Marauder

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Marauders are combat specialists whose weapon of choice is the greataxe—a fearsome arm long associated with Eorzea's pirates. Their approach to battle is one of brute force, as they rely on pure strength and good steel to crush enemies and sunder weapons.
They are highly sought after for their ferocity and intimidating presence, and are often employed to hunt down monsters plaguing the land or to turn the tide of battle between warring nations. Skilled marauders have been known to take on entire packs of slavering beasts and emerge with little more than a few scrapes and bruises.

FinalFantasyXIV.com Marauder

Marauder (MRD) is one of two starting  Tank classes. It upgrades to Warrior at level 30.

General information

Guild

The Marauders' Guild is in Limsa Lominsa Upper Decks. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. At level 30, marauders must specialize into warrior.

Equipment

The marauder is a disciple of war and wears armor "of Fending." They use greataxes as weapons. The following crafting classes can create items that are useful to the marauder:

See marauder hunting log.

Quest Type Level Quest Giver Unlocks Rewards
Way of the Marauder Class quest 1 Blauthota Marauder Weathered War Axe 1 Weathered War Axe
Marmot Steak 5 Marmot Steak
My First Axe Class quest 1 Wyrnzoen
Axe in the Stone Class quest 5 Wyrnzoen Bronze War Axe 1 Bronze War Axe
Options:
Custom-made Cuirass 1 Custom-made Cuirass
Leather Eyepatch 1 Leather Eyepatch
Fingerless Leather Gloves 1 Fingerless Leather Gloves
Altered Thighboots 1 Altered Thighboots
Allagan Tin Piece 5 Allagan Tin Piece
Wake of Destruction Class quest 10 Wyrnzoen Cloud Axe 1 Cloud Axe
Options:
Leather Jacket 1 Leather Jacket
Bronze Sallet 1 Bronze Sallet
Hempen Bracers 1 Hempen Bracers
Leather Jackboots 1 Leather Jackboots
Allagan Bronze Piece 1 Allagan Bronze Piece
Brutal Strength Class quest 15 Wyrnzoen Tomahawk Tomahawk Iron War Axe 1 Iron War Axe
Options:
Bronze Cuirass 1 Bronze Cuirass
Bronze Gauntlets 1 Bronze Gauntlets
Padded Hempen Trousers 1 Padded Hempen Trousers
Bronze Sabatons 1 Bronze Sabatons
Allagan Bronze Piece 5 Allagan Bronze Piece
The Mountain That Strides Class quest 20 Wyrnzoen Inferno Axe 1 Inferno Axe
Options:
Iron Cuirass 1 Iron Cuirass
Iron Celata 1 Iron Celata
Iron Gauntlets 1 Iron Gauntlets
Iron Sabatons 1 Iron Sabatons
Allagan Bronze Piece 1 Allagan Bronze Piece
Bleeder of the Pack Class quest 25 Wyrnzoen Thunderstorm Axe 1 Thunderstorm Axe
Options:
Heavy Iron Armor 1 Heavy Iron Armor
Heavy Iron Gauntlets 1 Heavy Iron Gauntlets
Heavy Iron Flanchard 1 Heavy Iron Flanchard
Allagan Silver Piece 2 Allagan Silver Piece
Bringing Down the Mountain Class quest 30 Wyrnzoen Thrill of Battle Thrill of Battle
New Game Plus Marauder (New Game+)
Marauder Adventurer Plate Marauder Adventurer Plate
Spiked Steel Labrys 1 Spiked Steel Labrys
Options:
Steel Cuirass 1 Steel Cuirass
Steel Celata 1 Steel Celata
Steel Gauntlets 1 Steel Gauntlets
Steel Sabatons 1 Steel Sabatons
Allagan Silver Piece 3 Allagan Silver Piece

