Triple Triad

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Triple Triad is a card battle mini-game originally from Final Fantasy VIII. It was released alongside Gold Saucer in patch 2.51. Players can collect Triple Triad Cards from various sources. Winning a Triple Triad match against a Triple Triad NPC will earn the player Manderville Gold Saucer Points and sometimes new cards.

Unlock

The Battlehall

The Battlehall is an instanced area where players within the same data center can challenge each other to Triple Triad matches. It is accessible from any location via the Duty Finder.

After the initial launch of Triple Triad in patch 2.51, eighty cards were available. About half of those cards are obtainable by defeating Triple Triad NPCs. The other half are purchasable with Manderville Gold Saucer Points, rewarded from Triple Triad Tournaments, obtained randomly from card packs, and looted from dungeons, trials and other duties.

After obtaining a new card, you can permanently add it to your card list. If you gain a card that is already in your card list, you can sell the spare card for MGP MGP by talking to the Triple Triad NPC in the Gold Saucer (X:4, Y:7). Note that you cannot trade cards with other players or sell them for gil.

Card use restrictions

Cards have five rarities: common (★), uncommon (★★), rare (★★★), epic (★★★★) and legendary (★★★★★).

You can have as many rare or lower cards per deck as you like, but you may only have up to two epic or legendary cards, with only one legendary allowed per deck. (Be aware that NPC's Don't follow this particular rule, just the players.)

Build a deck

You can create five pre-made decks, with each deck containing five cards in total. You can build decks by going to the Gold Saucer Menu and selecting the Card Decks sub-menu.

Faction Cards

Certain cards have an icon on the upper right corner that represents a specific faction – "Primal", "Beastmen", "Scion", or "Garlean". These faction cards come into play during specific rules.

How to play

Players can discover multiple NPCs throughout Eorzea that can be challenged to Triple Triad matches. To challenge an NPC to a match, you must first pay a small MGP MGP fee. If you are victorious, you are rewarded with MGP MGP and also have a chance to win cards from them, though bear in mind that different NPCs reward different cards and that you cannot acquire a card from a 'draw' or 'loss', only victories.

NPCs which the player has not beaten before, will have a Triple Triad marker above the NPC's head with an exclamation mark.

NPCs which the player has beaten, but still have cards available that are not in the player's deck, will have a Triple Triad marker above the NPC's head with a star.

List of Triple Triad NPCs

Challenge Players

Players can also challenge other players to Triple Triad and even select the special rules that will be used for the match. When playing in this manner, no MGP MGP fee is incurred, though you still receive a small amount of MGP MGP regardless of whether you win or lose the match.

The first five matches of the day earn you additional MGP MGP via a daily reward, resetting at 12 AM (JST) / 7 AM (PST) / 10 AM (EST) / 3 PM (GMT).

Players can only challenge other players in specific areas, such as:

Rules

Basic rules

Triple Triad is played on a three-by-three grid, totaling nine spaces, with each player utilizing a deck of 5 cards. Every card has a number on each side to represent the strength of that side. Once the match begins, a player is chosen at random to go first, then each player uses their turn to place a card on an empty space on the board.

During standard rules, if you place a card next to an opponent's card, and if the number facing the opponent's card is higher than their number, you take over the opponent's card. After all nine spaces on the board have been filled, the winner is the player who controls the most cards. Note that the unplaced 10th card is also counted.

Special rules

Various rules alter the way the game is played.

For example, NPCs are affected by 'regional rules' which reset at 7 AM PST /10 AM EST every day, though there are certain NPCs that are immune to this. Regional rules are also applied when playing against other players. Also, each NPC has its own 'match rules'. When challenging another player, you can set your own match rules yourself. It's possible to have two match rules and two regional rules affect a PvP match at once.

All Open

While this rule is in play, all five cards in each deck are made visible to both players.

Three Open

While this rule is in play, three random cards in each deck are made visible to both players.

Same

A rule that alters how cards are captured. If the numbers of two or more cards are the same as the numbers on the adjacent sides of the card you place, you gain control of every matching card. For example, if your card has "3" on all sides and you place it between two cards that have a "3" facing your card, you capture both of those cards. Note that only one of the two or more matching cards needs to belong to your opponent for the 'Same' mechanic to take effect.

Sudden Death

When "Sudden Death" is in effect, any match that ends in a draw will be restarted from turn one rather than end the match. Your deck for this new match will consist of the cards you had control over at the end of the previous game. Sudden Death will continue until one player wins or until five more consecutive draws take place, at which point the game will end in a tie.

