Category:Movement actions

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Movement actions are actions that can alter movement speed of the user or allies, or change the position of a player. While some actions only affect movement or positions, most movement actions have additional effects.

Gap closers

Gap closers are movement actions that reduce the distance between a user and a target (usually an enemy) to bring the user within melee range to the target. Some gap closers will bring the user to an object they have summoned instead of an ally/enemy target. If the user is already within the hitbox of the target, the user's position will not be changed. The following PvE actions are designed as gap closers:

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Aetherial Manipulation.png  Aetherial Manipulation Thaumaturge frame icon.png THM 50 Ability Instant 10s Range icon.png 25y
Single Target or AoE not yet specified 0y
Rush to a target party member's side.
Unable to cast if bound.
Between the Lines.png  Between the Lines Black Mage frame icon.png BLM 62 Ability Instant 3s Range icon.png 25y
Single Target or AoE not yet specified 0y
Move instantly to Ley Lines drawn by you.
Cannot be executed while bound.
Corps-a-corps.png  Corps-a-corps Red Mage frame icon.png RDM 6 Ability Instant 35s Range icon.png 25y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 130.
Maximum Charges: 2
Cannot be executed while bound.
Crimson Cyclone.png  Crimson Cyclone Summoner frame icon.png SMN 86 Spell Instant 2.5s Range icon.png 25y
Circle AoE around the action target 5y
Rushes forward and delivers a fire attack to target and all enemies nearby it with a potency of 430 for the first enemy, and 65% less for all remaining enemies.
Can only be executed while under the effect of Ifrit's Favor.
Cannot be executed while bound.
※Action changes to Crimson Strike upon execution.
※This action cannot be assigned to a hotbar.
Dragonfire Dive.png  Dragonfire Dive Dragoon frame icon.png DRG 1Quest: Into the Dragon's Maw 50 Ability Instant 120s Range icon.png 20y
Circle AoE around the action target 5y
Delivers a jumping fire-based attack with a potency of 300 to target and all enemies nearby it.
Cannot be executed while bound.
Flying Frenzy.png  Flying Frenzy Blue Mage frame icon.png BLU 1 Spell 200 1s 2.5s Range icon.png 20y
Circle AoE around the action target 6y
Delivers a jumping physical attack to target and all enemies nearby it with a potency of 150 for the first enemy, and 50% less for all remaining enemies.
Cannot be executed while bound.
Forked Raiju.png  Forked Raiju Ninja frame icon.png NIN 90 Weaponskill Instant 2.5s Range icon.png 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers a lightning attack with a potency of 560.
Additional Effect: Increases Ninki Gauge by 5
Can only be executed while under the effect of Raiju Ready.
Cannot be executed while bound.
Hissatsu- Gyoten.png  Hissatsu: Gyoten Samurai frame icon.png SAM 54 Ability Instant 10s Range icon.png 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 100.
Kenki Gauge Cost: 10
Cannot be executed while bound.
Icarus.png  Icarus Sage frame icon.png SGE 40 Ability Instant 45s Range icon.png 25y
Single Target or AoE not yet specified 0y
Rush to a targeted enemy's or party member's location.
Unable to cast if bound.
Intervene.png  Intervene Paladin frame icon.png PLD 74 Ability Instant 30s Range icon.png 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 150.
Maximum Charge: 2
Cannot be executed while bound.
J Kick.png  J Kick Blue Mage frame icon.png BLU 1 Ability 300 Instant 60s Range icon.png 25y
Circle AoE around the action target 6y
Delivers a jumping physical attack to target and all enemies nearby it with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
Cannot be executed while bound.
Shares a recast timer with Quasar.
Onslaught.png  Onslaught Warrior frame icon.png WAR 62 Ability Instant 30s Range icon.png 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 150.
Maximum Charges: 3
Cannot be executed while bound.
Plunge.png  Plunge Dark Knight frame icon.png DRK 1Quest: Kindred Spirits 54 Ability Instant 30s Range icon.png 20y
Single Target or AoE not yet specified 0y
Delivers a jumping attack with a potency of 150.
Maximum Charges: 2
Cannot be executed while bound.
Primal Rend.png  Primal Rend Warrior frame icon.png WAR 90 Weaponskill Instant 2.5s Range icon.png 20y
Circle AoE around the action target 5y
Jumps to the target and delivers a critical direct hit to target and all enemies nearby it with a potency of 700 for the first enemy, and 70% less for all remaining enemies.
Stacks of Inner Release are not consumed upon execution.
Can only be executed while under the effect of Primal Rend Ready, granted by Inner Release.
Cannot be executed while bound.
Regress.png  Regress Reaper frame icon.png RPR 74 Ability Instant 10s Range icon.png 30y
Single Target or AoE not yet specified 0y
Move instantly to the Hellsgate left behind by you.
Can only be executed while under the effect of Threshold.
Cannot be executed while bound.

※This action cannot be assigned to a hotbar.
Rough Divide.png  Rough Divide Gunbreaker frame icon1.png GNB 56 Ability Instant 30s Range icon.png 20y
Single Target or AoE not yet specified 0y
Delivers a jumping attack with a potency of 150.
Maximum Charges: 2
Cannot be executed while bound.
Spineshatter Dive.png  Spineshatter Dive Dragoon frame icon.png DRG 1Quest: Fatal Seduction 45 Ability Instant 60s Range icon.png 20y
Single Target or AoE not yet specified 0y
Delivers a jumping attack with a potency of 250.
Maximum Charges: 2
Cannot be executed while bound.
Stardiver.png  Stardiver Dragoon frame icon.png DRG 80 Ability Instant 30s Range icon.png 20y
Circle AoE around the action target 5y
Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 620 for the first enemy, and 30% less for all remaining enemies.
Can only be executed while under the effect of Life of the Dragon.
Cannot be executed while bound.
Thunderclap.png  Thunderclap Monk frame icon.png MNK 1Quest: Insulted Intelligence 35 Ability Instant 30s Range icon.png 20y
Single Target or AoE not yet specified 0y
Rush to a targeted enemy's or party member's location.
Maximum Charges: 3
Cannot be executed while bound.

