Garlond Ironworks

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The core members of Garlond Ironworks

"Technology should never be allowed to imprison people. That's a hard lesson I learned from watching Gaius... and my father"

— Cid Garlond

The Garlond Ironworks was built in Eorzea after Cid Garlond defected from Garlemald and came to the land. It is made up of talented engineers and works to bring advancements to the people under the banner "Freedom through Technology".


The Garlond Ironworks was established in the Sixth Astral Era in 1562 after Cid Garlond defected from the Empire. He established the Ironworks to spread the knowledge and use of Magitek throughout Eorzea to lessen the monopoly of the Empire on it.

When Cid left the Empire, there were those who looked up to him or admired him, and left to follow wherever he took them. Together with the defectors and promising engineers from all over Eorzea, the Ironworks craft many marvels of technology, like airships and ceruleum-powered trains.

A year after he defected, Cid mastered the craft of building airships, and the Ironworks focused on building a citizen-class model for common travel, and made them completely craftable using only resources found in Eorzea. They forged a partnership with Highwind Skyways and mass-produced them, and have revolutionized the way Eorzeans travel.

Cid is the head of the company in name, but went missing for over five years after the great Calamity. During that time, Jessie Jaye ran and steered the company, and dealt with the everyday tasks that kept the Ironworks afloat. Even now, after his return, Jessie manages the company, and specializes in creating equipment with Magitek, and even has an exclusive contract with Rowena and her House of Splendors.

Notable Members

  • Cid nan Garlond: Born to Midas nan Garlond, the chief Imperial Magitek engineer of the Garlean Empire. Wanting to follow in his father's footsteps, he studied Magitek at his father's elbow, and eventually gained entry to the Magitek Academy. In his time there, he was responsible for countless inventions, and developed a strong rivalry with fellow classmate Nero tol Scaeva. However, his father seemed to become completely obsessed with his work on the Dalamud project. When Midas passed away, Cid was given the title of Primus Architectus Magiteci. Unable to agree with the way Garlemald attacked and destroyed, he fled the city and came to Eorzea.
  • Jessie Jaye: Born and raised in Garlemald, she disliked her parents' patriotism. She joined a resistance group that opposed the Empire, where she met Biggs and Wedge. Working with Cid, she arranged for anyone defecting to be able to find a safe haven in Eorzea. After this, she herself left the Empire and joined Cid in the Ironworks. When Cid disappeared, she ran the Ironworks as its leader in his stead, and kept it afloat and thriving.
  • Biggs: Born to an extremely poor family in Ilsabard and without citizenship, he dealt with many hardships. He was forcibly conscripted along with the other youths of his village into the Imperial Army. Refusing to take part in the Emperor's violence, he and Wedge rigged a piece of Magitek to malfunction and escaped in the confusion. Fleeing for their lives, they joined up with a resistance group and met Jessie, and came into contact with Cid through her. Fleeing to Eorzea, he now spends his time working on the large machinery the Ironworks produces.
  • Wedge: Another youth born in an annexed province who was forced to serve time in the military as a way of earning basic citizenship and rights. In his service he ended up meeting Biggs, and the two became fast friends. After their escape and defection from the Empire, Wedge came to work for the Garlond Ironworks and spends his days working on various Magitek, showing real inventiveness on projects like the Manacutter.
  • Nero tol Scaeva: Originally a member of the XIVth Legion, he campaigned with Gaius van Baelsar against the people of Eorzea. He was recognized in his youth for being skilled with Magitek and is credited with many inventions that aided the Empire in their invasions. After the failure of the Eorzean Campaign, he was exiled from the Empire and fled to Eorzea, where he joined in on the expedition of the Crystal Tower, and was instrumental in exploring the Interdimensional Rift in the pursuit of Omega.
  • Lilja Sjasris: A native of Rabanastre, she was educated in the ways of Magitek and discovered she had an aptitude for it that put her far above her peers. Before she could be brought to the Imperial Capital to continue her education, Rabinastre was attacked by resistance forces. She fled to Doma, where she worked repairing Magitek and building custom machines. Jessie heard of her and sought her out to offer her a place at the Ironworks. As she was a supporter of their part in the liberation efforts, she quickly accepted, excited to do her part to liberate lands from the Empire.


A Realm Reborn

After the capture of Minfilia and the attack on the Scions of the Seventh Dawn, the Warrior of Light and Cid devised a plan to break into Castrum Centri. They come back into contact with Biggs and Wedge during the breakout, and manage to free them with the others.

After their rescue, the Garlond Ironworks worked with the Eorzean Alliance to devise a plan to lay seige to Castrum Meridianum to stop the Empire's plan to use The Ultima Weapon to subjugate the Eorzeans, and rescue Thancred from the Ascians. They taught the Warrior of Light to use Magitek Reaper armor and helped them use it in the invasion to get past the Empire's defenses. The Ironworks flew the Enterprise to deliver the Warrior of Light into the heart of enemy territory, and flew in to save them after the destruction caused by the Ultima spell and the explosion of The Ultima Weapon.