Plus

A rule that alters how cards are captured. If the numbers of two or more cards have the same total when added to the numbers on the adjacent sides of the card you place, you gain control of every matching card. For example, if the card you place has "3" on top and "2" on the left, and your opponent's cards to the top and left have "4" and "5" respectively, you capture those two cards. This is because 3 + 4 = 5 + 2. Similar to the 'Same' rule, 'Plus' will take effect whenever the placed card touches two other cards, regardless of who controls them. They do not have to be two opposing cards.

In this scenario, Card C, placed last, would lead to the capture of cards A and B.

Random

While this rule is in play, your chosen deck will be replaced with five cards selected at random from your entire card list.

Order

While this rule is in play, you are required to play each card in the order that it appears in your deck.

Chaos

While this rule is in play, the only card you can play each turn is randomly selected from your deck.

Reverse

While this rule is in play, the conditions for capturing cards are inverted, making smaller numbers more powerful than larger numbers. For example, a "1" will capture a "6".

Fallen Ace

While this rule is in play, the all-powerful "A" becomes susceptible to capture by the lowly "1." If the 'Reverse' rule is also in play, a "1" will then become vulnerable to capture by an "A."

Ascension

During 'Ascension', if you place a faction card on the board – such as a "Primal" or "Scion" card – all cards of that faction will gain +1, including those held in your deck and your opponent's deck. Any card that increases to "11" or higher is treated as an "A" rank.

Descension

During 'Descension', if you place a faction card on the board – such as a "Garlean" or "Beastman" card – all cards of that faction decrease by 1, including those held in your deck and your opponent's deck. Any number that is decreased to "0" or less as a result of this rule will be treated as a "1".

Swap

While this rule is in play, one card from your deck is switched with one of your opponent's cards before the match begins. The cards to be swapped are chosen at random and are returned to their original owners at the end of the game.

Roulette

When the "Roulette" rule is in effect, the advanced rules for the match will be chosen at random.

Combo

A Combo is only available during 'Same' and 'Plus' rules. If you capture cards as a result of Same or Plus mechanics, and if those captured cards lie adjacent to "weaker" cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well.

Draft

Draft is an advanced rule released in Patch 5.4 of Shadowbringers. When the Draft rule is in effect, participants will not have access to their individual decks and must instead play using cards provided by the Gold Saucer.

Building a Deck

Three sets of randomly generated cards will be displayed before the match begins. Participants must choose one option from each set to build their deck, which will then be locked in for the duration of the competition. The Recommended button may be pressed instead to automatically choose the strongest cards available.

Tournaments

Players can compete in tournaments against some of the best Triple Triad players to win whopping MGP MGP rewards and some of the rarest cards in the game. However, Triple Triad tournaments only occur at specific dates and times.

Triple Triad Tournaments

These happen every other week and offer a different card depending on the tournament name.

If you are not in the top 3, you also have a chance to obtain them from   Platinum Triad Card packs.

Matches can take place against players or NPCs at The Battlehall, but more tournament points are awarded against players.

Participating in Tournaments

Players can sign up to participate in ongoing tournaments by speaking with the following NPCs:

  • Players must first complete a tutorial match with the Triple Triad Master before participating in any tournaments.
  • Tournament matches can only be held in the Battlehall.

Tournament Rules

  • Tournament participants can only play a set number of matches per tournament (20), with every match played counting toward their final scores.
  • Each tournament has a fixed set of advanced rules that tournament matches must follow. This does not apply to regional rules.
  • Spinner's Pull : Three Open & Swap
  • Rowena's Cup Classic: Roulette & Roulette
  • Orran Durai Memorial: Order & Same
  • Manderville Tournament of Champions: All Open & Plus

Tournament Matches

Players must first register with the Hall Assistant NPC in the Battlehall to take part in tournament matches. Once registered, they will be randomly matched with another player. Players will continue to be randomly matched every time a match finishes, unless they cancel their registration in the window that is displayed at the end of matches. It should also be noted that, in addition to players, NPCs located within the Battlehall can also participate in tournaments.

  • Players will appear in the Gold Saucer Card Square after finishing tournament matches, regardless of where they started the match.
  • Players will be removed from the Battlehall 15 minutes before the end of tournaments. In the event players are in the middle of a match at this time, they will leave the Battlehall once their match has finished.
  • Players will not be paired with players they have already battled while they are in the same Battlehall.

