Complete Anima Weapons/Quest
|Lux Anima |
Before begin to create your Complete Anima Weapon, you must:
|Starting Location:||Helix, Azys Lla (x7.4,y11.5)|
|Ardashir sends you off to 3 dungeons, in hopes to understand how to further your anima relic. Unlike most dungeon steps, the Sharpened Anima may be equipped, but does not have to be, as long as it is in the armoury chest or inventory, but you must complete the dungeons as the same job of the Anima Weapon you are currently working for to complete the requirements.
Once complete, Ardashir comes up with his strategy to improve the weapon, but it requires you transfer the soulstone of your current relic. This requires two tasks which are not sequential, and can be started/completed simultaneously/separately:
Collecting Aetheric Density is very similar to Novus/Zeta light farming, however density is rewarded from all LV50 A Realm Reborn dungeons, and density is rewarded from Heavensward duties (all types of duties). Density is tracked through an item received called the Enhanced Anima Glass, which shows the anima sprite surrounded by 10 glyphs. The 10 glyphs lightly glow at the start, as soon as enough density is collected the glyph will glow brighter and Aetheric Density is collected for the next following glyph.
Aetheric Density Chart
Important: You need to have your Sharpened Anima Weapon equipped for the final boss of the duty in order to collect aetheric density.
Various activities award a certain amount of Aetheric Density points, as indicated in the chart below.
Each time you complete an activity that grants aetheric density, you will receive a message in your chat log containing one of the words from the chart below to indicate the amount of growth, i.e. "The anima housed in the (weapon) grows robust from aetheric condensation."
In addition, each time you complete an activity, there is a small chance that the activity will grant points a tier higher than normal, i.e. a Heavensward alliance raid can sometimes grant Hardened (96) instead of Sturdy (64). This is different from the time-based bonus windows of Anima light farming.
|Vague (4)||Heavensward FATEs|
|Meager (8)||The Limitless Blue (Hard) and (Extreme), Thok ast Thok (Hard) and (Extreme)|
|Vigorous (16)||Containment Bay S1T7 (Extreme), The Minstrel's Ballad: Nidhogg's Rage, Alexander Raids (#1-#12)|
|Robust (32)||Heavensward Dungeons, ARR lvl50 Dungeons (Excluding Castrum Meridianum and The Praetorium), Alexander Raids (Savage) 1-4, Containment Bay Z1T9 (Extreme)|
|Sturdy (64)||Heavensward Alliance Raids|
|Hardened (96)||Alexander Raids (Savage) 9-12|
|Stalwart (128)||Possible bonus from Alexander Raids (Savage) 9-12|
|Nigh Unyielding (2000)||On completion of the grind|
Farming aetheric density
Important: You need to have your Sharpened Anima Weapon equiped for the final boss of the duty in order to collect aetheric density.
The most efficient way to farm aetheric density is run Alexander: Alexander - The Eyes of the Creator (Savage), also known as A9S, unsynced (this method takes 21 clears). As of patch 6.3, this can be easily and relatively quickly done solo at level 90 with around item level 610 gear.
Tracking progress with Enhanced Anima Glass
The quest will give you an Enhanced Anima Glass. It can be found in the "Key Items" tab of your inventory (different than with the Zodiac Glass). Each rune in the Enhanced Anima Glass represents 200 points. You need to farm around 2000 Aetheric Density points to complete the grind.
On the above image 3 last runes have to be filled and one prior is partially filled. You don't have to manually track your progress as when it's finished you will be notified on screen:
|Starting NPC:||Processing Node|
|Starting Location:||Helix, Azys Lla (x7.0,y11.4)|
|Collect 15 Pneumite. |
|Starting Location:||Azys Lla (x7,y12)|
Stats may be reallocated the same way as Reconditioned Anima Weapons/Quest