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Heavy Swing Heavy Swing  MRD 1 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 150.
Maim Maim  MRD 4 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
Combo Action: Heavy Swing
Combo Potency: 250
Berserk Berserk  MRD 6 Ability Instant 60s 0y
Single Target or AoE not yet specified 0y
Grants 3 stacks of Berserk, each stack guaranteeing weaponskill attacks are critical and direct hits.
Duration: 15s
Additional Effect: Extends Surging Tempest duration by 10s to a maximum of 60s
Overpower Overpower  MRD 10 Weaponskill Instant 2.5s 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 110 to all nearby enemies.
Additional Effect: Increased enmity
Defiance Defiance  MRD 10 Ability Instant 2s 0y
Single Target or AoE not yet specified 0y
Significantly increases enmity generation.
Effect ends upon reuse.
Release Defiance Release Defiance  MRD 10 Ability Instant 1s 0y
Single Target or AoE not yet specified 0y
Cancels the effect of Defiance.
Tomahawk Tomahawk  MRD 1Quest: Brutal Strength 15 Weaponskill Instant 2.5s 20y
Single Target or AoE not yet specified 0y
Delivers a ranged attack with a potency of 150.
Additional Effect: Increased enmity
Storm's Path Storm's Path  MRD 26 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Restores own HP
Cure Potency: 250
Thrill of Battle Thrill of Battle  MRD 1Quest: Bringing Down the Mountain 30 Ability Instant 90s 0y
Single Target or AoE not yet specified 0y
Increases maximum HP by 20% and restores the amount increased.
Duration: 10s
Vengeance Vengeance  MRD 38 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.
Duration: 15s
Holmgang Holmgang  MRD 42 Ability Instant 240s 6y
Single Target or AoE not yet specified 0y
Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1.
Duration: 10s
When a target is selected, halts their movement with chains.
Storm's Eye Storm's Eye  MRD 50 Weaponskill Instant 2.5s 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Grants Surging Tempest, increasing damage dealt by 10%
Duration: 30s
Extends Surging Tempest duration by 30s to a maximum of 60s.

Limit Breaks

See also: Limit Break
Action Acquired Level Type MP Casting Recast Range
Radius
Description
Shield Wall Shield Wall  Tank 1 Limit Break Level 1 Instant Instant 0y
Point Blank Circle around the user 50y
Reduces damage taken by all party members by 20%.
Stronghold Stronghold  Tank 1 Limit Break Level 2 Instant Instant 0y
Point Blank Circle around the user 50y
Reduces damage taken by all party members by 40%.
Land Waker Land Waker  MRD 1 Limit Break Level 3 Instant Instant 0y
Point Blank Circle around the user 50y
Reduces damage taken by all party members by 80%.

Tank actions

See also: Role actions
Action Acquired Level Type MP Casting Recast Range
Radius
Description
Rampart Rampart  Tank 8 Ability Instant 90s 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 20%.
Additional Effect: Increases HP recovery via healing actions on self by 15%
Duration: 20s
Low Blow Low Blow  Tank 12 Ability Instant 25s 3y
Single Target or AoE not yet specified 0y
Stuns target.
Duration: 5s
Provoke Provoke  Tank 15 Ability Instant 30s 25y
Single Target or AoE not yet specified 0y
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
Interject Interject  Tank 18 Ability Instant 30s 3y
Single Target or AoE not yet specified 0y
Interrupts the use of a target's action.
Reprisal Reprisal  Tank 22 Ability Instant 60s 0y
Point Blank Circle around the user 5y
Reduces damage dealt by nearby enemies by 10%.
Duration: 15s
Arm's Length Arm's Length  Melee DPS
 Physical Ranged DPS
 Tank
32 Ability Instant 120s 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s
Shirk Shirk  Tank 48 Ability Instant 120s 25y
Single Target or AoE not yet specified 0y
Diverts 25% of enmity to target party member.

PvE traits

Trait Acquired Quest requirement Level Effect
Tank Mastery Tank Mastery  GLA
 MRD
 DRK
 GNB
1 Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.

The marauder must specialize into  WAR, a tanking job.

Core mechanics

The marauder offers a decent damage and tanking gameplay, but requires expertise as they can grow complex to manage later on.

  • Heavy Swing Heavy Swing - Delivers an attack with a potency of 240.
  • Maim Maim - Delivers an attack with a potency of 190.
  • Storm's Eye Storm's Eye - Delivers an attack with a potency of 220.
  • Storm's Path Storm's Path - Delivers an attack with a potency of 220.

As a tanking class, marauders have to correctly combo Heavy Swing, Maim, Storm's Eye and Storm's Path to recover HP, deal damage and increase their beast gauge, while triggering defense-increasing weaponskills.

Achievements

This class is associated with the following achievements:

Name Points Task Reward Patch
An Axe to Grind I An Axe to Grind I 5 Achieve marauder level 10. - 2.0
An Axe to Grind II An Axe to Grind II 5 Achieve marauder level 20. - 2.0
An Axe to Grind III An Axe to Grind III 5 Achieve marauder level 30. - 2.0
An Axe to Grind IV An Axe to Grind IV 5 Achieve marauder level 40. - 2.0
An Axe to Grind V An Axe to Grind V 5 Achieve marauder level 50. - 2.0
An Axe to Grind VI An Axe to Grind VI 5 Achieve marauder level 60. - 3.0
An Axe to Grind VII An Axe to Grind VII 5 Achieve marauder level 70. - 4.0
An Axe to Grind VIII An Axe to Grind VIII 5 Achieve marauder level 80. - 5.0
An Axe to Grind IX An Axe to Grind IX 5 Achieve marauder level 90. - 6.0
An Axe to Grind X An Axe to Grind X 5 Achieve marauder level 100. - 7.0