Gap openers

Gap openers have the opposite effect as gap closers and increase the distance between the user and a target. The following PvE actions are designed as gap openers:

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Displacement.png  Displacement Red Mage frame icon.png RDM 40 Ability Instant 35s Range icon.png 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 180.
Additional Effect: 15-yalm backstep
Maximum Charges: 2
Cannot be executed while bound.
Shares a recast timer with Engagement.
Hissatsu- Yaten.png  Hissatsu: Yaten Samurai frame icon.png SAM 56 Ability Instant 10s Range icon.png 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
Additional Effect: 10-yalm backstep
Additional Effect: Grants Enhanced Enpi
Duration: 15s
Kenki Gauge Cost: 10
Cannot be executed while bound.
Repelling Shot.png  Repelling Shot Archer frame icon.png ARC 1Quest: Violators Will Be Shot 15 Ability Instant 30s Range icon.png 15y
Single Target or AoE not yet specified 0y
Jump 10 yalms away from current target.
Cannot be executed while bound.

Flexible

These PvE actions do not require a target enemy or ally to be selected and can therefore be used as gap closers, openers, or function as general mobility tools.

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
En Avant.png  En Avant Dancer frame icon1.png DNC 50 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
Quickly dash 10 yalms forward.
Maximum Charges: 3
Cannot be executed while bound.
Hell's Egress.png  Hell's Egress Reaper frame icon.png RPR 20 Ability Instant 20s Range icon.png 0y
Single Target or AoE not yet specified 0y
Quickly dash 15 yalms backwards.
Additional Effect: Allows next Harpe to be cast immediately
Duration: 20s
Additional Effect: Leaves behind a Hellsgate at point of origin, and grants Threshhold to self
Duration: 10s
Cannot be executed while bound
Shares a recast timer with Hell's Ingress.
Hell's Ingress.png  Hell's Ingress Reaper frame icon.png RPR 20 Ability Instant 20s Range icon.png 0y
Single Target or AoE not yet specified 0y
Quickly dash 15 yalms forward.
Additional Effect: Allows next Harpe to be cast immediately
Duration: 20s
Additional Effect: Leaves behind a Hellsgate at point of origin, and grants Threshhold to self
Duration: 10s
Cannot be executed while bound
Shares a recast timer with Hell's Egress.
Loom.png  Loom Blue Mage frame icon.png BLU 1 Spell 200 1s 2.5s Range icon.png 15y
Single Target or AoE not yet specified 0y
Move quickly to the specified location.
Cannot be executed while bound.
Shukuchi.png  Shukuchi Ninja frame icon.png NIN 1Quest: Pirates versus Ninjas 40 Ability Instant 60s Range icon.png 20y
Single Target or AoE not yet specified 0y
Move quickly to the specified location.
Maximum Charge: 2
Cannot use when bound.

Movement Speed

These PvE actions alter the movement speed of the user or nearby allies.

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Basic Instinct blu.png  Basic Instinct Blue Mage frame icon.png BLU 1 Spell 500 2s 2.5s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases movement speed by 30%, and healing magic potency and damage dealt by 100%. Also ignores the damage penalty inflicted by Mighty Guard.
Can only be used in duties intended for two or more players while playing alone, while no other party members are in the instance, or when all party members are incapacitated. Effect ends when joined by one or more party members.
Diamondback.png  Diamondback Blue Mage frame icon.png BLU 1 Spell 3,000 2s 2.5s Range icon.png 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 90% and nullifies most knockback and draw-in effects.
Unable to move or take action for the duration of this effect.

Duration: 10s
If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne.
The effect of this action cannot be ended manually.
Expedient.png  Expedient Scholar frame icon.png SCH 90 Ability Instant 120s Range icon.png 0y
Point Blank Circle around the user 30y
Grants Expedience and Desperate Measures to all nearby party members.
Expedience Effect: Increases movement speed
Duration: 10s
Desperate Measures Effect: Reduces damage taken by 10%
Duration: 20s
Hide.png  Hide Rogue frame icon.png ROG 10 Ability Instant 20s Range icon.png 0y
Single Target or AoE not yet specified 0y
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Additional Effect: Restores 2 charges to all mudra
The effect of Doton ends upon execution of Hide.
Cannot be executed in combat.
Effect ends upon use of any action other than Sprint, or upon reuse of Hide.
Peloton.png  Peloton Physical Ranged DPS role.png Physical Ranged DPS 20 Ability Instant 5s Range icon.png 0y
Single Target or AoE not yet specified 30y
Increases movement speed of self and nearby party members as long as they remain within distance.
Duration: 30s
Effect ends when enmity is generated. Cannot be used in battle.
Six-sided Star.png  Six-sided Star Monk frame icon.png MNK 80 Weaponskill Instant 4s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 550.
Additional Effect: Increases movement speed.
Duration: 5s
This weaponskill does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions.
Sprint icon1.png  Sprint Any class frame icon.png ANY 1 Ability Instant 60s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases movement speed
Duration: 10s (20s When not in combat)
Unavailable in PvPs

Rescue

Rescue is a Healer role action that will forcibly draw a target ally to the user's position, often without consent of the target.

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Rescue.png  Rescue Healer role.png Healer 48 Ability Instant 120s Range icon.png 30y
Single Target or AoE not yet specified 0y
Instantly draw target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.