Tournament Rankings

Players can view the standings for ongoing tournaments at any time by either speaking with the Tournament Recordkeeper NPC at the Card Square in the Manderville Gold Saucer (X:4.2 Y:7.0), or examining the nearby Tournament Ranking Board. Scores will be locked the moment the tournament ends, and these numbers will determine the final rankings. When two or more players share the same score at the end of a tournament, rank is then determined by the greatest number of wins. If wins are also equal, then rank will be decided by the least number of matches played. Should match numbers also be equal, then the higher rank will go to the participant who first recorded a result on the tournament ranking board.

Rewards

Tournaments provide rewards based on both your Rank and your Rating.

Rank Rewards
Rank Rewards
1-3   Cecil Harvey Card,   Tidus Card,   Firion Card, or   Lightning Card, and MGP 140,000 MGP
4-6   Gold Spinner's Pull Card,   Gold Rowena Cup Classic Card,   Gold Durai Memorial Card, or   Gold Tournament of Champions Card, and MGP MGP based on rank
7-10   Silver Spinner's Pull Card,   Silver Rowena Cup Classic Card,   Silver Durai Memorial Card, or   Silver Tournament of Champions Card, and MGP MGP based on rank
11-20   Bronze Spinner's Pull Card,   Bronze Rowena Cup Classic Card,   Bronze Durai Memorial Card, or   Bronze Tournament of Champions Card, and MGP MGP based on rank
Others MGP 1,000 MGP
Rating Rewards
Rating Rewards
1800+ 4   Platinum Triad Card
1600-1799 3   Platinum Triad Card
1100-1599 2   Platinum Triad Card
1099 or less Nothing

Entering Open Tournaments and Invitational Tournaments

Open tournaments and Invitational tournaments were released in Patch 5.4 of Shadowbringers. Allowing up to eight players and requiring no MGP MGP for admission, these tournaments consist of three matches, making for a quick and easy way to enjoy Triple Triad with friends (or bitter rivals).

Requirements

After completing the quest Other Quest Triple Triad Trial, speak with the Open Tournament Official in the Gold Saucer (X:4.5 Y:7.4) to unlock these new tournament modes.

Sizing up your opponent

During a tournament, players can now confirm their opponents' number of wins and losses. Moreover, players on the PlayStation®4 can view their opponents' PSN ID.

Withdrawing from tournaments

In the event a player logs out during a match, cards will be played automatically on their turn at the end of the 5 second grace period.

  • Matches will be forfeit in the event you are offline when they begin.

Open tournaments

Registration for open tournaments is available in 30-minute windows, starting every 2 hours at the top of the hour. Each window alternates between the "Basic Ruleset" and "Advanced Ruleset"s, both of which employ the "Draft" ruleset. Players will draft a single deck, and participate in three matches.

The Basic Ruleset includes just the Draft ruleset, while the Advanced Rulesets include Draft alongside 2 other special rulesets (Plus, Fallen Ace, Three Open, etc).

Participating

Speak with the Open Tournament Official in the Gold Saucer (X:4.5, Y:7.4) to register for the next available competition.

The tournament will begin when 8 participants have been assembled, or once the requisite amount of time has elapsed since the registration period began (seemingly 3 minutes since the first person registered). If there are fewer than 8 participants available, NPCs will sit in for any missing players. Please note that you cannot be joined in a party when registering to compete.

Players may participate in as many open tournaments as they like within the 30-minute registration window.

Scoring

When a match finishes, players increase or decrease their standing in two areas: points and captures.

Winning a match gives 2 points, losing gives 0 points, and a draw gives each player 1 point.

Captures are granted depending on how large the difference was between the winning and losing player, compared to the base values of 5/5. For example: if the winning player controlled 7 cards while the losing player controlled 3 cards, then the winner gets +2 captures and the loser gets -2 captures.

Standing prioritizes points, and uses captures as a tie-breaker.

Rewards

MGP MGP and   Gold Triad Card,   Silver Triad Card or   Bronze Triad Card depending on points and win rate.

  Platinum Triad Card are awarded very rarely, and getting the maximum number of points does not guarantee a drop.

Rank MGP MGP
1 1,600
2 1,000
3 ?
4 600
5 500
6 ?
7 300
8 ?

An additional MGP 150 is awarded for every point in the player's score (captures are ignored).

Invitational tournaments

These tournaments follow the same basic structure as Open tournaments, with the main difference being that there are no rewards on offer. Participants may also register at any time as either a solo player or as a party. When registering as a party, the party leader can freely choose a tournament rule set.

