of a monstrous beast.

More

Suspicious of his own countrymen, Theodoric invited eastern mages to his court. The distinctive brands of enchantment observed throughout the ruins of Skala are suspected to be their handiwork

Dialogue

Duty Dialogue

The Old One: ×△sACriFicE△×◎WHIR◎×▼sUBserViEntS▼×
BooM, bOOm, BOom, boOm... 
The Old One: ×△AcTivatE△×◎CLUNK◎×▼TRaNsfoRMatiOn▼×
HeX, hEx, HEx, hEX...
The Old One: ×△sACriFicE△×◎WHIR◎×▼sUBserViEntS▼×
BooM, bOOm, BOom, boOm... 
The Old One: ×△AcTivatE△×◎CLUNK◎×▼TRaNsfoRMatiOn▼×
HeX, hEx, HEx, hEX...
Hrodric Poisontongue: Graaaaaah!
Kill! Kill you all! 
Hrodric Poisontongue: <snarl> Death!
Death comes for you!

Duty Support

Alphinaud: Good to see you found a way in too, [Forename]. 
Arenvald: Right, then! Let's go and get our treasure!
Arenvald: Up for some spearfishing, J'moldva? 
J'moldva: Always.
Arenvald: What is that? Some kind of horse? 
Alphinaud: It's the Kelpie! I've heard legends of it! 
Alphinaud: I'm drenched from head to toe... 
Arenvald: No more than you'd expect on an adventure, eh?
Alphinaud: I daresay this was a place of worship. 
Arenvald: And I have a feeling it's crawling with “worshipers”...
Alphinaud: Quite well guarded, that door. 
Arenvald: Does that mean we've already reached the treasure!?
Arenvald: If that's the treasure, then consider me disappointed. 
Alphinaud: Fortunately for you, it's another guardian. Be on your guard!
Arenvald: What in the seven hells!? 
J'moldva: Wh-What's happened to my body? 
Alphinaud: Ye gods, what magick is this!?
Arenvald: Grrr, just you wait! 
J'moldva: A truly vexing spell... 
Alphinaud: Ugh, not again! 
Arenvald: Hmph, troublesome piece of clay... 
Alphinaud: Indeed. Its magicks were not to be underestimated.
J'moldva: Prison cells... 
Alphinaud: Relics of the mad king's reign.
Arenvald: That was a person? Seven hells... 
Alphinaud: So the dark rumors of this place were true...
Alphinaud: It seems that fellow won't let us have the treasure without a fight. 
Arenvald: Wouldn't be much of an adventure if it didn't end on a climax, eh?

Post–dungeon Pop–ups

J'moldva: Arenvald has gotten stronger, hasn't he? 
Arenvald: Piles upon piles of treasure... I can scarcely imagine how much there is.
Alphinaud: To think that monster used to be a man...