Following the destruction of The Ultima Weapon, Cid realized the dangers posed by the ancient Allagan weapons, the Ironworks worked with NOAH and the Sons of Saint Coinach to excavate the site believed to be where the Crystal Tower fell into the earth during the Fourth Umbral Calamity.

Cid and the Ironworks come up with a solution to handle the Eight Sentinels guarding the tower, the use of elemental crystals to overload the statues, destroying them and opening the way. After the Warrior of Light cleared the way through the Labyrinth of the Ancients, the Garlond Ironworks rejoined NOAH to survey the area.

During the expedition, Nero, now exiled from the Empire, joins the Ironworks. At the top of the tower, He is captured by the Cloud of Darkness and Cid retreats to come up with a strategy to save him, Unei and Doga.

The Ironworks devise a way to open a portal to the World of Darkness, and the Warrior of Light defeats the Cloud of Darkness. Cid manages to save Nero, and they witness the sealing of the tower.


After the assassination of the Sultana and the exile of the Scions and the Warrior of Light, and their escape to Ishgard, the Garlond Ironworks is hired to work on the airships in Ishgard. Cid rescued the Warrior from the Vanu Vanu and flying them from the Sea of Clouds. Later, when the Warrior and the Azure Dragoon Estinien Wyrmblood needed help to reach Nidhogg in the Aery, Biggs and Wedge created the Manacutters, personal aircraft that let them reach the top of the Aery. The Ironworks were also instrumental in figuring out a method to pierce the barrier surrounding Azys Lla to continue the pursuit of Thordan VII, as well as stopping the massive primal Alexander when the Illuminati summoned it in the Dravanian Hinterlands.


After the release of Omega to deal with Shinryu, Cid and the Ironworks are pursuing the machine. They believe it crashed somewhere near Baelsar's Wall. Cid says he'll send Tataru to the Warrior of Light when they find it.

Later, after the defeat of Zenos yae Galvus, They discover a crater where they believe Omega crashed. Jessie hired Nero and he assisted in investigating the crash site, much to Cid's chagrin.

At the crash site they find a rift and enter into it with the Warrior of Light. They discover Alpha, a small creation similar to a Chocobo. It turns out that Omega is opening rifts into other worlds to find the strongest being in existence and pitting them against each other so it may learn from them and evolve. It forced the Warrior of Light to participate in its combat trials in order to keep their world safe, otherwise Omega would commit mass genocide. Omega also attacked the members of the Ironworks, determining them to be inferior life forms. While they weren't killed they were severely injured, and needed to be taken out of the Interdimensional Rift to be healed. The only members that remain are Cid and Nero.

During the next set of combat trials, Nero ends up injured as well, and Cid had to take him to be looked after as well, then return to the Rift to provide support to the Warrior in the final trials of Omega. They use technology devised by Cid's late father Midas to help in the fight against Omega, and the Warrior is able to finally defeat Omega.


After the defeat of the Ruby Weapon, Gaius van Baelsar and the Warrior commission Cid and the Ironworks to use the skeleton of the G-Warrior they found in the Fractal Continuum, which they use to defeat the Sapphire Weapon and liberate the village of Terncliff. Cid is able to determine based on the information they collect around the village that the newest weapon, the Emerald Weapon, has been moved to another location and is most likely still incomplete. He later upgrades the G-Warrior into the G-Savior, a massive carrier that they use to defeat the Diamond Weapon and put an end to the VIIth Legion and their Weapon program.

Later, the Bozjan Resistance employs the Ironworks to design barriers that will protect their camp at Zadnor from the fire of the airships overhead, as well as a way to disable the Dalriada, and aided the Bozjan Resistance in overtaking the ship and freeing Bozja from the Empire.


Under the banner “Freedom through Technology,” this gathering of talented engineers labors to advance the realm by providing technical counsel to the Eorzean city-states. To offset the monetary strain put on the organization by such selfless acts, the Ironworks also creates masterpieces of magitek technology for sale to those with the proper wherewithal.

The Ironworks sigil is a gyrodrive - a crucial com ponent of the ceruleum engine - wreathed in flames


Cid Garlond established the Ironworks in 1562, so that magitek technology might spread throughout Eorzea, lessening the Garlean Empire’s dangerous monopoly on the science. With a combination of both Garlean defectors and young Eorzean engineers in its employ, the manufacturers create everything from airships to ceruleum-driven trains. There are even scaled models for the younglings of well-to-do houses.

The company is second to none when it comes to airships, and it was but a twelvemoon after Cid’s defection from the Empire that he designed a civilian model completely craftable with Eorzean resources. Since forging their partnership with Highwind Skyways, the Ironworks has produced countless airships, and is largely responsible for the current era's convenience in sky travel. While Cid remains the president of the company in name, during his five - year absence following the Calamity, it was a woman named Jessie who saw to the everyday management of the Ironworks. It is said that she remains at the company's helm even now, as Cid's duties often lead him far afield. Jessie works mightily to support the Ironworks through her particular specialty - equipment created with the aid of magitek, and sold through an exclusive contract with Rowena's House of Splendors. [1]


  1. Encyclopaedia Eorzea: Volume I, page 195