Participating

Players can register to enter the Triple Triad Invitational Parlor and participate in these tournaments at any time via the Duty Finder. In the case that a player registers solo, or a party has less than 8 members, the missing numbers will be made up by Triple Triad regulars or Gold Saucer employees.

Rewards

There are no rewards on offer for this tournament format.

Achievements

Triple Triad associated with the following achievements:

Name Points Task Reward Patch
  Triple-decker I 5 Obtain a Triple Triad card. - 2.51
  Triple-decker II 5 Obtain 30 unique Triple Triad cards. Deck Holder 2.51
  Triple-decker III 10 Obtain 60 unique Triple Triad cards. Deck Hoarder 2.51
  Triple Team I 5 Defeat an NPC at Triple Triad. - 2.51
  Triple Team II 10 Defeat 30 unique NPCs at Triple Triad.   Squall Leonhart Card 2.51
  Wheel of Fortune I 5 Win a Triple Triad roulette match. - 2.51
  Wheel of Fortune II 5 Win 10 Triple Triad roulette matches. - 2.51
  Wheel of Fortune III 5 Win 30 Triple Triad roulette matches. - 2.51
  Wheel of Fortune IV 5 Win 100 Triple Triad roulette matches. - 2.51
  Wheel of Fortune V 5 Win 300 Triple Triad roulette matches.   Vaan Card 2.51
  Always Bet on Me 10 Win 1,000 Triple Triad roulette matches. The Trinity 2.51
  Kumite 5 Win a Triple Triad tournament match. - 2.51
  Kumite Kumite 5 Win 10 Triple Triad tournament matches. - 2.51
  Kumite Kumite Kumite 5 Win 30 Triple Triad tournament matches.   Shantotto Card 2.51
  Bracket Breaker 10 Win 100 Triple Triad tournament matches. Duelist 2.51
  Triple-decker IV 10 Obtain 90 unique Triple Triad cards.   Midgardsormr Card 3.0
  Triple Team III 10 Defeat 41 unique NPCs at Triple Triad.   Haurchefant Card 3.0
  Triple-decker V 10 Obtain 120 unique Triple Triad cards.   Vidofnir Card 3.15
  Triple Team IV 10 Defeat 50 unique NPCs at Triple Triad. - 3.15
  Triple-decker VI 10 Obtain 150 unique Triple Triad cards.   Heavensward Thancred Card 3.4
  Triple Team V 10 Defeat 60 unique NPCs at Triple Triad.   Heavensward Y'shtola Card 3.4
  Triple-decker VII 10 Obtain 190 unique Triple Triad cards.   Krile Card 4.0
  Triple Team VI 10 Defeat 70 unique NPCs at Triple Triad.   Lyse Card 4.0
  Triple-decker VIII 10 Obtain 220 unique Triple Triad cards.   Gosetsu Card 4.3
  Triple-decker IX 10 Obtain 270 unique Triple Triad cards.   Shadowbringers Urianger Card 5.0
  Triple Team VII 10 Defeat 92 unique NPCs at Triple Triad.   Ardbert Card 5.0
  Triple-decker X 10 Obtain 300 unique Triple Triad cards.   Shadowbringers Thancred Card 5.3
  Open and Shut I 5 Rank 1st in an Open tournament.   Phoenix Card 5.4
  Open and Shut II 10 Rank 1st in an Open tournament 50 times. Tournament Leader 5.4
  Open to Victory I 5 Win 10 Open tournament matches.   Shuffle or Boogie (Shadowbringers) Orchestrion Roll 5.4
  Open to Victory II 10 Win 50 Open tournament matches. - 5.4
  Open to Victory III 20 Win 150 Open tournament matches.   Gold Parasaucer 5.4
  A Card in the Hand 20 Collect all Triple Triad cards numbered 1 through 312. Jack of All Cards 5.55
  Triple-decker XI 10 Obtain 344 unique Triple Triad cards.   Zenos Galvus Card 6.0
  Triple Team VIII 10 Defeat 107 unique NPCs at Triple Triad.   Vrtra Card 6.0
  Triple-decker XII 10 Obtain 376 unique Triple Triad cards.   Venat Card 6.35
  Triple-decker XIII 10 Obtain 423 unique Triple Triad cards. - 7.0
  Triple Team IX 10 Defeat 123 unique NPCs at Triple Triad. - 7.0
  Triple-decker XIV 10 Obtain 451 unique Triple Triad cards.   Dawntrail Krile Card 7.35