List of fisher actions

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Actions

Action Quest requirement Level GP Description
 Bait 1 0 Select the bait to apply to your line.
 Cast 1 0 Cast your line and begin fishing.
 Hook 1 0 Attempt to hook the fish nibbling on the bait.
 Quit 1 0 Abandon fishing attempt and reel in line.
 Cast Light 1 0 Lights up the tip of your fishing rod.
 Chum 5 100 Reduces the amount of time for the next fish to bite.
 Sneak 8 0 Tread quietly, enabling you to avoid enemies up to four levels above your own.
 Patience 15 200 Increases the chance of landing an HQ fish by 50% while reducing Hook efficiency by 40%.
 Powerful Hookset 15 50 Negates the Inefficient Hooking status. Has no effect on certain fish with a weak bite.
 Precision Hookset 15 50 Negates the Inefficient Hooking status. Has no effect on certain fish with a strong bite.
 Thaliak's Favor 15 Restores 150 GP.
 Release 22 0 Unhook a fish (including all those of the same type subsequently caught at your current location) and release it back into the wild.
 Release List 22 0 Select fish to be automatically released upon catching them at a given fishing hole. Settings are reset upon putting away rod. Has no effect on fish that have yet to be logged in the Fish Guide.
 Mooch 25 0 Use the fish already hooked to your line to attract even larger prey.
 Snagging 36 0 Adds extra hooks to the line, making it possible to land normally uncatchable fish and items.
 Makeshift Bait 48 Allows the execution of Mooch even with average-sized fish.
 Collect 50 Readies the catch to retain as a collectable.
 Fish Eyes 57 350 Open your five senses to the surrounding environment, detecting fish in a given body of water without regard for their normal hours of activity. Has no effect on certain fish.
 Patience II 1Quest: Carpe Diem 60 560 Increases the chance of landing an HQ fish by 80% while reducing Hook efficiency by 75%. Increases the likelihood of catching larger fish.
 Fathom 61 0 Survey the seas to locate teeming waters. Activates automatically when class is changed to fisher.
 Shark Eye 61 0 Survey the seas to locate the nearest teeming waters within skill range. Can only execute while Fathom is active.
 Gig 61 0 Attempt to catch a fish using your gig.
 Mooch II 1Quest: A Rousing Reunion 63 100 Use any fish already hooked to your line to attract even larger prey.
 Veteran Trade 63 200 Prevent the same fish you just caught from appearing again. Has no effect on some fish.
 Vital Sight 64 Sharpens your vision, making fish easier to target
 Shark Eye II 65 0 Survey the landscape to locate the highest-level teeming waters within skill range. Can only execute while Fathom is active.
 Truth of Oceans 65 0 Further survey the seas to uncover the nearest swimming shadows within skill range.
 Double Hook 1Quest: Search for the Spawning Grounds 65 400 Hook multiple fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be double hooked.
 Salvage 67 0 Occasionally discover treasure maps while spearfishing.
 Nature's Bounty 69 100 Increases the chance of landing a large-sized fish on your next spearfishing attempt.
 Surface Slap 71 200 Prevent hooking the same fish you just caught. Has no effect on some fish. Effect ends after hooking a fish.

Cancels current mooching opportunity. Overwrites the effect of Identical Cast upon execution.

 Baited Breath 75 300 Holds your breath and reduces the wariness of nearby fish.
 Identical Cast 79 350 Ensures you hook the same fish you previously caught. Has no effect on some fish.

Effect ends after hooking a fish, and cannot be used for consecutive casts. Cancels current mooching opportunity. Overwrites the effect of Surface Slap upon execution.

 Prize Catch 81 200 Guarantees the next fish caught will be a large-sized fish.
 Electric Current 85 Electrifies the water and captures all fish present in your field of vision.
 Triple Hook 90 700 Hooks three or more fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be triple hooked.